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{| | ==Overview== | ||
|- | {{CharLinks | ||
|charMainPage=BBCPE/Mu-12 | |||
|- | |videos=http://horibuna.web.fc2.com/BBCP/BBCP_12.html | ||
| | |forums=http://www.dustloop.com/forums/index.php?/forums/forum/136-956-12/ | ||
[[File:BBCP_Mu_Portrait.png|350px | }} | ||
<div id="home-content" class="home-grid"> | |||
{{card|width=4 | |||
|content=Mu-12 is the true form of Noel Vermillion after fusing with the True Azure through Terumi's ambitions to destroy the Master Unit Amaterasu, and erase the world from its existence. Due to his influence, she believes that the world is filled with nothing but lies. Mu-12 is a dynamic zoning character with high damage output and capable defensive tools. | |||
}} | |||
{{card|width=2|height=3 | |||
|header=Mu-12 | |||
|content=[[File:BBCP_Mu_Portrait.png|350px]] | |||
{{CharData-BBCPE | {{CharData-BBCPE | ||
|health=10,000 | |health=10,000 | ||
Line 16: | Line 21: | ||
;Movement Options | ;Movement Options | ||
:Double Jump, 1 Airdash, Dash type: Run | :Double Jump, 1 Airdash, Dash type: Run | ||
}} | }} | ||
{{card|width=4 | |||
{{ | |header=Drive: Steins Gunner | ||
|content=Steins Gunner projects an energy node (Stein) to the targeted location. Steins have a heating period before they fire, and will cease heating if µ receives damage or blocks, however once the stein has finished heating up, they will fire and cause most attacks to trade/lose. Steins can also be Charged by holding down the Drive button while projecting the Stein. Charged Steins take longer to heat up, but have much more powerful beams. Steins are also used for two of µ's special attacks; Totsuka and Habakiri, which will be detailed later. | |||
An important note is that all Stein actions are Special, Drive and Jump Cancel-able on whiff; Air Steins also Airdash Cancel-able on whiff in addition to the other options. Mastering whiff-cancel timings and varying your options is very critical to succeeding with the character overall. | |||
|header2=Overdrive: Steins Geiser | |||
|content2= | |||
*Steins do not gave a heat up period | |||
An important note is that all Stein actions are Special, Drive and Jump Cancel-able on whiff; Air Steins also Airdash Cancel-able on whiff in addition to the other options. Mastering whiff-cancel timings and varying your options is very critical to succeeding with the character overall. | |||
*Steins | |||
*236D has more hits | *236D has more hits | ||
*214D has the same effect as max charge for any charge duration | *214D has the same effect as max charge for any charge duration | ||
*632146C has increased damage | *632146C has increased damage | ||
}} | |||
= | {{ProsAndCons | ||
|intro= | |||
|pros= | |||
*Multitude of powerful tools in all aspects of gameplay. | *Multitude of powerful tools in all aspects of gameplay. | ||
*Does solid damage on average, with incomparable top-end damage. | *Does solid damage on average, with incomparable top-end damage. | ||
*Has a great back dash. | *Has a great back dash. | ||
*Has a decent DP (623c - Origins), that catches opponents with autoguard, protecting her from would-be safejumps and other dp baits. | *Has a decent DP (623c - Origins), that catches opponents with autoguard, protecting her from would-be safejumps and other dp baits. | ||
*Prominent zoning game that allows for dominant neutral control. | *Prominent zoning game that allows for dominant neutral control. | ||
*Strong knockdown okizeme and mix up in the corner. Borderline setplay. | |||
= | *Many anti air options | ||
|cons= | |||
*Can be difficult to play well without knowledge of drive timings to extend for extended pressure and combos. | |||
*Unforgiving to players without a firm grasp on neutral, and can be shut down very quickly. | *Unforgiving to players without a firm grasp on neutral, and can be shut down very quickly. | ||
*Steins can at times interrupt pressure and combos | *Steins can at times interrupt pressure and combos. | ||
*Knockdown game requires a fair bit of practice | *Knockdown game requires a fair bit of practice, character specific setups increasing character difficulty. | ||
*Low Health | *Low Health | ||
* | *Matchup-specific tools and strategies | ||
<br/> | }} | ||
</div> | |||
<br clear=all/> | |||
{| class="wikitable" style="text-align: center;" | |||
|+Remaining Health vs. Overdrive Duration (in Frames) | |||
|- | |||
!Health !! 100 - 90% !! 89 - 80% !! 79 - 70% !! 69 - 60% !! 59 - 50% !! 49 - 40% !! 39 - 30% !! 29 - 20% !! 19 - 10% !! 9 - 0% | |||
|- | |||
!Overdrive | |||
