GGXRD/Chipp Zanuff

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< GGXRD
Revision as of 05:16, 28 August 2015 by Shtkn (talk | contribs)
Chipp Zanuff
GGXRD Chipp Portrait.png

Defense Modifier: x1.30

Guts Rating: 5

Stun Resistance: 50

Jump Startup: 3F

Backdash Time: 21F

Backdash Invincibility: 1-9F

Movement Options
Triple Jump, 1 Airdash, Dash Type: Run
Full Frame Data
GGXRD/Chipp Zanuff/Frame Data
  

Overview

Placeholder

Strengths

Easily the fastest character in the game, in both mobility and frame data
Only character with a triple jump
Teleport YRCs allow for punishes almost anywhere on screen
Possible to adapt both runaway and rushdown styles of play if necessary

Weaknesses

Paper-thin defense, takes the most damage in the game
Scoring a knockdown usually needs combos with specific conditions (close-range or crouch-hit)
Ground mixups somewhat lacking, overheads are sub-par




Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc