< BBCT | Iron Tager
Glossary
System Data
name | health | prejump | backdash | forwarddash | Unique Movement Options |
---|---|---|---|---|---|
Iron Tager | 13,000 | 6F | 28F (1~20F Inv All, 1~27 airborne) | No Double Jump No Air Dash No Run Magnetism |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5A | 210 | ALL | 7 | 3 | 6 | +1 | HB | 90 | 82 | 1000 | 200 | rSJR | 0 | ||||||||||
5B | 380 | LA | 10 | 3 | 14 | -3 | F | 95 | 86 | 400 | 800 | SR | 2 | ||||||||||
5C | 980 | ALL | 16 | 4 | 20 | -5 | HB | 80 | 92 | 100 | 1600 | SR | 4 | ||||||||||
6A | 1180 | ALL | 21 | 7 | 29 | -19 | HB | 17~30 Guard P | 100 | 89 | 200 | 800 | SJR | 3 | |||||||||
6B | 780 | HA | 24 | 2 | 28 | -11 | HBF | 80 | 92 | 100 | 1600 | rSR | 4 | ||||||||||
6C | 1120 | HA | 28 | 2 | 33 | -16 | HBF | 100 | 80 | 100 | 1600 | S(J)R | 4 | ||||||||||
2A | 280 | ALL | 8 | 3 | 9 | +2 | F | 90 | 86 | 1000 | 800 | SJR | 2 | ||||||||||
2B | 520 | LA | 11 | 3 | 9 | +5 | F | 80 | 89 | 200 | 1200 | SR | 3 | ||||||||||
2C | 1020 | HL | 15 | 2 | 39 | -22 | HBF | 85 | 92 | 100 | 1600 | R | 4 | ||||||||||
j.A | 250 | HA | 7 | 3 | 9 | - | H | 80 | 82 | 3000 | 200 | R | 0 | ||||||||||
j.B | 760 | HA | 12 | 9 | 12 | - | H | 80 | 89 | 200 | 1200 | R | 3 | ||||||||||
j.C | 1060 | HA | 13 | 5 | 12 | - | H | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
3C | 810 | LA | 17 | 3 | 28 | -14 | F | 100 | 75 | 6000 | 1200 | R | 3 | ||||||||||
j.2C | 1400 | HA | 15[5] | Landing2 | 18 | -[-1] | H | 100 | 92 | 100 | 1600 | R | 4 | ||||||||||
6A+B while blocking | 0 | HA | 16 | 2 | 33 | -25 | HB | 1~20 All | 50 | 82 | 3000 | 200 | R | 0 |
Drive Moves
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5D | 1040 | ALL | 23 | 4 | 38 | -10 | HB | 75 | 92 | 100 | 1000 | SR | 4 | |||||||||||
2D | 1420 | ALL | 26 | 10 | 24 | -1 | HBF | 100 | 92 | 100 | 1600 | R | 4 | |||||||||||
j.D | 1180 | HA | 21 | 3 | 18 | - | H | 100 | 92 | 100 | 1600 | R | 4 |
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5B+C | Forward Throw | 0,1140 | 210000 | 6 | 3 | 15 | - | - | 100 | 100,70 | 3000, 100 | - | -,SR | 0,4 | ||||||||||
4B+C | Back Throw | 1140 | 210000 | 7 | 3 | 15 | - | - | 100 | 100,70 | 3000, 100 | - | -,SR | 0,4 | ||||||||||
j.B+C | Air Throw | 1649 | 160000 | 6 | 2 | 10 | - | - | 100 | 100,40 | 3000, 200 | - | R | 0,3 |
Specials
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
360A | 0×3, 2700 | 275000 | 11 | 1 | 40 | - | - | 3~11 All | 100 | 100, 82, 100, 60 | 3000×3, 100 | - | - | 4 | ||||||||||
360B | 0×3, 3724 | 210000 | 8 | 2 | 29 | - | - | 100 | 100, 82, 100, 48 | 3000×3, 100 | - | - | 4 | |||||||||||
623C | 0, 4625 | - | 17 | 4 | 19 | - | - | 100 | 100, 80 | 3000, 6000 | - | -×2,R | 4 | |||||||||||
236A | A Sledge Hammer | 920 | ALL | 19 | 3 | 21 | -2 | HB | 1~21 Guard P | 70 | 80 | 200 | 400 | R | 3 | |||||||||
236B | B Sledge Hammer | 1120 | ALL | 35 | 6 | 15 | +3 | HB | 1~40 Guard P | 70 | 92 | 100 | 800 | R | 4 | |||||||||
Sledge > 236A | Additional Attack | 1280 | HA | 24 | 16 | 20 | -17 | HBF | 100 | 92 | 100 | 900 | R | 4 | ||||||||||
41236D | Spark Bolt | 1100 | ALL | 13 | - | Duration48 | -1 | HBP | 80 | 80 | 100 | 1600 | R | 4 | ||||||||||
421B | Voltec Charge | - | - | - | - | Duration 39~113 | - | - | 6~16 HBP | - | - | - | - | - | - |
Distortion Drives
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236236B | Magna Tech Wheel | 40×19, 2891 | ALL×19, HA | 7+12 | 4, 2×18 (15) 3 | 72 | -56 | HB×19, HBF | 1~58 Guard All | 100 | 100×19, 70 | 100 | 40×19, 1800 | R | 4 | |||||||||
236236B > 236236B | Terra Break | 3500 | ALL | 9+25 | 3 | 43 | -27 | HB | 1~9 All | 100 | 65 | 6000 | 10000 | - | 4 | |||||||||
720C | Genesic Emerald Tager Buster | 0×3, 5620 | 320000 | 5+0 | 5~58 | 27 | - | - | 1~6 All | 100 | 100, 82, 100, 92 | 3000×3, 100 | - | - | 4 |
Revolver Action Table
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on hit, block, or whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
External References
To edit frame data, edit values in BBCT/Iron Tager/Data.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State