P4AU/Naoto Shirogane/Combos: Difference between revisions

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[[File:P4AU_Naoto_portrait.png|center|80px|link=P4AU/Naoto Shirogane]]
!Naoto Shirogane
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[[File:P4U_Naoto_Portrait.png|350px|center]]
|-
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{{CharData-P4AU
|health=8,500
|comboRate=60%
|personaCards=4
|jumpStartup=3
|backdashTime=23
|backdashInv=1-6
}}
;Movement Options
:1 Double Jump/Airdash, Dash type: Run
;Play-style
:Mixture between Zoning/Keepaway and Rushdown
;Full Frame Data
: [[P4AU/Naoto Shirogane/Frame Data]]
|}
<div class="toc" style="float:left;">
<span style="font-weight:bold; margin-left:25px;">Navigation</span>
<span style="font-weight:bold; margin-left:25px;">Navigation</span>
# [[P4AU/Naoto Shirogane|Overview]]
# [[P4AU/Naoto Shirogane|Overview]]
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# [[P4AU/Naoto Shirogane/Frame Data|Frame Data]]
# [[P4AU/Naoto Shirogane/Frame Data|Frame Data]]
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<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
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  &nbsp;
! Combo Notation Guide
</div>
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:{| class="wikitable" border="1"
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| 7 {{7}}
| 8 {{8}}
| 9 {{9}}
|-
| 4 {{4}}
| 5 {{5}}
| 6 {{6}}
|-
| 1 {{1}}
| 2 {{2}}
| 3 {{3}}
|}
: Numbers represent direction on a keyboard numpad. For example {{2}}{{3}}{{6}}D becomes 236D
: '''>''' = cancel into the next attack
: ''',''' = link the next attack after preceding move's recovery
: '''jc''' = jump cancel
: '''hjc''' = high jump cancel
: '''(N)''' = only use the Nth attack of the move (for example, if [[#c.S|c.S]](1) is written, you only use the first hit of c.S)
: '''(move)''' = whatever's listed in the parentheses is optional
: If you have notations that are not listed here but are necessary, feel free to add them as you see fit.
|}
<br clear=all/>
==Meterless Combos==
[https://www.evernote.com/shard/s462/sh/694b1e41-167d-4005-9e6f-23b0c64ef3f7/90f664457f95bbebad0149dcaaf70ee5 P4U2 1.1 Naoto/S.Naoto General Meterless Combos]
[https://www.evernote.com/shard/s462/sh/694b1e41-167d-4005-9e6f-23b0c64ef3f7/90f664457f95bbebad0149dcaaf70ee5 P4U2 1.1 Naoto/S.Naoto General Meterless Combos]
 
==Meter Combos==
[https://www.evernote.com/shard/s462/sh/f4ea8568-0e1a-4204-9e35-6dba6b700ab4/a70f643112c844eedbfd44ecce772355 P4U2 1.1 Naoto/S.Naoto Metered Combos]
[https://www.evernote.com/shard/s462/sh/f4ea8568-0e1a-4204-9e35-6dba6b700ab4/a70f643112c844eedbfd44ecce772355 P4U2 1.1 Naoto/S.Naoto Metered Combos]
 
==Shadow Frenzy Combos==
[https://www.evernote.com/shard/s462/sh/7ce9e3d4-002f-431f-9dfe-49dccc3940d8/df482906fc11515aac8a66f09656c226 P4U2 1.1 Shadow Naoto Shadow Burst Combos]
[https://www.evernote.com/shard/s462/sh/7ce9e3d4-002f-431f-9dfe-49dccc3940d8/df482906fc11515aac8a66f09656c226 P4U2 1.1 Shadow Naoto Shadow Burst Combos]



Revision as of 01:49, 1 September 2015

Combo Notation Guide
7 Template:7 8 Template:8 9 Template:9
4 Template:4 5 Template:5 6 Template:6
1 Template:1 2 Template:2 3 Template:3
Numbers represent direction on a keyboard numpad. For example Template:2Template:3Template:6D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
(N) = only use the Nth attack of the move (for example, if c.S(1) is written, you only use the first hit of c.S)
(move) = whatever's listed in the parentheses is optional
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Meterless Combos

P4U2 1.1 Naoto/S.Naoto General Meterless Combos

Meter Combos

P4U2 1.1 Naoto/S.Naoto Metered Combos

Shadow Frenzy Combos

P4U2 1.1 Shadow Naoto Shadow Burst Combos

Visual References

1.1 Naoto Combo Reference

1.1 Shadow Naoto Combo Reference