System Data
Defense Modifier: x1.03
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 4F
Backdash Time: 13F
Backdash Invincibility: 1-7F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
6 | 144 | -8/+3 | Initial: 85% | 0 | Mid | CSJ | YRP | 6 | 3 | 9 | -2 | - |
5K |
12 | 144 | -8/+3 | Initial: 90% | 0 | Mid | SJ | YRP | 7 | 3 | 15 | -8 | - |
c.S |
16×3 | 384 | -8/+20 | - | 4 | Mid | SJ | YRP | 5 | 2,2,7 | 20 | -8 | - |
f.S |
24 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 9 | 2 | 18 | -6 | - |
5H |
42 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 10 | 7 | 15 | -3 | - |
2P |
6 | 144 | -8/+3 | Initial: 80% | 0 | Mid | CS | YRP | 7 | 4 | 10 | -4 | - |
2K |
8 | 144 | -8/+3 | Initial: 70% | 0 | Low | S | YRP | 5 | 3 | 9 | -2 | - |
2S |
22 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 6 | 2 | 19 | -7 | - |
2H |
20×2 | 384 | -6/+14 | - | 3 | Mid | S | YRP | 7 | 6,3 | 21 | -7 | - |
j.P |
10 | 144 | -8/+3 | - | 0 | High / Air | CSJ | YRP | 7 | 6 | 9 | - | - |
j.K |
12 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 9 | 12 | 12 | - | - |
j.S |
24 | 264 | -7/+10 | - | 2 | High / Air | SJ | YRP | 7 | 5 | 21 | - | - |
j.H |
36 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 10 | 8 | 18 | - | - |
j.D |
40 | 384 | -6/+14 | - | 3 | High / Air | S | YRP | 12 | 6 | 22 / 5 Landing Recovery | - | - |
6P |
28 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 7 | 3 | 20 | -9 | 1~3,7~9 Upper Body,4~6 Above Knees |
6H |
52 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 15 | 8 | 21 | -10 | - |
2D |
20×2 | 264 | -7/+10 | - | 2 | Low | S | YRP | 6 | 1(15)8 | 14 | -8 | 7~18 Above Knees,19~29 Low Profile |
5D |
25 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 3(2)3 | 15 | -9 | - |
Maximum 1 Hit | |||||||||||||
Dead Angle Attack |
20 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 13 | 3 | 24 | -13 | 1~15 Full,16~35 Throw |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,6×7 | 0,480,0 | -6,-0/NA | Forced: 50% | 0 | Ground Throw: 75250 | - | R | 1 | - | - | - | - |
Air Throw |
0,6×7 | 0,480,0 | -6,-0/NA | Forced: 50% | 0 | Air Throw: 192500 | - | R | 1 | - | - | - | - |
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ball Formation 214P/K/S/H
|
- | 50 / ― | - | - | - | - | - | Y | - | - | Total 26(Ground) / Total 35(Air) | - | - |
| |||||||||||||
→Teleport (Followup) Hold button after Ball Formation
|
- | - | - | - | - | - | - | Y | - | - | Total 20 | - | 7~10 Strike,11~14 Full |
| |||||||||||||
Teleport 623K
|
- | - | - | - | - | - | - | Y | - | - | Total 20 | - | 7~10 Strike,11~14 Full |
| |||||||||||||
Stinger Aim (S) [4]6S
|
30 | 150 / 120 | -7/+2 | - | 2 | All | - | YRP | 15~26 | - | Total 43~54 | -2 | - |
Stinger Aim (S)(Level 1 Charge) [4]6S
|
22×2 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 27~47 | - | Total 55~75 | -2 | - |
Stinger Aim (S)(Level 2 Charge) [4]6S
|
22×3 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 48~74 | - | Total 76~102 | +5 | - |
Stinger Aim (S)(Level 3 Charge) [4]6S
|
22×6 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 75~95 | - | Total 103~123 | +26 | - |
Stinger Aim (H) [4]6H
|
42 | 150 / 120 | -7/+2 | - | 2 | All | - | YRP | 9~20 | - | Total 44~55 | -9 | - |
Stinger Aim (H)(Level 1 Charge) [4]6H
|
25×2 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 21~41 | - | Total 56~76 | -9 | - |
Stinger Aim (H)(Level 2 Charge) [4]6H
|
25×3 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 42~68 | - | Total 77~103 | -2 | - |
Stinger Aim (H)(Level 3 Charge) [4]6H
|
25×6 | 150 / 120 | -6/+2 | - | 2 | All | - | YRP | 69~89 | - | Total 104~124 | +19 | - |
Carcass Raid (S) [2]8S
|
36 | 150 / 120 | -7/+2 | - | 2 | All | - | YRP | 16 | - | Total 32 | +10 | - |
Carcass Raid (H) [2]8H
|
50 | 150 / 120 | -7/+2 | - | 2 | All | - | YRP | 13 | - | Total 48 | -9 | - |
Ball Hit |
26~50 | 120 | -7/+2 | - | 2 | All | - | YRP | 1 | - | - | - | - |
Double Head Morbid (S) 623S
|
15×4 | 130 / 216 | -7/+10 | - | 2 | Mid | - | YRP | 9 | 4×4 | 18 | -8 | - |
Double Head Morbid (H) 623H
|
18×4 | 200 / 264 | -7/+10 | - | 2 | Mid | - | YRP | 15~34 | 24 | 18 | -16 | - |
| |||||||||||||
QV 41236P/K/S/H
|
25 | 150 / 120 | -8/+2 | - | 0 | Mid | - | YRP | 20~83 | 8 | Total 38~101 | -4 | - |
Mad Struggle (S) j.236S
|
12×4 | 150 / 240 | -7/+10 | - | 2 | High / Air | - | YRP | 18 | Until Landing | 6 After Landing | +7 | - |
Mad Struggle (H) j.236H
|
15×7 | 150 / 240×4,720×3 | -7/+10 | - | 2 | High / Air×4,Mid×3 | - | YRP | 16 | Until Landing (5)2,6,2 | 18 | -6 | After Landing 1~7 Strike |
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dark Angel 2363214S
|
10×28 | -5000 | -2/+3 | - | 4 | All | - | Y | 7+18 | - | Total 43 | +84 | 7 Full,8~15 Strike |
Red Hail |
30×8 | -5000 | -7/+2 | - | 0 | All | - | YRP | 10+0 | - | 9 After Landing | - | 10 Strike |
| |||||||||||||
Bishop Runout 2363214H
|
- | -5000 | - | - | - | - | - | Y | - | - | Total 13(Super Freeze 10) | - | 10 Strike |
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Giga Machina System During IK Mode: 236236H
|
DESTROY | - | -6/+3 | - | 0 | All | - | - | 9+17 [5+14] |
4 | 33 | -20 | 9~45 Full [5~38 Full] |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp, Su |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp, Su |
6P | - | - | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp, Su |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp, Su |
2K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp, Su |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp, Su |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Sp, Su |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp, Su |
5H | - | - | - | - | - | Sp, Su |
2H | - | - | - | - | 5D, 2D | Sp, Su |
6H | - | - | - | - | - | Sp, Su |
5D | - | - | - | - | Homing Jump/Dash | |
2D | - | - | - | - | - | Sp, Su |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Jump, Sp, Su |
j.K | j.P | - | j.S | - | j.D | Sp, Su |
j.S | j.P | - | - | j.H | j.D | Jump, Sp, Su |
j.H | - | - | - | - | j.D | Sp, Su |
j.D | - | - | - | - | - | Sp, Su |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)