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{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[System Data | ==[[P4AU/System Data|System Data]]== | ||
{{#lst:P4AU/Junpei Iori/Data|System Data}} | {{#lst:P4AU/Junpei Iori/Data|System Data}} | ||
<br clear=all/> | <br clear=all/> | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5AA|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Dash cancel is -5 on block | *Dash cancel is -5 on block | ||
}} | }} | ||
{{AttackVersion|name=5AAA|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5B Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Dash cancel is -7 on block | *Dash cancel is -7 on block | ||
}} | }} | ||
{{AttackVersion|name=2A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=2B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.2A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.2A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.2A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=[[P4AU/Gauges#Guard Cancel Attack|Guard Cancel Attack]]|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Guard Cancel Attack}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Guard Cancel Attack Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=[[P4AU/Offense#All Out Attack|All Out Attack]]|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Attack}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Attack Extra}} | |||
|- | |||
{{AttackVersion|name=All Out Rush|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Rush}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Rush Extra}} | |||
|- | |||
{{AttackVersion|name=All Out Finish (C)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (C)}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (C) Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ | |||
*Forces Fatal status on normal hit. | *Forces Fatal status on normal hit. | ||
}} | }} | ||
{{AttackVersion|name=All Out Finish (D)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (D)}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (D) Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Forces Fatal status on normal hit if All Out Rush did 17 hits. | *Forces Fatal status on normal hit if All Out Rush did 17 hits. | ||
*Corner Bounces if All Out Rush did 17 hits | *Corner Bounces if All Out Rush did 17 hits | ||
}} | }} | ||
{{AttackVersion|name=Sweep|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Sweep}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Sweep Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=Dash Cancel|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Dash Cancel}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Dash Cancel Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Frame Data is for moves canceled by a dash. | *Frame Data is for moves canceled by a dash. | ||
}} | }} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5C Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Dash cancel is -3 on block | *Dash cancel is -3 on block | ||
}} | }} | ||
{{AttackVersion|name=5D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=2C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2C Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=2D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.C Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.2D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.2D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.2D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Offense | ==[[P4AU/Offense#Throws|Throws]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=Air Throw|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Defense | ==[[P4AU/Defense#Furious Action|Furious Action]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
! colspan=16 style="background: white;"|Super Flamingo Swing | ! colspan=16 style="background: white;"|Super Flamingo Swing | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
{{AttackVersion|name=BD |subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|BD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|BD Extra}} | |||
|- | |- | ||
|} | |} | ||
==[[Offense | ==[[P4AU/Offense#Skills|Skill Attacks]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
! colspan=16 style="background: white;"|Full Speed Slide | ! colspan=16 style="background: white;"|Full Speed Slide | ||
|- | |- | ||
{{AttackVersion|name=236C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236C Extra}} | |||
|- | |||
{{AttackVersion|name=j.236C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236C Extra}} | |||
|- | |||
{{AttackVersion|name=236D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236D Extra}} | |||
|- | |||
{{AttackVersion|name=j.236D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236D Extra}} | |||
|- | |||
{{AttackVersion|name=236CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236CD Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=236CD (Charge)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236[CD]}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236[CD] Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.236CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236CD Extra}} | |||
|- | |||
{{Description|14|text=All Full Speed Slide versions are Fatal counter state, meaning the opponent can Fatal counter Junpei with any attack during the move. | |||
}} | }} | ||
Line 669: | Line 240: | ||
! colspan=16 style="background: white;"|Deathbound | ! colspan=16 style="background: white;"|Deathbound | ||
|- | |- | ||
{{AttackVersion|name=214C/D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214C Extra}} | |||
|- | |||
{{AttackVersion|name=j.214C/D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214C Extra}} | |||
|- | |||
{{AttackVersion|name=214CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214CD Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.214CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214CD Extra}} | |||
|- | |||
{{Description|14|text=All Deathbound versions are Fatal counter state, meaning the opponent can Fatal counter Junpei with any attack during the move. | |||
}} | }} | ||
Line 747: | Line 264: | ||
! colspan=16 style="background: white;"|Super Bunt | ! colspan=16 style="background: white;"|Super Bunt | ||
|- | |- | ||
{{AttackVersion|name=214A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214A Extra}} | |||
|- | |||
{{AttackVersion|name=214B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214B Extra}} | |||
|- | |||
{{AttackVersion|name=214B (Charge)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214[B]}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214[B] Extra}} | |||
|- | |||
{{AttackVersion|name=214AB|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214AB Extra}} | |||
|- | |||
{{AttackVersion|name=214AB (Charge)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214[AB]}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214[AB] Extra}} | |||
|- | |||
|- | |- | ||
! colspan=16 style="background: white;"|Super Spin Swing | ! colspan=16 style="background: white;"|Super Spin Swing | ||
|- | |- | ||
{{AttackVersion|name=236A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A Extra}} | |||
|- | |||
{{AttackVersion|name=j.236A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236A Extra}} | |||
|- | |||
{{AttackVersion|name=236B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B Extra}} | |||
|- | |||
{{AttackVersion|name=j.236B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236B Extra}} | |||
|- | |||
{{AttackVersion|name=236AB|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236AB Extra}} | |||
|- | |||
{{AttackVersion|name=j.236AB|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236AB Extra}} | |||
|- | |||
|- | |- | ||
|} | |} | ||
==[[Gauges | ==[[P4AU/Gauges#SP Skill Attack|SP Skill Attacks]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
! colspan=16 style="background: white;"|Inferno Homer | ! colspan=16 style="background: white;"|Inferno Homer | ||
|- | |- | ||
{{AttackVersion|name=236236A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236A Extra}} | |||
|- | |||
{{AttackVersion|name=236236B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236B Extra}} | |||
|- | |||
{{AttackVersion|name=236236AB|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236AB Extra}} | |||
|- | |||
{{Description|14|text=Junpei strikes a pose, press A~D to follow up. A scores a Homerun and B scores a Clean Hit if under Victory Cry Install. | |||
}} | }} | ||
|- | |- | ||
! colspan=16 style="background: white;"|Comeback Grand Slam | ! colspan=16 style="background: white;"|Comeback Grand Slam | ||
|- | |- | ||
