< P4AU
(copied over most stuff for P4Arena, removed button combo diagram since not updated for Ultimax) |
mNo edit summary |
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= | ==Universal Button Commands== | ||
=Universal Button Commands= | |||
;All-Out Attack ({{A}} + {{B}}) | ;All-Out Attack ({{A}} + {{B}}) | ||
:Attack that must be blocked high and automatically guards against most attacks. | :Attack that must be blocked high and automatically guards against most attacks. | ||
Line 43: | Line 17: | ||
;Evasive Action ({{A}} + {{C}}) | ;Evasive Action ({{A}} + {{C}}) | ||
:Dodge move that can avoid most attacks, as well as move through the opponent. Evasive Actions have vulnerable recovery at the end. | :Dodge move that can avoid most attacks, as well as move through the opponent. Evasive Actions have vulnerable recovery at the end. | ||
:Evasive Actions will lose to throws! | :Evasive Actions will lose to throws and are even available when paralyzed! | ||
;Hop ({{2}}{{A}} + {{C}}) | ;Hop ({{2}}{{A}} + {{C}}) | ||
: | :Short hop that can | ||
:Hops are avialable even when paralyzed! | |||
;Ukemi (Press any button when knocked down) | ;Ukemi (Press any button when knocked down) |
Revision as of 22:23, 22 August 2014
Universal Button Commands
- All-Out Attack ( + )
- Attack that must be blocked high and automatically guards against most attacks.
- Does not guard against Throws and Supers
- Sweep (Template:2 + )
- Crouching attack that knocks down the opponent. Most Sweeps also go under Chest attacks like Mitsuru's 5A and Yu's 5B.
- Throw ( + )
- Short range attack that can not be blocked. Players can escape a throw by inputting a throw right after they are thrown.
- Throws can also be done while airborne!
- Furious Action ( + )
- Attack that is fully invincible and is used to stop an overly offensive opponent.
- Each character's Furious Action is unique. For example, Yu's is a rising sword slash, while Yosuke's is a dodge + counter attack.
- Evasive Action ( + )
- Dodge move that can avoid most attacks, as well as move through the opponent. Evasive Actions have vulnerable recovery at the end.
- Evasive Actions will lose to throws and are even available when paralyzed!
- Hop (Template:2 + )
- Short hop that can
- Hops are avialable even when paralyzed!
- Ukemi (Press any button when knocked down)
- You will be invincible while you ukemi. Occasionally players will delay their ukemi to throw off the opponent's timing should they try to go for a mixup or block string.
- Air Ukemi (Hold any button while getting hit in the air)
- You will recovery with a bit of invincibility as soon as the blue bar empties.
- You can also hold Template:4 or Template:6 or Template:8 or Template:5 to choose which direction you will recover. Some players choose to delay their air ukemi to throw off the opponent's timing should they try to go for a reset or block string.
- Guard Cancel Attack (Template:6 + while blocking)
- Test
- Guard Cancel Evasive Action (Template:6 + while blocking)
- Test
- One More Cancel ( + + )
- Test
- Burst ( + + , Normal Type Characters Only)
- Test
- Shadow Frenzy ( + + , Shadow Type Characters Only)
- Test
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data