BBCPE/Hakumen/Combos: Difference between revisions

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[[File:1_Overview.jpg|250px|link=BBCPE/Rachel_Alucard]][[File:Combos_Test.jpg|250px|link=BBCPE/Rachel_Alucard/Combos]][[File:Move_List_Only_Test.jpg|250px|link=BBCPE/Rachel_Alucard/Moves]][[File:Strategy_Test.jpg|250px|link=BBCPE/Rachel_Alucard/Strategy]]
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[[File:Video_Database_Test.jpg|250px|link=http://horibuna.web.fc2.com/BBCP/BBCP_RC.html]][[File:Forum_Test.jpg|250px|link=http://www.dustloop.com/forums/index.php?/forums/forum/72-rachel-alucard/]][[File:Frame_Data_Test.jpg|250px|link=BBCPE/Rachel_Alucard/Frame_Data]]
[[File:Video_Database_Test.jpg|250px|link=http://horibuna.web.fc2.com/BBCP/BBCP_HK.html]][[File:Forum_Test.jpg|250px|link=http://www.dustloop.com/forums/index.php?/forums/forum/67-hakumen/]][[File:Frame_Data_Test.jpg|250px|link=BBCPE/Hakumen/Frame_Data]]
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Revision as of 04:47, 7 August 2015

Hakumen
BBCP Hakumen Portrait.png

Health: 12,000

Combo Rate: 60% (Normal) / 30% (Mugen)

Jump Startup: 4

Backdash Time: 15

Backdash Invincibility: 1f Throw Invulnerability

Movement Options
1 Double Jump/Airdash, Hop-Dash, Command Dash
Play-style
Balanced (with a higher focus on defense), Footies, Situational (Meter-Dependent)
Full Frame Data
BBCPE/Hakumen/Frame Data
  


Combos

Combo Notation Guide:
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
sjc = super jump cancel
dc = dash cancel
(N) = only use the Nth attack of the move (for example, if 6C(1) is written, you only use the first hit of 6C)
(move) = whatever's listed in the parentheses is optional

Midscreen


Near-Corner


Corner


Combo Videos






BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc