m (→Overview) |
No edit summary |
||
Line 55: | Line 55: | ||
|- | |- | ||
| [AB] Sub | | [AB] Sub | ||
| Mega Particle Cannon | | Mega Particle Cannon Max Output | ||
| 1 | | 1 | ||
| 166 | | 166 | ||
Line 98: | Line 98: | ||
! Total Proration | ! Total Proration | ||
! Total Down | ! Total Down | ||
! Reach | |||
! Notes | ! Notes | ||
|- | |- | ||
Line 105: | Line 106: | ||
| 53% | | 53% | ||
| 3.05 | | 3.05 | ||
| ?? | |||
| | | | ||
|- | |- | ||
Line 112: | Line 114: | ||
| 65% | | 65% | ||
| 2.7 | | 2.7 | ||
| | |||
| | | | ||
|- | |- | ||
Line 119: | Line 122: | ||
| 20% | | 20% | ||
| 5.3? | | 5.3? | ||
| | |||
| Fires 8 missiles for a high launched Down | | Fires 8 missiles for a high launched Down | ||
|- | |- | ||
Line 124: | Line 128: | ||
| Issen | | Issen | ||
| 95 | | 95 | ||
| | |||
| | | | ||
| | | | ||
Line 133: | Line 138: | ||
| 65% | | 65% | ||
| 2.7 | | 2.7 | ||
| | |||
| | | | ||
|- | |- | ||
Line 140: | Line 146: | ||
| 80% | | 80% | ||
| 1.8 | | 1.8 | ||
| | |||
| Non-umeki Down | | Non-umeki Down | ||
Line 151: | Line 158: | ||
| 82% | | 82% | ||
| 1.8 | | 1.8 | ||
| | |||
| Special Down | | Special Down | ||
Line 188: | Line 196: | ||
=== <u>Overview</u> === | === <u>Overview</u> === | ||
==== [A] Main - ==== | ==== [A] Main - Mega Particle Cannon ==== | ||
==== [CSa] - Missile Pods ==== | ==== [CSa] - Missile Pods ==== | ||
==== [AB] Sub - ==== | ==== [AB] Sub - MPC Max Output ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 310: | Line 318: | ||
=== <u>Overview</u> === | === <u>Overview</u> === | ||
==== 5B - ==== | ==== 5B - Beam Sabers==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 327: | Line 335: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||1||Slash||60||80%||1.7||?||Stagger | ||
|- | |||
| 2||2||Slash||116||65%||2.0||?||Stagger | |||
|- | |||
| 3||3||X-Slash||167||53%||3.05||?||Down | |||
|- | |- | ||
|} | |} | ||
Line 333: | Line 345: | ||
|} | |} | ||
==== 8B - ==== | ==== 8B - Issen ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 350: | Line 362: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||(1-5)||Iai Slash||50||90%||1.0-1.05?||?||5hit grind. Stagger | ||
|- | |||
| ||(6)||(Knockaway)||95||??%||1.7-2.0?||?||Down | |||
|- | |- | ||
|} | |} | ||
Line 356: | Line 370: | ||
|} | |} | ||
==== 4/6B - ==== | ==== 4/6B(~A) - Toss-Up (→Missiles) ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 373: | Line 387: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||1||Grab||70||80%||1.7||?||Grab | ||
|- | |||
| ||2||Toss-Up||134||65%||2.7||?||Special Down | |||
|- | |||
| ╚A||3||Missiles||169||20%||5.3?||?||(Forced) Down | |||
|- | |- | ||
|} | |} | ||
Line 379: | Line 397: | ||
|} | |} | ||
==== 2B - ==== | ==== 2B - Spinning Throw ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 396: | Line 414: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||1||Grab||75||80%||1.7||?||Grip | ||
|- | |||
| ||2||Throw||143||65%||2.7||?||Down | |||
|- | |- | ||
|} | |} | ||
Line 402: | Line 422: | ||
|} | |} | ||
==== BD8B - ==== | ==== BD8B - Double Corkscrew Kick ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 419: | Line 439: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||1||Kick||50||90%||0.9||?||Non-ukemi Down | ||
|- | |||
| ||2||Kick||95||80%||1.8||?||Non-ukemi Down | |||
|- | |- | ||
|} | |} | ||
Line 425: | Line 447: | ||
|} | |} | ||
==== [MA-B] - ==== | ==== [MA-B] - Tackle ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 442: | Line 464: | ||
| align="center" style="background:#f0f0f0;"|'''Notes''' | | align="center" style="background:#f0f0f0;"|'''Notes''' | ||
|- | |- | ||
| 1|| | | 1||1||Tackle||100||82%||1.8||?||Special Down | ||
|- | |- | ||
|} | |} | ||
Line 456: | Line 478: | ||
=== Burst Selection === | === Burst Selection === | ||
Messala is able to use either Burst type effectively, allowing you to choose based on partner and self preference. | |||
<span style="color:Red">Assault Burst: +8% Damage, +20% Defense</span> | <span style="color:Red">Assault Burst: +8% Damage, +20% Defense</span> | ||
The larger boost recovery amount allows Messala to instantly extend its amount of time in MA mode, and furthermore, allows you to instantly use two Sub shots easily. Although, it should be noted that the shorter time span of Assault Burst compared to Blast doesn't permit you as much to stay in MA Mode for a ''long'' time. On a separate note, of course after using Pressure you can do a high deal of melee damage thanks to the increased performance you are still granted after using your EX attack in Assault Burst. | |||
<span style="color:Blue">Blast Burst: +0% Damage, +30% Defense</span> | |||
<span style="color: | |||
... | |||
== Info and Tactics == | == Info and Tactics == | ||
Line 513: | Line 535: | ||
| "Zunda" Forced Down | | "Zunda" Forced Down | ||
|- | |- | ||
| A>>( | | A(1hit)>>A>>A | ||
| 171 | |||
| | |||
|- | |||
| A>>Sub | |||
A→Sub | |||
| ??? | |||
126? | |||
| | |||
|- | |||
| A>>AC | |||
A→AC | |||
| | |||
| | |||
|- | |||
| A>>5BB>A | |||
| 178 | |||
| | |||
|- | |||
| A>>6B | |||
| 179 | |||
| | |||
|- | |||
| A→2B | |||
| 186 | |||
| | |||
|- | |||
| | |||
| A>>BD8B>A | |||
| 202 | |||
|- | |||
| A>>BD8B→8BC→MAB | |||
| 207 | |||
| | |||
|- | |||
| [MA-A]→MAB>>BD8B | |||
| 209 | |||
| | |||
|- | |||
! [AB] Sub Starter | |||
|- | |||
| MAAB>>BD8B | |||
| 170? | |||
| Damage and followup possibilities will vary based on how MA-Sub hits | |||
|- | |||
| MAAB>>BD8B→8BC→MAB | |||
| 197? | |||
| Same | |||
|- | |||
| MAAB>>BD8B→8BC→MAB→6BC→MAB | |||
| 220? | |||
| Same | |||
|- | |||
| MAAB→6BC→MAB→6BC→MAB→6BC→MAB | |||
| 244? | |||
| Same | |||
|- | |||
| MAAB→5/6BC (land)→8B(5hit)>5BBB | |||
| 187-202 | |||
| Same | |||
|- | |||
| MAAB→5/6BC (land)→8B(5hit)>5BBB>A | |||
| 221? | |||
| | |||
|- | |||
! [AC] Starter | |||
|- | |||
| AC>>A | |||
AC>>A>>A | |||
| 176 | |||
165 | |||
| | |||
|- | |||
|} | |||
{| class="wikitable" border="3" style="text-align: center" | |||
|- | |||
! Input | |||
! Damage | |||
! Notes | |||
|- | |||
! 5B Starter | |||
|- | |||
| 5B>2B>>BD8B | |||
| ??? | |||
| | |||
|- | |||
| 5B→6BC→MAB→6BC→MAB | |||
5BB→6BC→MAB→6BC→MAB | |||
| 202 | |||
228 | |||
| | |||
|- | |||
| 5BB>5BB>A | |||
| 220 | |||
| | |||
|- | |||
| 5BB>5BBB | |||
| 211 | |||
