Robo-Kisequé (talk | contribs) m (→Navigation: frivolous category, removed: Category:BBCPE Character) |
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{| | ==Overview== | ||
|- | {{CharLinks | ||
|charMainPage=BBCPE/Taokaka | |||
| | |videos=http://horibuna.web.fc2.com/BBCP/BBCP_TK.html | ||
|| | |forums=http://www.dustloop.com/forums/index.php?/forums/forum/74-taokaka/ | ||
[[File:BBCP_Taokaka_Portrait.png|350px | }} | ||
<div id="home-content" class="home-grid"> | |||
{{card|width=4 | |||
|content=A young beastkin of the Kaka tribe who live in the lower class part of Kagutsuchi. Her coat is equipped with massive paw-like hands that include long, retractable claws. She wants to get back the sky above her village that was sealed off with an enormous plate by humans who came to the land and started building a big city. She left her village in search of someone called Ragna after she heard that you could gain a lot of money for defeating him. She doesn't know it, but she is a descendant of bio-weapons created from one of the six heroes, Jyuubei. Her Drive Ability is known as Dancing Edge: Reckless Kitty, which specializes at dashing at high speeds with a slash attack. | |||
}} | |||
{{card|width=2|height=3 | |||
|header=Taokaka | |||
|content=[[File:BBCP_Taokaka_Portrait.png|350px]] | |||
{{CharData-BBCPE | {{CharData-BBCPE | ||
|health=9,500 | |health=9,500 | ||
Line 16: | Line 21: | ||
;Movement Options | ;Movement Options | ||
:Double Jump, 1 Airdash, Command jump, Dash type: Run | :Double Jump, 1 Airdash, Command jump, Dash type: Run | ||
}} | }} | ||
{{card|width=4 | |||
{{ | |header=Drive: Dancing Edge | ||
|content=Taokaka's Dancing Edge involves using the drive button and a directional input to launch her in a torpedo fashion at the opponent. Each drive travels at a set distance and can all be canceled on block or on hit by inputting A/B/C, 6 or 4. The A cancel stops her from moving completely if done in the air she is unable to perform any action until she touches the ground. This cancel leaves her at an advantage on hit and -2 on block. This is mostly used to frame trap on hit and is one of the two primary cancels that can be safely done on block/instant block. B cancel makes Tao pass through the opponent, and is heavily negative on block (-5) and on hit it's neutral. If Tao uses the B cancel high enough off the ground she can still perform actions such as air normals and utilize her unused jumps. This cancel is commonly used with 2D and j.8D to create cross-up j.A, j.B, j.2B, and j.C situations. It can also be used in the air to alter her landing and control space. A high B-canceled j.D is advantageous on block due to being able to input j.A before landing making it one of her best air pokes. Finally her C cancel stops her mid air and allows the use of any remaining jumps as well as air normals. The C cancel is the second most used on block as it leaves her +2 and she can choose to go for pressure or return to neutral. Another usage it has is with j.4D since j.4D causes Tao to touch the ground, and she can C-cancel this infinitely due to her jumps being refreshed every time she touches the ground. This makes for a very good spacing tool in neutral. It's important to note that despite being +3, since Tao is mid air, she is very susceptible to anti airs. You can also cancel her drive by inputting 6 (forward) which will cause her to bounce of the enemy and go forward pass them, but due to the landing recovery this is rarely seen anymore outside of combos. | |||
|header2=Overdrive: Almost Becoming Two | |||
|content2=This Overdrive is great for extending pressure or increasing your damage from 4k to 8k depending on the starter. Like all Overdrives, the opponent cannot burst during it, making it a surefire way to finish off your opponent. You can do 5B > 5C > AB2 to extend your pressure in the corner and it frame traps so it is 100% mash safe. This becomes a very useful tool when your opponent has their back to the corner as this is where Tao's damage is at its highest but pressure is at its weakest, however be on the look out for reversals such as DP'S and reversal supers as you will be hit out of anything you do after AB2. The most common way Overdrive Cancel into AB2 is from 6C > 4D~B. Because of the shadow, most normals will now link together much easier (even fully charged ones). Almost everything is now jump cancelable (including j.236Bx5, and Cat Spirit Encore), allowing you to maximize minimum damage. Her new aerial Distortion Drive, Unison Nyaibu is particularly potent during Overdrive, and can combo off j.236Bx5. With 100 meter, a low j.236Bx5 can also combo into a double Hexa-edge (for up to 9k). | |||
