BBCT/Taokaka/Frame Data

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 Taokaka

Glossary

How do I read frame data?


System Data

name health prejump backdash forwarddash Unique Movement Options
Taokaka 10,000 4F 22F (1~7F Inv All, 1~11 airborne) Extra air option
Dancing Edge
Crawl

Normal Moves

input damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5A 165 ALL 7 2 8 0 HB 80 82 1000 150 rSJR* 0
5B 340 ALL 6 3 9 -1 HB 90 89 200 450 SJR* 3
5C 550 ALL 10 3 31 -17 HB 80 89 200 450 SJR* 3
6A 320×2 HL 11 2(5)3 18 -9 HB 80 78 1000 200×2 SJR* 1
6B 440 HA 26 3 4 + Landing8 +2 HB 1~32 F 90 89 200 450 SR* 3
6C 700 ALL 23 6 18 -7 HB 90 89 6000 1600 SR* 3
6C (MAX) 700 ALL 59~64 6 18 -5 HB 90 92 6000 4800 SR* 4
2A 165 LA 6 3 9 -2 F 70 80 3000 150 rSJR* 0
2B 210 LA 7 4 12 -4 F 70 80 1000 200 SR* 1
2C 575 ALL 15 2 27 -12 BF 90 89 200 450 SR* 3
j.A 165 HA 6 2 9 - H 80 82 3000 150 rSJR* 0
j.B 385 ALL 15 3 19 - H 80 89 200 450 SJR* 3
j.C 480 HA 9 3 21 - H 80 89 200 450 SJR* 3
3C 390×2, 440 ALL×2, LA 10 3(9) 2(15) 3 25 -9 F 90 88 200×2, 2000 200×2, 250 DR* 3,3,4

Drive Moves

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5D 560 ALL 15 12 29 - H 90 92 100 400 R 4
2D 650 ALL 13 10 10 - H 90 92 100 400 R 4
j.D 570 ALL 11 UL Landing25 - H 90 92 100 400 R 4
4D 720 ALL 35 16 Landing9 - H 90 92 100 400 R 4
j.2D 600 ALL 12 UL Landing25 - H 90 92 100 400 R 4
j.4D 680 ALL Landing18 14 Landing25 - H 90 92 100 600 R 4
j.8D 580 ALL 10 10 10 - H 90 92 100 400 R 4
D &gt; A Stop - - - - Duration18 -8 - - - - - - -
D &gt; B Turn Around - - - - Duration16 -12 - - - - - - -
D &gt; C Bounce - - - - Duration16 -3 - - - - - - -
D &gt; 6 Bounce Forward - - - - Duration24+15L -9 - - - - - - -
D &gt; 4 Bounce Back - - - - Duration22+15L -7 - - - - - - -

Universal Mechanics

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5B+C Forward Throw 1050 Throw (140) 7 3 18 - - 100 45 3000, 100 - -,SR* 4
4B+C Back Throw 1100 Throw (140) 7 3 18 - - 100 40 3000, 100 - -, SR 4
j.B+C Air Throw 1250 Throw (100) 7 3 15 - - 100 45 3000, 100 - -,SR 4
6A+B while blocking Counter Assault 0 ALL 8 10 10 - H 1~20 All 50 25 10000 900 R 4
Taunt Taunt 10×2 ALL 11 5(10)5 15 -10 HB 100 110 3000 150×2 SR 0

Specials

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
236A Cat Spirit 1! 370,330 ALL 17 2(15) 2(16) See notes See notes HB 80 92 400 100 R* 2
j.236B Cat Spirit 2! 380 ALL 9 4(5) 12 - H 100 80 1000 200 R* 1
236C Cat Spirit 3! 560,580 HA 30~ 2(12) 4(25) 17 -2 HBF 75 97 6000 600, 600 R* 3
236[C] Cat Spirit 3! (MAX) 560,580 HA 61 2(12) 4(25) 17 -2 HBF 75 97 0 600, 600 R* 3
214A A Kitty Litter Special! - - 34 - Total 58 - - - - - - - -
214B B Kitty Litter Special! - - 39 - Total 60 - - - - - - - -
214C C Kitty Litter Special! - - 49~84 - 79 Total - - - - - - - -
Apple Apple 216 ALL - - - - HBP 100 84 1000 200 - 1
Pillow Pillow 216×2 ALL - - - - HBP 100 84 1000 200×2 - 1
Bomb Bomb 216×2 ALL - - - - HBP 100 84 1000 200×2 - 1
Chibikaka Chibikaka 216 ALL - - - - HBP 100 84 1000 2400 - 1
Fish Bone Fish Bone 216 ALL - - - - HBP 100 84 1000 200 - 1
Baseball Baseball 216 ALL - - - - HBP 100 84 1000 200 - 1
Hammer Hammer 216 ALL - - - - HBP 100 89   562 - 3
Bowling Ball Bowling Ball 288 ALL - - - - HBFP 100 86 400 300 - 2
214D Cat Jump! - - - - Duration15+5L - - - - - - - -
j.214D Sticky Kitty - - - - Duration17 - - - - - - - -
22C Slashy Slashy! 80×N HL 9 (2,2,6)×2 21 -13 BF 100 99 400 150 R* 2
[2]8D Trick Edge! 570 ALL Off the wall 4 UL Landing 25 - H 90 92 100 400 R 4
[2]8D &gt; 2 Trick Edge! (Down) 600 ALL Off the wall 4 UL Landing 25 - H 90 92 100 400 R 4
[2]8D &gt; 4 Trick Edge! (Back) 680 ALL Landing 18 14 Landing 25 - H 90 92 100 400 R 4

