< BBCT | Rachel Alucard
Glossary
System Data
name | health | prejump | backdash | forwarddash | Unique Movement Options |
---|---|---|---|---|---|
Rachel Alucard | 11,000 | 4F | 25F (1~7F Inv All, ???~24 airborne) | Sylpheed |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5A | 200×2 | ALL | 7 | 2(6)3 | 11 | -4 | HB | 80 | 82 | 1000 | 140×2 | rSJR | 0 | ||||||||||
5B | 500 | ALL | 8 | 6 | 30 | -19 | HB | 90 | 89 | 200 | 840 | SJR | 3 | ||||||||||
5C | 600 | ALL | 17 | 4 | 32 | -15 | HB | 100 | 85 | 0 | 1400 | SR | 5 | ||||||||||
6A | 620 | HL | 13 | 5 | 13 | -1 | HB | 7~12 upper half guard point | 90 | 89 | 200 | 840 | SR | 3 | |||||||||
6B | 600 | ALL | 15 | 3 | 15 | -1 | HB | 100 | 89 | 200 | 840 | SR | 3 | ||||||||||
6C | See notes | ALL | 13 | Until L | Landing13 | -3 | HB | 85 | 98 | 100 | 100×N | SR | 1 | ||||||||||
2A | 150 | ALL | 9 | 4 | 8 | -2 | F | 80 | 82 | 1000 | 140 | rSR | 0 | ||||||||||
2B | 480 | LA | 10 | 6 | 18 | -12 | F | 70 | 84 | 1000 | 280 | SR | 1 | ||||||||||
2C | 920 | ALL | 23 | 13 | 42 | -38 | BF | 5~35 Guard HBFP | 80 | 89 | 200 | 840 | R | 3 | |||||||||
j.A | 300 | HA | 8 | 3 | 7 | - | H | 80 | 84 | 800 | 280 | rSJR | 1 | ||||||||||
j.B | 400 | HA | 9 | 6 | 12 | - | H | 90 | 86 | 400 | 560 | SJR | 2 | ||||||||||
j.C | 600 | ALL | 8 | 6 | 20 | - | H | 90 | 80 | 200 | 840 | SJR | 3 | ||||||||||
4B | 600 | HA | 28 | 6 | 22 | -11 | HB | 90 | 89 | 200 | 840 | R | 3 | ||||||||||
3C | 220×3 | LA | 11 | 4,4,2 | 14 | 3 | F | 70 | 98 | 100 | 200×3 | SR | 4 | ||||||||||
3[C] | 220×3 | LA | 11 | 4×6,2 | 14 | 3 | F | 70 | 98 | 100 | 200×7 | R | 4 | ||||||||||
5CC | 700 | ALL | 9 | 8 | 24 | -11 | HB | 100 | 85 | 0 | 2500 | SR | 5 | ||||||||||
j.[C] | - | - | - | - | Landing16 | - | - | - | - | - | - | Note 10 | - | ||||||||||
j.2C (Lv 1) | 800 | HA | 13 | UL | Landing31 | - | H | 80 | 89 | 800 | 840 | SJR | 3 | ||||||||||
j.2C (Lv 2) | 1200 | HA | 13 | UL | Landing31 | - | H | 100 | 89 | 200 | 2000 | SJR | 3 | ||||||||||
j.2C (Lv 3) | 2000 | HA | 13 | UL | Landing31 | - | H | 100 | 89 | 200 | 4000 | SJR | 3 |
Drive Moves
- Sylpheed Notes
- Wind gauge is 4000 points at max
- one use takes 1000 points
- while on the ground it recovers 5 points per frame (excluding hitstop and super freeze).
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5B+C | Forward Throw | 1550 | 70000 | 7 | 3 | 18 | - | - | 100 | 100,70 | 3000,100 | - | - | 0,4 | ||||||||||
4B+C | Back Throw | 1500 | 70000 | 7 | 3 | 18 | - | - | 100 | 100,70 | 3000, 100 | - | - | 0,4 | ||||||||||
j.B+C | Air Throw | 1550 | 80000 | 7 | 3 | 24 | - | - | 100 | 100,70 | 3000, 100 | - | - | 0,4 | ||||||||||
6A+B while blocking | Counter Assault | 0 | ALL | 15 | 3 | 30 | -16 | HB | 1~20 All | 50 | 25 | 200 | 840 | R | 3 |
Specials
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236A | A Tiny Lobelia | 700 | ALL | 11 | 26 | Duration52 | -9 | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
236B | B Tiny Lobelia | 800 | ALL | 20 | 45 | Duration67 | -15 | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
236C | C Tiny Lobelia | 800 | ALL | 20 | 55 | Duration67 | -15 | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
j.236A | Air A Tiny Lobelia | 800 | ALL | 9 | - | Duration59 | - | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
j.236B | Air B Tiny Lobelia | 800 | ALL | 22 | - | Duration59 +13L | - | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
j.236C | Air C Tiny Lobelia | 800 | ALL | 22 | - | Duration59 | - | HBP | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
214A | George the XIII | - | - | 25[24] | 420 | Duration49 [UL] | - | - | - | - | - | - | - | - | ||||||||||
Frog | George the XIII (Attack) | 180×8 | ALL | 34 | 3×8 | - | - | BFP | 85 | 98 | 100 | 50×8 | - | 4 | ||||||||||
214B | Impish Gypsophilla | - | - | 25[17] | - | Duration38 [Duration34] | - | - | - | - | - | - | - | - | ||||||||||
Pumpkin | Impish Gypsophilla (Attack) | 400 | ALL | 1 | 40 | - | 13 | HBFP | 80 | 86 | 400 | 800 | - | 2 | ||||||||||
22A | Sword Iris | 800 | ALL | 19 | 8 | Duration42 | 2 | HBFP | 100 | 86 | 400 | 1000 | - | 2 |
Distortion Drives
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
632146C | Baden-Baden Lily | 520×6 | ALL | 13+4 | 2×6 | Duration49 | 63 | HBFP | 100 | 98 | 400 | 800×6 | R | 2 | ||||||||||
j.632146C | Air Baden-Baden Lily | 520×6 | ALL | 37+0 | 2×6 | Landing12 | - | HBFP | 100 | 98 | 400 | 800×6 | R | 2 | ||||||||||
632146C Lightning Rod | Baden-Baden Lily (Rod) | 520×4 | ALL | - | 2×4 | - | 39 | HBFP | 100 | 98 | 400 | 800×4 | - | 2 |
Astral Heat
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
222B | Clownish Calendula | Death | - | 51+80 | 40 | 26 | - | HBFP | 1~170 All | - | - | - | - | - | 5 |
Revolver Action Table
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on hit, block, or whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
External References
To edit frame data, edit values in BBCT/Rachel Alucard/Data.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State