P4AU/Kanji Tatsumi/Frame Data: Difference between revisions

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Line 11: Line 11:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5A
  |version=5A
  |damage=250
  |damage=250
Line 28: Line 28:
  |active=3
  |active=3
  |recovery=17
  |recovery=17
  |staticDiff=-7
  |frameAdv=-7
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5A
  |hitbox=Kanji/5A
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5AA
  |version=5AA
  |damage=400
  |damage=400
Line 47: Line 47:
  |active=3
  |active=3
  |recovery=17
  |recovery=17
  |staticDiff=-3
  |frameAdv=-3
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5AA
  |hitbox=Kanji/5AA
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5AAA
  |version=5AAA
  |damage=0, 1200
  |damage=0, 1200
Line 66: Line 66:
  |active=3
  |active=3
  |recovery=20
  |recovery=20
  |staticDiff=-6
  |frameAdv=-6
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5AAA
  |hitbox=Kanji/5AAA
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=Shadow 5AA
  |version=Shadow 5AA
  |damage=500
  |damage=500
Line 85: Line 85:
  |active=5
  |active=5
  |recovery=12
  |recovery=12
  |staticDiff=0
  |frameAdv=0
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5AA
  |hitbox=Kanji/5AA
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=Shadow 5AAA
  |version=Shadow 5AAA
  |damage=1000
  |damage=1000
Line 104: Line 104:
  |active=6
  |active=6
  |recovery=26
  |recovery=26
  |staticDiff=-13
  |frameAdv=-13
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5AAA
  |hitbox=Kanji/5AAA
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5B
  |version=5B
  |damage=500
  |damage=500
Line 123: Line 123:
  |active=5
  |active=5
  |recovery=13
  |recovery=13
  |staticDiff=0
  |frameAdv=0
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5B
  |hitbox=Kanji/5B
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=[5B]
  |version=[5B]
  |damage=500
  |damage=500
Line 142: Line 142:
  |active=5
  |active=5
  |recovery=20
  |recovery=20
  |staticDiff=+2
  |frameAdv=+2
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5B
  |hitbox=Kanji/5B
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=2A
  |version=2A
  |damage=300
  |damage=300
Line 161: Line 161:
  |active=3
  |active=3
  |recovery=12
  |recovery=12
  |staticDiff=0
  |frameAdv=0
  |invuln=-
  |invuln=-
  |hitbox=Kanji/2A
  |hitbox=Kanji/2A
Line 167: Line 167:
}}
}}


  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=2B
  |version=2B
  |damage=900
  |damage=900
Line 181: Line 181:
  |active=3
  |active=3
  |recovery=31
  |recovery=31
  |staticDiff=-17
  |frameAdv=-17
  |invuln=9-20 Head
  |invuln=9-20 Head
  |hitbox=Kanji/2B
  |hitbox=Kanji/2B
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.A
  |version=j.A
  |damage=350
  |damage=350
Line 200: Line 200:
  |active=3
  |active=3
  |recovery=11
  |recovery=11
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/j.A
  |hitbox=Kanji/j.A
Line 206: Line 206:
}}
}}


  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.B
  |version=j.B
  |damage=600
  |damage=600
Line 220: Line 220:
  |active=3
  |active=3
  |recovery=19
  |recovery=19
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/j.B
  |hitbox=Kanji/j.B
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=[[Offense (P4Arena)#All Out Attack|All Out Attack]]
  |version=[[Offense (P4Arena)#All Out Attack|All Out Attack]]
  |version=All Out Attack
  |version=All Out Attack
Line 240: Line 240:
  |active=3
  |active=3
  |recovery=24 (31)
  |recovery=24 (31)
  |staticDiff=-5 (-12)
  |frameAdv=-5 (-12)
  |invuln=14-26 (30) Guard
  |invuln=14-26 (30) Guard
  |hitbox=Kanji/AB
  |hitbox=Kanji/AB
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=All Out Rush
  |version=All Out Rush
  |damage=200xN
  |damage=200xN
Line 258: Line 258:
  |active=-
  |active=-
  |recovery=-
  |recovery=-
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/AB
  |hitbox=Kanji/AB
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=All Out Finish (C)
  |version=All Out Finish (C)
  |damage=1800
  |damage=1800
Line 276: Line 276:
  |active=-
  |active=-
  |recovery=-
  |recovery=-
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/AB
  |hitbox=Kanji/AB
Line 282: Line 282:
*Forces Fatal status on normal hit if All Out Rush did 15 hits
*Forces Fatal status on normal hit if All Out Rush did 15 hits
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=All Out Finish (D)
  |version=All Out Finish (D)
  |damage=1000
  |damage=1000
Line 296: Line 296:
  |active=-
  |active=-
  |recovery=-
  |recovery=-
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/AB
  |hitbox=Kanji/AB
Line 303: Line 303:
*Corner Bounces if All Out Rush did 15 hits
*Corner Bounces if All Out Rush did 15 hits
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=Sweep
  |version=Sweep
  |damage=800
  |damage=800
Line 317: Line 317:
  |active=4
  |active=4
  |recovery=35
  |recovery=35
  |staticDiff=-15
  |frameAdv=-15
  |invuln=-
  |invuln=-
  |hitbox=Kanji/2AB
  |hitbox=Kanji/2AB
Line 323: Line 323:
}}
}}