Taokaka's Dancing Edge involves using the drive button and a directional input to launch her in a torpedo fashion at the opponent. Each drive travels at a set distance and can all be canceled on block or on hit by inputting A/B/C, 6 or 4. The A cancel stops her from moving completely if done in the air she is unable to perform any action until she touches the ground. This cancel leaves her at an advantage on hit and -2 on block. This is mostly used to frame trap on hit and is one of the two primary cancels that can be safely done on block/instant block. B cancel makes Tao pass through the opponent, and is heavily negative on block (-5) and on hit it's neutral. If Tao uses the B cancel high enough off the ground she can still perform actions such as air normals and utilize her unused jumps. This cancel is commonly used with 2D and j.8D to create cross-up j.A, j.B, j.2B, and j.C situations. It can also be used in the air to alter her landing and control space. A high B-canceled j.D is advantageous on block due to being able to input j.A before landing making it one of her best air pokes. Finally her C cancel stops her mid air and allows the use of any remaining jumps as well as air normals. The C cancel is the second most used on block as it leaves her +2 and she can choose to go for pressure or return to neutral. Another usage it has is with j.4D since j.4D causes Tao to touch the ground, and she can C-cancel this infinitely due to her jumps being refreshed every time she touches the ground. This makes for a very good spacing tool in neutral. It's important to note that despite being +3, since Tao is mid air, she is very susceptible to anti airs. You can also cancel her drive by inputting 6 (forward) which will cause her to bounce of the enemy and go forward pass them, but due to the landing recovery this is rarely seen anymore outside of combos. | |||
This Overdrive is great for extending pressure or increasing your damage from 4k to 8k depending on the starter. Like all Overdrives, the opponent cannot burst during it, making it a surefire way to finish off your opponent. You can do 5B > 5C > AB2 to extend your pressure in the corner and it frame traps so it is 100% mash safe. This becomes a very useful tool when your opponent has their back to the corner as this is where Tao's damage is at its highest but pressure is at its weakest, however be on the look out for reversals such as DP'S and reversal supers as you will be hit out of anything you do after AB2. The most common way Overdrive Cancel into AB2 is from 6C > 4D~B. Because of the shadow, most normals will now link together much easier (even fully charged ones). Almost everything is now jump cancelable (including j.236Bx5, and Cat Spirit Encore), allowing you to maximize minimum damage. Her new aerial Distortion Drive, Unison Nyaibu is particularly potent during Overdrive, and can combo off j.236Bx5. With 100 meter, a low j.236Bx5 can also combo into a double Hexa-edge (for up to 9k). | |||
'''Notes''' | '''Notes''' | ||
Line 48: | Line 36: | ||
*Drives and specials can all be special-cancelled | *Drives and specials can all be special-cancelled | ||
*Cooldown 180F | *Cooldown 180F | ||
= | }} | ||
{{ProsAndCons | |||
|intro= | |||
|pros= | |||
*Mobility is easily the most versatile in the game | *Mobility is easily the most versatile in the game | ||
*Has solid normals to poke with at neutral | *Has solid normals to poke with at neutral | ||
Line 58: | Line 49: | ||
*Extra dashes/jumps allow you to bait and punish more easily | *Extra dashes/jumps allow you to bait and punish more easily | ||
*Almost Becoming Two combos greatly increase damage potential | *Almost Becoming Two combos greatly increase damage potential | ||
|cons= | |||
*Below average mixup, only standing overhead that combos without CH/meter is 6B > j.236B(whiff) > 5B | *Below average mixup, only standing overhead that combos without CH/meter is 6B > j.236B(whiff) > 5B | ||
*Lowest health in the game | *Lowest health in the game | ||
Line 65: | Line 55: | ||
*Variety of movement options, poor defensive options, and low HP combined can make for a difficult character to pick up and learn | *Variety of movement options, poor defensive options, and low HP combined can make for a difficult character to pick up and learn | ||
*Midscreen damage output without a CH/crouch confirm or meter is fairly low | *Midscreen damage output without a CH/crouch confirm or meter is fairly low | ||
}} | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 78: | Line 70: | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ===<big>5A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_5A.png |Kitty paw. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |damage=300 | ||
|cancel=CSOJRDr | |cancel=CSOJRDr | ||
Line 105: | Line 103: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/5A | |hitbox=taokaka/5A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_5B.png |Protect your family jewels. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=400 | |damage=400 | ||
|cancel=SOJRDr | |cancel=SOJRDr | ||
Line 138: | Line 143: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/5B | |hitbox=taokaka/5B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_5C.png |Not a poke!. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=550 | |damage=550 | ||
Line 172: | Line 184: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/5C | |hitbox=taokaka/5C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Max Charge | |version=Max Charge | ||
Line 197: | Line 209: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/5C | |hitbox=taokaka/5C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2A.png |OMG Why is Tao's 2A so broken. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |damage=300 | ||
|cancel=CSORDr | |cancel=CSORDr | ||
Line 230: | Line 249: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/2A | |hitbox=taokaka/2A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2B.png |Important space controlling tool that is heavily underestimated. | ||
|data | </gallery> | ||
</div> | |||
|damage=360 | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=360 | |||
|cancel=SORDr | |cancel=SORDr | ||
|p1=85 | |p1=85 | ||
Line 263: | Line 289: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/2B | |hitbox=taokaka/2B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2C.png |Outside of combos this makes for a decent go to normal for a frame trap. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=575 | |damage=575 | ||
Line 297: | Line 330: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/2C | |hitbox=taokaka/2C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Max Charge | |version=Max Charge | ||
Line 322: | Line 355: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/2C | |hitbox=taokaka/2C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_6A.png | Anti air. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=320×2 | |||
|cancel=SOJRDr | |cancel=SOJRDr | ||
|p1=90 | |p1=90 | ||
Line 355: | Line 395: | ||
|invul=8-14H | |invul=8-14H | ||
|hitbox=taokaka/6A | |hitbox=taokaka/6A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_6B.png |Slow overhead, safe on block | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=440 | |damage=440 | ||
|cancel=SORDr | |cancel=SORDr | ||
Line 388: | Line 435: | ||
|invul=1-32F | |invul=1-32F | ||
|hitbox=taokaka/6B | |hitbox=taokaka/6B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_6C.png |Tao's best standing poke now due to the increase in speed. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=700 | |damage=700 | ||
Line 422: | Line 476: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/6C | |hitbox=taokaka/6C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Max Charge | |version=Max Charge | ||
Line 447: | Line 501: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/6C | |hitbox=taokaka/6C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>3C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_3C.png |Pointless outside combos. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=390×2, 440 | |||
|cancel=-, SOR*2 | |cancel=-, SOR*2 | ||
|p1=100 | |p1=100 | ||
Line 474: | Line 535: | ||
|frameAdv=-11 | |frameAdv=-11 | ||
|blockstun=16 | |blockstun=16 | ||
|groundHit= | |groundHit=17×2, F40 | ||
|groundCH= | |groundCH=22×2, D68 | ||
|airHit= | |airHit=17×2,40 | ||
|airCH= | |airCH=31×2, 60 | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/3C | |hitbox=taokaka/3C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_jA.png |Standard j.a nothing special. | ||
|data | </gallery> | ||
</div> | |||
|damage=300 | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |||
|cancel=CSOJRDr | |cancel=CSOJRDr | ||
|p1=90 | |p1=90 | ||
Line 513: | Line 581: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.A | |hitbox=taokaka/j.A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_jB.png |Standing hit confirm into stuff. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=140×2 | |||
|cancel=SOJRDr | |cancel=SOJRDr | ||
|p1=90 | |p1=90 | ||
Line 546: | Line 621: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.B | |hitbox=taokaka/j.B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.2B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_j2B.png |Has good active frames so makes for a good answer to character's that rely on anti air 2A. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=385 | |damage=385 | ||
|cancel=SOJRDr | |cancel=SOJRDr | ||
Line 579: | Line 661: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.2B | |hitbox=taokaka/j.2B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_jC.png |Both her safest and most rewarding air poke if hit confirmed properly. | ||
|data= | </gallery> | ||
</div> | |||
|version=Normal | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCP|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |||
|damage=400 | |damage=400 | ||
|cancel=SOJRDr | |cancel=SOJRDr | ||
