GGXRD-R/Jack-O'/Frame Data

From Dustloop Wiki

System Data

Defense Modifier: x1.03

Guts Rating: 2

Weight:

Stun Resistance: 60

Jump Startup: 3F

Backdash Time 13F / Invul: 9F


Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 10 - - - 0 - - - 4 - - ±0 - -
5K 26 - - - 1 - - - 6 - - -7 - -
c.S 28 - - - 2 - - - 7 - - +3 - -
f.S 30 - - - 2 - - - 8 - - -8 - -
5H 36, 16*2 - - - 4, 3, 3 - - - 10 - - -13 - -
  • 2nd hit startup is 25F, 3rd hit startup 35F
5D 22 - - - 2 - - - 26 [31] - - -6 [-11] - -
  • [ ] values are when done without Tension
6P 28 - - - 2 - - - 10 - - -12 - -
6K 20*2 - - - 2 - - - 24 - - ±0 - -
  • 2nd hit startup 29F
  • Hits crouching opponent on 24F (tested on Sol)
6H 30, 50 - - - 3 - - - 7 - - -7 - -
  • 2nd hit startup 29F, Attack Lv 4
2P 12 - - - 0 - - - 5 - - ±0 - -
2K 14 - - - 1 - - - 6 - - +3 - -
2S 28 - - - 2 - - - 8 - - -11 - -
2H 8*N,26 - - - 4 - - - 7 - - -2 - -
  • Mash H for more hits, max 13
3H 30 - - - 2 - - - 11 - - -10 - -
  • Knocks down opponent on ground hit
j.P 8 - - - 0 - - - 6 - - - - -
j.K 16 - - - 1 - - - 5 - - - - -
j.S 28 - - - 2 - - - 9 - - - - -
j.H 26*2 - - - 2 - - - 11 - - - - -
  • 2nd hit has startup 14F

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 60 - - Forced: 65% - Ground Throw - R 1 1 - - - -
Air Throw 60 - - Forced: 65% - Air Throw - R 1 1 - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Remove the Chain of Chiron
j.D
- - - - 2 - - - 21 - Total: 51+10 After Landing
[Total: 32+10 After Landing]
[-8] - -
  • [ ] values are when done without Tension
  • 2nd hit has startup 30F, 3rd hit 39F
Elysion Driver
6D
90 - -4, -10, -7 55% (not forced!) - - - - 17 [22] - Total:63
[Total: ??]
- - -
  • [ ] values are when done without Tension
  • Jack-O' is considered airborne during the move
  • 1-17F travels towards opponent
Air Elysion Driver
j.6D
90 - -4, -10, -7 55% - - - - 10 [15] - Total:Until Landing + 9 After
[Total: ??]
- - -
  • [ ] values are when done without Tension
  • Jack-O' is considered airborne during the move
  • 1-17F travels towards opponent
Hunger of Dopros
4D
10, 40 - -4, -8 / +20 - 4 - - - 12 [16?] - Total: 45 [??] - - -
  • [ ] values are when done without Tension
  • Hold direction to throw opponent in that direction
  • Press D to throw opponent sooner (58-93F)
  • Untechable for 46F
  • Jack-O' has 33F recovery after throwing opponent
  • Hits standing opponent on 21F, maybe 16F?
Air Hunger of Dopros
j.4D
10, 40 - -4, -8 / +20 - 4 - - - 10 [15] - - - - -
  • [ ] values are when done without Tension
  • Hold direction to throw opponent in that direction
  • Press D to throw opponent sooner (58-93F)
  • Untechable for 46F
  • Jack-O' has 33F recovery after throwing opponent
Zest
2D
30, 25 - -6, -6 / +X - 2 - - - 9 [14] - Total: 67
[Total: 72]
- - -
  • [ ] values are when done without Tension
  • 2nd hit startup 18F [23F], untechable for 36F
Air Zest
j.2D
50 - - - 2 - - - 17 [20] - Total: Until Landing + 13 After - - -
  • [ ] values are when done without Tension
  • Ground bounces opponent on hit
Organ Deploy
22H
- - - - - - - - 13 - - - - -
  • Can cancel into followups after 13F
Ghost Return
Organ > P
- - - - - - - - - - 12 - - -
  • Retrieves all Ghosts
  • Cooldown 900F
Clock Up
Organ > K
- - - - - - - - - - 12 - - -
  • Reduces attack cooldown for Servants by ??F
  • Cooldown 1500F
Explode
Organ > S
?? - - - - - - - - - 12 - - -
  • Causes all Ghosts and Servants to Explode. Can also Damage Jack-O'
  • Cooldown 900F
Aegis Field
Organ > H
- - - - - - - - - - 12 - - -
  • Creates a Shield around Jack-O' that nullifies all projectiles for ??F
  • Cooldown 1800F
Cancel
Organ > D
- - - - - - - - - - 12 - - -

Ghost and Servant Attacks

  • Ghost Levels up to Lv 2 after 792F, Lv 3 after ??F
  • First Servant spawns after 30F, 2nd after 379F
  • Servants have 155F attack cooldown
  • some values depends on Level of Ghost. Lv 1 / Lv 2/ Lv 3
Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Pick Up Ghost
2P/K/S near Ghost
- - - - - - - - - - Total: 18 - - -
Place Ghost
22P/K/S
2P/K/S while holding Ghost
- - - - - - - - - - Total: 22 - - -
Put Away Ghost
4P/K/S while holding Ghost
- - - - - - - - - - Total: 12 - - -
  • Ghost health restored to max after putting away
Throw Ghost
6P/K/S while holding Ghost
3/5/7 - - - 4 - - - 12 - Total: 32 -2 - -
  • Untechable for 19F
  • Frame Adv listed is when done right next to opponent
Throw Ghost (Air)
j.6P/K/S while holding Ghost
3/5/7 - - - 4 - - - 12 - Total: 32 - - -
  • S version is untechable for 20F
Knight
P Servant
10, 15, 20 - -4 / - 1/1/2 All - - 15 - Total: 45 - - -
Lancer
K Servant
10 \ 10 * 2 \ 10 * 4 - -4 \ -4*2 \ -4, -6, -7*2 / + - 0 All - - 12 - - - - -
Magician
S Servant
10/10/10 - - - 0/1/2 All - - 15 - - - - -
  • Untechable for 20F / 22F / 24F
  • Does not attack until opponent becomes airborne

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Calvados
214S
[236D]
40, 25*3
50, 31*3
- - - 0 - - - 7+5 - Until Landing + 12 After - - -
  • [ ] Values are for the Burst version
Air Calvados
j.214S
[j.236D]
40, 25*3
[50, 31*3]
- - - - - - - - - - - - -
  • [ ] Values are for the Burst version
Forever Elysion Driver
360P
150 - -4, -10, -7 Forced 55% - - - - 5+2 - Total: 5 + 46 - - -

追撃可能時間21F。

Air Forever Elysion Driver
j.360P
150 - - - - - - - 5+2 - Until Landing + 9 After - - -

追撃可能時間21F。

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
I Want Out
During IK Mode: 236236H
DESTROY - - - - - - - 9+8
[5+8]
- Total 9 + 43
[5 + 43]
- -
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 84F [5F+5F]

Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc