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== Melee Moveset Details == | == Melee Moveset Details == | ||
=== <u>Overview</u> === | |||
==== 5BBB - Beam Saber ==== | ==== 5BBB - Beam Saber ==== |
Revision as of 11:59, 27 February 2015
RGZ-91 Refined Gundam Zeta (Re-GZ)
Pilot: Chan Agi
Cost: 1000
Durability: 320
Red Lock Range:
Number of BDs:
MA Mode: No
Equip Change: Yes (Back Weapons System)
Dustloop Thread: ReGZ Discussion
JP Wiki: ReGZ (EXVSFB)
Common Nicknames: ReGZ
JP Shorthand:
Introduction
ReGZ is a DLC unit, released in the 8th batch of DLC on 14/08/27.
...
Movesets
Back Weapon System (BWS) Moveset
Ranged | Name | Ammo | Damage | Reload/Charge | Down Value | Notes |
---|---|---|---|---|---|---|
[A] Main | Beam Cannon + Mega Beam Cannon | 8 | 160 | 1 ammo/3s | 2.0+(2x 1.0) | Middle beam does 90 dmg, right and left beams each do 50 dmg
Good tracking |
[B] | Grenade Launcher | -- | 54 | -- | 1.5 | Can be fired simultaneously with Main |
[AB] Sub | Mega Beam Cannon (Gerobi) | 2 | 161 | 10s | 6.0 | Short range |
[AC] | BWS Detach | 182 | (1) | -- | 3.0 | Allows you to detach the BWS before the gauge reaches 0, putting you in MS mode |
[BC] | Special Movement | 4 | -- | 6s | -- | [4/6BC] will barrel roll
Cuts tracking |
ReGZ Moveset
Ranged | Name | Ammo | Damage | Reload/Charge | Down Value | Notes |
---|---|---|---|---|---|---|
[A] Main | Beam Rifle | 4 | 65 | (Cartridge) | 2.0 | |
[AB] Sub | Arm Grenade Launcher | 2 | 111 | 4s | 1.5 | |
[AC] | Waist Grenade Launcher | 1 | 80/hit (162) | 6s | 1.5/hit | Launches a total of 4 grenades (2 from each side) |
[BC] | Dummy Baloon | 1 | 73 | 5s
(+4s CD) |
2.0 | Shooting Barrier
Attracts attacks from enemy assists to itself |
Melee
(Input) |
Name | Total Damage | Total Proration | Total Down | Reach | Notes |
---|---|---|---|---|---|---|
5BBB | Beam Saber | 155 | 53% | 3.0 | ?? | |
4/6BB | Side Combo | 119 | 65% | 2.7 | ?? | Unique startup |
8BB | Forward Combo | 142 | 65% | 2.7 | Strong priority and fast startup, but poor reach | |
2B | Uppercut | 70 | 80% | 1.7 | Single-hit launch | |
BD8B | Stab | 80 | 80% | 1.7 | Single-hit stab |
Cancel Routes
BSW Cancel Routes
[A] Main → Sub, AC, BC
[AB] Sub → BC
MS Cancel Routes
[A] Main → Sub (dmg proration)
[AC] → Main (can reload cancel)
Ranged Moveset Details
BWS Ranged Details
[A] Main - Beam Cannon + Mega Beam Cannon
[B] - Grenade Launcher
[AB] Sub - Mega Beam Cannon (Gerobi)
[AC] Special Shot - BWS Detatch
[BC] Special Melee - Special Movement
ReGZ Ranged Details
[A] Main - Beam Rifle
[AB] Sub - Arm Grenade Launcher
[AC] Special Shot - Waist Grenade Launcher
[BC] Special Melee - Dummy Balloon
Melee Moveset Details
Overview
5BBB - Beam Saber
Standard 3 stage 3hit melee:
5B Attack Properties | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Compared to other 1k melees has rather compact movement.
Can follow up with BR with a forward-step.
4/6BBB - Side Combo
Shield slam followed by a shoulder tackle:
4/6B Attack Properties | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Good wraparound but startup and priority are unreliable in an actual melee clash.
8BB - Forward Combo
Shoulder tackle followed by a beam saber slash
8B Attack Properties | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Startup isn't too notably fast, but it is the fastest among all of ReGZ's melees. Also has strong priority. Moreover, is pretty damage-efficient - very good as a combo part.
2B - Uppercut
Simple, single-hit uppercut:
2B Attack Properties | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
One of ReGZ's better combo finisher options due to its high launch and single-hit damage.
Launch eight can be made even higher with 2B>BR (forward-step).
BD Melee - Stab
Simple, single-hit thrust attack:
BD8BB Attack Properties | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Does high single-hit damage (as well as good damage efficiency), and both the reach and priority are the strongest of all of ReGZ's attacks, making it your go-to in a clash.
However, because it has an awkward startup, it's not very good to use in combos. Furthermore, as a finisher, it lacks 2B's launch and also costs more Boost.
EX Burst
EX Burst Quote
Prototype Psychoframe
EX Burst Attack
EX Attack Quote
ReGZ's EX Attack varies based on what mode it's in:
- BWS Mode: Salvo
267/244
ReGZ turns around to face the target, firing the beam cannon multiple times while spinning (similar to Delta Plus' MA mode [AC]):
BWS EX Attack Properties | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
If you perform this attack while near the enemy it's possible that you will pass through them before getting a full hit from the attack.
- MS Mode: Salvo
254/230
ReGZ fires the beam rifle and arm grenade launcher simultaneously, as well as 1 shot from the hip grenade launcher
MS EX Attack Properties | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
EX Burst Selection
Assault: +??% Damage, +??% Defense
Blast: +??% Damage, +??% Defense
...
Prototype Psychoframe
During EX Burst ReGZ is followed by the prototype psychframe
Info and Tactics
BWS Flight
Tactics
Partner Considerations
3000 Cost
2500 Cost
2000 Cost
1000 Cost
Notable Matchups
Advantageous Matchups
Troublesome Matchups
Combos
BWS Combos
Input | Damage | Notes |
---|---|---|
[A] Main Starter | ||
[AC] BWS Purge Starter | ||
MS Mode Combos
Input | Damage | Notes |
---|---|---|
[A] BR Starter | ||
BR>>BR>>BR | 137 | Zunda |
BR>>BR>>2B | 139 | Launched Down |
BR>>BR>>BD8B | 143 | |
BR>>Sub
BR→Sub |
134
115 |
|
BR>>BD8B>>BD8B | 161 | |
[AB] Sub Starter | ||
Sub>>BR | 137 | |
[AC] Starter | ||
AC(2hit)>>8BB | 174 | Must utilize Shield Cancel 8B |
AC(2hit)>>BD8B>>BD8B | 176 | |
[BC] Starter | ||
Input | Damage | Notes |
---|---|---|
5B Starter | ||
5B | ||
5B | ||
5B | ||
5B | ||
5B | ||
5B | ||
4/6B Starter | ||
8B Starter | ||
8B>5BBB>BR | 208 | |
8B>6BB>BR | 192 | |
8B>8BB>BR | 210 | |
8BB>8BB | 229 | Can only do if there is an obstacle to bounce enemy off of |
2B Starter | ||
2B>5BBB>BR | 208 | |
2B>4/6BB>BR | 192 | |
2B>8BB>BR | 210 | |
BD8B Starter | ||
BD8B>8BB>>BD8B | 220 | Can only do if there is an obstacle to bounce enemy off of |
BD8B>>BD8B>>BD8B | 192 |
EX Combos
Unique Game Dialogue
Pre-Battle
During Battle
Post-Battle
External Links
[unlock PV link]
Input | Damage | Notes |
---|---|---|
BWS Mode Combos | ||
[ABC] EX | ???/??? | Damage Reference |
???/??? | ||
MS Mode Combos | ||
[ABC] EX | ???/??? | |