GGXRD-R/Raven: Difference between revisions

From Dustloop Wiki
(moving gatling table to frame data page)
(Corrected Names)
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======<font style="visibility:hidden" size="0">Schmelz Berg</font>======
======<font style="visibility:hidden" size="0">Schmerz Berg</font>======
{{MoveData
{{MoveData
|name=Schmelz Berg
|name=Schmerz Berg
|input=236P
|input=236P
|image=GGXRD-R_Raven_SchmelzBerg.png
|image=GGXRD-R_Raven_SchmelzBerg.png
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  }}
  }}
}}
}}
======<font style="visibility:hidden" size="0">Gebraeuchlich Licht</font>======
======<font style="visibility:hidden" size="0">Gebrechlich Licht</font>======
{{MoveData
{{MoveData
|name=Gebraeuchlich Licht
|name=Gebrechlich Licht
|input=236P/K (air OK)
|input=236P/K (air OK)
|image=GGXRD-R_Raven_GebraeuchlichLicht.png
|image=GGXRD-R_Raven_GebraeuchlichLicht.png
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  }}
  }}
}}
}}
======<font style="visibility:hidden" size="0">Give it to me HERE</font>======
======<font style="visibility:hidden" size="0">Koko ni Saretai</font>======
{{MoveData
{{MoveData
|name=Give it to me HERE
|name=Koko ni Saretai
|input=214k (can be held)
|input=214k (can be held)
|image=GGXRD-R_Raven_GiveittomeHERE.png
|image=GGXRD-R_Raven_GiveittomeHERE.png
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  }}
  }}
}}
}}
======<font style="visibility:hidden" size="0">Backen Zweig</font>======
======<font style="visibility:hidden" size="0">Wachen Zweig</font>======
{{MoveData
{{MoveData
|name=Backen Zweig
|name=Wachen Zweig
|input=63214S/HS
|input=63214S/HS
|image=GGXRD-R_Raven_BackenZweig.png
|image=GGXRD-R_Raven_BackenZweig.png
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==Overdrives==
==Overdrives==
======<font style="visibility:hidden" size="0">Geld Leier</font>======
======<font style="visibility:hidden" size="0">Getreuer</font>======
{{MoveData
{{MoveData
|name=Geld Leier
|name=Getreuer
|input=214214H<br/>[214214D]<br/>
|input=214214H<br/>[214214D]<br/>
|image=GGXRD-R_Raaven_GeldLeier.png
|image=GGXRD-R_Raaven_GeldLeier.png

Revision as of 13:54, 27 May 2016

Raven
GGXRD-R Raven Portrait.png

Defense Modifier: x1.11

Guts Rating: 5

Weight:

Stun Resistance: 55

Jump Startup: 3

Backdash Time 21 / Invul: 1-9

Forward Dash Invincibility: ??

Movement Options
  • Double Jump
  • 1 Homing Airdash
  • Dash Type: Teleport Run (Does not go through opponent)
  

Overview

Strengths

Weaknesses


Normal Moves

5P
5P
GGXRD-R Raven 5P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

5K
5K
GGXRD-R Raven 5K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

c.S
c.S
GGXRD-R Raven cS.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • 2 Hits
  • point 2

Placeholder

f.S
f.S
GGXRD-R Raven fS.png
literally FAR S
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

5HS
5HS
GGXRD-R Raven 5H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • 2 Hits
  • point 2

Placeholder

5D
5D
GGXRD-R Raven 5D.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- High - - - - - -

description text

  • point 1
  • point 2

Placeholder

2P
2P
GGXRD-R Raven 2P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

2K
2K
GGXRD-R Raven 2K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

2S
2S
GGXRD-R Raven 2S.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

2HS
2HS
GGXRD-R Raven 2H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

2D
2D
GGXRD-R Raven 2D.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

j.P
j.P
GGXRD-R Raven jP.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

j.K
j.K
GGXRD-R Raven jK.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

j.S
j.S
GGXRD-R Raven jS.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

j.HS
j.HS
GGXRD-R Raven jH.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • 2 Hits
  • point 2

Placeholder

j.D
j.D
GGXRD-R Raven jD.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • 2 Hits
  • point 2

Placeholder

6P
6P
GGXRD-R Raven 6P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

4P
4P
GGXRD-R Raven 4P.png
Stabby Stabby!
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • 2 Hits
  • point 2

Placeholder

6HS
6HS
GGXRD-R Raven 6H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

j.2K
j.2K
GGXRD-R Raven j2K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

description text

  • point 1
  • point 2

Placeholder

Universal Mechanics

Ground Throw
Ground Throw
GGXRD Raven GroundThrow.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- Ground Throw: - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Air Throw
Air Throw
GGXRD Raven AirThrow.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- Air Throw: - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Dead Angle Attack
Dead Angle Attack
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- All - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Blitz Shield Charge Attack
Blitz Attack
GGXRD-R Raven BlitzAttack.png
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Uncharged 50 Mid - R (15-48)+13 3 Hit: 11
Whiff: 20
-2
Max Charge 50 Mid - R 50+13 3 Hit: 11
Whiff: 20
-+5
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Special Moves

Homing Dash
Homing Dash
GGXRD-R Raven HomingDash.png
INCOMING!
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- High - - - - - -
  • Has an active hit box during the dash
  • Can land about 3 normals before landing, not including the initial hit from the Airdash itself
Schmerz Berg
Schmerz Berg
236P
GGXRD-R Raven SchmelzBerg.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- Mid - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Gebrechlich Licht
Gebrechlich Licht
236P/K (air OK)
GGXRD-R Raven GebraeuchlichLicht.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Grausam Impuls
Grausam Impuls
236S (air OK)
GGXRD-R Raven GrausamImpuls.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Scharf Kugel
Scharf Kugel
236HS (air OK)
GGXRD-R Raven ScharfKugel.png
Shades of Dio Sega
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Koko ni Saretai
Koko ni Saretai
214k (can be held) Well? What are you waiting for?
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Grants Hyper Armor throughout stance's duration
  • Becomes able to Hyper Armor through all hits, even if considered unblockable on hit normally (Examples: Slayer's Undertow, Elphelt's Miss Confire, Johnny's Sigh'd Mist Finer etc.)
  • Increases "Excitement Gauge" level as input is held or as Raven takes damage during the stance
  • Nulls out the leveling effect of Johnny's "Glitter is Gold"
Wachen Zweig
Wachen Zweig
63214S/HS
GGXRD-R Raven BackenZweig.png
Shades of Merkava
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Ground
63214S
- Throw: - - - - - -
Anti-Air
63214HS
- Air Unblockable - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Overdrives

Getreuer
Getreuer
214214H
[214214D]
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Normal
214214HS
- - - - - - - -
Burst
214214D
- - - - - - - -

You stab things a lot

This is placeholder text

  • sub point 1
  • sub point 2
Verzweifelt
Verzweifelt
632146S (air OK)
GGXRD-R Raven Verzweifelt.png
STRIKE A POSE!
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -

You become a JoJo character

This too is placeholder text

  • sub point 1
  • sub point 2

Instant Kill

Sehnsucht
Sehnsucht
During IK Mode: 236236HS
GGXRD-R Raven Sehnsucht1.png
GGXRD-R Raven Sehnsucht2.png
There's no need to be afraid...
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Normal DESTROY - - - - - - -
Conclusion Conditions Complete DESTROY - - - - - - -

You both die from this. But then Raven's immortality kicks in.

Uses a variation of his S Backen Zweig animation.



Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc