BlazBlue: Continuum Shift Extend |
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Developer: Arc System Works
Genre: 1-on-1 2D Fighting Game
Preceded By: BlazBlue: Continuum Shift II |
This game is the 3rd version of BlazBlue: Continuum Shift, the direct sequel to BlazBlue: Calamity Trigger. It features several character balance changes as well as dramatic modifications to the BlazBlue engine. Continuum Shift Extend adds a new character to the roster, Relius Clover, bumping the character count to 19.
Glossary
Below is a list of links to common terms used in BlazBlue: Continuum Shift Extend.
- Advanced Input
- Attack Attributes
- Attack Level
- Astral
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Clash
- Distortion Drive
- Counter Assault
- Danger State
- Fatal Counter
- Guard Primers
- Guard Crush
- Guard Bonus
- Heat Gain Cooldown
- Instant Block
- Negative Penalty
- Purple Throw
- P1
- P2
- Rapid Cancel
- Same Move Proration (SMP)
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Tech (Ground)
- Untechable State
If you find one not listed, please add it in!