< BBCPE
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===Cons/Weaknesses=== | ===Cons/Weaknesses=== | ||
* Awkward hurtboxes on many normals, allowing opponents to easily CH Celica. | * Awkward hurtboxes on many normals, allowing opponents to easily CH Celica. | ||
* Lower | * Lower than average HP. | ||
* Requires either specific starters, meter, or the corner for more damaging combos. | * Requires either specific starters, meter, or the corner for more damaging combos. | ||
* Standing Overheads need meter to be confirmed midscreen. | * Standing Overheads need meter to be confirmed midscreen. |
Revision as of 23:13, 1 May 2016
Celica A. Mercury |
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Overview
Placeholder
Drive: Minerva
By pressing D, Celica can combo attack with her robot partner, Minerva, into a starter, an attack, and finisher. Celica's drive sees heavy use in combos. During Drive attacks, Celica can't block or move normally; consequently, when hit-confirming, knowing whether or not it's safe to confirm into a Drive string is crucial to playing Celica well.
Overdrive: Rege Light
During Overdrive, Celica's HP is passively restored (this effect increases the longer she remains completely untouched), while her Drive attacks become distortion cancellable. During Overdrive, Armure Sorbet restores more HP, Sabre Anglaise lasts longer and deals more hits, and Casque Voulete does more damage
Pros/Strengths
- Simple tools, combos, and gameplan. Very beginner-friendly character.
- Able to heal herself during Overdrive and with Amure Sorbet, partially negating damage taken during rounds.
- Reversal super is safe even on block.
- Good tick-throw game with strong reward.
- Multi-hitting normals make her pressure difficult to disrespect by jumping out, Fuzzy Jumping, etc.
Cons/Weaknesses
- Awkward hurtboxes on many normals, allowing opponents to easily CH Celica.
- Lower than average HP.
- Requires either specific starters, meter, or the corner for more damaging combos.
- Standing Overheads need meter to be confirmed midscreen.
- While she has a variety of tools, she tends to be a jack of all trades, master of none.
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
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Overdrive |
There has been no official mook released for BBCPE. As a result, Celica's frame data is incomplete. |
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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6A
6A |
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6B
6B |
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6C
6C |
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3C
3C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Drive Moves
5D
5D |
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2D
2D |
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6D
6D |
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j.D
j.D |
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Universal Mechanics
Forward Throw
Forward Throw BC |
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Back Throw
Back Throw 4BC |
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Air Throw
Air Throw j.BC |
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Counter Assault
Counter Assault 6AB (when blocking) |
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Crush Trigger
Crush Trigger 5AB |
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Specials
PicConfit
Pic Confit j.214A |
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Arc Griller
Arc Griller 236B |
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Marteau Flan
Marteau Flan 214B |
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Hache Rotir
Hache Rotir 236C |
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Lance Quiche
Lance Quiche 214C |
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Distortion Drives
Armure Sorbet
Armure Sorbet 632146A |
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Saber Anglaise
Saber Anglaise 632146B |
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Casque Veloute
Casque Veloute 632146C |
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Astral Heat
Atout Rillettes 222A |
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External References