< GGXRD
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|inv= | |inv= | ||
|description= | |description= | ||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. |
Revision as of 22:09, 9 November 2014
Overview
Placeholder
- Strengths
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- Weaknesses
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- Movement Options
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Defense Modifier: x1.06
Guts Rating: ??
Stun Resistance: ??
Jump Startup: 4F
Backdash Time: 13F
Backdash Invincibility: 1-7F
Move List
- See also: Venom Full Frame Data
Normal Moves
5P |
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5K |
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c.S |
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f.S |
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5H |
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5D |
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2P |
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2K |
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2S |
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2H |
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2D |
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6P |
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6H |
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j.P |
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j.K |
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j.S |
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j.H |
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j.D |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Dead Angle Attack |
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Special Moves
Ball Set 214P/K/S/H |
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Ball Hit |
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QV 41236P/K/S/H |
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Teleport 623K |
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==
Stinger Aim [4]6S/H |
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Carcass Raid [2]8S/H |
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Double Head Morbid 623S/H |
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Mad Struggle j.236S/H |
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Ball Formations
Balls go into the shown formation when you summon a ball with the corresponding button.
For example, doing K summon, then S summon would go into S formation with only the K and S balls available.
Overdrives
Dark Angel 2363214S |
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Red Hail j.236236HS |
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Bishop Runout 2363214H |
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Instant Kill
Giga Machina System in IK mode: 236236H |
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