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TagerIron Tager

Normals
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Input Cancel Damage P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
5AcSJR2109082All1HB737+2912
5BSR48010086L2F10314-32214
5CSR9809092All4HB15418-33026
2ASJR2808086All2BF839+21614
2BSR60010089L3F1139+51617
2CSR102010092HLB4HBF15239-224232
11-14F head invun, hit cause float, breaks 1 primer, fatal possible
6ASJR80010089All3HB21729-194117
17-30 has projectile guard point, has draw-in effect
6BSR7008592H4HBF24228-114019
Standing hit has hit stun of 27F, breaks 1 primer
6CSJhR105010080 H4HBF28233-165332
hit cause ground bounce, breaks 1 primer, 55% same move prorate
3CR7608075 L3F14322-82420
hit cause down, cannot quick tech, follow-up window of 39F, breaks 1 primer
jAR25010082H0H739-1410
jBR7008089H3H12912-2917
jCR90010092H4H13512-2719
13F~ moves forward
j2CR110010092H4H15(5)during fall till 2F after landing18-12F after landing24
hit causes grounding, cannot quick tech, follow-up window of 60F, breaks 1 primer, advantage of -1F is within 3F of landing
Forward throwSR0,1140100100,70 2100000,4ground throw6315-during move60
2nd hit ground bounce, 100% guaranteed dmg
Backward throwSR1140100100,70 2100000,4ground throw7315-during move60
2nd hit ground bounce, 100% guaranteed dmg
Air throwSR1649100100,70 1600000,3air throw6210-during move60
2nd hit cause grounding, cannot quick tech, 100% guaranteed dmg
Counter AssaultR05082H0HB16233-25during move10
hit cause grounding, cannot quick tech, follow-up window of 26F



Drives
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Input Cancel Damage P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
5DSR10408592 All4HB23423+23319
Ground hit stagger for 19F, air hit cause blow-away, counter hit wall bounce, ground guard has guard recovery of 28F, adds 360F of mag, 1-5F can cancel into GETB
2DR120010092 All4HBF261024-14738
Air hit cause blow-away, standing hit has 34F of hitstun, ground guard has guard recovery of 32F, adds 360F of mag
4DR8007580 All4HB135200During move24
Air hit cause blow-away, counter cause wall bounce, standing hit has hit stun of 24F, ground guard has guard recovery of 24F, adds 240F of mag
jDR108010092A4H21318-during move19
adds 360F of mag
Magnetism Gauge-------------
gauge is 1200, increase by 1 per frame



Specials
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Name Input Cancel Damage P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
A Tager Buster360A-0,2700100100,82,100,60 2750000x3,4ground throw11-311-2040-during move100
3-11 invun, hit cause down, canot quick tech, follow-up window of 16F, 100% guaranteed dmg, can delay up to 20F, move activates 2F after button release
B Tager Buster360B-0,3724100100,82,100,48 2100000x3,4ground throw62-1029-during move100
hit cause down, cannot quick tech, follow-up window of 19F, 100% guaranteed dmg, can extend up to 10F, recovery starts from 2F after button release
Atomic Collider623CR0,1850100100,80-0,4AA throw17,60419-during move51
7-16F head invun, second hit cause down, cannot tech for 55F after complete down, 45% same move prorate, can delay up to 43F, move activates 2F after button release
A Sledge236AR9807080 All3HB19321-23536
1-22F projectile guard point, standing hit has hit stun of 29F, ground guard has guard recovery of 21F, 65% same move prorate, 22-31F can add follow-up
B Sledge236BR11007070 All4HB35615+35140
1-41F projectile guard point, ground hit has stagger of 31F, ground guard has guard recovery of 23F, 55% same move prorate, 41-48F can enter follow-up
Hammer236A after any SledgeR120010085 H4HBF241620-174744
hit cause groudn bounce, cannot quick tech on counter hit, breaks 1 primer
Spark Bolt41236DR11007580 All4HBP13-total 48F-1during move50
hit cause wall bounce, breaks 1 primer, guaranteed hitbox, goes through projectiles, hitstop of 16F, adds 360F of mag, uses up mag gauge
Voltec Charge421B---------total 39-113F-during move-
high mid guard point till 6-16F or 1F after button release, 22F adds 63 to gauge, each additional charge frame adds 4 to gauge, gauge increase 7F after button release
Gadget Finger22DR0100100,60 350000down throw71-3916+3during move-
2nd hit force standing, adds 360F of mag, can throw downed or air opponents, can extend up to 39F, enters recovery 2F after button release



Supers and Astral
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Name Input Cancel Damage P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
Magna-Tech Wheel236236BR40x19, 28918088x19,70 Allx19, H4HBx19, HBF7+124,2x28(15)372-5611560x19,200
guard point from 1 till 51F after super flash, hit 1-19 has draw in, hit 20 ground bounces, cannot quick tech, follow-up window of 82F, hit 20 breaks 1 primer, 20% guaranteed dmg (8x19+578), hit 1-19 applies p2 once, 77-110F can enter follow-up
Terra Break236236B after Magna-Tech Wheel-350010045 All4HB9+25343-276480
Invincible before super flash, hit cause wall bounce, cannot quick tech, breaks 2 primers, 20% guaranteed dmg (700)
Genesic Emerald Tager Buster720C-0x3,5620100100,82,100,92 3200000x3,4ground throw5+05-5741-during move100
invincible from 1- till 1F after super flash, hit cause down, cannot quick tech, 100% guaranteed dmg, can extend up to 52F, enters recovery 2F after button release, quick tech after down gives tager 28F of advantage
King of Tager1080D-death-- 3200000Unblockable5+16476-83-
invincible from 1 till 4F after super flash, can throw airborne opponent, can delay up to 68F, move activates 12F after button release



Revolver Action Table
ABCDJumpThrowSpecial & Super
5A5A, 2A, 6A5B, 2B, 6B5C, 2C, 6C, 3C5D, 2D, 4Dyesyesyes
2A2A5B, 2B5C, 2C, 3C5D, 2D, 4Dyesyesyes
6A-6B2C, 3C-yes-yes
5B6A2B, 6B5C, 6C, 3C5D, 2D, 4D--yes
2B-5B2C2D--yes
6B-6B6C5D, 4D--yes
5C6A-6C, 3C5D, 2D, 4D--yes
2C6A-3C, 6C5D, 2D, 6D--yes
6C---5D, 2D, 4Don hit-yes
3C-------
5D------yes
2D-------
4D-------
j.Aj.Aj.B-j.D---
j.Bj.A-j.Cj.D---
j.C-j.Bj.2Cj.D---
j.2C-------
j.D-------