BBCSE: Difference between revisions

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image:CSEX CSS.png
image:CSEX CSS.png
poly 447 261 536 234 560 279 539 322 446 301 [[BBCPE/Arakune]]
poly 447 261 536 234 560 279 539 322 446 301 [[BBCSE/Arakune]]
poly 425 198 494 137 533 164 531 219 441 233 [[BBCPE/Bang Shishigami]]
poly 425 198 494 137 533 164 531 219 441 233 [[BBCSE/Bang Shishigami]]
poly 444 330 533 348 536 400 496 424 430 364 437 347 [[BBCPE/Carl Clover]]
poly 444 330 533 348 536 400 496 424 430 364 437 347 [[BBCSE/Carl Clover]]
poly 414 70 460 78 480 122 408 177 375 155 [[BBCPE/Hakumen]]
poly 414 70 460 78 480 122 408 177 375 155 [[BBCSE/Hakumen]]
poly 199 60 234 26 276 43 280 134 238 143 [[BBCPE/Hazama]]
poly 199 60 234 26 276 43 280 134 238 143 [[BBCSE/Hazama]]
poly 164 196 93 140 52 164 54 211 144 236 [[BBCPE/Iron Tager]]
poly 164 196 93 140 52 164 54 211 144 236 [[BBCSE/Iron Tager]]
poly 312 435 351 426 388 506 355 541 307 524 [[BBCPE/Jin Kisaragi]]
poly 312 435 351 426 388 506 355 541 307 524 [[BBCSE/Jin Kisaragi]]
poly 106 121 126 74 174 67 212 151 178 173 [[BBCPE/Lambda-11]]
poly 106 121 126 74 174 67 212 151 178 173 [[BBCSE/Lambda-11]]
poly 141 261 48 240 24 278 49 322 140 300 [[BBCPE/Litchi Faye Ling]]
poly 141 261 48 240 24 278 49 322 140 300 [[BBCSE/Litchi Faye Ling]]
poly 83 529 121 532 182 569 197 617 142 605 96 568 [[BBCPE/Makoto Nanaya]]
poly 83 529 121 532 182 569 197 617 142 605 96 568 [[BBCSE/Makoto Nanaya]]
poly 171 321 203 308 242 337 266 336 255 359 274 391 264 405 218 388 181 354 [[BBCPE/Mu-12]]
poly 171 321 203 308 242 337 266 336 255 359 274 391 264 405 218 388 181 354 [[BBCSE/Mu-12]]
poly 181 389 210 411 176 499 129 491 108 446 [[BBCPE/Noel Vermillion]]
poly 181 389 210 411 176 499 129 491 108 446 [[BBCSE/Noel Vermillion]]
poly 216 579 294 565 371 577 363 593 329 613 330 631 294 660 264 636 261 609 221 596 [[BBCPE/Platinum the Trinity]]
poly 216 579 294 565 371 577 363 593 329 613 330 631 294 660 264 636 261 609 221 596 [[BBCSE/Platinum the Trinity]]
poly 376 410 407 388 479 444 462 489 413 496 [[BBCPE/Rachel Alucard]]
poly 376 410 407 388 479 444 462 489 413 496 [[BBCSE/Rachel Alucard]]
poly 38 428 277 433 279 524 234 541 198 507 [[BBCPE/Ragna the Bloodedge]]
poly 38 428 277 433 279 524 234 541 198 507 [[BBCSE/Ragna the Bloodedge]]
poly 316 337 341 338 382 308 411 319 399 358 348 399 324 404 311 391 329 361 [[BBCPE/Relius Clover]]
poly 316 337 341 338 382 308 411 319 399 358 348 399 324 404 311 391 329 361 [[BBCSE/Relius Clover]]
poly 146 329 165 363 93 423 49 398 56 349 [[BBCPE/Taokaka]]
poly 146 329 165 363 93 423 49 398 56 349 [[BBCSE/Taokaka]]
poly 310 43 357 27 390 57 347 140 309 131 [[BBCPE/Tsubaki Yayoi]]
poly 310 43 357 27 390 57 347 140 309 131 [[BBCSE/Tsubaki Yayoi]]
poly 404 572 464 533 507 527 489 564 431 604 392 613 [[BBCPE/Valkenhayn R. Hellsing]]
poly 404 572 464 533 507 527 489 564 431 604 392 613 [[BBCSE/Valkenhayn R. Hellsing]]
circle 296 286 55 [[Special:RandomInCategory/BBCSE Character|Random Character]]
circle 296 286 55 [[Special:RandomInCategory/BBCSE Character|Random Character]]
desc none
desc none

Revision as of 10:40, 16 December 2022

This game is the 3rd version of BlazBlue: Continuum Shift, the direct sequel to BlazBlue: Calamity Trigger. It features several character balance changes as well as dramatic modifications to the BlazBlue engine. Continuum Shift Extend adds a new character to the roster, Relius Clover, bumping the character count to 19.

Please select your character!
BBCSE/ArakuneBBCSE/Bang ShishigamiBBCSE/Carl CloverBBCSE/HakumenBBCSE/HazamaBBCSE/Iron TagerBBCSE/Jin KisaragiBBCSE/Lambda-11BBCSE/Litchi Faye LingBBCSE/Makoto NanayaBBCSE/Mu-12BBCSE/Noel VermillionBBCSE/Platinum the TrinityBBCSE/Rachel AlucardBBCSE/Ragna the BloodedgeBBCSE/Relius CloverBBCSE/TaokakaBBCSE/Tsubaki YayoiBBCSE/Valkenhayn R. HellsingRandom CharacterCSEX CSS.png
About BlazBlue: Calamity Trigger
Bbcsex logo.png
Publisher:
Arc System Works Japan.png
Aksys Games USA.png
PQube and Zen United International.png
Release Dates:
Arcade Japan.png: October 5, 2011
Console Japan.png: December 17, 2011
Console USA.png: February 14, 2012
Console International.png: February 22, 2012
BlazBlue Series
Preceded By:BlazBlue: Continuum Shift
Followed By:BlazBlue: Chrono Phantasma

Glossary

Below is a list of links to common terms used in BlazBlue: Continuum Shift Extend.

If you find one not listed, please add it in!


BlazBlue: Continuum Shift Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement /CancelingOffenseThrowsDefenseGuard PrimerDamage/ ComboHeat Gauge UsageMisc