{{AttackVersion|name=236236C Projectile|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236C Projectile}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236C Projectile Extra}} | |||
|- | |||
{{AttackVersion|name=236236C Hit|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236C Hit}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236C Hit Extra}} | |||
|- | |||
{{AttackVersion|name=236236D Projectile|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236D Projectile}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236D Projectile Extra}} | |||
|- | |||
{{AttackVersion|name=236236D Hit|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236D Hit}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236D Hit Extra}} | |||
|- | |||
{{AttackVersion|name=236236CD Projectile|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236CD Projectile}} | |||
{{ | {{#lst:{{BASEPAGENAME}}/Data|236236CD Projectile Extra}} | ||
|- | |||
{{AttackVersion|name=236236CD Hit|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236CD Hit}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236CD Hit Extra}} | |||
|- | |||
{{ | |||
|- | |- | ||
! colspan=16 style="background: white;"|Victory Cry | ! colspan=16 style="background: white;"|Victory Cry | ||
|- | |- | ||
{{AttackVersion|name=-|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Victory Cry}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Victory Cry Extra}} | |||
|- | |||
{{Description|14|text=Activates after 10 Runs. Allows Junpei to Clean Hit his B attacks and regenerates his HP and SP little by little. Damage and Regen increase as you get runs. | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Damage | ==[[P4AU/Damage#Awakening|Awakened]] SP Skill Attacks== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
! colspan=16 style="background: white;"|Super Vorpal Bat | ! colspan=16 style="background: white;"|Super Vorpal Bat | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
{{AttackVersion|name=214214C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214C Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=214214D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=214214CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214CD Extra}} | |||
|- | |||
{{Description|14|text="[Number]" means Homerun damage. | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Gauges | ==[[P4AU/Gauges#Instant Kill|Instant Kill]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
! colspan=16 style="background: white;"|Explosive Level-Up Grand Slam | ! colspan=16 style="background: white;"|Explosive Level-Up Grand Slam | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=222CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|222CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|222CD Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
Line 1,332: | Line 502: | ||
==Navigation== | ==Navigation== | ||
{{#lst:P4AU/Junpei Iori/Data|Links}} | {{#lst:P4AU/Junpei Iori/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[P4AU/Junpei Iori/Data]] | {{notice|To edit frame data, edit values in [[P4AU/Junpei Iori/Data]].}} | ||
{{Navbar-P4AU}} | {{Navbar-P4AU}} | ||
Latest revision as of 03:07, 18 December 2022
System Data
Health: 9,500
Combo Rate: 70%
Backdash Time: 23
Backdash Invincibility: 1-6
Movement Options: 1 Double Jump/Airdash, Dash type: Run
- All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
- All air backdashes are invincible 1-5F
Normal Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 200 | Any | 6 | 5 | 9 | -1 | Body | 200 | 200 | 50 | CJSO | - | 2 |
| |||||||||||||
5AA | 400 | Any | 13 | 8 | 10 | -3 | Body | 0 | 100 | 50 | CSOD | - | 3 |
| |||||||||||||
5AAA | 1000 | Low | 17 | 14 | 16 | -13 | Leg | 0 | 400 | 50 | CSO | - | 4 |
| |||||||||||||
5B | 500 | Any | 12 | 4 | 17 | -6 | Chest | 200 | 100 | 200 | C(J)SOD | - | 3 |
| |||||||||||||
2A | 240 | Low | 7 | 4 | 14 | -5 | Leg | 500 | 100 | 50 | CSO | - | 2 |
| |||||||||||||
2B | 380 | AUB | 14 | 4 | 28 | -17 | Body | 200 | 100 | 200 | C(J)SO | 7F-17F Head | 3 |
| |||||||||||||
j.A | 200 | High | 7 | 3 | 15 | - | Head | 200 | 100 | 50 | CJSO | - | 1 |
| |||||||||||||
j.2A | 450 | Any | 19 | Until Landing | 14 After Landing | - | Head | 200 | 100 | 50 | O | - | 3 |
| |||||||||||||
j.B | 400 | High | 11 | 4 | 16 | - | Head | 200 | 100 | 100 | CJSO | - | 4 |
| |||||||||||||
Guard Cancel Attack | - | - | - | - | - | - | - | - | - | - | - | - | - |
| |||||||||||||
All Out Attack | 300 | High | 27 | 4 | 36 | -21 | Body | 0 | 1000 | 10,000 | O | 11F-30F Guard | 5 |
All Out Rush | 200×N | Any | - | - | - | - | Body | 1900 | 100 | 50 | O | - | 5, 3 |
All Out Finish (C) | 1800 | Any | - | - | - | - | Body | 500 | 300 | 50 | O | - | 4 |
| |||||||||||||
All Out Finish (D) | 1000 | Any | - | - | - | - | Body | 500 | 100 | 50 | O | - | 5 |
| |||||||||||||
Sweep | 700 | Low | 13 | 8 | 20 | -11 | Leg | 200 | 100 | 50 | CSO | 7F-18F Chest | 4 |
| |||||||||||||
Dash Cancel | - | - | - | - | 21 | - | - | - | - | - | - | - | - |
|
Persona Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5C | 500 | Any | 15 | 12 | Total 47 | -10 | Body | 0 | 100 | 50 | C(J)SOD | - | 3 |
| |||||||||||||
5D | 400, 200×2 | Any | 48 | 11 each attack | Total 53 | +17 | Body | 300 | 100 | 1000 | - | - | 4 |
| |||||||||||||
2C | 900 | Low | 19 | 12 | 23 | -18 | Leg | 200 | 300 | 1000 | CSO | - | 4 |
| |||||||||||||
2D | 900 | Any | 34 | - | Total 57 | -1 | Body | 200 | 300 | 1000 | CSO | - | 4 |
| |||||||||||||
j.C | 600 | Any | 17 | 8 | 21 | - | Head | 100 | 400 | 50 | JCO | - | 4 |
| |||||||||||||
j.D | 400, 200×2 | Any | 59 | - | Total 65 | - | Head, Body | 300 | 100 | 1000 | - | - | 4 |
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j.2D | 900 | Any | 28 | - | Total 61 | - | Body | 200 | 300 | 1000 | - | - | 4 |
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Throws
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0, 1100 | Throw | 5 | 3 | 25 | - | Throw | 0 | 1000, 100 | 0 | O | - | 0, 4 |
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Air Throw | 0, 0, 1200 | Throw | 4 | 3 | 19 | - | Throw | 0 | 1200, 100 | 50 | O | - | 0, 2, 5 |
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Furious Action
Super Flamingo Swing | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
BD | 700 | Any | 82 (Follow up possible on 5th frame) | 3 | 44 | -30 | Body | 900 | 100 | 400 | S | 1F-17F | 4 |
Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Full Speed Slide | |||||||||||||||
236C | 800 | Low | 15 | 12 | 24 | -21 | Leg | 800 | 100 | 50 | SO | 15F-29F Chest | 3 | ||
j.236C | 300, 500 | Any, Low | 14 | Active 'til ground, 12 | 22 | -19 | Body, Leg | 400 | 500 | 50 | SO | Chest | 3 | ||
236D | 600, 300 | High, Low | 28 | 13, 12 | 22 | -19 | Head, Leg | 400 | 100 | 50 | SO | 41F-55F Chest | 3 | ||
j.236D | 400, 700 | Any, Low | 15 | Active 'til ground, 12 | 22 | -19 | Body, Leg | 200 | 300 | 50 | SO | Chest | 3 | ||
236CD | 750, 375 | High, Low | 23 | 13, 12 | 22 | -19 | Head, Leg | 400 | 100 | 50 | SO | 8F-17F Guard, 36F-50F Chest | 3 | ||
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236CD (Charge) | - | - | - | - | Feint at 38F | - | - | - | - | - | - | 8F-16F Guard | - | ||
| |||||||||||||||
j.236CD | 300, 800 | Any, Low | 16 | Active 'til ground, 18 | 22 | -25 | Body, Leg | 200 | 100 | 50 | SO | Chest | 3 | ||
All Full Speed Slide versions are Fatal counter state, meaning the opponent can Fatal counter Junpei with any attack during the move. | |||||||||||||||
Deathbound | |||||||||||||||
214C/D | 250, 1000 | High | 9+6 | Active 'til ground, 3 | Total 72F | -17 | Head | 0 | 300 | 1000 | SO | - | 4, 5 | ||
j.214C/D | 250, 1000 | High | 9 | Active 'til ground, 3 | Total 68F | - | Head | 0 | 300 | 1000 | SO | - | 4, 5 | ||
214CD | 120, 60×n, 1000 | High | 9+6 | Active 'til ground, 3 | Total 72F | -7 | Head | 200 | 300 | 1000 | SO | - | 4, 4×n, 5 | ||
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j.214CD | 120, 60×n, 1000 | High | 9 | Active 'til ground, 3 | Total 68F | - | Head | 200 | 300 | 1000 | SO | - | 4, 4×n, 5 | ||
All Deathbound versions are Fatal counter state, meaning the opponent can Fatal counter Junpei with any attack during the move. | |||||||||||||||
Super Bunt | |||||||||||||||
214A | 500 | Any | 9 | 5 | 17 | -7 | Body | 400 | 200 | 400 | SO | 5F-10F Guard | 3 | ||
214B | 700 | Any | 17 | 8 | 14 | -1 | Body | 200 | 300 | 400 | SO | 13F-18F Guard | 3 | ||
214B (Charge) | 700 | Any | 18~34 | 8 | 14 | -1 | Body | 200 | 300 | 400 | SO | 13F-35F Guard | 3 | ||
214AB | 700 | Any | 12 | 8 | 12 | +1 | Body | 400 | 100 | 400 | SO | 8F-19F Guard | 3 | ||
214AB (Charge) | 700 | Any | 13F~41F | 8 | 14 | +1 | Body | 400 | 100 | 400 | SO | 8F-48F Guard | 3 | ||
