GGXRD/Sin Kiske/Frame Data: Difference between revisions

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{{warning|This data is all from 1.0. Replace with 1.1 data when available (and delete this warning)}}
{{CharNav |charMainPage=GGXRD/Sin Kiske
<div class="toc" style="float:left;margin-right:25px;">
|image=GGXRD_Sin_Icon.png
[[File:GGXRD_Sin_Icon.png|center|link=GGXRD/Sin Kiske]]
|videos=http://horibuna.web.fc2.com/GGXrd/GGXrd_SI.html
<span style="font-weight:bold; margin-left:25px;">Navigation</span>
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/306-sin-kiske/  
# [[GGXRD/Sin_Kiske|Overview]]
}}
# [[GGXRD/Sin_Kiske/Combos|Combos]]
# [[GGXRD/Sin_Kiske/Moves|Move List]]
# [[GGXRD/Sin_Kiske/Strategy|Strategy]]
# [http://horibuna.web.fc2.com/GGXrd/GGXrd_SI.html Video Database]
# [http://www.dustloop.com/forums/index.php?/forums/forum/306-sin-kiske/ Forums]
# [[GGXRD/Sin_Kiske/Frame_Data|Frame Data]]
</div>
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
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{{FrameData-GGXRD
{{FrameData-GGXRD
  |version=5P
  |version=5P
  |damage=8
  |damage=12
  |tension=264
  |tension=264
  |risc=-7/+6
  |risc=-7/+6
Line 74: Line 67:
  |risc=-7/+10
  |risc=-7/+10
  |prorate=
  |prorate=
  |level=1
  |level=2
  |guard=Mid
  |guard=Mid
  |cancel=SJ
  |cancel=SJ
Line 81: Line 74:
  |active=3
  |active=3
  |recovery=15
  |recovery=15
  |frameAdv=-5
  |frameAdv=-4
  |inv=
  |inv=
  |description=
  |description=
Line 108: Line 101:
{{FrameData-GGXRD
{{FrameData-GGXRD
  |version=5H
  |version=5H
  |damage=30x2
  |damage=25, 35
  |tension=384
  |tension=384
  |risc=-6/+20
  |risc=-6/+20
Line 117: Line 110:
  |roman=YRP
  |roman=YRP
  |startup=11
  |startup=11
  |active=3(16)3
  |active=3(15)3
  |recovery=29
  |recovery=24
  |frameAdv=-13
  |frameAdv=-8
  |inv=
  |inv=
  |description=
  |description=
Line 137: Line 130:
  |startup=9
  |startup=9
  |active=6
  |active=6
  |recovery=15
  |recovery=18
  |frameAdv=-7
  |frameAdv=-10
  |inv=1-14 Upper Body
  |inv=1-14 Upper Body
  |description=
  |description=
Line 241: Line 234:
{{FrameData-GGXRD
{{FrameData-GGXRD
  |version=2H
  |version=2H
  |damage=32,32,16
  |damage=28x2,16
  |tension=384
  |tension=384
  |risc=-6/+20
  |risc=-6/+20
Line 298: Line 291:
  |version=j.P
  |version=j.P
  |damage=12
  |damage=12
  |tension=264
  |tension=144
  |risc=-8/+3
  |risc=-8/+3
  |prorate=
  |prorate=
Line 344: Line 337:
  |roman=YRP
  |roman=YRP
  |startup=9
  |startup=9
  |active=3
  |active=6
  |recovery=22
  |recovery=19
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
Line 358: Line 351:
  |risc=-7/+10,+6x3
  |risc=-7/+10,+6x3
  |prorate=
  |prorate=
  |level=1
  |level=2,1x3
  |guard=High, Air
  |guard=High, Air
  |cancel=S
  |cancel=S
  |roman=YRP
  |roman=YRP
  |startup=9
  |startup=9
  |active=3,3,3,3
  |active=3,2x3
  |recovery=9
  |recovery=12
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
Line 395: Line 388:
  |tension=384
  |tension=384
  |risc=-6/+14
  |risc=-6/+14
  |prorate=
  |prorate=Initial: 80%
  |level=3
  |level=3
  |guard=High, Air
  |guard=High, Air
Line 405: Line 398:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|description=
}}
|-
{{FrameData-GGXRD
|version=DAA
|damage=25
|tension=-5000
|risc=-7/+10
|prorate=Initial: 50%
|level=2
|guard=Mid
|cancel=
|roman=
|startup=9
|active=3
|recovery=24
|frameAdv=-12
|inv=1-10 All
  |description=
  |description=