Distortion Drives

input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 pp guardDrain cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
236236D Cat Person's Secret Art: Hexa Edge 450×4, 1900 ALL 4+3 2(6)2(4)2(6)2(18)2 37 -20 H BF 1~14 All 90 92×4, 40 100×5 500×4, 800 R 4
214214C I'mma Beat The Crap Outta You! 0, 2572 - 5+11 10 55 - - 1~15 All 100 100, 92 3000, 100 - R 4
236236B Almost Becoming Two! - - 1+9 - Duration10 - - - - - - - -

Astral Heat

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Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5ABBCS Taokaka 5A.pngGuardALLStartup7Recovery8Advantage0[8] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Ground Ds Jump, Special/Super
5BBBCS Taokaka 5B.pngGuardALLStartup6Recovery9Advantage-1 6A 2B, 6B 5C, 2C, 6C, 3C Ground Ds Jump, Special/Super
5CBBCS Taokaka 5C.pngGuardALLStartup10Recovery31Advantage-17 - - 2C, 6C, 3C Ground Ds Jump, Special/Super
5DBBCS Taokaka 5D.pngGuardALLStartup15Recovery29Advantage- - - - - D Followups[+]
2ABBCS Taokaka 2A.pngGuardLAStartup6Recovery9Advantage-2[8] 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Ground Ds Throw, Special/Super
2BBBCS Taokaka 2B.pngGuardLAStartup7Recovery12Advantage-4 6A - 5C, 2C, 6C Ground Ds Special/Super
2CBBCS Taokaka 2C.pngGuardALLStartup15Recovery27Advantage-12 - - 3C Ground Ds Special/Super
2DBBCS Taokaka 2D.pngGuardALLStartup13Recovery10Advantage- - - - - D Followups[+]
6ABBCS Taokaka 6A.pngGuardHLStartup11Recovery18Advantage-9 - 6B 6C Ground Ds Jump, Special/Super
6BBBCS Taokaka 6B.pngGuardHAStartup26Recovery4 + Landing8Advantage+2 - - - Air Ds Special/Super
6CBBCS Taokaka 6C.pngGuardALLStartup23Recovery18Advantage-7 - - - Ground Ds Special/Super
3CBBCS Taokaka 3C.pngGuardALL×2, LAStartup10Recovery25Advantage-9 - - - Ground Ds -
4DBBCS Taokaka 4D.pngGuardALLStartup35RecoveryLanding9Advantage- - - - - D Followups[+]
Air Revolver Action Table
A B C D Cancels
j.ABBCS Taokaka jA.pngGuardHAStartup6Recovery9Advantage- j.A[+] j.B j.C Air Ds Jump, Special/Super
j.BBBCS Taokaka j2B.pngGuardALLStartup15Recovery19Advantage- j.A - j.C Air Ds Jump, Special/Super
j.CBBCS Taokaka jC.pngGuardHAStartup9Recovery21Advantage- - j.B - Air Ds Jump, Special/Super
j.DBBCS Taokaka jD.pngGuardALLStartup11RecoveryLanding25Advantage- - - - - D Followups[+]
j.2DBBCS Taokaka j2D.pngGuardALLStartup12RecoveryLanding25Advantage- - - - - D Followups[+]
j.4DBBCS Taokaka j4D.pngGuardALLStartupLanding18RecoveryLanding25Advantage- - - - - D Followups[+]
j.8DBBCS Taokaka 2D.pngGuardALLStartup10Recovery10Advantage- - - - - D Followups[+]
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on hit, block, or whiff
X[#] = X can be used only # times per string
X[*] = X is a delayed cancel, not immediately on hit like normal

External References

Navigation

 Taokaka
To edit frame data, edit values in BBCT/Taokaka/Data.