BBCS2/Taokaka/Frame Data

From Dustloop Wiki

Normals

Name Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv Counter Hit Untech Hitbox
5A CSJR* 165 68 80 82 all 0 HB 7 2 10 -2 10 12 Click!
  • chains into itself up to 3 times
  • can cancel into Drive attacks
5B SJR 340 140 90 86 HL 2 HB 6 3 9 -1 14 14 Click!
  • 10F Guard Stun on Ground Block
  • can cancel into Drive attacks
5C SJR 550 227 90 89* HL 3 HB 10 3 24 -10 21 17 Click!
  • can charge by holding button
  • can cancel into Drive attacks
  • charged version startup is 5F after button release, takes 1 Primer from 29F onward, max charge between 32~37F
2A CSR* 165 68 70 82 L 0 F 6 3 11 -4 15 12 Click!
  • chains into itself up to 2 times
  • can cancel into Drive attacks
2B SR 210 86 80 84 L 1 F 7 4 12 -4 13 14 Click!
  • can cancel into Drive attacks
2C SR 575 238 100 89 HL 3 BF 14 2 21 -6 28 17 Click!
  • staggers on CH
  • Fatal Counter on any hit when fully charged
  • stagger effect duration is 65F
  • can cancel into Drive attacks
  • can charge by holding button, charge version startup is 11F after button release, max charge version (startup 34~45F) takes 1 guard primer on block
6A SJR 320x2 132x2 80 70(once) HL 3 HB 12 2(5)3 18 -4 30 20 Click!
  • 5-10F invincible to head-attribute attacks
  • causes float on hit
  • first hit causes vaccuum effect on hit
  • continues counter hit
  • can cancel into Drive attacks
6B SR 440 182 70 89 H 3 HB 26 3 4+8F landing +2 32 17 Click!
  • 1-32F invincible to foot-attribute attacks
  • airborne from 12F onward
  • causes knockdown on airborne opponent
  • can cancel into Drive attacks
6C SR 700 289 80 82 HL 4 HB 23 6 18 -5 40 30 Click!
  • blows the opponent away on normal hit
  • on CH or near corner causes wallbounce and adds 60F of untechable time
  • 18F of hitstop
  • charged version startup is 8F after button is released
  • becomes Max Charged version after 56F
  • can cancel into Drive attacks
6C (max charge) SR 1100 455 80 92 HL 4 HB 56+8 6 18 +5 81 30 Click!
  • wallbounce on hit, adds 60F of untechable time
  • untechable
  • takes 1 guard primer on block
  • taokaka gets 26F hitstop, opponent gets 36F
  • can cancel into Drive attacks
3C SR 390x2, 440 161x2, 182 90 88(once) HL x2, L 4 F 10 2(9)2(15)3 25 -9 55 19x2, 40 Click!
  • low profile during 1-11F, 18-26F, and 30-32F
  • 3rd hit causes knockdown
  • 3rd hit untechable on ground hit
  • continues counter hit
j.A CSJR* 168 68 90 84 HA 1 H 6 2 9 - 10 14 Click!
  • chains into itself up to 3 times
  • can cancel into Drive attacks
j.B SJR 140x2 57 90 86(once) HA, all 2 H 8 2(3)2 15 - 21 17 Click!
  • continues counter hit
  • can cancel into Drive attacks
j.2B SJR 385 159 90 89 all 3 H 13 3 19 - 28 17 Click!
  • can cancel into Drive attacks
j.C SJR 480 198 90 89 HA 3 H 9 3 21 - 23 20 Click!
  • can charge by holding button
  • can cancel into Drive attacks
  • charged version startup is 4F after button release for charged version, takes 1 Primer from 29F onward, max charge between 32~36F
Forward Throw -, R 0, 1400 0, 579 90 100, 55 100 0, 4 ground throw 7 3 18 - during move 12, 60 Click!
  • 2nd hit causes ground bounce
  • 2nd hit causes wallbounce near corner
  • damage is fixed at 100%
Back Throw -, R 0, 600 0, 248 90 100, 55 100 0, 4 ground throw 7 3 18 - during move 12, 60 Click!
  • 2nd hit causes ground bounce
  • untechable
  • damage is fixed at 100%
Air Throw -, R 0, 1400 0, 579 100 100.55 90 0.4 air throw 7 3 15 - during move 12, 60 Click!
  • 2nd hit causes ground bounce
  • damage is fixed at 100%
  • vertical range from the opponent: 60~280
Taunt SR 100x2 41x2 100 20 HL 0 HB 11 5(10)5 15 -10 during move 30, 10 Click!
  • continues counter hit
Crawl - - - - - - - - - - - - - - Click!
  • low-profile while crawling
  • gains low-profile from 4F onward
Counter Assault R 0 0 50 92 all 4 HB 15 4 18 -3 30 30 Click!
  • invincible from 1~20F
  • blows the opponent away on hit
  • cooldown of 180F

Drives

Name Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv Counter Hit Untech Hitbox
5D R 600 248 70 92* all 4 H 15 9 5+25 landing - during move 35 Click!
  • airborne from 4F onward
  • on standing opponent, causes the opponent to bend backward for 23F
  • repeat proration 70%
  • hitstop 7F
  • can cancel into derivative techniques (drive cancels) from 15-28F OR after hitstop
2D R 650 269 80 92* all 4 H 13 10 10 - during move 40 Click!
  • airborne from 4F onward
  • guardstun 13F
  • repeat proration 80%
  • hitstop 7F
  • can cancel into derivative techniques (drive cancels) from 13-22F OR after hitstop
4D R 750 310 90 92* all 4 H 35 16 9F after landing - during move 42 Click!
  • considered airborne between 3-12F and from 21F onward
  • repeat proration 80%
  • causes opponent to bend backward 26F if it hits a standing opponent
  • guardstun 15F
  • can change trajectory while in hangtime by holding left or right
  • hitstop 7F
  • can cancel into drive cancels from 33~50F OR after hitstop
j.D R 550 227 70 92* all 4 H 11 12 10F after landing - during move 37 Click!
  • causes standing opponent to bend backwards 25F on hit
  • repeat proration 70%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (11~22F onward) or after hitstop
j.2D R 600 248 70 92* all 4 H 12 till landing 25F after landing - during move 33 Click!
  • guardstun 17F
  • repeat proration 70%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (12F onward) OR after hitstop
j.8D R 580 240 85 92* all 4 H 10 10 10 - during move 44 Click!
  • guardstun 17F
  • hitstop 7F
  • consumes 1 jump/airdash
  • can cancel into drive cancels during follow-through (12F onward) OR after hitstop
j.4D R 700 289 90 92* all 4 H 17F after landing 9 3+25 landing - during move 35 Click!
  • causes standing opponent to bend backwards 24F on hit
  • guardstun 17F
  • repeat proration 80%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (17~28F) OR after hitstop
Forward Cancel S - - - - - - - - - 4+18 - during move - Click!
  • starts after Dancing Edge hits OR 5F after blocked
  • additional recovery of 15F after landing
Back Cancel SR - - - - - - - - - 4+16 - during move - Click!
  • triggers automatically if player does not input any other drive cancels
  • starts after Dancing Edge hits OR 5F after blocked
  • additional recovery of 15F after landing
A Cancel - - - - - - - - - - 18 -2 during move - Click!
  • Additional landing recovery of 13F if landing during the A-cancel's recovery (also in counter-hit state)
  • consumes 1 jump or air dash
  • recovery time for A-cancel on a blocked 5D is affected by what time the cancel is input
B Cancel - - - - - - - - - - - -5 - - Click!
  • Vaccuum effect until landing
  • consumes 1 jump or airdash
  • 5D, 4D (till 15F), j.D (till 21F), j.4D move Tao horizontally, with an additional landing recovery of 8F if landing during the B-cancel
  • 2D, j.8D move Tao vertically upward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
  • j.2D moves Tao vertically downward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
C Cancel - - - - - - - - - - 16 - during move - Click!
  • consumes 1 jump or airdash

Specials

Name Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv Counter Hit Untech Hitbox
Cat Spirit 1
236A
R 280xn 115 80 80 all 2 HB 14 2 18* -6* 20 26 Click!
  • From 1st~2nd causes opponent to bend backward on frame 18, from 3rd hit and onward causes opponent to bend backward 22F (on hit)
  • continues Counter Hit
  • hitstop 4F
  • can chain into hits 2 and onward by pressing the button repeatedly
  • each successive chain hit has a startup of 16F
  • if CS1 stops on an even number of hits, recovery is 19F with a frame advantage of -7
  • can cancel into Drive attacks
Cat Spirit 2
j.236B
R 380 157 100 80 all 1 H 9 4 12 - 21 17 Click!
  • continues counter hit
  • hitstop 8F
  • 5th hit and afterwards have attack Level 4
  • can cancel into Drive attacks
  • can chain into hits 2 and onward by pressing the button repeatedly, each successive chain hit has a startup of 4F
Cat Spirit 2 (5th hit) R 800 331 90 80 all 4 H (33+)4[26] 4 12 - 49 34 Click!
  • wallbounce on hit
  • continues counter hit
  • damage fixed at 62%
  • hitstop 20F
Cat Spirit 3 (downswing)
236C
R 560 [580] 231 [240] 70 92* HA 4 HBF 30 2 17 ?0 36 26 Click!
  • causes knockdown on airborne opponent
  • 3rd hit and after cause knockdown even on grounded opponent
  • untechable
  • repeat proration of 70%
  • 1st hit can be delayed by holding the button
  • startup is 14F after button is released
  • max startup is 47F
  • can cancel into Drive attacks
  • can continue into CS3 (upswing) by pressing button again
Cat Spirit 3 (downswing max charge)
236C
R 820 339 70 92* HA 4 HBF 61 2 17 ?0 67 26 Click!
  • causes knockdown on airborne opponent
  • untechable
  • removes 1 guard primer
  • repeat proration of 70%
  • can continue into CS3 (upswing) by pressing button again
  • can cancel into Drive attacks
Cat Spirit 3 (upswing)
⇒ C
R 580 240 70 92* all 4 HBF (31+)13 4 22 -7 56 26 Click!
  • causes float on hit
  • removes 1 guard primer only after a guarded first downswing hit at its max charge
  • repeat proration 70%
  • can cancel into Drive attacks
  • can continue into CS3 (downswing) by pressing button again
Cat Jump
214D
see notes* - - - - - - - - - 38 - during move - Click!
  • airborne from 8F onward
  • it is possible to cancel into any (aerial) move from 16F
  • autoflips in the air after having surpassed the opponent
Sticky Kitty
j.214[D]
see notes* - - - - - - - - - 17~ - during move - Click!
  • can descend wall while clinging by holding the button
  • can transition into a jump before 9F
  • initial jump is 16F with counter-hit state throughout
  • uses 1 jump or air dash (but can still be used during 3rd jump or 2nd air dash)
Trick Edge
[2]8D
R 600 248 90 92 all 4 H 4F after wallbounce 10 25F after landing - during move 35 Click!
  • airborne from 7F onward
  • causes opponent to bend backwards for 30F on standing opponent
  • guardstun 20F
  • charge time 30F
  • hitstop 7F
  • can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
Trick Edge down version
2 after Trick Edge
R 600 248 90 92 all 4 H 4F after wallbounce till landing 25F after landing - during move 33 Click!
  • airborne from 7F onward
  • causes opponent to bend backwards for 30F on standing opponent
  • guardstun 20F
  • hitstop 7F
  • charge time 30F
  • can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
Trick Edge back version
4 after Trick Edge
R 700 289 90 92* all 4 H 17 after landing 9 3+25 landing - during move 35 Click!
  • airborne from 7F onward
  • causes opponent to bend backwards for 24F on standing opponent
  • guardstun 17F
  • repeat proration 80%
  • hitstop 7F
  • charge time 30F
  • can cancel into drive cancels during follow-through (17~28F onward) or after hitstop
Slashy Slashy
22C
R 80x6 33x6 100 99 HL 3 BF 9 2,2,6,2,2,6 15 -4 31 20 Click!
  • continues counter hit
  • can lengthen attack time by holding the button (max 10 hits)
  • removes 1 guard primer on block on 4th hit
  • hitstop 1F
  • can cancel into Drive attacks
  • damage is consecutively reduced by 8
A Kitty Litter Special
214A
R - - - - - - - 27 - 54 - during move - Click!
  • Always gets attack properties after projectile appears
  • thrown item is random
B Kitty Litter Special
214B
R - - - - - - - 32 - 56 - during move - Click!
  • Always gets attack properties after projectile appears
  • thrown item is random
C Kitty Litter Special
214C
R - - - - - - - 39 - 70 - during move - Click!
  • Always gets attack properties after projectile appears
  • can delay by holding the button
  • startup is 23F after button is released
  • max startup is 74F
Apple R 150 62 100 84 all 1 HBP - - - -16 - 14 Click!
  • projectile attack
  • hitstop 0F
Bomb R 150x2 62x2 100 84 all 1 HBP - - - -14 - 24 Click!
  • causes float effect on hit
  • projectile attack
  • hitstop 0F
Chibikaka R 216 447 100 84 all 1 HBP - - - -16 - 14 Click!
  • removes 1 guard primer on block
  • projectile attack
  • hitstop 0
  • gains 5 points of heat guage
Pillow R 150x2 62x2 100 84 all 1 HBP - - - -16 - 14 Click!
  • projectile attack
  • hitstop 0F
  • bounces on hit or block
Hammer R 200 82 100 89 all 3 HBP - - - +10 - 17 Click!
  • removes 1 guard primer on block
  • projectile attack
  • hitstop 18F
Ball R 200 82 100 84 all 1 HBP - - - -2 - 14 Click!
  • projectile attack
  • bounces back after a whiff
  • disappears when Taokaka takes a hit
Fish R 200 82 100 84 all 1 HBP - - - -2 - 14 Click!
  • projectile attack
Bowling Ball R 300 124 100 86 all 2 HBFP - - - -6 - 14 Click!
  • projectile attack

Distortion Drives

Name Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv Counter Hit Untech Hitbox
Hexa Edge
236236D
R 450x4, 1900 (103x4, 437) 90 92x4, 40 all 4 HBF 4+3 2(6)2(4)2(6)2(18)2 33 -16 during move 60x4, 55 Click!
  • Invincible from 1F until 10F after super freeze
  • Hits 1-4 bend opponent backwards 23F
  • 5th hit causes wall bounce
  • counter hit carry
  • 5th hit removes 2 guard primers on block
  • 20% miminum damage from hit 1-4, 30% on 5th hit
  • hits 1-4 have hitstop 6F, 5th hit has 12F
  • cooldown 180F
Imma Beat The Crap Outta You
214214C
R 0, 3300 (0, 759) 100 100, 20 40 0, 4 throw 5+11 10 5+50 landing - during move 12, 1000 Click!
  • Invincible from 1F until 10F after super freeze
  • 2nd hit causes float, can perform follow-ups until 14F after 2nd hit's recovery ends
  • homes in on opponent's location
  • can hit opponent in any state except crouching
  • Can do follow-ups 101F after hit (13F after move ends)
  • 25% minimum damage
  • cooldown 180F
Almost Becoming Two
236236B
R - - - - - - - 1+0 - 9 - during move - Click!
  • Invincible from 1F and through super freeze
  • attack power reduced to 50% for duration of ABT (however, untechable time is unaffected)
  • cannot remove guard primer during ABT
  • hitstop reduced to 5F (with one exception)
  • Shadow clone does everything Tao does with a 12F delay
  • Any effect on hit or guard (like float) is reduced by 8
  • if Tao whiffs a move, the shadow clone's move gains no attack properties
  • normal moves can cancel into themselves twice and jump-cancelled, with one exception
  • drives and specials can all be special-cancelled
  • effect ends after 540F (485F after recovery)
  • cooldown 180F


Astral

Name Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv Counter Hit Untech Hitbox
Definitely Nyaa-mber One
[4]128D
- death 0 - - all 1 H 1F after wall cling +2 10 55F after landing - during move - Click!
  • invincible from 1F after wall cling to 11F after super freeze
  • airborne from 7F onward
  • hitstop 0F
  • charge time 30F
  • command can be done with: charge [1], then 2, 8+D (as opposed to just charging 4)


Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A three times, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Jump, Special
5B 6A 2B, 6B 5C, 2C, 6C, 3C Yes Jump, Special
5C - - 2C, 6C, 3C Yes Jump, Special
2A 5A, 2A two times, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Special
2B 6A - 5C, 2C, 6C Yes Special
2C - - 6C, 3C Yes Special
6A - 6B 6C Yes Jump, Special
6B - - - Yes Special
6C - - 3C Yes Special
3C - - - - Special
Air Revolver Action Table
A B C D Cancels
j.A j.A three times j.B, j.2B j.C Yes Jump, Throw, Special
j.B j.A j.2B j.C Yes Jump, Special
j.C - j.B, j.2B - Yes Jump, Special
j.2B j.A - j.C Yes Jump, Special
6B puts Taokaka airborne, and can cancel in air D attacks
Red = On Hit only
Green = Available on whiff
Blue = Only once per spring
Special = Specials and Supers
Super = Supers only

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