|| 180F || 210F || 240F || 270F || 300F || 390F || 420F || 450F || 480F || 600F | |||
|- | |||
|} | |||
{{warning|This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)}} | |||
==Normal Moves== | |||
===<big>5A</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_5A.png |Watch out for the sharp part. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |||
|cancel=CSOJR | |||
|p1=100 | |||
|p2=77 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=1 | |||
|attribute=B | |||
|startup=6 | |||
|active=6 | |||
|recovery=7 | |||
|frameAdv=-1 | |||
|blockstun=11 | |||
|groundHit=12 | |||
|groundCH=16 | |||
|airHit=11 | |||
|airCH=21 | |||
|invul=- | |||
|hitbox=mu/5A | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>5B</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_5B.png |Too bad it whiffs on recoil. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=530 | |||
|cancel=SOJR | |||
|p1=100 | |||
|p2=89 | |||
|starter=N | |||
|smp=- | |||
|guard=HL | |||
|level=3 | |||
|attribute=B | |||
|startup=8 | |||
|active=3 | |||
|recovery=20 | |||
|frameAdv=-6 | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=22 | |||
|airHit=17 | |||
|airCH=31 | |||
|invul=- | |||
|hitbox=mu/5B | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>5C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_5C.png | | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=720 | |||
|cancel=SOR | |||
|p1=100 | |||
|p2=92 | |||
|starter=N | |||
|smp=- | |||
|guard=HL | |||
|level=4 | |||
|attribute=B | |||
|startup=12 | |||
|active=3 | |||
|recovery=20 | |||
|frameAdv=-4 | |||
|blockstun=18 | |||
|groundHit=19 | |||
|groundCH=24 | |||
|airHit=22 | |||
|airCH=39 | |||
|invul=- | |||
|hitbox=mu/5C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>2A</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_2A.png |Probably the move you will be pressing the most. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |||
|cancel=CSOJR | |||
|p1=100 | |||
|p2=77 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=1 | |||
|attribute=F | |||
|startup=7 | |||
|active=4 | |||
|recovery=10 | |||
|frameAdv=-2 | |||
|blockstun=11 | |||
|groundHit=12 | |||
|groundCH=16 | |||
|airHit=14 | |||
|airCH=26 | |||
|invul=- | |||
|hitbox=mu/2A | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>2B</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_2B.png |Keep in mind that this move can easily be disrespected when used incorrectly. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=450 | |||
|cancel=SOR | |||
|p1=85 | |||
|p2=85 | |||
|starter=N | |||
|smp=- | |||
|guard=L | |||
|level=2 | |||
|attribute=F | |||
|startup=8 | |||
|active=4 | |||
|recovery=10 | |||
|frameAdv=±0 | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=14 | |||
|airCH=26 | |||
|invul=- | |||
|hitbox=mu/2B | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>2C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_2C.png |May be Mu's biggest anti-air, but it's not the best in every situation. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=720 | |||
|cancel=SO(J)R | |||
|p1=90 | |||
|p2=92 | |||
|starter=N | |||
|smp=- | |||
|guard=HL | |||
|level=4 | |||
|attribute=B | |||
|startup=14 | |||
|active=3 | |||
|recovery=27 | |||
|frameAdv=-11 | |||
|blockstun=18 | |||
|groundHit=19 | |||
|groundCH=F52 | |||
|airHit=26 | |||
|airCH=52 | |||
|invul=11-16H | |||
|hitbox=mu/2C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>6A</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_6A.png |Anti-air. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=620 | |||
|cancel=SOJR | |||
|p1=80 | |||
|p2=89 | |||
|starter=N | |||
|smp=- | |||
|guard=HL | |||
|level=3 | |||
|attribute=B | |||
|startup=11 | |||
|active=4 | |||
|recovery=20 | |||
|frameAdv=-7 | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=F45 | |||
|airHit=26 | |||
|airCH=45 | |||
|invul=5-14H | |||
|hitbox=mu/6A | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>6B</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_6B.png | | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=680×2 | |||
|cancel=R | |||
|p1=70 | |||
|p2=92 | |||
|starter=N | |||
|smp=2 | |||
|guard=H | |||
|level=4 | |||
|attribute=B | |||
|startup=22 | |||
|active=2(8)2 | |||
|recovery=26 | |||
|frameAdv=-6 | |||
|blockstun=18 | |||
|groundHit=19 | |||
|groundCH=24 | |||
|airHit=19,B40 | |||
|airCH=34,B68 | |||
|invul=- | |||
|hitbox=mu/6B | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>6C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_6C.png |FATAL! | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=820 | |||
|cancel=SOR | |||
|p1=100 | |||
|p2=84 | |||
|starter=N | |||
|smp=2 | |||
|guard=all | |||
|level=5 | |||
|attribute=BP | |||
|startup=20 | |||
|active=9 | |||
|recovery=39 | |||
|frameAdv=-27 | |||
|blockstun=20 | |||
|groundHit=Wb*60 | |||
|groundCH=Wb*100 | |||
|airHit=Wb*60 | |||
|airCH=Wb*100 | |||
|invul=- | |||
|hitbox=mu/6C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>3C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_3C.png |Not always expected. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=660 | |||
|cancel=SOJR | |||
|p1=90 | |||
|p2=89 | |||
|starter=N | |||
|smp=- | |||
|guard=L | |||
|level=3 | |||
|attribute=F | |||
|startup=14 | |||
|active=3 | |||
|recovery=24 | |||
|frameAdv=-10 | |||
|blockstun=16 | |||
|groundHit=F24 | |||
|groundCH=D42 | |||
|airHit=24 | |||
|airCH=42 | |||
|invul=- | |||
|hitbox=mu/3C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>j.A</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_jA.png |Whiffs on crouch. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=300 | |||
|cancel=CSOJR | |||
|p1=90 | |||
|p2=77 | |||
|starter=S | |||
|smp=- | |||
|guard=HA | |||
|level=1 | |||
|attribute=H | |||
|startup=8 | |||
|active=2 | |||
|recovery=15 | |||
|frameAdv=- | |||
|blockstun=11 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=14 | |||
|airCH=26 | |||
|invul=- | |||
|hitbox=mu/j.A | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>j.B</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_jB.png |Has a crossup hitbox. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=440 | |||
|cancel=SOJR | |||
|p1=90 | |||
|p2=85 | |||
|starter=N | |||
|smp=- | |||
|guard=HA | |||
|level=2 | |||
|attribute=H | |||
|startup=10 | |||
|active=6 | |||
|recovery=21 | |||
|frameAdv=- | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=17 | |||
|airCH=31 | |||
|invul=- | |||
|hitbox=mu/j.B | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>j.C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_jC.png |Primarily used for air-to-air. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=700 | |||
|cancel=SO(J)R | |||
|p1=90 | |||
|p2=89 | |||
|starter=N | |||
|smp=- | |||
|guard=HA | |||
|level=3 | |||
|attribute=H | |||
|startup=13 | |||
|active=6 | |||
|recovery=18 | |||
|frameAdv=- | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=22 | |||
|airHit=23 | |||
|airCH=40 | |||
|invul=- | |||
|hitbox=mu/j.C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>j.2C</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_j2C.png |So big. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=750 | |||
|cancel=SOR | |||
|p1=85 | |||
|p2=84 | |||
|starter=N | |||
|smp=- | |||
|guard=HA | |||
|level=3 | |||
|attribute=H | |||
|startup=21 | |||
|active=6 | |||
|recovery=till L+10 | |||
|frameAdv=- | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=27 | |||
|airHit=GD40 | |||
|airCH=GD68 | |||
|invul=- | |||
|hitbox=mu/j.2C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==Drive Moves== | |||
===<big>Ground Ds</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_bit.png | | |||
BBCP_Mu_groundD.png |Don't get carried away. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=5D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=115 | |||
|active= | |||
|recovery=42T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/5D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=2D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=120 | |||
|active= | |||
|recovery=40T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/2D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=4D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=120 | |||
|active= | |||
|recovery=45T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/4D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=6D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=120 | |||
|active= | |||
|recovery=45T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/6D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Charged Ground Ds</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_bit.png | | |||
BBCP_Mu_groundD.png |Don't get carried away. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=5D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=148 | |||
|active= | |||
|recovery=69T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/5D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=2D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=153 | |||
|active= | |||
|recovery=65T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/2D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=4D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=153 | |||
|active= | |||
|recovery=58T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/4D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=6D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=153 | |||
|active= | |||
|recovery=58T | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/6D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Air Ds</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_bit.png | | |||
BBCS_Mu_airD.png |Mostly found in corner combos and setups. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.5D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=121 | |||
|active= | |||
|recovery=42+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.2D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=121 | |||
|active= | |||
|recovery=42+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.4D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=121 | |||
|active= | |||
|recovery=42+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.6D | |||
|damage=300 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=121 | |||
|active= | |||
|recovery=42+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=26 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Charged Air Ds</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_bit.png | | |||
BBCS_Mu_airD.png |Mostly found in corner combos and setups. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.5D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=154 | |||
|active= | |||
|recovery=62+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.2D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=154 | |||
|active= | |||
|recovery=62+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.4D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=154 | |||
|active= | |||
|recovery=62+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.6D | |||
|damage=430×3 | |||
|cancel=SJ | |||
|p1=70 | |||
|p2=97(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=2 | |||
|attribute=HBFP* | |||
|startup=154 | |||
|active= | |||
|recovery=62+5LT | |||
|frameAdv= | |||
|blockstun=13 | |||
|groundHit=14 | |||
|groundCH=18 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/j.D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==Universal Mechanics== | |||
===<big>Forward Throw</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_throw.png |2c-b kara throw. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |||
|cancel=- | |||
|p1=100 | |||
|p2=100, 60 | |||
|starter=S | |||
|smp=- | |||
|guard=T(70) | |||
|level=0, 4 | |||
|attribute=T | |||
|startup=7 | |||
|active=3 | |||
|recovery=26 | |||
|frameAdv=- | |||
|blockstun=- | |||
|groundHit=-, F100 | |||
|groundCH=- | |||
|airHit=- | |||
|airCH=- | |||
|invul=- | |||
|hitbox=mu/groundThrow | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Back Throw</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_throw.png |Same as forward throw in every way. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |||
|cancel=- | |||
|p1=100 | |||
|p2=100, 60 | |||
|starter=S | |||
|smp=- | |||
|guard=T(70) | |||
|level=0, 4 | |||
|attribute=T | |||
|startup=7 | |||
|active=3 | |||
|recovery=26 | |||
|frameAdv=- | |||
|blockstun=- | |||
|groundHit=-, F100 | |||
|groundCH=- | |||
|airHit=- | |||
|airCH=- | |||
|invul=- | |||
|hitbox=mu/groundThrow | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Air Throw</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_AThrow.png |Best poke in the game. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0, 1400 | |||
|cancel=-, R | |||
|p1=100 | |||
|p2=100, 60 | |||
|starter=S | |||
|smp=- | |||
|guard=T(120) | |||
|level=0, 4 | |||
|attribute=T | |||
|startup=7 | |||
|active=3 | |||
|recovery=18+3L | |||
|frameAdv=- | |||
|blockstun=- | |||
|groundHit=- | |||
|groundCH=- | |||
|airHit=-, B60 | |||
|airCH=- | |||
|invul=- | |||
|hitbox=mu/airThrow | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Counter Assault</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_5B.png |Range is sad. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=0 | |||
|cancel=R | |||
|p1=50 | |||
|p2=92 | |||
|starter=VS | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=B | |||
|startup=13 | |||
|active=3 | |||
|recovery=32 | |||
|frameAdv=-16 | |||
|blockstun=18 | |||
|groundHit=F19 | |||
|groundCH=F34 | |||
|airHit=19 | |||
|airCH=34 | |||
|invul=1-20Inv | |||
|hitbox=mu/5B | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Crush Trigger</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_CT.png |Undine | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1000 | |||
