BBCPE/Makoto Nanaya/Combos: Difference between revisions

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{{CharNav |charMainPage=BBCPE/Makoto Nanaya
[[File:BBCP_Makoto_Icon.png|80px|center|link=BBCPE/Makoto_Nanaya]]
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<span style="font-weight:bold; margin-left:25px;">Navigation</span>
|videos=http://horibuna.web.fc2.com/BBCP/BBCP_MK.html
# [[BBCPE/Makoto_Nanaya|Overview]]
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/141-makoto-nanaya/  
# [[BBCPE/Makoto_Nanaya/Combos|Combos]]
}}
# [[BBCPE/Makoto_Nanaya/Moves|Move List]]
# [[BBCPE/Makoto_Nanaya/Strategy|Strategy]]
# [http://horibuna.web.fc2.com/BBCP/BBCP_MK.html Video Database]
# [http://www.dustloop.com/forums/index.php?/forums/forum/141-makoto-nanaya/ Forums]
# [[BBCPE/Bullet/Frame_Data|Frame Data]]
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Revision as of 00:44, 5 September 2015

Combo Notation Guide
7 Template:7 8 Template:8 9 Template:9
4 Template:4 5 Template:5 6 Template:6
1 Template:1 2 Template:2 3 Template:3
Numbers represent direction on a keyboard numpad. For example Template:2Template:3Template:6D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
RC = Rapid Cancel
CH = Counter Hit
IAD = Instant Air Dash
OD = Overdrive
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Midscreen

2A Starter
combo

Midscreen to Corner

Corner Only

5B Starter
combo




BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc