Welcome to the Blazblue: Continuum Shift Extend Wiki
Developer:
- Arc System Works
Publisher:
- Arc System Works (Japan)
- Aksys Games (North America)
Genre:
- 1-on-1 2D Fighting Game
Release Dates:
- Japan (Arcade): October 5, 2011
- Japan (Console): December 17, 2011
- USA (Console): February 14, 2012
- Europe (Console): February 22, 2012
Continuum Shift Extend
This game is the 3rd version of BlazBlue: Continuum Shift, the direct sequel to BlazBlue: Calamity Trigger. It features several character balance changes as well as dramatic modifications to the BlazBlue engine. Continuum Shift Extend adds a new character to the roster, Relius Clover, bumping the character count to 19.
Glossary
Below is a list of links to common terms used in BlazBlue: Continuum Shift Extend.
- Advanced Input
- Attack Attributes
- Attack Level
- Astral
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Clash
- Distortion Drive
- Counter Assault
- Danger State
- Fatal Counter
- Guard Primers
- Guard Crush
- Guard Bonus
- Heat Gain Cooldown
- Instant Block
- Negative Penalty
- Purple Throw
- P1
- P2
- Rapid Cancel
- Same Move Proration (SMP)
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Tech (Ground)
- Untechable State
If you find one not listed, please add it in!