| BnB #1 | |||
|- | |||
| 5BB>2B>A | |||
| 206 | |||
| | |||
|- | |||
| 5BB>>BD8B→8BC→MAB | |||
| 224 | |||
| | |||
|- | |||
| 5BBB>A | |||
| 211 | |||
| BnB #2 | |||
|- | |||
! 8B Starter] | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
! 4/6B Starter | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
! 2B Starter | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
! BD8B Starter | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
! [MA-B] Starter | |||
|- | |||
| MAB→ | |||
| | | | ||
| | | | ||
Line 529: | Line 829: | ||
| <span style="color:red">???</span>/<span style="color:blue">???</span> | | <span style="color:red">???</span>/<span style="color:blue">???</span> | ||
| Damage Reference | | Damage Reference | ||
|- | |||
! 5B Starter | |||
|- | |||
| 5BBB>5BBB | |||
| 242 | |||
| | |||
|- | |||
! 8B Starter | |||
|- | |||
| 8B>8B>8B | |||
| | |||
| | |||
|- | |||
! [MA-B] Starter | |||
|- | |||
| MAB→6BC→MAB→6BC→MAB→6BC→MAB | |||
| <span style="color:red">315</span>/<span style="color:blue">294</span> | |||
| | |||
|- | |- | ||
|} | |} |
Revision as of 07:18, 1 April 2015
PMX-000 Messala
Pilot: Paptimus Scirocco
Cost: 2000
Durability: 600
Red Lock Range: 8.9 (Long Range)
MA Mode: Yes
Equip Change: No
Dustloop Thread: Messala Discussion
Introduction
Moveset
Ranged | Name | Ammo | Damage | Reload/Charge | Down Value | Notes |
---|---|---|---|---|---|---|
[A] Main | Mega Particle Cannon | 6 | 90 | 1 ammo/3s | 1.4 x2 | Fires 2 beams. Thick beam and high power, but in all other departments not good
Performance is improved in MA Mode |
[CSa] | Missile Pod | -- | 55/hit | 1.5s | ??/hit | Fires 8? missiles
Not effective at close range Performance is improved in MA Mode |
[AB] Sub | Mega Particle Cannon Max Output | 1 | 166 | 10s
(+2s CD) |
(0.3 x10) x2 | Fires 2 beams; "thin" gerobis with high performance
Ammo increased to 2 during EX Burst Performance is improved in MA Mode |
[AC] | Gabthley Assist | 5 | 145? | NONE | 0.2/hit? | Jerid and Mouar appear in their Gabthleys and fire 3? shots at the enemy with their double beam cannons (6+6 beams total)
Damage can often vary based on how many beams hit |
[BC] | Rapid Transform | -- | -- | -- | -- | Immediately transforms into MA Mode
If used during MA Mode immediately cancels back into MS Mode |
Melee
(Input) |
Name | Total Damage | Total Proration | Total Down | Reach | Notes |
---|---|---|---|---|---|---|
5BBB | Beam Sabers | 167 | 53% | 3.05 | ?? | |
4/6B | Toss-Up | 134 | 65% | 2.7 | ||
4/6B~A | →Missiles | 169 | 20% | 5.3? | Fires 8 missiles for a high launched Down | |
8B | Issen | 95 | Excellent startup and priority | |||
2B | Spinning Throw | 143 | 65% | 2.7 | ||
BD8B | Double Corkscrew Kick | 95 | 80% | 1.8 | Non-umeki Down
1-stage launch with good proration Actually 2 kicks, similar to Unicorn's 8B | |
[MA]~B | Tackle | 100 | 82% | 1.8 | Special Down
High-damage combo part |
Cancel Routes
MS Mode Cancel Routes
[A] Main → Sub, AC, BC, 2B
[CSa] → Sub, BC
[AB] Sub → BC
[AC] → BC
[BC] → Main, Sub, AC, BC
Any melee → BC
MA Mode Cancel Routes
[A] → Main, Sub, AC, BC, B
[CSa] → Sub? BC
[AB] Sub → BC
[AC] → BC
[BC] → ?