|cancel=R | |||
|p1=80 | |||
|p2=100 | |||
|starter=N | |||
|smp=3 | |||
|guard=B | |||
|level=3 | |||
|attribute=BP | |||
|startup=30~61 | |||
|active=1 | |||
|recovery=29 | |||
|frameAdv=±0 | |||
|blockstun=28 | |||
|groundHit=F60 | |||
|groundCH=F100 | |||
|airHit=60 | |||
|airCH=100 | |||
|invul=- | |||
|hitbox=mu/CT | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==Specials== | |||
===<big>Ama no Habaya - Arrows of Heaven </big>=== | |||
<span class="input-badge">'''(j.)236A'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_236A.png |You can never use this enough. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |||
|damage=400×5 | |||
|cancel=R | |||
|p1=60 | |||
|p2=60(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=3 | |||
|attribute=HBFP* | |||
|startup=17 | |||
|active= | |||
|recovery=64T | |||
|frameAdv= | |||
|blockstun=16 | |||
|groundHit=1 | |||
|groundCH=22 | |||
|airHit=17 | |||
|airCH=31 | |||
|invul=- | |||
|hitbox=mu/236A | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air | |||
|damage=400×5 | |||
|cancel=R | |||
|p1=60 | |||
|p2=60(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=3 | |||
|attribute=HBFP* | |||
|startup=30 | |||
|active= | |||
|recovery=66+3LT | |||
|frameAdv= | |||
|blockstun=16 | |||
|groundHit=1 | |||
|groundCH=22 | |||
|airHit=17 | |||
|airCH=31 | |||
|invul=- | |||
|hitbox=mu/236A | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Tsunugui - Origins </big>=== | |||
<span class="input-badge">'''623C or j.623C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_Origins.png |The 10-frame startup and full body guard point properties make this a very good DP to get Mu's opponents off of her. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |||
|damage=800 | |||
|cancel=R | |||
|p1=60 | |||
|p2=92 | |||
|starter=S | |||
|smp=2 | |||
|guard=all | |||
|level=4 | |||
|attribute=B | |||
|startup=14 | |||
|active=8 | |||
|recovery=37 | |||
|frameAdv=-26 | |||
|blockstun=18 | |||
|groundHit=Wb28 | |||
|groundCH=SdWb48 | |||
|airHit=Wb28 | |||
|airCH=SdWb48 | |||
|invul=1-21GP(A) | |||
|hitbox=mu/623C | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air | |||
|damage=800 | |||
|cancel=R | |||
|p1=60 | |||
|p2=92 | |||
|starter=S | |||
|smp=2 | |||
|guard=all | |||
|level=4 | |||
|attribute=H | |||
|startup=10 | |||
|active=5 | |||
|recovery=till L+15 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=Ws28 (F40) | |||
|groundCH=Ws48 (F40) | |||
|airHit=Ws48 (F40) | |||
|airCH=Ws48 (F40) | |||
|invul=1-14GP(A) | |||
|hitbox=mu/623C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Furu no Tsurugi - Sword of Decimation </big>=== | |||
<span class="input-badge">'''63214C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_SOD.png |Can't read my poker face. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Level 1 | |||
|damage=840 | |||
|cancel=R | |||
|p1=100 | |||
|p2=94 | |||
|starter=N | |||
|smp=2A | |||
|guard=HL | |||
|level=5 | |||
|attribute=B | |||
|startup=19 | |||
|active=7 | |||
|recovery=22 | |||
|frameAdv=-8 | |||
|blockstun=20 | |||
|groundHit=Sd46 | |||
|groundCH=Wb*D77 | |||
|airHit=Sd46 | |||
|airCH=Wb*D77 | |||
|invul=- | |||
|hitbox=mu/63214C | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Level 2 | |||
|damage=1260 | |||
|cancel=R | |||
|p1=100 | |||
|p2=94 | |||
|starter=N | |||
|smp=2A | |||
|guard=HL | |||
|level=5 | |||
|attribute=B | |||
|startup=41 | |||
|active=7 | |||
|recovery=22 | |||
|frameAdv=-8 | |||
|blockstun=20 | |||
|groundHit=Sd54 | |||
|groundCH=Wb*D90 | |||
|airHit=Sd54 | |||
|airCH=Wb*D90 | |||
|invul=- | |||
|hitbox=mu/63214C | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Level 3 | |||
|damage=1680 | |||
|cancel=R | |||
|p1=100 | |||
|p2=94 | |||
|starter=N | |||
|smp=2A | |||
|guard=HL | |||
|level=5 | |||
|attribute=B | |||
|startup=61 | |||
|active=7 | |||
|recovery=26 | |||
|frameAdv=-12 | |||
|blockstun=20 | |||
|groundHit=Wd*D68 | |||
|groundCH=Wb*D112 | |||
|airHit=Wd*D68 | |||
|airCH=Wb*D112 | |||
|invul=- | |||
|hitbox=mu/63214C= | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Ame no Totsuka - Totsuka Blade </big>=== | |||
<span class="input-badge">'''236D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_TotsukaBlade.png |Ride the laser. | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |||
|damage=570 / 570×N | |||
|cancel=R | |||
|p1=80 | |||
|p2=89 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=3 | |||
|attribute=HBFP* | |||
|startup=40 | |||
|active= | |||
|recovery=81T | |||
|frameAdv= | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=22 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/236D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air | |||