  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=[[Gauges (P4Arena)#Guard Cancel Attack|Guard Cancel Attack]]
  |version=[[Gauges (P4Arena)#Guard Cancel Attack|Guard Cancel Attack]]
  |damage=0
  |damage=0
Line 337: Line 337:
  |active=?
  |active=?
  |recovery=?
  |recovery=?
  |staticDiff=?
  |frameAdv=?
  |invuln=?
  |invuln=?
  |hitbox=Kanji/2AB
  |hitbox=Kanji/2AB
Line 349: Line 349:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5C
  |version=5C
  |damage=1200 (1800)
  |damage=1200 (1800)
Line 366: Line 366:
  |active=3
  |active=3
  |recovery=29
  |recovery=29
  |staticDiff=-8
  |frameAdv=-8
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5C
  |hitbox=Kanji/5C
Line 378: Line 378:
}}
}}
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=2C
  |version=2C
  |damage=1200 (1800)
  |damage=1200 (1800)
Line 392: Line 392:
  |active=2
  |active=2
  |recovery=11
  |recovery=11
  |staticDiff=+6
  |frameAdv=+6
  |invuln=-
  |invuln=-
  |hitbox=Kanji/2C
  |hitbox=Kanji/2C
Line 403: Line 403:
}}
}}
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.C
  |version=j.C
  |damage=1200
  |damage=1200
Line 417: Line 417:
  |active=5
  |active=5
  |recovery=Until landing + 8
  |recovery=Until landing + 8
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/j.C
  |hitbox=Kanji/j.C
Line 428: Line 428:
}}
}}
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=5D, 2D, and j.D
  |version=5D, 2D, and j.D
  |damage=300 per bolt
  |damage=300 per bolt
Line 442: Line 442:
  |active=5
  |active=5
  |recovery=5D: 32<br />2D: 52<br />j.D: 27
  |recovery=5D: 32<br />2D: 52<br />j.D: 27
  |staticDiff=5D: +22<br />2D: +2
  |frameAdv=5D: +22<br />2D: +2
  |invuln=-
  |invuln=-
  |hitbox=Kanji/5D
  |hitbox=Kanji/5D
Line 458: Line 458:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=Ground Throw
  |version=Ground Throw
  |damage=0, 1500
  |damage=0, 1500
Line 475: Line 475:
  |active=3
  |active=3
  |recovery=20
  |recovery=20
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/CD
  |hitbox=Kanji/CD
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=Air Throw
  |version=Air Throw
  |damage=1200, 100
  |damage=1200, 100
Line 494: Line 494:
  |active=2
  |active=2
  |recovery=18
  |recovery=18
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/j.CD
  |hitbox=Kanji/j.CD
Line 505: Line 505:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
! colspan=16 style="background: white;"|What A Pain!
! colspan=15 style="background: white;"|What A Pain!
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
}}
}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |damage=1000
  |damage=1000
  |spgain=?
  |spgain=?
Line 523: Line 523:
  |active=28
  |active=28
  |recovery=25
  |recovery=25
  |staticDiff=-36
  |frameAdv=-36
  |invuln=1-35 All
  |invuln=1-35 All
  |hitbox=Kanji/BD
  |hitbox=Kanji/BD
Line 541: Line 541:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
! colspan=16 style="background: white;"|Cruel Attack
! colspan=15 style="background: white;"|Cruel Attack
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236A
  |version=236A
  |damage=500, 250
  |damage=500, 250
Line 560: Line 560:
  |active=3, 6
  |active=3, 6
  |recovery=37
  |recovery=37
  |staticDiff=-3
  |frameAdv=-3
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=
  |description=
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236B
  |version=236B
  |damage=1200, 600
  |damage=1200, 600
Line 579: Line 579:
  |active=6, 6
  |active=6, 6
  |recovery=33
  |recovery=33
  |staticDiff=+1
  |frameAdv=+1
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=
  |description=
  }}
  }}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=SB
  |version=SB
  |damage=1200, 600
  |damage=1200, 600
Line 598: Line 598:
  |active=6, 6
  |active=6, 6
  |recovery=33
  |recovery=33
  |staticDiff=+1
  |frameAdv=+1
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=
  |description=
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.236A
  |version=j.236A
  |damage=500, 250
  |damage=500, 250
Line 617: Line 617:
  |active=3, 6
  |active=3, 6
  |recovery=Until landing +6
  |recovery=Until landing +6
  |staticDiff=+1
  |frameAdv=+1
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=
  |description=
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236B
  |version=236B
  |damage=900, 450
  |damage=900, 450
Line 636: Line 636:
  |active=6, 6
  |active=6, 6
  |recovery=Until Landing +6
  |recovery=Until Landing +6
  |staticDiff=+1
  |frameAdv=+1
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=
  |description=
  }}
  }}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=SB
  |version=SB
  |damage=900, 450
  |damage=900, 450
Line 655: Line 655:
  |active=6, 6
  |active=6, 6
  |recovery=Until landing +6
  |recovery=Until landing +6
  |staticDiff=+1
  |frameAdv=+1
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
Line 661: Line 661:
}}
}}
|-
|-
! colspan=16 style="background: white;"|Added Cruel Attack
! colspan=15 style="background: white;"|Added Cruel Attack
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236A after knockdown
  |version=236A after knockdown
  |damage=1000 (1500)
  |damage=1000 (1500)
Line 677: Line 677:
  |active=6
  |active=6
  |recovery=47 (33)
  |recovery=47 (33)
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
Line 683: Line 683:
*Values in ( ) are for SB Version.
*Values in ( ) are for SB Version.
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236B after knockdown
  |version=236B after knockdown
  |damage=1500
  |damage=1500
Line 697: Line 697:
  |active=6
  |active=6
  |recovery=47  
  |recovery=47  
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
Line 704: Line 704:
  }}
  }}
|-
|-
! colspan=16 style="background: white;"|This'll Hurt!
! colspan=15 style="background: white;"|This'll Hurt!
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=214C
  |version=214C
  |damage=0, 250, 3800, 100, 50x5 (0, 250)
  |damage=0, 250, 3800, 100, 50x5 (0, 250)
Line 720: Line 720:
  |active=4
  |active=4
  |recovery=31
  |recovery=31
  |staticDiff=-
  |frameAdv=-
  |invuln=
  |invuln=
  |hitbox=Kanji/214C
  |hitbox=Kanji/214C
  |description=*Numbers in Parenthesis are during Persona Break
  |description=*Numbers in Parenthesis are during Persona Break
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=214D
  |version=214D
  |damage=0, 250, 4300, 100, 50x5 (Pbroken: 0, 250)
  |damage=0, 250, 4300, 100, 50x5 (Pbroken: 0, 250)
Line 739: Line 739:
  |active=4
  |active=4
  |recovery=39
  |recovery=39
  |staticDiff=-
  |frameAdv=-
  |invuln=1-2 Throw, 3-27 All
  |invuln=1-2 Throw, 3-27 All
  |hitbox=Kanji/214C
  |hitbox=Kanji/214C
Line 745: Line 745:
*Numbers in Parenthesis are during Persona Break
*Numbers in Parenthesis are during Persona Break
  }}
  }}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=214CD
  |version=214CD
  |damage=0, 250, 4800, 100, 50x5 (0, 250)
  |damage=0, 250, 4800, 100, 50x5 (0, 250)
Line 759: Line 759:
  |active=4
  |active=4
  |recovery=31
  |recovery=31
  |staticDiff=-
  |frameAdv=-
  |invuln=1 throw, 2-4 full
  |invuln=1 throw, 2-4 full
  |hitbox=Kanji/214C
  |hitbox=Kanji/214C
Line 766: Line 766:
}}
}}
|-
|-
! colspan=16 style="background: white;"|Gotcha!
! colspan=15 style="background: white;"|Gotcha!
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236C
  |version=236C
  |damage=0, 360, 180x8 (1800)
  |damage=0, 360, 180x8 (1800)
Line 782: Line 782:
  |active=11
  |active=11
  |recovery=16
  |recovery=16
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236C
  |hitbox=Kanji/236C
  |description=
  |description=
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236D
  |version=236D
  |damage=0, 280, 140x8 (1400)
  |damage=0, 280, 140x8 (1400)
Line 801: Line 801:
  |active=18
  |active=18
  |recovery=31
  |recovery=31
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236C
  |hitbox=Kanji/236C
  |description=
  |description=
  }}
  }}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=236CD
  |version=236CD
  |damage=0, 280, 140x8 (1400)
  |damage=0, 280, 140x8 (1400)
Line 820: Line 820:
  |active=16
  |active=16
  |recovery=27
  |recovery=27
  |staticDiff=-
  |frameAdv=-
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236C
  |hitbox=Kanji/236C
Line 832: Line 832:


|-
|-
! colspan=16 style="background: white;"|Primal Force
! colspan=15 style="background: white;"|Primal Force
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=[4]6C
  |version=[4]6C
  |damage=1200
  |damage=1200
Line 848: Line 848:
  |active=15
  |active=15
  |recovery=9
  |recovery=9
  |staticDiff=+3
  |frameAdv=+3
  |invuln=-
  |invuln=-
  |hitbox=Kanji/46C
  |hitbox=Kanji/46C
  |description=*Projectile armor on Persona
  |description=*Projectile armor on Persona
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=[4]6D
  |version=[4]6D
  |damage=1200
  |damage=1200
Line 867: Line 867:
  |active=21
  |active=21
  |recovery=Total 52
  |recovery=Total 52
  |staticDiff=+10
  |frameAdv=+10
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
  |description=*Projectile armor on Persona
  |description=*Projectile armor on Persona
  }}
  }}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=[4]6CD
  |version=[4]6CD
  |damage=1200
  |damage=1200
Line 886: Line 886:
  |active=21
  |active=21
  |recovery=Total 52
  |recovery=Total 52
  |staticDiff=+6
  |frameAdv=+6
  |invuln=-
  |invuln=-
  |hitbox=Kanji/236A
  |hitbox=Kanji/236A
Line 892: Line 892:
}}
}}
|-
|-
! colspan=16 style="background: white;"|Bet Ya Can't Take This!
! colspan=15 style="background: white;"|Bet Ya Can't Take This!
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.214A
  |version=j.214A
  |damage=0, 400x2, 800
  |damage=0, 400x2, 800
Line 908: Line 908:
  |active=until landing
  |active=until landing
  |recovery=20 after landing
  |recovery=20 after landing
  |staticDiff=-
  |frameAdv=-
  |invuln=1 onwards throw
  |invuln=1 onwards throw
  |hitbox=Kanji/j.214A
  |hitbox=Kanji/j.214A
  |description=
  |description=
  }}
  }}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=j.214B
  |version=j.214B
  |damage=0, 250x4, 800 (1800)
  |damage=0, 250x4, 800 (1800)
Line 927: Line 927:
  |active=until landing
  |active=until landing
  |recovery=20 after landing
  |recovery=20 after landing
  |staticDiff=-
  |frameAdv=-
  |invuln=-1 onwards Throw
  |invuln=-1 onwards Throw
  |hitbox=Kanji/j.214A
  |hitbox=Kanji/j.214A
  |description=
  |description=
}}
}}
{{FrameDataNoHeader-P4M
{{FrameDataNoHeader-P4AU
  |version=j.214AB
  |version=j.214AB
  |damage=0, 100x7, 250x2, 800 (2000)
  |damage=0, 100x7, 250x2, 800 (2000)
Line 946: Line 946:
  |active=until landing
  |active=until landing
  |recovery=20 after landing
  |recovery=20 after landing
  |staticDiff=
  |frameAdv=
  |invuln=1 onwards Throw
  |invuln=1 onwards Throw
  |hitbox=Kanji/j.214A
  |hitbox=Kanji/j.214A
Line 957: Line 957:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
! colspan=16 style="background: white;"|Ass Whuppin, Tatsumi Style
! colspan=15 style="background: white;"|Ass Whuppin, Tatsumi Style
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236236A/B
  |version=236236A/B
  |damage=700, 800x2 (300)
  |damage=700, 800x2 (300)
Line 976: Line 976:
  |active=until it hits
  |active=until it hits
  |recovery=61
  |recovery=61
  |staticDiff=-
  |frameAdv=-
  |invuln=1-13 All
  |invuln=1-13 All
  |hitbox=Kanji/236236A
  |hitbox=Kanji/236236A
Line 985: Line 985:
*Numbers in parenthesis are for the chair projectile
*Numbers in parenthesis are for the chair projectile
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=236236AB
  |version=236236AB
  |damage=700, 800, 1600 (300)
  |damage=700, 800, 1600 (300)
Line 999: Line 999:
  |active=until it hits
  |active=until it hits
  |recovery=61
  |recovery=61
  |staticDiff=-
  |frameAdv=-
  |invuln=1-13 All
  |invuln=1-13 All
  |hitbox=Kanji/236236A
  |hitbox=Kanji/236236A
Line 1,015: Line 1,015:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
! colspan=16 style="background: white;"|Burn To A Crisp!
! colspan=15 style="background: white;"|Burn To A Crisp!
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=214214C
  |version=214214C
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300))
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300))
Line 1,034: Line 1,034:
  |active=9
  |active=9
  |recovery=44
  |recovery=44
  |staticDiff=-
  |frameAdv=-
  |invuln=1-14 All
  |invuln=1-14 All
  |hitbox=Kanji/214214C
  |hitbox=Kanji/214214C
  |description=*Fatal Recovery
  |description=*Fatal Recovery
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=214214D
  |version=214214D
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300))
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300))
Line 1,053: Line 1,053:
  |active=15
  |active=15
  |recovery=44
  |recovery=44
  |staticDiff=-
  |frameAdv=-
  |invuln=1-30 All
  |invuln=1-30 All
  |hitbox=Kanji/214214C
  |hitbox=Kanji/214214C
  |description=*Fatal Recovery
  |description=*Fatal Recovery
}}
}}
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=214214CD
  |version=214214CD
  |damage=0, 1, 0, 1200, 7965 (0, 1, 700, 800, 1600 (300))
  |damage=0, 1, 0, 1200, 7965 (0, 1, 700, 800, 1600 (300))
Line 1,072: Line 1,072:
  |active=15
  |active=15
  |recovery=44
  |recovery=44
  |staticDiff=-
  |frameAdv=-
  |invuln=1-33 All
  |invuln=1-33 All
  |hitbox=Kanji/214214C
  |hitbox=Kanji/214214C
Line 1,084: Line 1,084:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
! colspan=16 style="background: white;"|The Man Series: Brofist
! colspan=15 style="background: white;"|The Man Series: Brofist
|-
|-
{{FrameDataHeader-P4M
{{FrameDataHeader-P4AU
|version=yes}}
|version=yes}}
|-
|-
  {{FrameDataNoHeader-P4M
  {{FrameDataNoHeader-P4AU
  |version=222CD
  |version=222CD
  |damage=K.O.
  |damage=K.O.
Line 1,103: Line 1,103:
  |active=3
  |active=3
  |recovery=36
  |recovery=36
  |staticDiff=-
  |frameAdv=-
  |invuln=1-78 All
  |invuln=1-78 All
  |hitbox=Kanji/InstantKill
  |hitbox=Kanji/InstantKill

