Normals
Specials
- *: Damages listed in [ ] is the Hit Ball damage for balls hit by the listed attack
Force Breaks
Name | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD |
---|
- *1: CH state till end of recovery. Cancellable. Hit stop 7. Charging increases number of hits (2,3 or 6). Ball is released 6F after button is released. Dizzy modifier x0.
- *2: ??? needs translation
- *3: ??? needs translation
- *4: ??? needs translation
Overdrives
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | j, sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | j, sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | sp |
6K | - | - | f.S, 2S | 5H, 2H | - | sp |
c.S | 6P | 6K | f.S, 2S | 5H, 2H, 6H | 5D, 2D | j, sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | sp |
2S | - | - | - | 5H, 2H | 5D, 2D | sp |
5H | - | - | - | - | - | sp |
2H | - | - | - | - | 5D, 2D | sp |
6H | - | - | - | - | - | sp |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | sp |
j.P | j.P | j.K | j.S | j.H | j.D | sp |
j.K | j.P | - | j.S | - | j.D | sp |
j.S | j.P | - | - | j.H | j.D | j, sp |
j.H | - | - | - | - | j.D | sp |
j.D | - | - | - | - | - | sp |
- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •