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*Reliant on system mechanics to escape pressure | *Reliant on system mechanics to escape pressure | ||
*Needs match-up experience to know how to zone many characters and her gameplan is completely dependent on whichever character she is facing | *Needs match-up experience to know how to zone many characters and her gameplan is completely dependent on whichever character she is facing | ||
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|+Remaining Health vs. Overdrive Duration (in Frames) | |||
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!Health !! 100 - 90% !! 89 - 80% !! 79 - 70% !! 69 - 60% !! 59 - 50% !! 49 - 40% !! 39 - 30% !! 29 - 20% !! 19 - 10% !! 9 - 0% | |||
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!Overdrive | |||
|| 180F || 210F || 240F || 270F || 300F || 420F || 480F || 540F || 600F || 720F | |||
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|} | |||
{{warning|This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)}} | |||
==Normal Moves== | ==Normal Moves== | ||
====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== |
Revision as of 19:04, 4 February 2016
Nu-13 |
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Health: 10,000 Combo Rate: 70% Jump Startup: 4 Backdash Time: 25 Backdash Invincibility: 1-5 Movement Options: Double Jump, 1 Airdash, Dash type: Run
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Overview
After the events in Calamity Trigger following her battle with Ragna the Bloodedge, she was thought to have perished in the Cauldron alone. Nu is later revived by her own will to fuse with Ragna in a form referred to by Hazama as the “Sword of Hades”; though she retains her appearence and personality from the previous games. She is re-tuned by Hazama to stand in Ragna’s way once again.
Drive: Sword Summoner
Nu manifests sword-like projectiles which she can shoot off at different angles. All drive moves have a follow-up attack initiated by pressing D shortly after the attack connects. All of them can be canceled into her 44 or 66 Act Parser.
Overdrive: Unlimited Drive
- All Drive moves, including their follow-ups, summon two swords instead of one
- 4D's minimum distance requirement is removed
- Crescent Saber groundbounces
- Gravity Seed recharge rate is faster
- The default version of Spike Chaser reaches full screen, while the C version summons 4 spikes instead of 2
- Can cancel all her Special Moves into Act Parser on hit, block or whiff
- Legacy Edge lasts longer and does more hits
- Calamity Sword summons 4 swords in a wave motion instead of just one
Pros/Strengths
- Extremely strong zoning game gives her an amazing neutral game very few characters can challenge
- Amazing backdash
- Combos featuring her Drive moves are typically tough to burst properly. If someone bursts during the wrong time, Nu can easily pick up another combo
Cons/Weaknesses
- Low health
- Reliant on system mechanics to escape pressure
- Needs match-up experience to know how to zone many characters and her gameplan is completely dependent on whichever character she is facing
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
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Overdrive | 180F | 210F | 240F | 270F | 300F | 420F | 480F | 540F | 600F | 720F |
This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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6A
6A |
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6B
6B |
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6C
6C |
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3C
3C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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j.2C
j.2C |
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Drive Moves
- All of Nu's drive moves are projectiles
- All of Nu's drive moves cause chip damage
- All of Nu's drive moves cannot be jump cancelled on block
- All of Nu's drive moves start at projectile level 1 and changes to level 2 after an unknown amount of active frames
- All of Nu's drive moves had a dead spot in front of Nu where they have no hitbox
- The ground drive moves (5D, 6D, 2D and 4D) can be chained up to 4 in a row
- For example 6DD > 5DD > 4DD > 5DD works fine but if you tried 6DD > 5DD > 4DD > 5DD > 4DD , the 4D would not come out
- This includes gravity cancels so while 4DD > 5DD > 4DD > 5DD works, 4DD > 214B > 4DD > 5DD > 4DD > 5DD will make 5D not come out.
- The air drive moves (j.D, j.6D and j.2D) can be chained up to 3 in a row
5D
5D |
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2D
2D |
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6D
6D |
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4D
4D |
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j.D
j.D |
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j.2D
j.2D |
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j.6D
j.6D |
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Universal Mechanics
Throw
Throw |
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Counter Assault
Counter Assault 6A+B during blockstun |
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Crush Trigger
Crush Trigger 5A+B |
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Specials
Spike Chaser
Spike Chaser 214D(~C) |
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Sickle Storm
Sickle Storm 236D(~C) |
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Crescent Saber
Crescent Saber j.214D(~C) |
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Act Parser
Act Parser 66/44 after certain moves (Air OK) |
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Gravity Seed
Gravity Seed 214A/B/C |
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Supra Rage
Supra Rage 623C/j.623C |
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Distortion Drives
Legacy Edge
Legacy Edge 236236D |
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Calamity Sword
Calamity Sword 632146D/j.632146D |
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Astral Heat
Sword of Destruction 214214D |
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External References
- Japanese Name: ニュー·サーティーン
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread