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|inv=1-2 Strike<br/>3-20 Catch and Reflect | |inv=1-2 Strike<br/>3-20 Catch and Reflect | ||
|description= | |description= | ||
*Strike invincible 1-2F. Counters from 3-20F. Is in counterhit state during recovery. | *Strike invincible 1-2F. Counters from 3-20F. Is in counterhit state during recovery. | ||
*90F wallstick upon successful counter | *90F wallstick upon successful counter. | ||
*Rejected for 60F if done from a distance. Leo recovers in time to combo into bt.S or 632146S, depending on range. | *Rejected for 60F if done from a distance. Leo recovers in time to combo into bt.S or 632146S, depending on range. | ||
*Reflects projectiles(except Elphelt grenade) | *Reflects projectiles(except Elphelt grenade) | ||
*Counters everything except throws, Slayer's Undertow and Elphelt's charged rifle | *Counters everything except throws, Slayer's Undertow and Elphelt's charged rifle | ||
*If activated within range of the opponent, the counterattack is guaranteed, even if the opponent was attempting to block (If | *If activated within range of the opponent, the counterattack is guaranteed, even if the opponent was attempting to block (If Faust blocks nearby while a bomb explodes during bt.D, for example, Faust gets hit) | ||
*Will counter both Blue and Gold Bursts. Because Leo cannot block during Brynhildr stance, bt.D is Leo's | *Will catch counter both Blue and Gold Bursts. Because Leo cannot block during Brynhildr stance, bt.D is Leo's best way to punish a baited burst. | ||
*During offense, bt.D is typically used to force the opponent to respect Leo's other options in stance. However, Leo can be thrown or punished on whiff, making bt.D a | *During stance offense, bt.D is typically used to force the opponent to stop hitting buttons and respect Leo's other options in stance. Bt.D will beat Bursts, Overdrives, invincible uppercuts, and Dead Angles. However, Leo can be thrown or punished on whiff, making bt.D somewhat risky. | ||
*Leads to high meterless damage in the corner. Midscreen, Leo can get a small meterless juggle, or spend Tension to convert. | |||
*Has low recovery. Slower attempts to punish with a strike will probably be caught by a follow-up bt.D. | |||
}} | }} | ||
}} | }} |
Revision as of 09:41, 28 February 2015
Leo Whitefang |
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Defense Modifier: x1.00 Guts Rating: 3 Stun Resistance: 70 Jump Startup: 5F Backdash Time: 16F Backdash Invincibility: 1-9F
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Overview
Guilty Gear Xrd SIGN has Leo Whitefang as a downloadable fighter for $8.00 on the US Playstation Store. The character also comes with an exclusive stage with weather effects that change over time.
Leo Whitefang has a Brynhildr stance where he turns his back on the enemy. In this stance, you lose the ability to guard or jump normally, but gain access to a new set of attacks. He can also dash past opponents while in stance.
- Strengths
- High damage
- High defense
- Can crank RISC gauge easily
- Beastly up close
- Plethora of throw invulnerable moves that make attempting a defensive throw against Leo much riskier
- Has two excellent tension free reversals(fast and low invul or slow and high invul) that are unaffected by crossups
- All full damage combos also knockdown or go to +2 Brynhildr Stance, so picking between damage or knockdown is never an issue
- Weaknesses
- Poor movement options
- One of the weakest characters at mid-far range
- Practically no zoning tools
- Relies heavily on Brynhildr stance and close range pressure
- Many of his best offensive tools can be interrupted
Move List
Normal Moves
5P
5P |
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5K
5K |
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c.S
c.S |
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f.S
f.S |
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5H
5H |
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2P
2P |
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2K
2K |
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2S
2S |
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2H
2H |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H |
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j.D
j.D |
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6K
6P |
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6K
6K |
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6H
6H |
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5D
5D |
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2D
2D |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack |
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Special Moves
Graviert Wurde
Graviert Wurde [4]6S/H |
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Eisen Sturm
Eisen Sturm [2]8S/H |
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Kaltes Gestober Erst
Kaltes Gestöber Erst 236S |
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Kaltes Gestober Zweit
Kaltes Gestöber Zweit 236H |
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Siegesparade
Siegesparade 236H in Air |
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Brynhildr Moves
Brynhildr Stance
Brynhildr Stance [H] or 6[H] |
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bt.P
→bt.P Stance > P |
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bt.K
→bt.K Stance > K |
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bt.S
→bt.S Stance > S |
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bt.H
→bt.H Stance > H |
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Kahn Schild
→Kahn Schild Stance > D |
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Kaltes Gestober Dritt
→Kaltes Gestöber Dritt Stance > 214S |
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bt.P
→Blitzschlag Stance > 214H |
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Overdrives
Stahl Wirbel
Stahl Wirbel Stance > 632146S |
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Leidenschaft Dirigen
Leidenschaft Dirigen 632146H |
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Instant Kill
Windrad des Weltraum in IK mode: 236236H |
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