Line 613: | Line 702: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.C | |hitbox=taokaka/j.C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Max Charge | |version=Max Charge | ||
Line 638: | Line 727: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.C | |hitbox=taokaka/j.C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Crawl</big>=== | ||
<span class="input-badge">'''3'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Crawl.png |Low profile's everything (almost). | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 672: | Line 768: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/crawl | |hitbox=taokaka/crawl | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Taunt</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Taunt.png |Taunt RC mix up is OP. Can be used for some silly combo shenanigans. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=100×2 | |||
|cancel=SOR | |cancel=SOR | ||
|p1=100 | |p1=100 | ||
Line 705: | Line 808: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/taunt | |hitbox=taokaka/taunt | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Drive Moves== | ==Drive Moves== | ||
====== < | ===<big>5D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_5D.png |Torpedo. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=600 | |damage=600 | ||
|cancel=R | |cancel=R | ||
Line 741: | Line 851: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/5D | |hitbox=taokaka/5D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2D.png |Works as an anti air sometimes. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=650 | |damage=650 | ||
|cancel=R | |cancel=R | ||
Line 774: | Line 891: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/2D | |hitbox=taokaka/2D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>4D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_4D.png |In combos now. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=750 | |damage=750 | ||
|cancel=R | |cancel=R | ||
Line 807: | Line 931: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/4D | |hitbox=taokaka/4D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_jD.png |Amazing air poke only 2nd to j.C . | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=550 | |damage=550 | ||
|cancel=R | |cancel=R | ||
Line 840: | Line 971: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.D | |hitbox=taokaka/j.D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.2D</big>=== | ||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_j2D.png |gimmicks. | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=600 | |damage=600 | ||
|cancel=R | |cancel=R | ||
Line 873: | Line 1,011: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.2D | |hitbox=taokaka/j.2D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.4D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_j4D.png |Alters landing. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=200, 600 | |damage=200, 600 | ||
|cancel=R | |cancel=R | ||
Line 906: | Line 1,051: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.4D | |hitbox=taokaka/j.4D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.8D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2D.png |No more loops! | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=580 | |damage=580 | ||
|cancel=R | |cancel=R | ||
Line 939: | Line 1,091: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.8D | |hitbox=taokaka/j.8D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Forward Cancel</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_6Cancel.png |Combo stuff. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=S | |cancel=S | ||
Line 972: | Line 1,131: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/forwardJump | |hitbox=taokaka/forwardJump | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Back Cancel</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_4Cancel.png |Combo stuff. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=SR | |cancel=SR | ||
Line 1,005: | Line 1,171: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/backJump | |hitbox=taokaka/backJump | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>A Cancel</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_ACancel.png |Frame traps on hit and safe on block. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 1,038: | Line 1,211: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/Acancel | |hitbox=taokaka/Acancel | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>B Cancel</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_BCancel.png |J.D BFF. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 1,071: | Line 1,251: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/Bcancel | |hitbox=taokaka/Bcancel | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>C Cancel</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_CCancel.png |+3 leaves you air borne. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 1,104: | Line 1,291: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/Ccancel | |hitbox=taokaka/Ccancel | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
====== < | ===<big>Forward Throw</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_FThrow.png |Normal. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |damage=0, 1400 | ||
|cancel=-, SOR | |cancel=-, SOR | ||
Line 1,139: | Line 1,333: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/groundThrow | |hitbox=taokaka/groundThrow | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Backward Throw</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_BThrow.png |Troll pose. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |damage=0, 1400 | ||
|cancel=-, R | |cancel=-, R | ||
Line 1,172: | Line 1,373: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/groundThrow | |hitbox=taokaka/groundThrow | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Air Throw</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_AThrow.png |Solid damage. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |damage=0, 1400 | ||
|cancel=-, R | |cancel=-, R | ||
Line 1,205: | Line 1,413: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/airThrow | |hitbox=taokaka/airThrow | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Counter Assault</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_2C.png |Got a buff back up in CP. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0 | |damage=0 | ||
|cancel=R | |cancel=R | ||
Line 1,238: | Line 1,453: | ||
|invul=1-20 All | |invul=1-20 All | ||
|hitbox=taokaka/counterAssault | |hitbox=taokaka/counterAssault | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Crush Trigger</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCP_Taokaka_CrushTrigger.png | | |||
| | </gallery> | ||
</div> | |||
|damage=1000 | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1000 | |||
|cancel=R | |cancel=R | ||
|p1=80 | |p1=80 | ||
Line 1,271: | Line 1,493: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/crushTrigger | |hitbox=taokaka/crushTrigger | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Special Moves== | ==Special Moves== | ||
===<big>Cat Spirit One!</big>=== | |||
<span class="input-badge">'''236A (Repeatable)'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Spirit1.png |Safe. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=420×N | |||
|cancel=RDr | |cancel=RDr | ||
|p1=100 | |p1=100 | ||
Line 1,301: | Line 1,531: | ||
|frameAdv=(-6, -7)*N | |frameAdv=(-6, -7)*N | ||
|blockstun=13 | |blockstun=13 | ||
|groundHit= | |groundHit=18×2, 22×N | ||
|groundCH= | |groundCH=23×2, 28×N | ||
|airHit=26 | |airHit=26 | ||
|airCH=45 | |airCH=45 | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/236A | |hitbox=taokaka/236A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Cat Spirit Two!</big>=== | |||
<span class="input-badge">'''j.236B (Repeatable)'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Spirit2.png |Combo ender. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Hits 1-4 | |version=Hits 1-4 | ||
|damage= | |damage=380×N | ||
|cancel=RDr | |cancel=RDr | ||
|p1=90 | |p1=90 | ||
Line 1,343: | Line 1,580: | ||
|hitbox=taokaka/j.236B | |hitbox=taokaka/j.236B | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=5th Hit | |version=5th Hit | ||
Line 1,366: | Line 1,604: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.236B | |hitbox=taokaka/j.236B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Cat Spirit Three!</big>=== | |||
<span class="input-badge">'''236C (Repeatable)'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Spirit3.png |No longer an overhead. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Downswing | |version=Downswing | ||
|damage=660 | |damage=660 | ||
Line 1,402: | Line 1,647: | ||
|hitbox=taokaka/236C | |hitbox=taokaka/236C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Downswing (Max Charge) | |version=Downswing (Max Charge) | ||
Line 1,426: | Line 1,672: | ||
|hitbox=taokaka/236C | |hitbox=taokaka/236C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Upswing | |version=Upswing | ||
Line 1,449: | Line 1,696: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/236C | |hitbox=taokaka/236C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Cat Spirit Encore!</big>=== | |||
<span class="input-badge">'''236C~B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCP_Taokaka_SpiritEncore.png |Easy resets, but real men go for corner 5D~A. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=800 | |damage=800 | ||
|cancel=R | |cancel=R | ||
Line 1,483: | Line 1,737: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/236A~B | |hitbox=taokaka/236A~B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Kitty Litter Special </big>=== | |||