|damage=570 / 570×N | |||
|cancel=R | |||
|p1=80 | |||
|p2=89 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=3 | |||
|attribute=HBFP* | |||
|startup=40 | |||
|active= | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=16 | |||
|groundHit=17 | |||
|groundCH=22 | |||
|airHit=25 | |||
|airCH=44 | |||
|invul=- | |||
|hitbox=mu/236D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Ame no Habakiri - Divine Wrath</big>=== | |||
<span class="input-badge">'''214D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_AmeNoHabakiri.png |Kaihou! | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground - Uncharged | |||
|damage=570 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=35 | |||
|active=14 | |||
|recovery=41T | |||
|frameAdv=+16 | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground - Charged | |||
|damage=570×2 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=41~59 | |||
|active=7,15 | |||
|recovery=47~65T | |||
|frameAdv=+23 | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground - Max charge | |||
|damage=570×4 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=60 | |||
|active=7×3,9 | |||
|recovery=66T | |||
|frameAdv=+37 | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground - Overdrive | |||
|damage=570×4 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=35~60 | |||
|active=7×3,9 | |||
|recovery=41~66T | |||
|frameAdv=+37 | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air - Uncharged | |||
|damage=570 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=31 | |||
|active=14 | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air - Charged | |||
|damage=570×2 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=37~55 | |||
|active=7,15 | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air - Max charge | |||
|damage=570×4 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=56 | |||
|active=7×3, 9 | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air - Overdrive | |||
|damage=570×4 | |||
|cancel= | |||
|p1=80 | |||
|p2=92(1) | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP* | |||
|startup=31~56 | |||
|active=7×3, 9 | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=F40 | |||
|groundCH=F68 | |||
|airHit=40 | |||
|airCH=68 | |||
|invul=- | |||
|hitbox=mu/214D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Ikutachi - Sword of Infinity </big>=== | |||
<span class="input-badge">'''63214B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCP_Mu_63214B-1.png | | |||
BBCP_Mu_63214B-2.png | | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |||
|damage=840 | |||
|cancel=(Dr)R* | |||
|p1=100 | |||
|p2=82 | |||
|starter=S | |||
|smp=2 | |||
|guard=all | |||
|level=4 | |||
|attribute=H | |||
|startup=33 | |||
|active=4 | |||
|recovery=2+16L | |||
|frameAdv=-22 | |||
|blockstun=18 | |||
|groundHit=F56 | |||
|groundCH=F93 | |||
|airHit=56 | |||
|airCH=93 | |||
|invul=- | |||
|hitbox=mu/623C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==Distortion Drives== | |||
===<big>Omohikane - Wisdom of the Divines</big>=== | |||
<span class="input-badge">'''632146C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_WisdomOfTheDivines.png |"Hello? Did you order the enormous hitbox?" | |||
BBCS_Mu_WisdomOfTheDivines2.png | | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |||
|damage=800,400×8 | |||
|cancel=R* | |||
|p1=100 | |||
|p2=92 | |||
|starter=N | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=B | |||
|startup=5+5 | |||
|active=8 | |||
|recovery=43 | |||
|frameAdv=-32 | |||
|blockstun=18 | |||
|groundHit=1000,S500×8 | |||
|groundCH=1202,S500×8 | |||
|airHit=1000,S500×8 | |||
|airCH=1604,S500×8 | |||
|invul=1-17 All | |||
|hitbox=mu/632146DC | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Overdrive | |||
|damage=800,250×24 | |||
|cancel=R* | |||
|p1=100 | |||
|p2=92 | |||
|starter=N | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=B | |||
|startup=5+5 | |||
|active=8 | |||
|recovery=43 | |||
|frameAdv=-32 | |||
|blockstun=18 | |||
|groundHit=1000,S500×24 | |||
|groundCH=1202,S500×24 | |||
|airHit=1000,S500×24 | |||
|airCH=1604,S500×24 | |||
|invul=1-17 All | |||
|hitbox=mu/632146C | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
===<big>Yata no Kagami - Blessed Mirror </big>=== | |||
<span class="input-badge">'''632146D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_BlessedMirror.png |Make it rain! | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Ground | |||
|damage=640 | |||
|cancel=R | |||
|p1=80 | |||
|p2=92 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP*(2) | |||
|startup=5+33 | |||
|active= | |||
|recovery=142T | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=30 | |||
|groundCH=38 | |||
|airHit=45 | |||
|airCH=76 | |||
|invul=- | |||
|hitbox=mu/632146D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Reflected lasers | |||
|damage=640 | |||
|cancel= | |||
|p1=80 | |||
|p2=92 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP*(2) | |||
|startup=5+9 | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=30 | |||
|groundCH=38 | |||
|airHit=45 | |||
|airCH=76 | |||
|invul=- | |||
|hitbox=mu/632146D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air | |||
|damage=640 | |||
|cancel=R | |||
|p1=80 | |||
|p2=92 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP*(2) | |||
|startup=5+38 | |||
|active= | |||
|recovery=till L+5 | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=30 | |||
|groundCH=38 | |||
|airHit=45 | |||
|airCH=76 | |||
|invul=- | |||
|hitbox=mu/632146D | |||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Air - Reflected Lasers | |||
|damage=640 | |||
|cancel= | |||
|p1=80 | |||
|p2=92 | |||
|starter=S | |||
|smp=- | |||
|guard=all | |||
|level=4 | |||
|attribute=HBFP*(2) | |||
|startup=5+14 | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun=18 | |||
|groundHit=30 | |||
|groundCH=38 | |||
|airHit=45 | |||
|airCH=76 | |||
|invul=- | |||
|hitbox=mu/632146D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==Astral Heat== | |||
===<big>Kamigoroshi no Tsurugi - Sword of the Godslayer</big>=== | |||
<span class="input-badge">'''222D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
BBCS_Mu_SwordOfTheGodslayer.png |It does have high production value. | |||
BBCP_Mu_SwordOfTheGodslayer2.png | | |||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=Death | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|starter= | |||
|smp= | |||
|guard=all | |||
|level=4 | |||
|attribute=F | |||
|startup=8+9 | |||
|active=4 | |||
|recovery=51 | |||
|frameAdv=-36 | |||
|blockstun=18 | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul=8-25 All | |||
|hitbox=mu/222D | |||
}} | |||
|} | |||
==== ==== | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
</div> | |||
</div> | |||
<br clear=all/> | |||
==External References== | ==External References== | ||
*Japanese Name: ミュー·トゥエルブ | *Japanese Name: ミュー·トゥエルブ | ||
Line 67: | Line 2,166: | ||
<br clear=all/> | <br clear=all/> | ||
==Navigation== | |||
{{CharLinks | {{CharLinks | ||
|charMainPage=BBCPE/Mu-12 | |charMainPage=BBCPE/Mu-12 | ||
Line 74: | Line 2,173: | ||
}} | }} | ||
{{Navbar-BBCPE}} | {{Navbar-BBCPE}} | ||
<templatestyles src="Template:Move Card/shared/styles.css" /> |
Latest revision as of 07:55, 28 December 2023
Overview
- Movement Options
- Double Jump, 1 Airdash, Dash type: Run
Steins Gunner projects an energy node (Stein) to the targeted location. Steins have a heating period before they fire, and will cease heating if µ receives damage or blocks, however once the stein has finished heating up, they will fire and cause most attacks to trade/lose. Steins can also be Charged by holding down the Drive button while projecting the Stein. Charged Steins take longer to heat up, but have much more powerful beams. Steins are also used for two of µ's special attacks; Totsuka and Habakiri, which will be detailed later.
An important note is that all Stein actions are Special, Drive and Jump Cancel-able on whiff; Air Steins also Airdash Cancel-able on whiff in addition to the other options. Mastering whiff-cancel timings and varying your options is very critical to succeeding with the character overall.- Steins do not gave a heat up period
- 236D has more hits
- 214D has the same effect as max charge for any charge duration
- 632146C has increased damage
- Multitude of powerful tools in all aspects of gameplay.
- Does solid damage on average, with incomparable top-end damage.
- Has a great back dash.
- Has a decent DP (623c - Origins), that catches opponents with autoguard, protecting her from would-be safejumps and other dp baits.
- Prominent zoning game that allows for dominant neutral control.
- Strong knockdown okizeme and mix up in the corner. Borderline setplay.
- Many anti air options
- Can be difficult to play well without knowledge of drive timings to extend for extended pressure and combos.
- Unforgiving to players without a firm grasp on neutral, and can be shut down very quickly.
- Steins can at times interrupt pressure and combos.
- Knockdown game requires a fair bit of practice, character specific setups increasing character difficulty.