Line 430: Line 404:
|}
|}


==Throws==
==Universal Mechanics==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
Line 437: Line 411:
  {{FrameData-GGXRD
  {{FrameData-GGXRD
  |version=Ground Throw
  |version=Ground Throw
  |damage=60
  |damage=0, 0, 60
  |tension=480
  |tension=480
  |risc=-6,-0,-8/NA
  |risc=-6,-0,-8/NA
  |prorate=Forced: 65%
  |prorate=Forced: 65%
  |level=
  |level=0, 0, 2
  |guard=Ground Throw
  |guard=Ground Throw: 75250
  |cancel=
  |cancel=
  |roman=R
  |roman=R
Line 448: Line 422:
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=+55
  |inv=
  |inv=
  |description=
  |description=*Stun value: 30
  }}
  }}
|-
|-
  {{FrameData-GGXRD
  {{FrameData-GGXRD
  |version=Air Throw
  |version=Air Throw
  |damage=60
  |damage=0, 60
  |tension=480
  |tension=480
  |risc=-6,-0/NA
  |risc=-6,-0/NA
  |prorate=Forced: 65%
  |prorate=Forced: 65%
  |level=
  |level=
  |guard=Air Throw
  |guard=Air Throw: 192500
  |cancel=
  |cancel=
  |roman=R
  |roman=R
Line 468: Line 442:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|description=*Stun value: 30
}}
|-
{{FrameData-GGXRD
|version=DAA
|damage=25
|tension=-5000
|risc=-7/+10
|prorate=Initial: 50%
|level=2
|guard=All
|cancel=
|roman=
|startup=9
|active=3
|recovery=24
|frameAdv=-12
|inv=1-10 All
  |description=
  |description=
  }}
  }}
|-
|-
Line 481: Line 474:
  |version=Hawk Baker
  |version=Hawk Baker
  |subtitle=623S
  |subtitle=623S
  |damage=35
  |damage=30 [35]
  |tension=150/720
  |tension=150/720
  |risc=-9/+10
  |risc=-9/+10
  |prorate=Initial: 65%
  |prorate=Forced: 60%<br/>[Forced: 65%]
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 494: Line 487:
  |frameAdv=-33
  |frameAdv=-33
  |inv=1-10 All
  |inv=1-10 All
  |description=
  |description=*[ ] values are on Counter Hit
}}
}}
|-
|-
Line 500: Line 493:
  |version=Beak Driver
  |version=Beak Driver
  |subtitle=236H
  |subtitle=236H
  |damage=46,3 [46,76]
  |damage=46,32<br/>[46,76]
  |tension=150/600
  |tension=150/600
  |risc=-8/+20
  |risc=-8/+20
Line 508: Line 501:
  |cancel=S
  |cancel=S
  |roman=YRP
  |roman=YRP
  |startup=11-33 [34-251]
  |startup=11-33<br/>[34-251]
  |active=3,6
  |active=2(1)8
  |recovery=19
  |recovery=19
  |frameAdv=-6
  |frameAdv=-8 [+4]
  |inv=
  |inv=
  |description=*Values in [ ] are when fully charged
  |description=*Values in [ ] are when fully charged
*Charge for 32F to become charged version
*Beak Driver starts up 2F after release
*Costs 1000 Calories
}}
}}
|-
|-
Line 521: Line 517:
  |damage=50,26
  |damage=50,26
  |tension=150/720
  |tension=150/720
  |risc=-8/+20
  |risc=-8/+14
  |prorate=
  |prorate=
  |level=3,5
  |level=3
  |guard=
  |guard=
  |cancel=S
  |cancel=S
Line 532: Line 528:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=*Costs 1000 Calories
}}
}}
|-
|-
Line 538: Line 534:
  |version=I'm Sure I'll Hit Something
  |version=I'm Sure I'll Hit Something
  |subtitle=HHH... during ground Beak Driver
  |subtitle=HHH... during ground Beak Driver
  |damage=15*(4-13)
  |damage=15*N
  |tension=150/180
  |tension=150/180
  |risc=-12/+10
  |risc=-12/+10
Line 546: Line 542:
  |cancel=
  |cancel=
  |roman=YRP
  |roman=YRP
  |startup=8
  |startup=7
  |active=4*(4-13)
  |active=2*N
  |recovery=24
  |recovery=24
  |frameAdv=-14
  |frameAdv=-11
  |inv=
  |inv=
  |description=
  |description=*When no additional hits added, 44F Total
*Does 4-13 hits depending on how many times H is pressed
*Costs 1000 Calories
}}
}}
|-
|-
Line 570: Line 568:
  |frameAdv=-19
  |frameAdv=-19
  |inv=
  |inv=
  |description=
  |description=*Costs 1000 Calories
}}
}}
|-
|-
Line 579: Line 577:
  |tension=150/600
  |tension=150/600
  |risc=-11/+20
  |risc=-11/+20
  |prorate=
  |prorate=Initial: 90%
  |level=4
  |level=4
  |guard=Low
  |guard=Low
Line 585: Line 583:
  |roman=YRP
  |roman=YRP
  |startup=15-21
  |startup=15-21
  |active=5
  |active=6
  |recovery=12
  |recovery=11
  |frameAdv=+2
  |frameAdv=+2
  |inv=7F onwards low profile
  |inv=7F onwards low profile
  |description=
  |description=*Costs 1000 Calories
}}
}}
|-
|-
Line 607: Line 605:
  |recovery=P:19<br/>K:18
  |recovery=P:19<br/>K:18
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=8F onwards Airborne
