Full Armor ZZ Gundam
Pilot: Judau Ashta
Cost: 2500
Durability: 620
MA Mode: No
Equip Change: Yes (Armor Purge)
Dustloop Thread: Full Armor/Enhanced ZZ General Discussion
JP wiki: FAZZ (tactics) FAZZ (Combos) EZZ
Movesets
Full Armor ZZ Gundam (FAZZ) Moveset
Ranged | Name | Ammo | Damage | Reload/Charge | Down Value | Notes |
---|---|---|---|---|---|---|
[A] Main | Double Beam Rifle | 7 | 80 (40/hit) | 1 ammo/3 sec | 3.0 (1.5x2) | Stronger than other 2500 cost BRs. 2 beams in a shot. |
[CSa] | Full Missile Barrage | - | 20~105 | 1.5s | 0.2 | Can multi-target.
Cut camera change by... |
[CSb] | Hyper Mega Cannon + Back Missile Pod | - | 22~326 | 1.5s | 5.0 (0.25 x20) | One use per life. →EZZ after use.
Cut camera change by... |
[AB] Sub | Double Cannon | 4 | 120 (60/hit) | 1 ammo/7s | 2 beams in the shot. Forced Down if both beams hit. | |
[AC] | FA High Mega Cannon | 2 | 15~252 | 1 ammo/10s | 5.0 (0.25 x20) | Gerobi. Cut camera change by... |
[BC]→A/B/AC | Grab→Double Cannon/Throw/High-Mega Cannon | - | 30→
160/212/280 |
- | 1.0→
1.0/4.0/5.0 |
Super armor on startup. →B is Special Down. |
Melee
(Input) |
Name | Damage | Down Value | Notes |
---|---|---|---|---|
5BB | Hyper Beam Saber | 132 | 2.7 | Special Down |
4/6B | Spinning Side Slash | 133 | 2.9 | Special Down |
8B | Stab | 113 | 2.1 | Down |
2B | Jump Slash | 85 | 3.0 | Stun |
BD~8B | Shoulder Tackle | 100 | 2.0 | Down |
Burst Super | Damage | Notes |
---|---|---|
Giant Hyper Beam Saber | 317(A)/289(B) | Single downward slice with Giant Hyper Beam Saber. Super Armor on attack. |
[A] Main - Double Beam Rifle
[CSa] Main - Full Missile Barrage
[CSb] Main - Hyper Mega Cannon
[AB] Sub - Double Cannon
[AC] Special Shot - FA High Mega Cannon
[BC] Special Melee - Grab→
[5BB] Melee - Hyper Beam Saber
[4/6B] Melee - Spinning Side Slice
[8B] Melee - Stab
[2B] Melee - Jumping Slash
[BDb] Melee - Shoulder Tackle
EX Burst Attack
Enhanced ZZ (EZZ) Moveset
Ranged | Name | Ammo | Damage | Reload/Charge | Down Value | Notes |
---|---|---|---|---|---|---|
[A] Main | Double Beam Rifle | 5 | 70 (35/hit) | 1 ammo/3 sec | 3.0 (1.5x2) | Stronger than other 2500 cost BRs. 2 beams in a shot. |
[CSa] | High Mega Cannon | - | 13~195 | 2.5s | 5.0 (0.25 x20) | |
[AB] Sub | Double Cannon | 4 | 120 (60/hit) | 1 ammo/9s | 3.0 x2 | 2 beams in the shot. Forced Down if both beams hit. |
[AC] | Zaku Head Zeta Assist | 1 | 102 (40/hit x3) | 1 ammo/12s | 5.0 (0.25 x20) | |
[BC]→A/B/AC | Grab→Double Cannon/Throw/High-Mega Cannon | - | 30→
160/212/280 |
- | 1.0→
1.0/4.0/5.0 |
Melee
(Input) |
Name | Damage | Down Value | Notes |
---|---|---|---|---|
5BBB | Hyper Beam Saber | 173 | 3.5 | |
4/6BB | Spinning Side Slash | 170 | 2.6 | |
8B | Stab | 99 | 2.1 (0.7 x3) | |
2B | Jump Slash | 75 | 1.7 | Bounce |
BD~8B | Shoulder Tackle | 100 | 1.7 | Special Down |
Burst Super | Damage | Notes |
---|---|---|
Giant Hyper Beam Saber | 317(A)/289(B) | Single downward slice with Giant Hyper Beam Saber. Super Armor on attack. |
[A] Main - Double Beam Rifle
[CSa] Main - High Mega Cannon
[AB] Sub - Double Cannon
[AC] Special Shot - Zaku Head Zeta Assist
[BC] Special Melee - Grab→
[5BB] Melee - Hyper Beam Saber
[4/6B] Melee - Spinning Side Slice
[8B] Melee - Stab
[2B] Melee - Jumping Slash
[BDb] Melee - Shoulder Tackle
EX Burst Attack
Cancel Routes
FAZZ
[A]-->Sub, BC
[BC]-->A, B, AC
[5BB]-->Sub
[BDb]-->Sub
EZZ
[A]-->Sub, AC, BC
[AC]-->Sub, BDb
[BC]-->A, B, AC
[5B~B]-->A, BC
[4/6B]-->A, BC