- Low Health
- Matchup-specific tools and strategies
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
---|---|---|---|---|---|---|---|---|---|---|
Overdrive | 180F | 210F | 240F | 270F | 300F | 390F | 420F | 450F | 480F | 600F |
This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
j.2C
Drive Moves
Ground Ds
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
5D | 300 | SJ | all | 115 | - | 42T | - | HBFP* | - |
2D | 300 | SJ | all | 120 | - | 40T | - | HBFP* | - |
4D | 300 | SJ | all | 120 | - | 45T | - | HBFP* | - |
6D | 300 | SJ | all | 120 | - | 45T | - | HBFP* | - |
- List what the move is used for
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Charged Ground Ds
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
5D | 430×3 | SJ | all | 148 | - | 69T | - | HBFP* | - |
2D | 430×3 | SJ | all | 153 | - | 65T | - | HBFP* | - |
4D | 430×3 | SJ | all | 153 | - | 58T | - | HBFP* | - |
6D | 430×3 | SJ | all | 153 | - | 58T | - | HBFP* | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Air Ds
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
j.5D | 300 | SJ | all | 121 | - | 42+5LT | - | HBFP* | - |
j.2D | 300 | SJ | all | 121 | - | 42+5LT | - | HBFP* | - |
j.4D | 300 | SJ | all | 121 | - | 42+5LT | - | HBFP* | - |
j.6D | 300 | SJ | all | 121 | - | 42+5LT | - | HBFP* | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Charged Air Ds
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
j.5D | 430×3 | SJ | all | 154 | - | 62+5LT | - | HBFP* | - |
j.2D | 430×3 | SJ | all | 154 | - | 62+5LT | - | HBFP* | - |
j.4D | 430×3 | SJ | all | 154 | - | 62+5LT | - | HBFP* | - |
j.6D | 430×3 | SJ | all | 154 | - | 62+5LT | - | HBFP* | - |
- List what the move is used for
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Universal Mechanics
Forward Throw
Back Throw
Air Throw
Counter Assault
Crush Trigger
Specials
Ama no Habaya - Arrows of Heaven
(j.)236A
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Ground | 400×5 | R | all | 17 | - | 64T | - | HBFP* | - |
Air | 400×5 | R | all | 30 | - | 66+3LT | - | HBFP* | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Tsunugui - Origins
623C or j.623C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Ground | 800 | R | all | 14 | 8 | 37 | -26 | B | 1-21GP(A) |
Air | 800 | R | all | 10 | 5 | till L+15 | - | H | 1-14GP(A) |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Furu no Tsurugi - Sword of Decimation
63214C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Level 1 | 840 | R | HL | 19 | 7 | 22 | -8 | B | - |
Level 2 | 1260 | R | HL | 41 | 7 | 22 | -8 | B | - |
Level 3 | 1680 | R | HL | 61 | 7 | 26 | -12 | B | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Ame no Totsuka - Totsuka Blade
236D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Ground | 570 / 570×N | R | all | 40 | - | 81T | - | HBFP* | - |
Air | 570 / 570×N | R | all | 40 | - | till L+5 | - | HBFP* | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Ame no Habakiri - Divine Wrath
214D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Ground - Uncharged | 570 | - | all | 35 | 14 | 41T | +16 | HBFP* | - |
Ground - Charged | 570×2 | - | all | 41~59 | 7,15 | 47~65T | +23 | HBFP* | - |
Ground - Max charge | 570×4 | - | all | 60 | 7×3,9 | 66T | +37 | HBFP* | - |
Ground - Overdrive | 570×4 | - | all | 35~60 | 7×3,9 | 41~66T | +37 | HBFP* | - |
Air - Uncharged | 570 | - | all | 31 | 14 | till L+5 | - | HBFP* | - |
Air - Charged | 570×2 | - | all | 37~55 | 7,15 | till L+5 | - | HBFP* | - |
Air - Max charge | 570×4 | - | all | 56 | 7×3, 9 | till L+5 | - | HBFP* | - |
Air - Overdrive | 570×4 | - | all | 31~56 | 7×3, 9 | till L+5 | - | HBFP* | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Ikutachi - Sword of Infinity
63214B
Distortion Drives
Omohikane - Wisdom of the Divines
632146C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 800,400×8 | R* | all | 5+5 | 8 | 43 | -32 | B | 1-17 All |
Overdrive | 800,250×24 | R* | all | 5+5 | 8 | 43 | -32 | B | 1-17 All |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Yata no Kagami - Blessed Mirror
632146D
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Ground | 640 | R | all | 5+33 | - | 142T | - | HBFP*(2) | - |
Reflected lasers | 640 | - | all | 5+9 | - | - | - | HBFP*(2) | - |
Air | 640 | R | all | 5+38 | - | till L+5 | - | HBFP*(2) | - |
Air - Reflected Lasers | 640 | - | all | 5+14 | - | - | - | HBFP*(2) | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
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Astral Heat
Kamigoroshi no Tsurugi - Sword of the Godslayer
222D
External References
- Japanese Name: ミュー·トゥエルブ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Video Thread