Revision as of 21:38, 16 March 2014

System Data

Health: 10,500

Combo Rate: 60%

Movement Options: 1 Double Jump/Airdash, Dash type: Run

Backdash Time: 26

Backdash Invincibility: 1-6

  • All Jumps have 3F startup, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F

Normal Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
5A 250 2 Body HLA JSpSO 200 200 50 6 3 17 -7 -
5AA 400 4 Body HLA JSpSO 0 100 50 10 3 17 -3 -
5AAA 0, 1200 4, 5 Body HLA SpSO 0 0, 400 0 15 3 20 -6 -
Shadow 5AA 500 4 Body HLA JSpSO 0 100 50 10 5 12 0 -
Shadow 5AAA 1000 5 Body HLA SpSO 0 400 50 17 6 26 -13 -
5B 500 4 Projectile HLA O 300 100 50 11 5 13 0 -
[5B] 500 4 Projectile HLA O 300 100 50 11 5 20 +2 -
2A 300 3 Foot L SpSO 500 100 50 8 3 12 0 -
2B 900 4 Body AUB SpSOD 200 100 50 18 3 31 -17 -
j.A 350 3 Head HA JSpO 200 100 50 10 3 11 - -
j.B 600 4 Head HA JSpO 200 100 50 16 3 19 - -
All Out Attack 300 5 Body HA O 0 1000 10000 26 (30) 3 24 (31) -5 (-12) -
All Out Rush 200xN 5, 3 Body All O 1900 100 50 - - - - -
All Out Finish (C) 1800 4 Body All O 500 300 50 - - - - -
  • Forces Fatal status on normal hit if All Out Rush did 15 hits
All Out Finish (D) 1000 5 Body All JSpSO 500 100 50 - - - - -
  • Forces Fatal status on normal hit if All Out Rush did 15 hits
  • Corner Bounces if All Out Rush did 15 hits
Sweep 800 5 Foot L O Cruel 200 100 50 13 4 35 -15 -
Guard Cancel Attack 0 ? ? All ? ? ? ? ? ? ? ? -

Currently no data on Guard Cancel Attacks is available

Persona Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
5C 1200 (1800) 5 Body HLA SpSOD 0 200 50 25 (64) 3 29 -8 -
  • Fatal Counter only if charged
  • Can hold button to delay attack. Hold button for 50F for Just Frame Version.
  • Values in ( ) are for Just Frame Version.
  • Shocks on hit
2C 1200 (1800) 5 Foot HLA OD 0 200 50 31 (64) 2 11 +6 -
  • Can hold button to delay attack. Hold button for 54F for Just Frame Version.
  • Values in ( ) are for Just Frame Version.
  • Just Frame Version causes Fatal on normal hit.
j.C 1200 6 Body HLA 0 200 100 50 25 5 Until landing + 8 - -
  • Can hold button to delay attack
  • Fatal Counter
  • Fatal Recovery
5D, 2D, and j.D 300 per bolt 1 Projectile HLA - 0 200 50 35 (3) 5 5D: 32
2D: 52
j.D: 27
5D: +22
2D: +2
-
  • Causes Shock on hit.
  • Can cancel into itself up to three times.

Throws

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Ground Throw 0, 1500 5 Throw Throw O, Cruel 0 1000, 100 50 10 3 20 - -
Air Throw 1200, 100 5 Throw Throw O 0 1000, 100 50 5 2 18 - -

Furious Action

What A Pain!
Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
1000 4 Body HLA S 800 100 50 13 28 25 -36 -
  • If attacked during frames 1~35, Kanji will enter a special 26F hitstop
  • attack starts up on 19F (at this point, hitstop is gone).
  • If lightning attack whiffs, move is active until 23F after hitstop.
  • Fatal Recovery

Skill Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Cruel Attack
236A 500, 250 4 Head, Body HLA SO 0 300 500 17 3, 6 37 -3 -
236B 1200, 600 4 Head, Body HLA SO 0 300 500 27 6, 6 33 +1 -
SB 1200, 600 4 Head, Body HLA SO 0 300 500 26 6, 6 33 +1 -
j.236A 500, 250 4 Head, Body HLA SO 0 600 500 17 3, 6 Until landing +6 +1 -
236B 900, 450 4 Head, Body HLA SO 0 600 500 24 6, 6 Until Landing +6 +1 -
SB 900, 450 4 Head, Body HLA SO 0 600 500 24 6, 6 Until landing +6 +1 -
Added Cruel Attack
236A after knockdown 1000 (1500) 3 Body HLA - 0 100 50 27 6 47 (33) - -
  • Values in ( ) are for SB Version.
236B after knockdown 1500 3 Body HLA - 0 1000 50 40 6 47 - -
  • New knockdown cruel attack. Will only combo after certain fatal knockdowns to extend the combo.
This'll Hurt!
214C 0, 250, 3800, 100, 50x5 (0, 250) 0, 5, 4, 3x6 Throw Throw SO, Cruel 0 100, 1800 (100) 50 5 4 31 - -
  • Numbers in Parenthesis are during Persona Break
214D 0, 250, 4300, 100, 50x5 (Pbroken: 0, 250) 0, 5, 4, 3x6 Throw Throw SO, Cruel 0 100, 1800 (Pbroken: 100) 50 24 [28] 4 39 - -
  • Fatal Recovery. Numbers in brackets are for when you move forward with the move.
  • Numbers in Parenthesis are during Persona Break
214CD 0, 250, 4800, 100, 50x5 (0, 250) 0, 5, 4, 3x6 Throw Throw U, Cruel 0 100, 1800 (100) 50 4 4 31 - -
  • Paralyzes on hit
  • Numbers in Parenthesis are during Persona Break
Gotcha!
236C 0, 360, 180x8 (1800) 0, 4x8, 5 Throw Throw O, Cruel 500 500, 100 50 14 11 16 - -
236D 0, 280, 140x8 (1400) 0, 4x8, 5 Throw Throw O 500 500, 100 50 73 18 31 - -
236CD 0, 280, 140x8 (1400) 0, 4x8, 5 Throw Throw - 500 500, 100 50 117 16 27 - -
  • D Version catches opponents who jump after 43F
  • SB Version catches opponents who jump after 19F
Primal Force
[4]6C 1200 5 Body All - 500 100 500 29 15 9 +3 -
  • Projectile armor on Persona
[4]6D 1200 5 Body All - 500 100 500 36 21 Total 52 +10 -
  • Projectile armor on Persona
[4]6CD 1200 5 Body All - 500 100 500 32 21 Total 52 +6 -
  • Projectile armor on Persona
Bet Ya Can't Take This!
j.214A 0, 400x2, 800 5, 4x2, 5 Throw, Head Throw UO, Cruel 0 500, 100 50 26 until landing 20 after landing - -
j.214B 0, 250x4, 800 (1800) 5, 4x4, 5 Throw, Head Throw UO, Cruel 0 500, 100 50 27 until landing 20 after landing - -
j.214AB 0, 100x7, 250x2, 800 (2000) 5, 4x9, 5 Throw, Head Throw UO, Cruel 0 500, 100 50 19 until landing 20 after landing - -

SP Skill Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Ass Whuppin, Tatsumi Style
236236A/B 700, 800x2 (300) 5 (3) Projectile HLA O 0 500 (100) 50 4+7 until it hits 61 - -
236236AB 700, 800, 1600 (300) 5 (3) Projectile HLA O 0 800 50 4+7 until it hits 61 - -

Awakened SP Skill Attacks

Burn To A Crisp!
Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
214214C 0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300)) 0, 1, 0, 5x2 Throw Throw - 0 1800, 100 (1500, 500 (100)) 50 6+0 9 44 - -
  • Fatal Recovery
214214D 0, 1, 0, 1200, 6000 (0, 1, 700, 800x2 (300)) 0, 1, 0, 5x2 Throw Throw - 0 1800, 100 (1500, 500 (100)) 50 6+10 15 44 - -
  • Fatal Recovery
214214CD 0, 1, 0, 1200, 7965 (0, 1, 700, 800, 1600 (300)) 0, 1, 0, 5x2 Throw Throw - 0 1800, 100 (1500, 500 (100)) 50 6+13 15 44 - -
  • Fatal Recovery
  • Deals Paralysis on hit

Instant Kill

The Man Series: Brofist
Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
222CD K.O. 0, 5, 0, 5 Throw Throw - 0 100 50 40+31 3 36 - -

P Combo System

Ground P Combo Table
A B C D All-out Attack Sweep AoA Cancels
5A 5AA, 2A 5B, 2B 5C, 2C 5D Yes Yes Yes Jump, Special
5AA 5AAA, 2A 5B, 2B 5C, 2C 5D Yes Yes Yes Jump, Special
5AAA - - - - Yes - - Special
Shadow 5AA 5AAA, 2A 5B, 2B 5C, 2C 5D Yes Yes Yes Jump, Special
Shadow 5AAA - - - - Yes - - Special
2A - 5B, 2B 5C, 2C 5D Yes Yes Yes Special
5B - - 5C, 2C 5D - Yes Yes -
2B - 5B 5C, 2C 5D, 2D Yes Yes Yes Special
5C - 5B, 2B 2C 5D Yes Yes - Special
2C - 5B, 2B 5C - Yes - Yes Special
5D - - - 5D four times - - - -
2D - - - 2D four times - - - -
All-out Attack - - - - - - - -
Sweep - - - - - - - -
Air P Combo Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Special
j.B - - j.C j.D Jump, Special
j.C - - - - -
j.D - - - j.D four times -
  • 5C and 2C combined can only be done twice per string.
For example, 5C > 2B > 2C > 5C does not work.


Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = can be done twice per string, but can not go from X > Y > X
For example, 2B > 5C > 2B does not work, but 2B > 5C > 2C > 2B does work.
Special = Skill Attacks and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)