P4AU/Elizabeth/Frame Data

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< P4AU‎ | Elizabeth
Revision as of 05:01, 20 March 2014 by Shtkn (talk | contribs) (Shtkn moved page Elizabeth Frame Data (P4U2) to Elizabeth Frame Data (P4AU): using the localized name)

System Data

Health: 8000

Combo Rate: 65%

Movement Options: 1 Double Jump/Airdash, Dash type: Run

Backdash Time: 29

Backdash Invincibility: 1-6

  • All Jumps have 3F startup, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F

Normal Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
5A 200 2 Body All CJSO 200 200 50 8 2 12 -1 -
5AA 120, 60 x 5 3 Body All CJSO 0 100 50 12 2x6 23 -9 -
5AAA 100, 200 x 8 3 Chest All CSO 0 400[0] 1000[50] 10 10 43(Total) -17 -
5B 150, 75 x n 3 Chest, Projectile All JCSOD 300 100 50 11 21 53(Total) -5 -
5BB 100, 50 x 8 3 Body All JCSO 0 100 50 11 9 17 -3 -
5BBB 120, 60 x 11 4 Body All CSO 0 600 50 12 13 23 -10 -
2A 160 1 Foot L CSO 500 100 50 7 2 12 -3 -
2B 450 3 Body HLA CJSO 200 100 50 9 18 13(10) -26 -
j.A 200 1 Head H CJSO 200 100 50 7 3 11 - -
j.B 180, 90 x n 3 Head, Projectile All CSO 300 100 50 10 18 15 -20 -
Guard Cancel Attack - - - - - - - - - - - - -

Currently no data is available for Guard Cancel Attacks.

All Out Attack 300 5 Body H O 0 1000 10,000 35 1 38 -20 -
All Out Rush 200xn 5, 3 - - O 1900 100 50 - - - - -
All Out Finish (C) 1800 4 - - O 500 300 50 - - - - -
  • Forces Fatal status on normal hit if All Out Rush did 18 hits
All Out Finish (D) 1000 5 - - CJSO 500 100 50 - - - - -
  • Forces Fatal status on normal hit if All Out Rush did 18 hits
  • Corner Bounces if All Out Rush did 18 hits
Sweep 700 3 Foot L CSO 200 100 50 11 11 11 -7 -

Persona Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
5C 400, 800 (1200 after 2C) 5 Body All CSO 400 200 500 15 1(17)1 23 -5 -
5D 0 (900, 450) 0.4 Body - - 0(100) 1000 50 30 12 7 - -
  • Inflicts Fear on hit
  • Wallbounces on CH
2C 600 5 Body All SO 0 100 50 30 22 14 -8 -
  • Inflicts Fear on hit
2D - - - - - - - - 45 - 36 - -
  • Inflicts Poison if opponent touches puddle
j.C 850 (1275 after 2C) 4 Head All SO 300 200 50 13 3 28 - -
j.D 900,450 0.4 Body - - 0 1000 50 20 8 16 - -
  • Inflicts Fear on hit
  • Wallbounces on CH

Throws

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Ground Throw 1400 0.4 - All - 700 100 50 5 3 25 - -
  • Inflicts Fear on hit
Air Throw 1600 0.5 - All - 900 100 50 4 3 19 - -
  • Inflicts Fear on hit

Furious Action

Shuffle Time
Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
0 1 Body - - 0 100 50 29 3 25 - -
  • Inflicts various Ailments depending on Elizabeth's current SP.
  • 0~49 inflicts Charm, 50~99 inflicts Poison, 100~149 inflicts Fear, 150 inflicts Panic.

Skill Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Maziodyne
236A 180,90x9 4 Body All O 400 100 1000 23 20 50 -35 -
j.236A 180,90x9 4 Body All O 400 100 1000 22 20 47 - -
236B 180,90x9 4 Body All O 400 100 1000 39 20 30 -15 -
j.236B 180,90x9 4 Body All O 400 100 1000 39 20 20 - -
236AB 134,67x19 4 Body All O 400 100 1000 30 40 26 +11 -
j.236AB 134,67x19 4 Body All O 400 100 1000 30 40 15 - -
Mabufudyne
214A 800,800 4 Body HL O 500 100 50 25 1 38 -10 -
214B 800,800 4 Body HL O 500 100 50 38 1 45 -17 -
214AB 800,800 4 Body HL (U)O 0 500 (100) 50 28 1 47 -19 -
  • A and B versions Fatal Counter
Magarudyne
236C 200,100x10 4 Body All O 0 100 50 11 54 to landing +19 - -
j.236C 200,100x10 4 Body All O 0 100 50 13 55 to landing +19 - -
236D 310,155x9 4 Body All O 0 100 50 21 47 to landing +19 - -
j.236D 310,155x9 4 Body All O 0 100 50 21 47 to landing +19 - -
236CD 280,140x10 4 Body All O 200 300 1000 11 54 0 - -
j.236CD 280,140x10 4 Body All O 200 300 1000 14 54 0 - -
Maragidyne
214C 300x9 5 Body All O 400 70x9 0 90
72 +116 -
214D 300x9 5 Body All O 400 70x9 0 90
72 +116 -
214CD 300x18 5 Body All UO 400 70x18 0 41
112 +28 -
  • Summons 10 fire pillars, each fire pillar has 5 active frames

SP Skill Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Mind Charge
236236A/B - - - - - - - - - 6 - - -
  • Decreases HP to 2565, all HP taken changes to recoverable HP
  • Fills 2.63 SP for every 119 HP converted.
Mahamaon
236236C Death 3 Body All - - - - 1 (680) 90 71 - -
Mamudoon
236236D Death 5 Body All - - - - 1 (702) 120 127 - -

Awakened SP Skill Attacks

Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
Diarahan
214214A - - - - - - - - - 96 - - -
214214B - - - - - - - - - 96 - - -
  • Recovery starts up 33F after superflash, recovers 50 HP per frame, maximum 1500 HP
Ghastly Wail
214214C 2500 0, 4, 5 - - - 0 1000, 100 50 4+4 2 43 - -
214214D 3000 0, 4, 5 - - - 0 1000, 100 50 12+4 2 43 - -
  • Inflicts Fear on hit

Instant Kill

Megidolaon
Version Damage Level Attribute Guard Cancel P1 P2 SMP Startup Active Recovery Frame Adv. Inv
222CD Death - Body All - - - - 0+10 1 60 - -

P Combo System

Ground P Combo Table
A B C D All-out Attack Sweep Cancels
5A 2A, 5AA 5B, 2B 5C, 2C 5D, 2D Yes Yes Jump, Special
5AA 5AAA 5B, 2B 5C, 2C 5D, 2D Yes Yes Jump, Special
5AAA - - 5C, 2C 5D, 2D Yes Yes Special
2A 5A, 2A 5B, 2B 5C, 2C 5D, 2D Yes Yes Special
5B - 2B 5C, 2C 5D, 2D Yes Yes Jump, Special
2B - - - - - - Jump, Special
5C - - 2C 5D, 2D - - Jump, Special
2C - - - - - - Special
5D - - - - - - -
2D - - - - - - -
All-out Attack - - - - - - -
Sweep - - - 5D, 2D - - Special
Air P Combo Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Special
j.B - - j.C j.D Jump, Special
j.C - - - j.D Special
j.D - - - - -
  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
  • 5C's jump cancel is only on the second hit.


Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = can be done twice per string, but can not go from X > Y > X
Elizabeth doesn't have any attacks that fall under this category.
Special = Skill Attacks and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)