Line 900: | Line 900: | ||
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | : '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | ||
: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Older Frame Data== | |||
*Current version: 1.10 | |||
*[[GGXRD/Zato-1/Frame Data 1.0]] | |||
---- | ---- | ||
{{CharLinks | {{CharLinks |
Revision as of 20:39, 12 February 2016
System Data
Defense Modifier: x1.09
Guts Rating: 0
Stun Resistance: 60
Jump Startup: 3F
Backdash Time: 16F
Backdash Invincibility: 1-7F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
9 | 144 | -8/+3 | Initial: 90% | 0 | Mid | SJ | YRP | 5 | 4 | 7 | -1 | - |
5K |
12 | 144 | -8/+3 | Initial: 70% | 0 | Low | SJ | YRP | 8 | 4 | 8 | -2 | - |
c.S |
30 | 264 | -7/+10 | - | 2 | Mid | SJ | YRP | 9 | 5 | 9 | ±0 | - |
f.S |
20×4 | 120×4 | -7/+10 | - | 2 | Mid | S | YRP | 7 | 3×4 | 20 | -9 | - |
5H |
25×3 | 384×3 | -6/+10 | - | 4 | Mid | S | YRP | 13 | 2,6,3 | 15 | +1 | - |
2P |
8 | 144 | -8/+3 | Initial: 80% | 0 | Mid | S | YRP | 6 | 4 | 8 | -2 | - |
2K |
18 | 264 | -7/+10 | Initial: 80% | 2 | Low | S | YRP | 7 | 2 | 9 | +3 | - |
2S |
24 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 9 | 4 | 16 | -6 | - |
2H |
50 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 11 | 6 | 19 | -6 | - |
j.P |
13 | 264 | -7/+6 | Initial: 90% | 1 | High / Air | CS | YRP | 6 | 4 | 11 | - | - |
j.K |
18 | 264 | -7/+10 | - | 2 | High / Air | SJ | YRP | 7 | 6 | 11 | - | - |
j.S |
22 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 7 | 12 | 12 | - | - |
j.H |
33 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 11 | 6 | 12 | - | - |
j.D |
40 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 11 | 4 | 19 | - | - |
6P |
22×2 | 264×2 | -7/+10 | - | 2 | Mid | SJ | YRP | 13 | 4,4 | 12 | -2 | 1~16 Upper Body |
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6K |
30 | 264 | -7/+10 | Initial: 75% | 2 | High | - | YRP | 23 | 5 | 14 | -5 | - |
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6H |
60 | 384 | -6/+20 | - | 4 | Mid | - | YRP | 13 | 12 | 23 | -16 | - |
2D |
20 | 264 | -7/+10 | - | 2 | Low | SJ | YRP | 9 | 6 | 15 | -7 | - |
5D |
22 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 3 | 24 | -13 | 1~51 Foot |
Dead Angle Attack |
25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 13 | 9 | 18 | -13 | 1~21 Full 22~36 Throw |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,50 | 480 | -6,-0/NA | Forced: 65% | 0 | Ground Throw: 85750 | - | R | 1 | - | - | +39 | - |
| |||||||||||||
Air Throw |
0,60 | 480 | -6,-0/NA | Forced: 65% | 0 | Air Throw: 192500 | - | R | 1 | - | - | - | - |
|
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eddie Summon 236P/K/S/H
|
- | 0 | - | - | - | - | - | P | - | - | Total 38 | - | - |
| |||||||||||||
Eddie Recall 236P/K/S/H
|
- | 0 | - | - | - | - | - | Y | - | - | Total 29 | - | - |
Shadow Puddle Eddie Summon 214D
|
- | - | - | - | - | - | - | P | - | - | Total 38 | - | - |
| |||||||||||||
Small Attack Eddie summoned > ]P[
|
25 | 0 / 120 | -7/+2 | - | 1 | All | - | - | 7[18] | 2 | Total 23 [Total 38] |
[-3] | - |
| |||||||||||||
Traversing Attack Eddie summoned > ]K[
|
20×3 | 0 / 120×3 | -8/+2 | - | 2 | All | - | - | 14[25] | 29(4 Hit) | Total 66 [Total 38] |
[+26] | - |
| |||||||||||||
Anti Air Attack Eddie summoned > ]S[
|
50 | 0 / 120 | -6/+2 | - | 4 | Mid | - | - | 9[20] | 12 | Total 50 [Total 38] |
[+15] | - |
| |||||||||||||
Shadow Puddle Eddie summoned > ]H[
|
- | - | - | - | - | - | - | - | - | - | Total 41 | - | 1~35 Summon Invulnerable |
| |||||||||||||
Drill Special Eddie summoned > ]D[
|
34×3 | 0 / 120×3 | -7/+10 | Initial: 85% | 2 | Low / Air,Mid / Air×2 | - | - | 146 | 36(3 Hit) | (Summon Vanishes) | - | - |
| |||||||||||||
Deadman's Hand Eddie summoned > 63214D
|
0, 55 | 0 / 720 | -6,-0/NA | Forced: 50% | 0 | Ground Throw | - | - | 30 | - | Summon Total 77 | - | - |
| |||||||||||||
Invite Hell (S) 22S
|
40 | 200 / 120 | -19/+2 | - | 2 | Low | - | YRP | 18 | 48 | Total 42 | +2 | - |
Invite Hell (H) 22H
|
40 | 200 / 120 | -19/+2 | - | 2 | Low | - | YRP | 18 | 48 | Total 42 | +2 | - |
Break the Law 214K
|
- | - | - | - | - | - | - | Y | 13 | - | Total 29(Maximum 169) | - | 1~12 Throw 13~16~138 Full 17~20~139 Strike |
| |||||||||||||
Damned Fang 623S
|
92 | 0 / 720 | -6,-0/NA | Forced: 50% | 0 | Ground Throw: 122500 | - | YRP | 6 | - | - | +63 | - |
| |||||||||||||
Drunkard Shade 214S
|
30 | 150 / 720 | -7/+10 | - | 2 | Mid | - | YRP | 9 | 10 | 10 | -6 | 1~18 Throw 3~18 Reflect |
Shadow Gallery j.4236S
|
40,25 | 200 / 360,600 | -6/+14 | - | 3 | All | - | YRP | 7 After Landing | 6(12)3 | 24+3 After Landing | -31 | 7~Until Landing Strike |
|
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Amorphous 632146H
|
72×2 | -5000 / 0 | -7/+10 | - | 2 | Mid | - | YRP | 10+5 | 9(2 Hit) | 28 | -17 | 1~12 Strike |
Executor j.236236S
|
14×N | -5000 / 0 | -3/+10 | - | 2 | All | - | YRP | 8+5 | Until Corner | 0 After Landing | - | 8 Strike |
Great White 632146S
|
30×N | -5000 / 0 | -7/+10 | Forced: 80% | 2 | All | - | - | 6 After Searching for Opponent | 17 | Total 22 | - | - |
|
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Guzmania Magnifica During IK Mode: 236236H
|
DESTROY | - | -6/+14 | - | 3 | All | - | - | 9+21 [5+18] |
12 | 23 | -18 | 9~41 Full [5~34 Full] |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D | Jump, Sp |
2P | 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D | Jump, Sp |
5K | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | f.S, 2S | 2H, 6H | - | Sp |
6K | - | - | - | - | - | - |
c.S | 6P | 5K | f.S, 2S | 5H, 2H | 5D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Sp |
2S | - | - | - | 5H, 2H | 5D, 2D | Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | - | - | - | - | 5D | Sp |
6H | - | - | - | - | 2D | - |
5D | - | - | - | - | - | homing jump, homing dash |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | j.H | - | Jump, Sp |
j.S | - | - | - | j.H | - | Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
Older Frame Data
- Current version: 1.10
- GGXRD/Zato-1/Frame Data 1.0