<span class="input-badge">'''63214A/B/C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Taokaka_Litter.png |A and B are not options. | |||
| | BBCS_Taokaka_Items.png |Bowling ball xN. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=A | |version=A | ||
|damage=- | |damage=- | ||
Line 1,521: | Line 1,782: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=B | |version=B | ||
Line 1,545: | Line 1,807: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=C | |version=C | ||
Line 1,569: | Line 1,832: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Apple | |version=Apple | ||
|damage=150 | |damage=150 | ||
Line 1,592: | Line 1,857: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Bomb | |version=Bomb | ||
|damage= | |damage=150×2 | ||
|cancel=R | |cancel=R | ||
|p1=100 | |p1=100 | ||
Line 1,617: | Line 1,882: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Chibikaka | |version=Chibikaka | ||
Line 1,641: | Line 1,907: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Pillow | |version=Pillow | ||
|damage= | |damage=150×2 | ||
|cancel=R | |cancel=R | ||
|p1=100 | |p1=100 | ||
Line 1,664: | Line 1,931: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Hammer | |version=Hammer | ||
Line 1,691: | Line 1,957: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Baseball | |version=Baseball | ||
Line 1,714: | Line 1,981: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Fish | |version=Fish | ||
Line 1,741: | Line 2,007: | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Bowling Ball | |version=Bowling Ball | ||
|damage= | |damage=300×2 | ||
|cancel=- | |cancel=- | ||
|p1=90 | |p1=90 | ||
Line 1,764: | Line 2,031: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/214A | |hitbox=taokaka/214A | ||
}} | }} | ||
} | |} | ||
====== < | *Pillow travels upwards on hit or block for 1st attack | ||
*Baseball travels from side of screen behind Taokaka if baseball initially whiffs (disappears if Taokaka gets hit) | |||
</div> | |||
</div> | |||
| | ===<big>Cat Jump </big>=== | ||
<span class="input-badge">'''214D'''</span> | |||
| | <div class="attack-container"> | ||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Taokaka_CatJump.png |broken. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 1,798: | Line 2,071: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/214D | |hitbox=taokaka/214D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Sticky Kitty</big>=== | |||
<span class="input-badge">'''j.214D (at edge of screen)'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
|data | BBCS_Taokaka_Sticky.png |Ambigious. | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=- | |damage=- | ||
|cancel=- | |cancel=- | ||
Line 1,832: | Line 2,113: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/j.214D | |hitbox=taokaka/j.214D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Trick Edge</big>=== | |||
<span class="input-badge">'''[2]~8D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Trick.png |Testu Special. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=600 | |damage=600 | ||
Line 1,867: | Line 2,155: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/28D_1 | |hitbox=taokaka/28D_1 | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Down | |version=Down | ||
Line 1,892: | Line 2,180: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/28D_2 | |hitbox=taokaka/28D_2 | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Back | |version=Back | ||
Line 1,917: | Line 2,205: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/28D_3 | |hitbox=taokaka/28D_3 | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Slashy Slashy</big>=== | ||
<span class="input-badge">'''22C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Slashy.png |Great P2. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=80×9 | |||
|cancel=RDr | |cancel=RDr | ||
|p1=100 | |p1=100 | ||
Line 1,951: | Line 2,246: | ||
|invul=- | |invul=- | ||
|hitbox=taokaka/22C | |hitbox=taokaka/22C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Distortion Drives== | ==Distortion Drives== | ||
====== < | ===<big>Hexa Edge </big>=== | ||
<span class="input-badge">'''236236D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Hexa.png |No more wall bounce =[. | ||
|data | </gallery> | ||
</div> | |||
|damage= | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=450×4, 1900 | |||
|cancel=R | |cancel=R | ||
|p1=70 | |p1=70 | ||
Line 1,982: | Line 2,284: | ||
|frameAdv=-26 | |frameAdv=-26 | ||
|blockstun=18 | |blockstun=18 | ||
|groundHit= | |groundHit=23×4, F55 | ||
|groundCH= | |groundCH=29×4, F92 | ||
|airHit= | |airHit=60×4, 55 | ||
|airCH= | |airCH=100×4, 92 | ||
|invul=1-14 All | |invul=1-14 All | ||
|hitbox=taokaka\23236D | |hitbox=taokaka\23236D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Imma Beat The Crap Outta You </big>=== | |||
<span class="input-badge">'''214214C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_Tuna.png |Hold Dat L. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=0, 3300 | |damage=0, 3300 | ||
Line 2,010: | Line 2,319: | ||
|starter=VS | |starter=VS | ||
|guard=UNB | |guard=UNB | ||
|level= | |level=0×39, 4 | ||
|attribute=T | |attribute=T | ||
|startup=5+11 | |startup=5+11 | ||
Line 2,023: | Line 2,332: | ||
|invul=1-15 All | |invul=1-15 All | ||
|hitbox=taokaka\214214C | |hitbox=taokaka\214214C | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Overdrive | |version=Overdrive | ||
Line 2,035: | Line 2,344: | ||
|starter=VS | |starter=VS | ||
|guard=UNB | |guard=UNB | ||
|level= | |level=0×99, 4 | ||
|attribute=T | |attribute=T | ||
|startup=5+11 | |startup=5+11 | ||
Line 2,048: | Line 2,357: | ||
|invul=1-15 All | |invul=1-15 All | ||
|hitbox=taokaka\214214C | |hitbox=taokaka\214214C | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Unison Nyaibu!</big>=== | |||
<span class="input-badge">'''j.236236D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCP_Taokaka_Unison_Nyaibu.png |Damage and knockdown. | ||
|data= | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|damage=500, | |damage=500, 300×8, 500, 2000, 500×2 | ||
|cancel=R | |cancel=R | ||
|p1=60 | |p1=60 | ||
Line 2,079: | Line 2,395: | ||
|groundHit=F120, - | |groundHit=F120, - | ||
|groundCH=F196, - | |groundCH=F196, - | ||
|airHit=120, | |airHit=120, 60×15, Sd60 | ||
|airCH=196, - | |airCH=196, - | ||
|invul=1-32 All | |invul=1-32 All | ||
|hitbox=taokaka\j.236236D | |hitbox=taokaka\j.236236D | ||
}} | }} | ||
|- | |||
{{AttackDataNoHeader-BBCPE | {{AttackDataNoHeader-BBCPE | ||
|version=Overdrive | |version=Overdrive | ||
|damage=500, | |damage=500, 300×28, 500, 2000, 500×2 | ||
|cancel=R | |cancel=R | ||
|p1=60 | |p1=60 | ||
Line 2,103: | Line 2,419: | ||
|groundHit=F120, - | |groundHit=F120, - | ||
|groundCH=F196, - | |groundCH=F196, - | ||
|airHit=120, | |airHit=120, 60×35, Sd60 | ||
|airCH=196, - | |airCH=196, - | ||
|invul=1-32 All | |invul=1-32 All | ||
|hitbox=taokaka\j.236236D | |hitbox=taokaka\j.236236D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Overdrive== | ==Overdrive== | ||
====== < | ===<big>Almost Becoming Two</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Taokaka_AB2.png |tao's attempt at nyanjutsu. | ||
|data | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage= | |damage= | ||
|heatgain= | |heatgain= | ||
Line 2,132: | Line 2,455: | ||
|frameAdv= | |frameAdv= | ||
|hitbox=taokaka/236236B | |hitbox=taokaka/236236B | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
==Astral Heat== | ==Astral Heat== | ||
===<big>Attack Meow Pow!</big>=== | |||
<span class="input-badge">'''[4]~128D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Taokaka_NyamberOne.png | WHY ARE YOU SO HARD TO PULL OFF ERMAHGERD. | ||
</gallery> | |||
|damage= | </div> | ||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=DESTROY | |||
|cancel=- | |cancel=- | ||
|p1=- | |p1=- | ||
Line 2,167: | Line 2,498: | ||
|invul=SF - 11 after SF All | |invul=SF - 11 after SF All | ||
|hitbox=taokaka\4218D | |hitbox=taokaka\4218D | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==External References== | ==External References== | ||
*Japanese Name: タオカカ | *Japanese Name: タオカカ | ||
Line 2,181: | Line 2,514: | ||
*[http://www.dustloop.com/forums/showthread.php?15897 Character Video Thread] | *[http://www.dustloop.com/forums/showthread.php?15897 Character Video Thread] | ||
<br clear=all/> | <br clear=all/> | ||
==Navigation== | |||
{{CharLinks | {{CharLinks | ||
|charMainPage=BBCPE/Taokaka | |charMainPage=BBCPE/Taokaka | ||
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}} | }} | ||
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Latest revision as of 07:56, 28 December 2023
Overview
- Movement Options
- Double Jump, 1 Airdash, Command jump, Dash type: Run
This Overdrive is great for extending pressure or increasing your damage from 4k to 8k depending on the starter. Like all Overdrives, the opponent cannot burst during it, making it a surefire way to finish off your opponent. You can do 5B > 5C > AB2 to extend your pressure in the corner and it frame traps so it is 100% mash safe. This becomes a very useful tool when your opponent has their back to the corner as this is where Tao's damage is at its highest but pressure is at its weakest, however be on the look out for reversals such as DP'S and reversal supers as you will be hit out of anything you do after AB2. The most common way Overdrive Cancel into AB2 is from 6C > 4D~B. Because of the shadow, most normals will now link together much easier (even fully charged ones). Almost everything is now jump cancelable (including j.236Bx5, and Cat Spirit Encore), allowing you to maximize minimum damage. Her new aerial Distortion Drive, Unison Nyaibu is particularly potent during Overdrive, and can combo off j.236Bx5. With 100 meter, a low j.236Bx5 can also combo into a double Hexa-edge (for up to 9k).