  |description=
  |description=
*Hold {{4}} or {{6}} to control how far Sin moves
*Hold {{ni|4}} or {{ni|6}} to control how far Sin moves
}}
}}
|-
|-
Line 623: Line 621:
  |cancel=
  |cancel=
  |roman=Y
  |roman=Y
  |startup=
  |startup=40
  |active=
  |active=
  |recovery=57
  |recovery=17
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
Line 640: Line 638:
  |risc=-9/+10
  |risc=-9/+10
  |prorate=Initial: 80%
  |prorate=Initial: 80%
  |level=
  |level=2
  |guard=Mid
  |guard=All
  |cancel=S
  |cancel=S
  |roman=YRP
  |roman=YRP
Line 649: Line 647:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=*Costs 1000 Calories
}}
}}
|-
|-
Line 672: Line 670:
  |startup=10+1
  |startup=10+1
  |active=12
  |active=12
  |recovery=48
  |recovery=47
  |frameAdv=-40
  |frameAdv=-40
  |inv=4-16 All
  |inv=4-16 All
Line 698: Line 696:
|-
|-
  {{FrameData-GGXRD
  {{FrameData-GGXRD
  |version=R.T.L (followup)
  |version=R.T.L (ground followup)
  |subtitle=R.T.L > Direction + H
  |subtitle=R.T.L > Direction + H
  |damage=60
  |damage=60
Line 708: Line 706:
  |cancel=
  |cancel=
  |roman=RP
  |roman=RP
  |startup=1
  |startup=6 after direction change
|active=12
|recovery=47
|frameAdv=-40
|inv=
|description=
}}
|-
{{FrameData-GGXRD
|version=R.T.L (air  followup)
|subtitle=air R.T.L > Direction + H
|damage=60
|tension=
|risc=-10/+20
|prorate=
|level=4
|guard=All
|cancel=
|roman=RP
|startup=6 after direction change
  |active=12
  |active=12
  |recovery=Until landing + 25
  |recovery=Until landing + 32
  |frameAdv=-44
  |frameAdv=
  |inv=4-16 All
  |inv=
  |description=
  |description=
}}
}}
Line 729: Line 746:
  |startup=26+2
  |startup=26+2
  |active=
  |active=
  |recovery=9
  |recovery=Total 37
  |frameAdv=+60
  |frameAdv=+60
  |inv=
  |inv=
Line 748: Line 765:
  |startup=10+4
  |startup=10+4
  |active=
  |active=
  |recovery=17
  |recovery=Total 31
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
Line 774: Line 791:
  |startup=9+12<br/>[5+12]
  |startup=9+12<br/>[5+12]
  |active=6
  |active=6
  |recovery=46
  |recovery=34
  |frameAdv=-23
  |frameAdv=-23
  |inv=1-17 All<br/>[1-17 All]
  |inv=9-26 All<br/>[5-22 All]
  |description=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  |description=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
*IK Mode Activation: 84F [5F+5F]
*IK Mode Activation: 84F [5F+5F]
Line 791: Line 808:
|-
|-
! 5P
! 5P
| 5P,2P,6P || 5K,2K,3K || c.S,f.S || 5H,6H || 5D,2D || Jump,Sp
| <span style="color:green">5P<sup>[+]</sup>, 2P<sup>[+]</sup></span>, 6P|| 5K,2K,3K || c.S,f.S || 5H,6H || 5D,2D || Jump, Sp
|-
|-
! 2P
! 2P
| 5P,2P || 5K,2K || c.S,f.S || - || 5D,2D || Sp
| <span style="color:green">5P<sup>[+]</sup>, 2P<sup>[+]</sup></span> || 5K,2K || c.S,f.S || - || 5D,2D || Sp
|-
|-
! 6P
! 6P
| - || - || c.S,f.S || - || 5D,2D || Sp
| - || - || c.S,f.S || - || 5D,2D || Jump, Sp
|-
|-
! 5K
! 5K
| - || 3K || c.S,f.S || 5H || 5D,2D || Jump,Sp
| 6P || 3K || c.S,f.S || 5H || 5D,2D || Jump, Sp
|-
|-
! 2K
! 2K
Line 809: Line 826:
|-
|-
! c.S
! c.S
| - || - || f.S,2S || 5H || 5D,2D || Jump,Sp
| 6P || - || f.S,2S || 5H || 5D,2D || Jump,Sp
|-
|-
! f.S
! f.S
Line 818: Line 835:
|-
|-
! 5H
! 5H
| - || - || - || 6H || 5D,2D || Jump(1st Hit),Sp
| - || - || - || 6H || 5D,2D || Jump,Sp
|-
|-
! 2H
! 2H
Line 827: Line 844:
|-
|-
! 5D
! 5D
| - || - || - || - || - || Homing
| - || - || - || - || - || Homing Jump, Homing Dash
|-
|-
! 2D
! 2D
Line 865: Line 882:
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers)
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers)
: '''Su''' = Overdrives (aka: Supers)
: '''Su''' = Overdrives (aka: Supers)
==Older Frame Data==
*Current version: 1.10
*[[GGXRD/Sin Kiske/Frame Data 1.0]]
----
----
{{CharLinks  
{{CharLinks  
|charMainPage=GGXRD/Sin Kiske
|charMainPage=GGXRD/Sin Kiske
|videos=http://horibuna.web.fc2.com/GGXrd/GGXrd_SI.html
|videos=http://horibuna.web.fc2.com/GGXrd/GGXrd_SI.html
|forums=http://www.dustloop.com/forums/index.php?/forums/306-sin-kiske/
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/306-sin-kiske/
}}
}}
{{Navbar-GGXRD}}
{{Navbar-GGXRD}}
[[Category:Guilty Gear]]
[[Category:Frame Data]]

Latest revision as of 23:46, 20 July 2020

System Data

Defense Modifier: x 1.04

Guts Rating: 1

Stun Resistance: 60

Jump Startup: 3F

Backdash Time: 24F

Backdash Invincibility: 1-16F


Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
12 264 -7/+6 Initial: 85% 1 Mid CSJ YRP 6 2 8 +2 -
5K
16 264 -7/+6 - 1 Mid SJ YRP 7 3 12 -3 -
c.S
32 264 -7/+10 - 2 Mid SJ YRP 7 3 15 -4 -
f.S
28 264 -7/+10 - 2 Mid S YRP 9 3 18 -7 -
5H
25, 35 384 -6/+20 - - Mid,Low SJ,S YRP 11 3(15)3 24 -8 -
6P
28 264 -7/+10 Initial: 90% 2 Mid S YRP 9 6 18 -10 1-14 Upper Body
6H
42 384 -6/+20 - 4 Mid JS YRP 15 4 13 +2 -
5D
25 264 -20/+10 Initial: 80% 2 High - YRP 29 2 15 -3 -
2P
6 144 -8/+3 Initial: 80% 0 Mid CS YRP 5 4 4 +2 -
2K
18 264 -7/+6 Initial: 80% 1 Low S YRP 7 2 9 +1 -
2S
32 264 -7/+10 - 2 Mid S YRP 9 4 15 -5 -
2H
28x2,16 384 -6/+20 - 4 Mid SJ YRP 11 2,2,2 34 -17 -
3K
22 264 -7/+10 Initial: 90% 2 Low S YRP 11 4 12 -2 -
2D
28 264 -10/+10 - 2 Low SJ YRP 11 6 8 0 -
j.P
12 144 -8/+3 - 0 High, Air CSJ YRP 6 6 6 - -
j.K
20 264 -7/+10 - 2 High, Air SJ YRP 8 3 24 - -
j.S
28 264 -7/+10 - 2 High, Air SJ YRP 9 6 19 - -
j.H
32,16x3 264 -7/+10,+6x3 - 2,1x3 High, Air S YRP 9 3,2x3 12 - -
j.6H
44 384 -6/+14 - 3 High, Air S YRP 11 4 20 - -
j.D
40 384 -6/+14 Initial: 80% 3 High, Air SJ YRP 18 2 18+5 after landing - -

Universal Mechanics

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
0, 0, 60 480 -6,-0,-8/NA Forced: 65% 0, 0, 2 Ground Throw: 75250 - R 1 - - +55 -
  • Stun value: 30
Air Throw
0, 60 480 -6,-0/NA Forced: 65% - Air Throw: 192500 - R 1 - - - -
  • Stun value: 30
DAA
25 -5000 -7/+10 Initial: 50% 2 All - - 9 3 24 -12 1-10 All

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Hawk Baker
623S
30 [35] 150/720 -9/+10 Forced: 60%
[Forced: 65%]
2 Mid S R 9 2 45 -33 1-10 All
  • [ ] values are on Counter Hit
Beak Driver
236H
46,32
[46,76]
150/600 -8/+20 2nd hit Initial: 90% 4 Mid S YRP 11-33
[34-251]
2(1)8 19 -8 [+4] -
  • Values in [ ] are when fully charged
  • Charge for 32F to become charged version
  • Beak Driver starts up 2F after release
  • Costs 1000 Calories
Beak Driver (air)
j.236H
50,26 150/720 -8/+14 - 3 - S YRP 9 3,6 until landing + 10 - -
  • Costs 1000 Calories
I'm Sure I'll Hit Something
HHH... during ground Beak Driver
15*N 150/180 -12/+10 - 2 Mid - YRP 7 2*N 24 -11 -
  • When no additional hits added, 44F Total
  • Does 4-13 hits depending on how many times H is pressed
  • Costs 1000 Calories
Bull Bash
214S
60 150/600 -8/+20 - 4 High S YRP 32 6 32 -19 -
  • Costs 1000 Calories
Elk Hunt
236K
30 150/600 -11/+20 Initial: 90% 4 Low S YRP 15-21 6 11 +2 7F onwards low profile
  • Costs 1000 Calories
Leap
214P/K
- 240 - - - - - Y - - P:19
K:18
- 8F onwards Airborne
  • Hold 4 or 6 to control how far Sin moves
Still Growing
214H
- - - - - - - Y 40 - 17 - -
  • If Calorie Gauge is below 10,000 you will recover the difference to return it to 10,000
  • If Calorie Gauge is above 10,000 you will recover 3,000 (maximum stock is 16,000)
Vulture Seize
j.214S
28 150/600 -9/+10 Initial: 80% 2 All S YRP 14 6 Until landing + 10 - -
  • Costs 1000 Calories

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
R.T.L (ground)
632146H
60 -5000 -10/+20 - 4 Mid - YRP 10+1 12 47 -40 4-16 All
R.T.L (air)
j.632146H
60 -5000 -10/+20 - 4 All - YRP 10+1 12 Until landing + 32 -44 4-16 All
R.T.L (ground followup)
R.T.L > Direction + H
60 - -10/+20 - 4 All - RP 6 after direction change 12 47 -40 -
R.T.L (air followup)
air R.T.L > Direction + H
60 - -10/+20 - 4 All - RP 6 after direction change 12 Until landing + 32 - -
Voltic Deign
236236P
27*5 -5000 -6/+2 - 4 Mid - YRP 26+2 - Total 37 +60 -
Voltic Deign (air)
j.236236P
27*5 -5000 -6/+2 - 4 Mid - YRP 10+4 - Total 31 - -

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Raiden
During IK Mode: 236236H
DESTROY - -6/+14 - 3 - - - 9+12
[5+12]
6 34 -23 9-26 All
[5-22 All]
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 84F [5F+5F]

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P[+], 2P[+], 6P 5K,2K,3K c.S,f.S 5H,6H 5D,2D Jump, Sp
2P 5P[+], 2P[+] 5K,2K c.S,f.S - 5D,2D Sp
6P - - c.S,f.S - 5D,2D Jump, Sp
5K 6P 3K c.S,f.S 5H 5D,2D Jump, Sp
2K - 5K c.S,f.S - 5D,2D Sp
3K - - - 6H - Sp
c.S 6P - f.S,2S 5H 5D,2D Jump,Sp
f.S - - 2S 5H 5D,2D Sp
2S - - - 5H 5D,2D Sp
5H - - - 6H 5D,2D Jump,Sp
2H - - - 5H 5D,2D Jump,Sp
6H - - - - - Jump,Sp
5D - - - - - Homing Jump, Homing Dash
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump,Sp
j.K j.P - j.S j.H j.D Jump,Sp
j.S j.P j.K - j.H,j.6H j.D Jump,Sp
j.H - - - - j.D Sp
j.6H - - - - - Sp
j.D - - - - - Jump,Sp
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Older Frame Data


Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc