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: USA (Console): December 2009 (PS3) September 2008 (X360) | : USA (Console): December 2009 (PS3) September 2008 (X360) | ||
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Battle Fantasia is a fighting game with a more traditional set of mechanics similar to Street Fighter 2 and 3 rather than the "new-school" sensibilities of Arc System Work's other fighting games. | Battle Fantasia is a fighting game with a more traditional set of mechanics similar to Street Fighter 2 and 3 rather than the "new-school" sensibilities of Arc System Work's other fighting games. A Steam version of the game was released on July 7th, 2015. | ||
The art style of the game is that of a Fantasy RPG setting with knights, pirates, rabbits, and more. | The art style of the game is that of a Fantasy RPG setting with knights, pirates, rabbits, and more. | ||
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==External References== | ==External References== | ||
*[http://wiki.livedoor.jp/fujipyon/d/FrontPage Japanese Wiki] | *[http://wiki.livedoor.jp/fujipyon/d/FrontPage Japanese Wiki] | ||
*[http://www.madeforgaming.com/battle-fantasia-revised-edition-inbound-pc/ Battle Fantasia Revised Edition inbound on PC] | |||
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{{Navbar-BatFan}} | {{Navbar-BatFan}} |
Revision as of 19:14, 5 July 2015
Battle Fantasia |
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Developer: Arc System Works
Genre: 1-on-1 2D Fighting Game
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Battle Fantasia is a fighting game with a more traditional set of mechanics similar to Street Fighter 2 and 3 rather than the "new-school" sensibilities of Arc System Work's other fighting games. A Steam version of the game was released on July 7th, 2015.
The art style of the game is that of a Fantasy RPG setting with knights, pirates, rabbits, and more.
Glossary
Below is a list of links to common terms used in Battle Fantasia.
- Attack Sets
- Air Recovery
- Blue Hit
- Dash Jump
- Delay
- Double Jump
- Gatchi Match
- Gatchi Drive
- Ground Recovery
- Guts
- G-Counter
- Hard Knockdown
- Heat Up
- High Gatchi Drive (HGD or 6G)
- High Jump
- HP
- Instant Air Dash
- Instant Heat Up
- Juggle
- Jump Cancel
- Low Gatchi Drive (LGD or 3G)
- MP
- Red Hit
- Same Move Penalty
- Super Armor
- Super Cancel
If you find one not listed, please add it in!
Discussion Thread
http://www.dustloop.com/forums/showthread.php?4822-Battle-Fantasia-Combos-Strategy-Discussion
External References
• HUD •
Controls •
System Data •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Misc •
- Attack Sets
- Air Recovery
- Blue Hit
- Dash Jump
- Delay
- Double Jump
- Gatchi Match
- Gatchi Drive
- Ground Recovery
- Guts
- G-Counter
- Hard Knockdown
- Heat Up
- High Gatchi Drive (HGD or 6G)
- High Jump
- HP
- Instant Air Dash
- Instant Heat Up
- Juggle
- Jump Cancel
- Low Gatchi Drive (LGD or 3G)
- MP
- Red Hit
- Same Move Penalty
- Super Armor
- Super Cancel