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Show new changes starting from 21:08, 23 April 2024
   
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23 April 2024

     20:26  GGX/Anji Mito/Combos‎‎ 2 changes history +288 [InvisibleWater‎ (2×)]
     
20:26 (cur | prev) +121 InvisibleWater talk contribs (→‎Core Combos)
     
18:49 (cur | prev) +167 InvisibleWater talk contribs
     20:23  DNFD/Launcher/Combos‎‎ 5 changes history +3,389 [Jaxvex‎ (5×)]
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20:23 (cur | prev) −9 Jaxvex talk contribs (→‎Combo List: updating section name to combo list,)
     
20:21 (cur | prev) +2,142 Jaxvex talk contribs (→‎Miscellaneous Combos: adding DP punishes combo list)
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17:14 (cur | prev) +14 Jaxvex talk contribs (→‎Specialized Combos: fixing notation)
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14:57 (cur | prev) −164 Jaxvex talk contribs (→‎Specialized Combos: updating combo difficulty, updating combo description, removing unnecessary combo)
     
14:47 (cur | prev) +1,406 Jaxvex talk contribs (→‎Specialized Combos: adding new quad nuke routes)
     20:07  (Upload log) [PerpetualSoup‎ (2×); Jaxvex‎ (8×)]
     
20:07 Jaxvex talk contribs uploaded File:DNFD Launcher 200MP 2S Kunoichi DP Punish (~932 damage).webm
     
19:41 PerpetualSoup talk contribs uploaded File:GGST A.B.A Corner 623H Combo.webm
     
19:20 PerpetualSoup talk contribs uploaded File:GGST Aba Core 623H Combo.webm
     
18:58 Jaxvex talk contribs uploaded File:DNFD Launcher GLD 200MP 2S corner Enchantress DP punish (957 damage).webm
     
17:41 Jaxvex talk contribs uploaded File:DNFD Launcher GLD 200MP 2S corner Launcher DP punish (~957 damage).webm
     
17:31 Jaxvex talk contribs uploaded File:DNFD Launcher GLD 200MP 5S Monk Specific DP Punish (~1104 damage).webm
     
14:43 Jaxvex talk contribs uploaded a new version of File:Instant nuke timing.webm
     
14:34 Jaxvex talk contribs uploaded File:Instant nuke timing.webm
     
14:25 Jaxvex talk contribs uploaded File:DNFD Launcher GLD 200MP 5S corner quad nuke DP punish (~934 damage).webm
     
14:07 Jaxvex talk contribs uploaded File:DNFD Launcher GLD 200MP 2S corner quad nuke DP punish (~957 damage).webm
     19:42  GGST/A.B.A/Combos‎‎ 2 changes history +64 [PerpetualSoup‎ (2×)]
     
19:42 (cur | prev) +33 PerpetualSoup talk contribs (→‎Core Combos: added video for core corner jr combo)
     
19:24 (cur | prev) +31 PerpetualSoup talk contribs (→‎Core Combos: adding video for intermediate jr combo)
     19:39  (Deletion log) [Whatgoat‎ (13×)]
     
19:39 Whatgoat talk contribs deleted page GG2/Valentine/Strategy(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}")
     
19:39 Whatgoat talk contribs deleted page GG2/Valentine/Starter(content was: "{{InvisibleHeader}}{{#lst:GG2/Valentine/Data|Links}} {{MFlag|delete}} For now Dustloop will just host the starter guide written by xSolBadguy. You can find this guide at this URL as well: https://docs.google.com/document/d/1jjse_T5Yg3dJlkLLoCk4ettEHHOqNj72SKwgpBiDrK4/edit. These notes themselves also use information from the JP GG2 wiki which you can find both of Valenti...", and the only contributor was "Rojo Hou" (talk))
     
19:39 Whatgoat talk contribs deleted page GG2/Sol Badguy/Strategy(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}")
     
19:39 Whatgoat talk contribs deleted page GG2/Sol Badguy/Starter(content was: "='''Just use this for now.'''= https://w-atwiki-jp.translate.goog/guiltygear2/pages/159.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk))
     
19:39 Whatgoat talk contribs deleted page GG2/Sin/Strategy(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} ==Servant Clear== One of the most important skills in GG2 is clearing servants effectively. It should be noted that '''free combos are useless''', as it's a common mistake to assume otherwise. {{MFlag|delete}} Sin mainly uses a combination of four moves: {{clr|2|4X}}, {{clr|2|5X}}, {{clr|5|8Y}}, and {{clr|2|F8X}}. * {{clr|2|4X}} is his most important option as it deals high damage and hits a large number of enemies. He can also forward s...")
     
19:38 Whatgoat talk contribs deleted page GG2/Sin/Starter(content was: "=Use this for now= https://w-atwiki-jp.translate.goog/guiltygear2/pages/44.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}", and the only contributor was "Rojo Hou" (talk))
     
19:38 Whatgoat talk contribs deleted page GG2/Raven/Starter(content was: "{{InvisibleHeader}}{{#lst:GG2/Raven/Data|Links}} {{MFlag|delete}} This is a community guide Edited by xSolBadguy. Honestly what winds up on this page will be edited and added to from this. https://docs.google.com/document/d/1nnnbvsjgbiV5L5vE7KoXTZSePx71Au6WBWz_L56qiYA/edit ** Disclaimer ** These guides are written by my friend Gabe Tobal, but I’ve re-read them and d...", and the only contributor was "Rojo Hou" (talk))
     
19:38 Whatgoat talk contribs deleted page GG2/Raven/Matchups(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{TOC limit|}} {{MFlag|delete}} ==Matchups== So you wanna know about Raven's Matchups. There are 2 important things to keep in mind that separate how Raven approaches Matchups as opposed to Valentine otherwise much caries over from what the Vizuel do. 1. What kind of numbers is Raven facing? Raven specializes i...", and the only contributor was "Rojo Hou" (talk))
     
19:38 Whatgoat talk contribs deleted page GG2/Ky Kiske/Strategy(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} =Intro= {{MFlag|delete}} Don't think of Ky as being like Ky from other Guilty Gear games. Instead think of Ky as a prototype version of Leo Whitefang. Your goal as Ky in Master vs Master scenarios is to find a way to get close to your opponent so you can start looping {{Keyword|Frame trap}}s, Guard Breaks, and {{Keyword|crossup}}s. If the opponent even thinks of doing anything committal at mid-range just use <span class="input-badge">{{cl...")
     
19:37 Whatgoat talk contribs deleted page GG2/Ky Kiske/Starter(content was: "=Use this for now= https://w-atwiki-jp.translate.goog/guiltygear2/pages/190.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk))
     
19:37 Whatgoat talk contribs deleted page GG2/Izuna/Strategy(content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}")
     
19:37 Whatgoat talk contribs deleted page GG2/Izuna/Starter(content was: "=Use this for now= Honestly if your just starting the game you should probably pick another character. If that won't stop you go to the JP wiki and read up. https://w-atwiki-jp.translate.goog/guiltygear2/pages/197.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk))
     
19:37 Whatgoat talk contribs deleted page GG2/Damage(content was: "{{MFlag|delete}} =Combos= ==Where to Start== The combo counter is not indicative of a real combo at all in this game. To find out if a combo is real go into Training Mode -> Team Settings and set "Knockdown" to "Type A" while also having "Guard" set to "Anti-D Guard". This will ensure the opponent blocks and techs if they can. Combos can do well over 50% HP in damage, but since Bursting cost Tension you have a defensive option after getting hit. You can burst twice if you sta...")
     19:21  (Move log) [PerpetualSoup‎; Jaxvex‎]
     
19:21 PerpetualSoup talk contribs moved page File:GGST Aba Core 623H Combo.webm to File:GGST A.B.A Core 623H Combo.webm(oops, A.B.A to match other files)
     
16:45 Jaxvex talk contribs moved page File:Instant nuke timing.webm to File:DNFD Launcher Instant nuke timing.webm(Adhering to naming convention)
     18:39  GGX/Johnny/Combos diffhist +167 InvisibleWater talk contribs (Laptop ate my draft)
     15:50  GGST/Faust/Starter diffhist +128 BapDorf talk contribs (→‎Bad Habits and Common mistakes: placeholder jumping section)
     15:19 User creation log User account Cosmicoddity talk contribs was created ‎
     15:19  GGST/Ky Kiske/Starter‎‎ 8 changes history +265 [Daquiree‎ (8×)]
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15:19 (cur | prev) −1 Daquiree talk contribs (→‎Combos)
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15:18 (cur | prev) +1 Daquiree talk contribs (→‎Offense)
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15:12 (cur | prev) −23 Daquiree talk contribs (→‎Combos)
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15:09 (cur | prev) +68 Daquiree talk contribs
     
15:07 (cur | prev) +45 Daquiree talk contribs (→‎Offense)
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15:06 (cur | prev) +8 Daquiree talk contribs (→‎Offense)
     
15:05 (cur | prev) +106 Daquiree talk contribs (→‎Offense)
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14:39 (cur | prev) +61 Daquiree talk contribs (→‎Defense)
 m   12:20  DNFD/Launcher/Matchups diffhist +1 Jaxvex talk contribs (→‎Neutral: Updating neutral, fixing incorrect input color)
     10:47  GGST/Faust/Strategy‎‎ 3 changes history +711 [LED‎; BapDorf‎ (2×)]
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10:47 (cur | prev) 0 LED talk contribs (→‎Afro: keygrab input reversed)
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09:48 (cur | prev) +3 BapDorf talk contribs (→‎Afro: fixing formatting)
     
09:47 (cur | prev) +708 BapDorf talk contribs (→‎Afro: Adding ABA to Afro table)
     10:05  GGACR/Jam Kuradoberi/Data diffhist −24 Oppositeofdecay talk contribs