Ranged Moveset Details
Overview
[A] Main - Mega Particle Cannon
[CSa] - Missile Pods
[AB] Sub - MPC Max Output
2000 Cost MS Gerobis | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
[AC] Special Shot - Gabthely Team Assist
[BC] Special Melee - Rapid Transform
Melee Moveset Details
Overview
5B - Beam Sabers
5B Attack Properties | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
8B - Issen
8B Attack Properties | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
4/6B(~A) - Toss-Up (→Missiles)
4/6B Attack Properties | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
2B - Spinning Throw
2B Attack Properties | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
BD8B - Double Corkscrew Kick
BD8B Attack Properties | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
[MA-B] - Tackle
[MA-B] Attack Properties | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
EX Burst
EX Attack
Pressure
???/???
Burst Selection
Messala is able to use either Burst type effectively, allowing you to choose based on partner and self preference.
Assault Burst: +8% Damage, +20% Defense
The larger boost recovery amount allows Messala to instantly extend its amount of time in MA mode, and furthermore, allows you to instantly use two Sub shots easily. Although, it should be noted that the shorter time span of Assault Burst compared to Blast doesn't permit you as much to stay in MA Mode for a long time. On a separate note, of course after using Pressure you can do a high deal of melee damage thanks to the increased performance you are still granted after using your EX attack in Assault Burst.
Blast Burst: +0% Damage, +30% Defense
...
Info and Tactics
Using MA Mode
Tactics
Partner Considerations
Messala is able to easily draw attention to itself, but has low self-defense ability. Therefore, though seemingly unorthodox, Messala pairs well with a suit that is also able to easily draw attention to itself, particularly while having high shooting performance, playing in a sort of double front formation.
3000 Cost
Standard partner tier
- Unicorn:
- Turn-A/Xi:
- Master/Epyon/Quanta:
- Nu/Hi-Nu?
2500 Cost
If Messala is the first to die in this comp...
- The O: Double Scirocco team. Performs very well in the double front style of play with Messala.
- GP02A:
2000 Cost
Fundamentally troublesome.
- Messala:
1000 Cost
Also fundamentally troublesome
- Zaku Kai
Combos
Normal Combos
Input | Damage | Notes |
---|---|---|
[A] Main Starter | ||
A>>A | 153 | "Zunda" Forced Down |
A(1hit)>>A>>A | 171 | |
A>>Sub
A→Sub |
???
126? |
|
A>>AC
A→AC |
||
A>>5BB>A | 178 | |
A>>6B | 179 | |
A→2B | 186 | |
A>>BD8B>A | 202 | |
A>>BD8B→8BC→MAB | 207 | |
[MA-A]→MAB>>BD8B | 209 | |
[AB] Sub Starter | ||
MAAB>>BD8B | 170? | Damage and followup possibilities will vary based on how MA-Sub hits |
MAAB>>BD8B→8BC→MAB | 197? | Same |
MAAB>>BD8B→8BC→MAB→6BC→MAB | 220? | Same |
MAAB→6BC→MAB→6BC→MAB→6BC→MAB | 244? | Same |
MAAB→5/6BC (land)→8B(5hit)>5BBB | 187-202 | Same |
MAAB→5/6BC (land)→8B(5hit)>5BBB>A | 221? | |
[AC] Starter | ||
AC>>A
AC>>A>>A |
176
165 |
Input | Damage | Notes |
---|---|---|
5B Starter | ||
5B>2B>>BD8B | ??? | |
5B→6BC→MAB→6BC→MAB
5BB→6BC→MAB→6BC→MAB |
202
228 |
|
5BB>5BB>A | 220 | |
5BB>5BBB | 211 | BnB #1 |
5BB>2B>A | 206 | |
5BB>>BD8B→8BC→MAB | 224 | |
5BBB>A | 211 | BnB #2 |
8B Starter] | ||
4/6B Starter | ||
2B Starter | ||
BD8B Starter | ||
[MA-B] Starter | ||
MAB→ |
EX Combos
Input | Damage | Notes |
---|---|---|
[ABC] EX | ???/??? | Damage Reference |
5B Starter | ||
5BBB>5BBB | 242 | |
8B Starter | ||
8B>8B>8B | ||
[MA-B] Starter | ||
MAB→6BC→MAB→6BC→MAB→6BC→MAB | 315/294 |