EXVSFB/Full Armor ZZ Gundam

From Dustloop Wiki

Full Armor ZZ Gundam

Pilot: Judau Ashta

Cost: 2500

Durability: 620

MA Mode: No

Equip Change: Yes (Armor Purge)

Dustloop Thread: Full Armor/Enhanced ZZ General Discussion

JP wiki: FAZZ (tactics) FAZZ (Combos) EZZ

Movesets

Full Armor ZZ Gundam (FAZZ) Moveset

Ranged Name Ammo Damage Reload/Charge Down Value Notes
[A] Main Double Beam Rifle 7 80 (40/hit) 1 ammo/3 sec 3.0 (1.5x2) Stronger than other 2500 cost BRs. 2 beams in a shot.
[CSa] Full Missile Barrage - 20~105 1.5s 0.2 Can multi-target.

Cut camera change by...

[CSb] Hyper Mega Cannon + Back Missile Pod - 22~326 1.5s 5.0 (0.25 x20) One use per life. →EZZ after use.

Cut camera change by...

[AB] Sub Double Cannon 4 120 (60/hit) 1 ammo/7s 2 beams in the shot. Forced Down if both beams hit.
[AC] FA High Mega Cannon 2 15~252 1 ammo/10s 5.0 (0.25 x20) Gerobi. Cut camera change by...
[BC]→A/B/AC Grab→Double Cannon/Throw/High-Mega Cannon - 30→

160/212/280

- 1.0→

1.0/4.0/5.0

Super armor on startup. →B is Special Down.
Melee

(Input)

Name Damage Down Value Notes
5BB Hyper Beam Saber 132 2.7 Special Down
4/6B Spinning Side Slash 133 2.9 Special Down
8B Stab 113 2.1 Down
2B Jump Slash 85 3.0 Stun
BD~8B Shoulder Tackle 100 2.0 Down
Burst Super Damage Notes
Giant Hyper Beam Saber 317(A)/289(B) Single downward slice with Giant Hyper Beam Saber. Super Armor on attack.



[A] Main - Double Beam Rifle

[CSa] Main - Full Missile Barrage

[CSb] Main - Hyper Mega Cannon

[AB] Sub - Double Cannon

[AC] Special Shot - FA High Mega Cannon

[BC] Special Melee - Grab→


[5BB] Melee - Hyper Beam Saber

[4/6B] Melee - Spinning Side Slice

[8B] Melee - Stab

[2B] Melee - Jumping Slash

[BDb] Melee - Shoulder Tackle

EX Burst Attack

Enhanced ZZ (EZZ) Moveset

Ranged Name Ammo Damage Reload/Charge Down Value Notes
[A] Main Double Beam Rifle 5 70 (35/hit) 1 ammo/3 sec 3.0 (1.5x2) Stronger than other 2500 cost BRs. 2 beams in a shot.
[CSa] High Mega Cannon - 13~195 2.5s 5.0 (0.25 x20)
[AB] Sub Double Cannon 4 120 (60/hit) 1 ammo/9s 3.0 x2 2 beams in the shot. Forced Down if both beams hit.
[AC] Zaku Head Zeta Assist 1 102 (40/hit x3) 1 ammo/12s 5.0 (0.25 x20)
[BC]→A/B/AC Grab→Double Cannon/Throw/High-Mega Cannon - 30→

160/212/280

- 1.0→

1.0/4.0/5.0

Melee

(Input)

Name Damage Down Value Notes
5BBB Hyper Beam Saber 173 3.5
4/6BB Spinning Side Slash 170 2.6
8B Stab 99 2.1 (0.7 x3)
2B Jump Slash 75 1.7 Bounce
BD~8B Shoulder Tackle 100 1.7 Special Down
Burst Super Damage Notes
Giant Hyper Beam Saber 317(A)/289(B) Single downward slice with Giant Hyper Beam Saber. Super Armor on attack.



[A] Main - Double Beam Rifle

[CSa] Main - High Mega Cannon

[AB] Sub - Double Cannon

[AC] Special Shot - Zaku Head Zeta Assist

[BC] Special Melee - Grab→


[5BB] Melee - Hyper Beam Saber

[4/6B] Melee - Spinning Side Slice

[8B] Melee - Stab

[2B] Melee - Jumping Slash

[BDb] Melee - Shoulder Tackle

EX Burst Attack

Cancel Routes

FAZZ

[A]-->Sub, BC

[BC]-->A, B, AC

[5BB]-->Sub

[BDb]-->Sub


EZZ

[A]-->Sub, AC, BC

[AC]-->Sub, BDb

[BC]-->A, B, AC

[5B~B]-->A, BC

[4/6B]-->A, BC

Info and Tactics

General Info

Tactics

Ex Burst

Partner Considerations

Combos

FAZZ Combos

EZZ Combos


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