< BBCT | Bang Shishigami
Glossary
System Data
name | health | prejump | backdash | forwarddash | Unique Movement Options |
---|---|---|---|---|---|
Bang Shishigami | 11,500 | 4F | 36F (1~9F Inv All, 13~28 airborne) | 2 Air Dash Nail Dash FuRinKaZan Dash |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5A | 195 | ALL | 5 | 3 | 12 | -3 | HB | 90 | 95 | 1000 | 400 | rSJR | 1 | ||||||||||
5B | 640 | ALL | 8 | 4 | 16 | -6 | HB | 80 | 87 | 400 | 800 | S(J)R | 2 | ||||||||||
5C | 860 | H | 18 | 8 | 19 | -10 | HB | 80 | 89 | 200 | 1000 | SJR | 3 | ||||||||||
6A | 720 | LA | 22 | 3 | 15 | -1 | F | 90 | 93 | 200 | 1000 | SJR | 3 | ||||||||||
6B | 880 | HA | 20 | 3 | 8+ Landing22 | -16 | HB | 100 | 85 | 200 | 1000 | R | 3 | ||||||||||
6C | 960 | HL | 15 | 3 | 14 + Landing28 | -28 | HB | 100 | 85 | 200 | 1000 | SJR | 3 | ||||||||||
2A | 150 | L | 8 | 3 | 9 | -2 | F | 70 | 87 | 1000 | 200 | SR | 0 | ||||||||||
2B | 620 | ALL | 13 | 3 | 27 | -13 | BF | 100 | 87 | 200 | 1000 | SJR | 3 | ||||||||||
2C | 920 | L | 13 | 3 | 27 | -13 | F | 100 | 60 | 6000 | 1000 | S(J)R | 3 | ||||||||||
j.A | 180 | HA | 7 | 2 | 9 | - | H | 95 | 90 | 1000 | 400 | SJR | 1 | ||||||||||
j.B | 560 | HA | 10 | 7 | 18 | - | H | 80 | 87 | 400 | 800 | SJR | 2 | ||||||||||
j.C | 820 | HA | 12 | 2 | 23 | - | H | 90 | 84 | 200 | 1000 | SR | 3 | ||||||||||
3C | 880 | L | 15 | 9 | 26 | -16 | F | 100 | 60 | 2000 | 1300 | R | 4 | ||||||||||
j.AA | 180 | HA | 5 | 2 | 9 | - | H | 95 | 90 | 1000 | 400 | SJR | 1 | ||||||||||
j.4C | 840 | HA | 11 | 4 | 16 | - | H | 80 | 91 | 200 | 1000 | SJR | 3 |
Drive Moves
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5D | 980 | HL | 28 | 4 | 31 | -16 | HB | 4~15 HBFP | 80 | 87 | 100 | 1300 | JR | 4 | ||||||||||
6D | 1050 | LA | 32 | 2 | 35 | -18 | F | 1~12 Guard HBF | 100 | 60 | 2000 | 1300 | JR | 4 | ||||||||||
2D | 1050 | HL | 27 | 3 | 27 | -11 | HBF | 6~16 Guard HB | 80 | 87 | 100 | 1300 | JR | 4 | ||||||||||
j.D | 980 | ALL | 24 | 1 | 24 + Landing12 | - | H | 4~15 Guard HBFP | 100 | 87 | 100 | 1300 | (J)R | 4 | ||||||||||
A/B/C during guard point | Secret Art: Bang's Shadowstep Jutsu | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||||||||
j.A/B/C during guard point | Secret Art: Bang's Aerial Shadowstep Jutsu | - | - | - | - | - | - | - | - | - | - | - | - | - |
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5B+C | Forward Throw | 1200 | Throw (120) | 7 | 3 | 15 | - | - | 100 | 100, 82, 60 | 3000, 100,100 | - | SR | 0,0,4 | ||||||||||
4B+C | Back Throw | 1200 | Throw (120) | 8 | 3 | 15 | - | - | 100 | 100, 82, 60 | 3000, 100,100 | - | SR | 0,0,4 | ||||||||||
j.B+C | Air Throw | 1800 | Throw (120) | 7 | 3 | 18 | - | - | 100 | 100, 82, 92 | 3000, 3000,100 | - | SR | 4 | ||||||||||
6A+B while blocking | Counter Assault | 0 | ALL | 8 | 3 | 34 | -18 | HB | 1~20 All | 50 | 65 | 6000 | 1300 | R | 4 |
Specials
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
623C | Bang's Void Tempest Kick | 0,0,600, 653, 842 | Throw (100) | 13 | 3 | 37 | - | - | 100 | 100,70,89, 92, 94 | 3000×2, 200, 100, 0 | - | R | 0, 0, 3, 4, 5 | ||||||||||
j.623C | Bang's Void Tempest Kick EX | 0, 0,700, 785, 1000 | Throw (120) | 7 | 3 | 21 | - | - | 100 | 100, 80, 92, 94 | 3000, 100, 100, 0 | - | R | 0, 4, 4, 5 | ||||||||||
623B | Bang's Unstoppable Double Palm Thrust | 1000 | ALL | 16 | 2 | 27 | -10 | HB | 100 | 85 | 6000 | 1300 | R | 4 | ||||||||||
j.623B | Bang's Heavenly Double Palm Thrust | 1100 | ALL | 13 | 3 | Landing8 | -22 | H | 100 | 85 | 6000 | 1300 | R | 4 | ||||||||||
j.236A | A Bang-Style Shuriken | 300 + 600 | ALL | 9 | UL | Duration23 +Landing9 | - | HBF | 100 | 84 | 1000 | 400 | R | 1 | ||||||||||
j.236B | B Bang-Style Shuriken | 300, 300 | ALL | 16 | UL (28)3 | Duration36 +Landing9 | - | HBF, HB | 100 | 84, 89 | 1000, 200 | 400, 1000 | R | 1,3 | ||||||||||
j.236C | C Bang-Style Shuriken | 300 | ALL | 18 | UL | Landing9 | - | HBF | 100 | 84 | 1000 | 0 | R | 1 | ||||||||||
j.236D | D Bang-Style Shuriken | 420×3 | ALL | 9 | - | Duration23 | - | HBF | 100 | 84 | 1000 | 400×3 | R | 1 | ||||||||||
214A/B/C/D | Set Nail | - | 16 | - | Duration30 | - | - | - | - | - | - | - | - | |||||||||||
j.214A/B/C/D | Air Set Nail | - | 13 | - | Duration33 +Landing1 | - | - | - | - | - | - | - | - | |||||||||||
Nail Dash | Nail Dash | - | - | - | - | Total 19 | - | - | 9~14 All | - | - | - | - | - | - | |||||||||
FRKZ Dash | Furinkanzan Dash | - | - | - | - | Total 16 | - | - | 7~10 All | - | - | - | - | - | - |
Distortion Drives
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | attribute | invuln | p1 | p2 | pp | guardDrain | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
214214D | Shishigami-style Forbidden Art: "Fu-Rin-Ka-Zan" | - | - | 1+0 | - | - | +2 | - | - | - | - | - | - | - | ||||||||||
2363214C | Secret Technique: "Fatal Eruption" | 0, 910×4, 0, 3733 | ALL | 1+17 | 24 | 20 | -27 | HBF | 1~25 All | 75,100×6 | 89, 92×4, 100, 65 | 200, 100×4, 3000, 6000 | 1000 | R | 3, 4×4, 0, 4 | |||||||||
214214B | Shishigami-style Ultimate Technique: "Steel Rain" | 220×19~ | ALL | 21+16 | - | Duration85 | - | HBF | 1~24 All | 100 | 96 | 1000 | 180×19~ | R | 1 |
Astral Heat
No results
Revolver Action Table
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on hit, block, or whiff
- X[#] = X can be used only # times per string
- X[*] = X is a delayed cancel, not immediately on hit like normal
External References
To edit frame data, edit values in BBCT/Bang Shishigami/Data.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Mechanics •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Archived Fan Wiki • Tier Lists •
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Danger State
- Distortion Drive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State