Super Spin Swing | |||||||||||||||
236A | 40, 20×2, 500 | Any | 11 | 1, 3, 3(6) 3 | 26 | -10 | Body | 0 | 500 | 500 | SO | - | 3, 3, 5 | ||
j.236A | 20, 10×n, 500 | Any | 17 | 5, 5(6) 3 | 29 | -13 | Body | 0 | 500 | 500 | SO | - | 3, 3×n, 5 | ||
236B | 40, 20×8, 500 | Any | 30 | 2, 9(6), 3 | 23 | -7 | Body | 0 | 500 | 500 | SO | - | 3, 9, 5 | ||
j.236B | 20, 10×n, 500 | Any | 17 | 5, 5(6) 3 | 28 | -12 | Body | 500 | 200 | 500 | SO | - | 3, 3×n, 5 | ||
236AB | 40, 20×8, 500 | Any | 17 | 5, 5×n(6), 3 | 27 | -6 | Body | 200 | 300 | 500 | SO | - | 3, 9, 5 | ||
j.236AB | 20, 10×n, 500 | Any | 17 | 5, 5×n(6), 3 | 27 | -6 | Body | 200 | 300 | 500 | SO | - | 3, 3×n, 5 |
SP Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inferno Homer | |||||||||||||||
236236A | 1300 | Any | 7+124 (Follow up possible on 8th frame) | 5 | 69 | -55 | Body | 100 | 500 | 50 | O | 1F-7F Full | 5 | ||
236236B | 1500 | Any | 7+133 (Follow up possible on 9th frame) | 5 | 69 | -55 | Body | 100 | 500 | 50 | O | 1F-18F Full | 5 | ||
236236AB | 1600 | Any | 7+124 (Follow up possible on 8th frame) | 5 | 69 | -55 | Body | 100 | 400 | 50 | O | 1F-9F Full | 5 | ||
Junpei strikes a pose, press A~D to follow up. A scores a Homerun and B scores a Clean Hit if under Victory Cry Install. | |||||||||||||||
Comeback Grand Slam | |||||||||||||||
236236C Projectile | 300, 150 | Any | 7+8 | - | - | - | Projectile | 0 | 100 | 50 | O | 1F-15F Full | 3 | ||
236236C Hit | 800 | Any | 11 | 5 | 59 | -45 | Body | 0 | 900 | 50 | O | 2F-15F Full | 5 | ||
236236D Projectile | 300, 150 | Any | 7+1 | - | - | - | Projectile | 0 | 100 | 50 | O | 1F-8F Full | 3 | ||
236236D Hit | 1000 | Any | 11 | 5 | 59 | -45 | Body | 0 | 900 | 50 | O | 2F-15F Full | 5 | ||
236236CD Projectile | 500 | Any | 7+8 | - | - | - | Projectile | 0 | 100 | 50 | O | 1F-18F Full | 3 | ||
236236CD Hit | 1100 | Any | 11 | 5 | 69 | -55 | Body | 0 | 900 | 50 | O | 2F-15F Full | 5 | ||
Victory Cry | |||||||||||||||
- | - | - | 1 | - | 1 | - | - | - | - | - | - | 2F Full | - | ||
Activates after 10 Runs. Allows Junpei to Clean Hit his B attacks and regenerates his HP and SP little by little. Damage and Regen increase as you get runs. |
Awakened SP Skill Attacks
Super Vorpal Bat | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
214214C | 2000 [4000] | Any | 8+3 | 7 | 69 | - | Body | 100 | 1000 | 50 | O | 1F-47F Guard | 5 | ||
| |||||||||||||||
214214D | 2200 [4400] | Any | 8+5 | 7 | 69 | - | Body | 100 | 1000 | 50 | O | 1F-49F Guard | 5 | ||
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214214CD | 2000 [5000] | Any | 8+4 | 5 | 69 | - | Body | 100 | 1000 | 50 | O | 1F-47F Guard | 5 | ||
"[Number]" means Homerun damage. |
Instant Kill
Explosive Level-Up Grand Slam | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | ||
222CD | K.O. | Any | 7+34 | - | Total 171 | -109 | Body | - | - | - | - | 1F-102F Full | 0 | ||
|
P Combo System
A | B | C | D | AoA, Sweep | Cancels | |
---|---|---|---|---|---|---|
5A | 5AA, 2A | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump, Special |
5AA | 5AAA | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump, Special |
5AAA | - | - | - | - | AoA | Special |
2A | 5A, 2A | 5B, 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Special |
5B[2] | - | 2B | 5C, 2C | 5D, 2D | AoA, Sweep | Jump[-], Special, Dash |
2B[2] | - | 5B | 5C, 2C | 5D, 2D | AoA, Sweep | Special |
5C[2] | - | - | 5C, 2C | 5D, 2D | AoA, Sweep | Jump[-], Special, Dash |
2C | - | - | 5C | 2D | - | Special |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Special |
All-Out Attack | - | - | - | - | - | - |
Sweep | - | - | - | - | - | - |
A | B | C | D | Cancel | |
---|---|---|---|---|---|
j.A | j.A, j.2A | j.B | j.C | j.D, j.2D | Jump, Special |
j.2A | - | - | - | - | - |
j.B | j.A, j.2A | - | j.C | j.D | Jump, Special |
j.C | - | - | - | j.D, j.2D | Jump, Special |
j.D | - | - | - | - | - |
j.2D | - | - | - | - | Special |
- 5A and 2A can only be done a max of 3 times per string total.
- For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[2] = X can be done twice per string, but can not go from X > Y > X
- For example, 2B > 5B > 2B does not work, but 2B > 5B > 5C > 2B does work.
- Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
- Super = SP Skill Attacks (aka: Supers)
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data