< GGXRD
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2 hit sliding normal. Special cancelable. The sliding effect is enhanced if you do a microdash before inputting 2H making it your best way to low profile certain moves. It's slow but it's an attack level 5 meaning that cancelling into 236P or 236H make it + on block. 2H>236H>SG-P got a 2 frame gap making it one of the best way to switch into shotgun stance outside of okizeme situation. | 2 hit sliding normal. Special cancelable. The sliding effect is enhanced if you do a microdash before inputting 2H making it your best way to low profile certain moves. It's slow but it's an attack level 5 meaning that cancelling into 236P or 236H make it + on block. 2H>236H>SG-P got a 2 frame gap making it one of the best way to switch into shotgun stance outside of okizeme situation. | ||
Again, it's slow. You can be thrown and hit out of it quite easily and the hitbox isn't as great as it looks like so be careful with that in neutral. | Again, it's slow. You can be thrown and hit out of it quite easily and the hitbox isn't as great as it looks like so be careful with that in neutral. | ||
In pressure, you can very easily frame trap with it by using strings like fS | In pressure, you can very easily frame trap with it by using strings like fS>2H and cancel 2H again into 236H for even more frame traps which makes it a very useful normal for Elphelt's pressure game. | ||
On counter hit, pops opponents off the ground, close enough to be followed by cS. | On counter hit, pops opponents off the ground, close enough to be followed by cS. | ||
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Revision as of 01:23, 18 December 2014
Overview
Placeholder
- Strengths
- Versatile neutral.
- Strong pressure with plenty of options and mixups.
- Great and safe okizeme.
- Very high damage.
- Easy and rewarding confirms.
- High tension gain.
- Weaknesses
- Weak/unreliable defensive options.
- Numerous character specific combos.
- Gameplan and useful tools are heavily matchup dependent.
- Movement Options
- Two jumps
- One Airdash
- Backdash and Run-type dash
Defense Modifier: x1.00
Guts Rating: 1
Stun Resistance: ??
Jump Startup: 3F
Backdash Time: 24F
Backdash Invincibility: ??
Move List
- See also: Elphelt Full Frame Data
Normal Moves
5P
5P |
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5K
5K |
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c.S
c.5S |
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f.S
f.5S |
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5H
5HS |
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6P
6P |
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6H
6H |
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5D
5D |
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2P
2P |
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2K
2K |
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2S
2S |
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2H
2H |
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2D
2D |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H |
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j.D
j.D |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack |
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Special Moves
Pineberry
Pineberry 236P (air OK) |
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Bridal Express
Bridal Express 214K (air OK) |
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Ready Miss Confire
Ready Miss Confire 236S |
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Ready Miss Travailler
Ready Miss Travailler 236H |
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Overdrives
Judge Better Half
Judge Better Half 236236D |
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Genoise
Genoise 632146HS |
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Instant Kill
Magnum Wedding in IK mode: 236236H |
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