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| | ==={{clr|5|2D}} Yo-yoki=== |
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| =={{clr|D|2D}} Yo-yoki==
| | {{clr|5|2D}} yo-yoki offers you: |
| | | *A true fifty-fifty in the form of {{clr|5|j.D}} and {{clr|2|2K}} both being {{Keyword|meaty}}. |
| {{clr|D|2D}} yo-yoki offers you:
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| *A true fifty-fifty in the form of {{clr|D|j.D}} and {{clr|K|2K}} both being {{Keyword|meaty}}. | |
| *Very favourable {{Keyword|RPS}} on block. | | *Very favourable {{Keyword|RPS}} on block. |
| *A second chance at opening your opponent up from some setups with another {{clr|K|214K}}—which always offers {{clr|D|j.D}} or {{clr|K|2K}} on block for another true fifty-fifty. | | *A second chance at opening your opponent up from some setups with another {{clr|2|214K}}—which always offers {{clr|5|j.D}} or {{clr|2|2K}} on block for another true fifty-fifty. |
| *Many, many layers of mix and a ton of options to choose from, though not ''all'' of them are covered here. | | *Many, many layers of mix and a ton of options to choose from, though not ''all'' of them are covered here. |
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| Overhead = {{TheoryBox | | Overhead = {{TheoryBox |
| | Title = {{Keyword|Overhead}} | | | Title = {{Keyword|Overhead}} |
| | Oneliner = {{clr|D|j.D}} {{Keyword|Safejump}} | | | Oneliner = {{clr|5|j.D}} {{Keyword|Safejump}} |
| | Difficulty = Easy | | | Difficulty = Easy |
| | Anchor = 2D Oki j.D | | | Anchor = 2D Oki j.D |
| | Video = GGST Bridget 2D Oki jD Blockstring.webm | | | Video = GGST Bridget 2D Oki jD Blockstring.webm |
| | Thumbnail = GGST_Bridget_Thumbnail.png | | | Thumbnail = GGST_Bridget_Thumbnail.png |
| | Recipe = {{clr|D|2D}} > {{clr|S|214S}}, {{clr|K|214K}} ~ {{clr|D|j.D}} | | | Recipe = {{clr|5|2D}} > {{clr|3|214S}}, {{clr|2|214K}} ~ {{clr|5|j.D}} |
| | content = | | | content = |
| * Safejumps. | | * Safejumps. |
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| '''Blockstrings:''' | | '''Blockstrings:''' |
| * <code>{{clr|D|j.D}}, {{clr|S|c.S}} > {{clr|K|214K}}</code> | | * <code>{{clr|5|j.D}}, {{clr|3|c.S}} > {{clr|2|214K}}</code> |
| * <code>{{clr|D|j.D}}, {{clr|S|2S}} > {{clr|K|214K}} against Faultless Defense</code> | | * <code>{{clr|5|j.D}}, {{clr|3|2S}} > {{clr|2|214K}} against Faultless Defense</code> |
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| '''Confirms:''' | | '''Confirms:''' |
| * <code>{{clr|D|j.D}}, {{clr|S|c.S}} / {{clr|S|2S}} > dl. {{clr|K|214K}}, dl. {{clr|S|c.S}} > ...</code> | | * <code>{{clr|5|j.D}}, {{clr|3|c.S}} / {{clr|3|2S}} > dl. {{clr|2|214K}}, dl. {{clr|3|c.S}} > ...</code> |
| * <code> {{clr|D|j.D}}, {{clr|S|c.S}} > {{clr|D|5[D]}}, 66 > {{clr|S|c.S}} > ...</code> | | * <code> {{clr|5|j.D}}, {{clr|3|c.S}} > {{clr|5|5[D]}}, 66 > {{clr|3|c.S}} > ...</code> |
| * <code>{{clr|D|j.D}}, {{clr|S|c.S}}(1) / {{clr|S|2S}}(1) > {{clr|H|2H}} > {{clr|K|214K}}, {{clr|S|c.S}} > ... if Bridget is cornered</code> | | * <code>{{clr|5|j.D}}, {{clr|3|c.S}}(1) / {{clr|3|2S}}(1) > {{clr|4|2H}} > {{clr|2|214K}}, {{clr|3|c.S}} > ... if Bridget is cornered</code> |
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| Your default overhead option. | | Your default overhead option. |
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| Backdashes can be {{Keyword|OS}}ed by pressing {{clr|S|S}} when {{clr|D|j.D}} ''would'' hit, netting you a strong combo in <code>AA {{clr|S|c.S}} > dl. {{clr|D|5[D]}}, {{clr|K|5K}} > dc > {{clr|S|c.S}} > ...</code>— though this sacrifices the safejump aspect of the setup. Meterless reversals can be OSed by doing {{clr|P|623P}} instead, but this will whiff against most backdashes midscreen and leave Bridget extremely punishable. | | Backdashes can be {{Keyword|OS}}ed by pressing {{clr|3|S}} when {{clr|5|j.D}} ''would'' hit, netting you a strong combo in <code>AA {{clr|3|c.S}} > dl. {{clr|5|5[D]}}, {{clr|2|5K}} > dc > {{clr|S|c.S}} > ...</code>— though this sacrifices the safejump aspect of the setup. Meterless reversals can be OSed by doing {{clr|P|623P}} instead, but this will whiff against most backdashes midscreen and leave Bridget extremely punishable. |
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| }} | | }} |
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| Meaty 214K = {{TheoryBox | | Meaty 214K = {{TheoryBox |
| | Title = Meaty 214K | | | Title = Meaty {{clr|K|214K}} |
| | Oneliner = For the strike / throw enthusiasts | | | Oneliner = For the strike / throw enthusiasts |
| | Difficulty = Medium | | | Difficulty = Medium |
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| '''Confirms:''' | | '''Confirms:''' |
| * <code>{{clr|K|214[K]}}, {{clr|S|c.S}}(1) > {{clr|K|214K}}, {{clr|S|c.S}} > ... | | * <code>{{clr|K|214[K]}}, {{clr|S|c.S}}(1) > {{clr|K|214K}}, {{clr|S|c.S}} > ...</code> |
| * </code><code>{{clr|K|214[K]}} > {{clr|S|c.S}}(1) > {{clr|D|5[D]}}, {{clr|S|c.S}} > ...</code>
| | * <code>{{clr|K|214[K]}} > {{clr|S|c.S}}(1) > {{clr|D|5[D]}}, {{clr|S|c.S}} > ...</code> |
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| '''Anti-air confirms:''' | | '''Anti-air confirms:''' |
| * <code> AA {{clr|K|214[K]}}, {{clr|S|c.S}} > 9 > {{clr|S|j.S}} > j.66 > {{clr|S|j.S}}, {{clr|S|c.S}} > {{clr|H|2H}} > {{clr|K|236K}} ~ {{clr|P|P}} WS {{clr|D|5[D]}} from anywhere on the screen</code> | | * <code> AA {{clr|K|214[K]}}, {{clr|S|c.S}} > 9 > {{clr|S|j.S}} > j.66 > {{clr|S|j.S}}, {{clr|S|c.S}} > {{clr|H|2H}} > {{clr|K|236K}} ~ {{clr|P|P}} WS {{clr|D|5[D]}}</code> |
| | ** Wallsplats from anywhere on the screen. |
| ** Doesn't work on Anji. | | ** Doesn't work on Anji. |
| * <code>AA {{clr|K|214[K]}} > {{clr|D|j.D}}, {{clr|K|5K}} > dc > ({{clr|K|2K}}), {{clr|S|c.S}} > ...</code> | | * <code>AA {{clr|K|214[K]}} > {{clr|D|j.D}}, {{clr|K|5K}} > dc > ({{clr|K|2K}}), {{clr|S|c.S}} > ...</code> |