Notes
- Attack power reduced to 50% for duration of AB2 (untechable time is unaffected)
- Shadow clone does everything Tao does with a 12F delay
- Any effect on hit or guard (like float) is reduced by 8F
- If Tao whiffs a move, the shadow clone's move will whiff as well
- Normal moves can cancel into themselves twice and jump-cancelled
- Drives and specials can all be special-cancelled
- Cooldown 180F
- Mobility is easily the most versatile in the game
- Has solid normals to poke with at neutral
- Good average damage output
- Above average pressure, effective frame traps
- Good crossup potential
- Gets corner carry into knockdown off most good confirms
- Extra dashes/jumps allow you to bait and punish more easily
- Almost Becoming Two combos greatly increase damage potential
- Below average mixup, only standing overhead that combos without CH/meter is 6B > j.236B(whiff) > 5B
- Lowest health in the game
- No DP without meter, few defensive options in general
- Variety of movement options, poor defensive options, and low HP combined can make for a difficult character to pick up and learn
- Midscreen damage output without a CH/crouch confirm or meter is fairly low
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
---|---|---|---|---|---|---|---|---|---|---|
Overdrive | 180F | 210F | 240F | 270F | 300F | 390F | 420F | 450F | 480F | 600F |
This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
5A
5B
5C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 550 | SO(J)RDr | HL | 10 | 3 | 24 | -10 | B | - |
Max Charge | 650 | SO(J)RDr | HL | 17 | 3 | 24 | -10 | B | - |
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2A
2B
2C
Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul | |
---|---|---|---|---|---|---|---|---|---|
Normal | 575 | SORDr | HL | 12 | 2 | 21 | -6 | F | - |
Max Charge | 675 | SORDr | HL | 29 | 2 | 21 | +1 | F | - |
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6A
6B
6C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 700 | SORDr | HL | 19 | 6 | 18 | -5 | B | - |
Max Charge | 800 | SORDr | HL | 42 | 6 | 18 | ±0 | B | - |
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3C
j.A
j.B
j.2B
j.C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|
Normal | 400 | SOJRDr | HA | 9 | 3 | 21 | - | H | - | |
Max Charge | 500 | SOJRDr | HA | 24 | 3 | 21 | - | H | - |
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Crawl
3
Taunt
Drive Moves
5D
2D
4D
j.D
j.2D
j.4D
j.8D
Forward Cancel
Back Cancel
A Cancel
B Cancel
C Cancel
Universal Mechanics
Forward Throw
Backward Throw
Air Throw
Counter Assault
Crush Trigger
Special Moves
Cat Spirit One!
236A (Repeatable)
Cat Spirit Two!
j.236B (Repeatable)
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Hits 1-4 | 380×N | RDr | all | 9 | 4(3)*N | 12+9L | - | H | - |
5th Hit | 1000 | R | all | 37 | 4 | 12+9L | - | H | - |
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Cat Spirit Three!
236C (Repeatable)
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Downswing | 660 | RDr | all | 21 | 2 | 17 | ±0 | B | - |
Downswing (Max Charge) | 660 | RDr | HA | 37 | 2 | 17 | ±0 | B | - |
Upswing | 580 | (J)RDr | all | 35 | 4 | 22 | -7 | B | - |
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Cat Spirit Encore!
236C~B
Kitty Litter Special
63214A/B/C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
A | - | R | - | 30 | - | 52T | - | - | - |
B | - | R | - | 30 | - | 52T | - | - | - |
C | - | - | - | 67 | - | 56T | - | - | - |
Apple | 150 | R | all | - | - | - | - | HBFP* | - |
Bomb | 150×2 | R | all | - | - | - | - | HBFP* | - |
Chibikaka | 300 | R | all | - | - | - | - | HBFP* | - |
Pillow | 150×2 | R | all | - | - | - | - | HBFP* | - |
Hammer | 200 | R | all | - | - | - | - | HBFP* | - |
Baseball | 200 | R | all | - | - | - | - | HBFP* | - |
Fish | 200 | R | all | - | - | - | - | HBFP* | - |
Bowling Ball | 300×2 | - | all | - | - | - | - | HBFP* | - |
- Pillow travels upwards on hit or block for 1st attack
- Baseball travels from side of screen behind Taokaka if baseball initially whiffs (disappears if Taokaka gets hit)
Cat Jump
214D
Sticky Kitty
j.214D (at edge of screen)
Trick Edge
[2]~8D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 600 | R | all | 4 after wall contact | 10 | till L+10 | - | H | - |
Down | 600 | R | all | 4 after wall contact | till L | 25 | - | H | - |
Back | 600 | R | all | 17L | 9 | 4+25L | - | H | - |
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Slashy Slashy
22C
Distortion Drives
Hexa Edge
236236D
Imma Beat The Crap Outta You
214214C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 0, 3300 | R | UNB | 5+11 | 10 | 5+50L | - | T | 1-15 All |
Overdrive | 0, 5500 | R | UNB | 5+11 | 10 | 5+50L | - | T | 1-15 All |
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Unison Nyaibu!
j.236236D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 500, 300×8, 500, 2000, 500×2 | R | all | 4+5 | 3 | till L | - | H | 1-32 All |
Overdrive | 500, 300×28, 500, 2000, 500×2 | R | all | 4+5 | 3 | till L | - | H | 1-32 All |
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Overdrive
Almost Becoming Two
Astral Heat
Attack Meow Pow!
[4]~128D
Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|
DESTROY | - | all | 2 after SF | 10 | till L+54 | - | H | SF - 11 after SF All |
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External References
- Japanese Name: タオカカ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread