Template:FrameDataHeader-P4AU2: Difference between revisions

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! [[Notation#Frame Data Related Terms|<span style="cursor:help" title="The difference between the attacker's recovery and the period that the opponent is in blockstun. This frame advantage value is based off the fact that the very first active frame touches the opponent.">Frame Adv.</span>]]
! [[Notation#Frame Data Related Terms|<span style="cursor:help" title="The difference between the attacker's recovery and the period that the opponent is in blockstun. This frame advantage value is based off the fact that the very first active frame touches the opponent.">Frame Adv.</span>]]
! [[Notation#Frame Data Related Terms|<span style="cursor:help" title="The number of frames this attack has invulnerability, and what attribute(s) this invulnerability applies to.">Invul</span>]]
! [[Notation#Frame Data Related Terms|<span style="cursor:help" title="The number of frames this attack has invulnerability, and what attribute(s) this invulnerability applies to.">Invul</span>]]
! Hitbox

Revision as of 23:19, 21 April 2015

! height="25px" |Damage ! Level !Attribute ! Guard ! Cancel ! P1 ! P2 ! SMP ! Startup ! Active ! Recovery ! Frame Adv. ! Invul