< GGXRD
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==Projectiles and Super Freeze== | ==Projectiles and Super Freeze== | ||
Projectiles in XRD have a strange property: they | Projectiles in XRD have a strange property: they can move and hit opponents during the super freeze! This allows for pseudo-unblockable attacks as well as setups to force the opponent to block slower attacks. | ||
;Let's look at a simple example with Ky | ;Let's look at a simple example with Ky | ||
#Ky performs Charged Stun Edge (236D) | #Ky performs Charged Stun Edge (236D) | ||
#Charged Stun Edge travels toward opponent | #Charged Stun Edge travels toward opponent | ||
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#*If the opponent was not blocking before the super freeze, then they will get hit! | #*If the opponent was not blocking before the super freeze, then they will get hit! | ||
Another example is Venom: he can launch a set of balls, then perform Dark Angel (2363214S). This is much more difficult for the opponent to avoid than just performing Dark Angel at neutral! | |||
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Revision as of 00:23, 17 October 2014
Projectiles and Super Freeze
Projectiles in XRD have a strange property: they can move and hit opponents during the super freeze! This allows for pseudo-unblockable attacks as well as setups to force the opponent to block slower attacks.
- Let's look at a simple example with Ky
- Ky performs Charged Stun Edge (236D)
- Charged Stun Edge travels toward opponent
- Ky performs Sacred Edge (236236P)
- Charged Stun Edge will move forward during Sacred Edge's super freeze and hit the opponent.
- If the opponent was not blocking before the super freeze, then they will get hit!
Another example is Venom: he can launch a set of balls, then perform Dark Angel (2363214S). This is much more difficult for the opponent to avoid than just performing Dark Angel at neutral!