BBCT/Rachel Alucard/Frame Data

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 Rachel Alucard

Glossary

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System Data

name health prejump backdash forwarddash Unique Movement Options
Rachel Alucard 11,000 4F 25F (1~7F Inv All, ???~24 airborne) Sylpheed

Normal Moves

input damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5A 200×2 ALL 7 2(6)3 11 -4 HB 80 82 1000 140×2 rSJR 0
5B 500 ALL 8 6 30 -19 HB 90 89 200 840 SJR 3
5C 600 ALL 17 4 32 -15 HB 100 85 0 1400 SR 5
6A 620 HL 13 5 13 -1 HB 7~12 upper half guard point 90 89 200 840 SR 3
6B 600 ALL 15 3 15 -1 HB 100 89 200 840 SR 3
6C See notes ALL 13 Until L Landing13 -3 HB 85 98 100 100×N SR 1
2A 150 ALL 9 4 8 -2 F 80 82 1000 140 rSR 0
2B 480 LA 10 6 18 -12 F 70 84 1000 280 SR 1
2C 920 ALL 23 13 42 -38 BF 5~35 Guard HBFP 80 89 200 840 R 3
j.A 300 HA 8 3 7 - H 80 84 800 280 rSJR 1
j.B 400 HA 9 6 12 - H 90 86 400 560 SJR 2
j.C 600 ALL 8 6 20 - H 90 80 200 840 SJR 3
4B 600 HA 28 6 22 -11 HB 90 89 200 840 R 3
3C 220×3 LA 11 4,4,2 14 3 F 70 98 100 200×3 SR 4
3[C] 220×3 LA 11 4×6,2 14 3 F 70 98 100 200×7 R 4
5CC 700 ALL 9 8 24 -11 HB 100 85 0 2500 SR 5
j.[C] - - - - Landing16 - - - - - - Note 10 -
j.2C (Lv 1) 800 HA 13 UL Landing31 - H 80 89 800 840 SJR 3
j.2C (Lv 2) 1200 HA 13 UL Landing31 - H 100 89 200 2000 SJR 3
j.2C (Lv 3) 2000 HA 13 UL Landing31 - H 100 89 200 4000 SJR 3

Drive Moves

Sylpheed Notes
  • Wind gauge is 4000 points at max
  • one use takes 1000 points
  • while on the ground it recovers 5 points per frame (excluding hitstop and super freeze).

Universal Mechanics

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5B+C Forward Throw 1550 70000 7 3 18 - - 100 100,70 3000,100 - - 0,4
4B+C Back Throw 1500 70000 7 3 18 - - 100 100,70 3000, 100 - - 0,4
j.B+C Air Throw 1550 80000 7 3 24 - - 100 100,70 3000, 100 - - 0,4
6A+B while blocking Counter Assault 0 ALL 15 3 30 -16 HB 1~20 All 50 25 200 840 R 3

Specials

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
236A A Tiny Lobelia 700 ALL 11 26 Duration52 -9 HBP 100 92 100 1600 R 4
236B B Tiny Lobelia 800 ALL 20 45 Duration67 -15 HBP 100 92 100 1600 R 4
236C C Tiny Lobelia 800 ALL 20 55 Duration67 -15 HBP 100 92 100 1600 R 4
j.236A Air A Tiny Lobelia 800 ALL 9 - Duration59 - HBP 100 92 100 1600 R 4
j.236B Air B Tiny Lobelia 800 ALL 22 - Duration59 +13L - HBP 100 92 100 1600 R 4
j.236C Air C Tiny Lobelia 800 ALL 22 - Duration59 - HBP 100 92 100 1600 R 4
214A George the XIII - - 25[24] 420 Duration49 [UL] - - - - - - - -
Frog George the XIII (Attack) 180×8 ALL 34 3×8 - - BFP 85 98 100 50×8 - 4
214B Impish Gypsophilla - - 25[17] - Duration38 [Duration34] - - - - - - - -
Pumpkin Impish Gypsophilla (Attack) 400 ALL 1 40 - 13 HBFP 80 86 400 800 - 2
22A Sword Iris 800 ALL 19 8 Duration42 2 HBFP 100 86 400 1000 - 2

Distortion Drives

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
632146C Baden-Baden Lily 520×6 ALL 13+4 2×6 Duration49 63 HBFP 100 98 400 800×6 R 2
j.632146C Air Baden-Baden Lily 520×6 ALL 37+0 2×6 Landing12 - HBFP 100 98 400 800×6 R 2
632146C Lightning Rod Baden-Baden Lily (Rod) 520×4 ALL - 2×4 - 39 HBFP 100 98 400 800×4 - 2

Astral Heat

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
222B Clownish Calendula Death - 51+80 40 26 - HBFP 1~170 All - - - - - 5

Revolver Action Table

Ground Revolver Action Table
A B C Cancels
5ABBCS Rachel 5A.pngGuardALLStartup7Recovery11Advantage-4 5A[+], 2A, 6A 5B, 2B, 6B, 4B 5C, 2C, 6C, 3C Throw, Jump, Special/Super
5BBBCS Rachel 5B.pngGuardALLStartup8Recovery30Advantage-19 6A 6B, 4B 5C, 2C, 6C, 3C Throw, Jump, Special/Super
5CBBCS Rachel 5C.pngGuardALLStartup17Recovery32Advantage-15 - - 5CC[+], 6C, 3C Special/Super
5CCBBCS Rachel 5CC.pngGuardALLStartup9Recovery24Advantage-11 - - 3C Special/Super
2ABBCS Rachel 2A.pngGuardALLStartup9Recovery8Advantage-2 5A, 2A[+], 6A 5B, 2B, 6B, 4B 5C, 2C, 6C, 3C Throw, Special/Super
2BBBCS Rachel 2B.pngGuardLAStartup10Recovery18Advantage-12 - 5B, 6B, 4B 5C, 2C, 6C, 3C Throw, Special/Super
2CBBCS Rachel 2C.pngGuardALLStartup23Recovery42Advantage-38 - - - -
6ABBCS Rachel 6A.pngGuardHLStartup13Recovery13Advantage-1 - 5B, 6B, 4B 5C, 2C, 6C, 3C Throw, Special/Super
6BBBCS Rachel 6B.pngGuardALLStartup15Recovery15Advantage-1 - - 5C, 6C, 3C Throw, Special/Super
4BBBCS Rachel 4B.pngGuardHAStartup28Recovery22Advantage-11 - - 5C, 2C, 6C Throw, Special/Super
6CBBCS Rachel 6C.pngGuardALLStartup13RecoveryLanding13Advantage-3 - - j.C Special/Super
Air Revolver Action Table
A B C Cancels
j.ABBCS Rachel jA.pngGuardHAStartup8Recovery7Advantage- j.A - j.C, j.2C Jump, Special/Super
j.BBBCS Rachel jB.pngGuardHAStartup9Recovery12Advantage- j.A - j.C, j.2C Jump, Special/Super
j.CBBCS Rachel jC.pngGuardALLStartup8Recovery20Advantage- - - j.2C Jump, Special/Super
j.2CBBCS Rachel j2C.pngGuardHAStartup13RecoveryLanding31Advantage- 5A, 2A, 6A 5B, 2B, 6B, 4B 5C, 2C, 6C, 3C, j.C Ground Throw, Jump, Special/Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on hit, block, or whiff
X[#] = X can be used only # times per string
X[*] = X is a delayed cancel, not immediately on hit like normal

External References

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 Rachel Alucard
To edit frame data, edit values in BBCT/Rachel Alucard/Data.