BBCP/Taokaka/Frame Data 1.0: Difference between revisions

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< BBCP‎ | Taokaka
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Line 21: Line 21:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|-
{{FrameDataNoHeader-BBCP
|version=5A
|version=5A
|damage=300
|damage=300
Line 27: Line 29:
|p1=100
|p1=100
|p2=75
|p2=75
|smp=--
|smp=-
|starter=S
|starter=S
|guard=all
|guard=all
Line 41: Line 43:
|airHit=12
|airHit=12
|airCH=23
|airCH=23
|invul=--
|invul=-
|hitbox=taokaka\5A
|hitbox=taokaka\5A
|description=
|description=
Line 53: Line 55:
|p1=100
|p1=100
|p2=77
|p2=77
|smp=--
|smp=-
|starter=S
|starter=S
|guard=HL
|guard=HL
Line 67: Line 69:
|airHit=14
|airHit=14
|airCH=26
|airCH=26
|invul=--
|invul=-
|hitbox=taokaka\5B
|hitbox=taokaka\5B
|description=
|description=
Line 79: Line 81:
|p1=100
|p1=100
|p2=89
|p2=89
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 93: Line 95:
|airHit=17
|airHit=17
|airCH=31
|airCH=31
|invul=--
|invul=-
|hitbox=taokaka\5C
|hitbox=taokaka\5C
|description=
|description=
Line 106: Line 108:
|p1=100
|p1=100
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 120: Line 122:
|airHit=19
|airHit=19
|airCH=34
|airCH=34
|invul=--
|invul=-
|hitbox=taokaka\5C
|hitbox=taokaka\5C
|description=
|description=
Line 132: Line 134:
|p1=85
|p1=85
|p2=75
|p2=75
|smp=--
|smp=-
|starter=F
|starter=S
|guard=LA
|guard=LA
|level=0
|level=0
Line 146: Line 148:
|airHit=12
|airHit=12
|airCH=23
|airCH=23
|invul=--
|invul=-
|hitbox=taokaka\2A
|hitbox=taokaka\2A
|description=
|description=
Line 158: Line 160:
|p1=85
|p1=85
|p2=77
|p2=77
|smp=--
|smp=-
|starter=F
|starter=S
|guard=L
|guard=L
|level=1
|level=1
Line 172: Line 174:
|airHit=14
|airHit=14
|airCH=26
|airCH=26
|invul=--
|invul=-
|hitbox=taokaka\2B
|hitbox=taokaka\2B
|description=
|description=
Line 184: Line 186:
|p1=100
|p1=100
|p2=89
|p2=89
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 198: Line 200:
|airHit=17
|airHit=17
|airCH=31
|airCH=31
|invul=--
|invul=-
|hitbox=taokaka\2C
|hitbox=taokaka\2C
|description=
|description=
Line 211: Line 213:
|p1=100
|p1=100
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 225: Line 227:
|airHit=19
|airHit=19
|airCH=34
|airCH=34
|invul=--
|invul=-
|hitbox=taokaka\2C
|hitbox=taokaka\2C
|description=
|description=
Line 236: Line 238:
|cancel=SOJRDr
|cancel=SOJRDr
|p1=90
|p1=90
|p2=75(1)
|p2=75(once)
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 263: Line 265:
|p1=75
|p1=75
|p2=89
|p2=89
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HA
|guard=HA
Line 289: Line 291:
|p1=100
|p1=100
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 303: Line 305:
|airHit=Ws30 (F4)
|airHit=Ws30 (F4)
|airCH=Wb*60
|airCH=Wb*60
|invul=--
|invul=-
|hitbox=taokaka\6C
|hitbox=taokaka\6C
|description=
|description=
Line 316: Line 318:
|p1=100
|p1=100
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL
|guard=HL
Line 330: Line 332:
|airHit=Wb*D30
|airHit=Wb*D30
|airCH=Wb*D60
|airCH=Wb*D60
|invul=--
|invul=-
|hitbox=taokaka\6C
|hitbox=taokaka\6C
|description=
|description=
Line 339: Line 341:
|version=3C
|version=3C
|damage=390*2, 440
|damage=390*2, 440
|cancel=--, SOR*2
|cancel=-, SOR*2
|p1=100
|p1=100
|p2=89
|p2=89
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HL*2, L
|guard=HL*2, L
Line 356: Line 358:
|airHit=17*2,40
|airHit=17*2,40
|airCH=31*2, 60
|airCH=31*2, 60
|invul=--
|invul=-
|hitbox=taokaka\3C
|hitbox=taokaka\3C
|description=
|description=
Line 368: Line 370:
|p1=90
|p1=90
|p2=77
|p2=77
|smp=--
|smp=-
|starter=S
|starter=S
|guard=HA
|guard=HA
Line 376: Line 378:
|active=2
|active=2
|recovery=9
|recovery=9
|frameAdv=--
|frameAdv=-
|blockstun=11
|blockstun=11
|groundHit=12
|groundHit=12
Line 382: Line 384:
|airHit=14
|airHit=14
|airCH=26
|airCH=26
|invul=--
|invul=-
|hitbox=taokaka\jA
|hitbox=taokaka\jA
|description=
|description=
Line 393: Line 395:
|cancel=SOJRDr
|cancel=SOJRDr
|p1=90
|p1=90
|p2=85(1)
|p2=85(once)
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HA, all
|guard=HA, all
Line 402: Line 404:
|active=2(3)2
|active=2(3)2
|recovery=15
|recovery=15
|frameAdv=--
|frameAdv=-
|blockstun=13
|blockstun=13
|groundHit=14
|groundHit=14
Line 408: Line 410:
|airHit=17, G17
|airHit=17, G17
|airCH=31, G31
|airCH=31, G31
|invul=--
|invul=-
|hitbox=taokaka\jB
|hitbox=taokaka\jB
|description=
}}
|-
{{FrameDataNoHeader-BBCP
|version=j.2B
|damage=385
|cancel=SOJRDr
|p1=90
|p2=89
|smp=-
|starter=N
|guard=HA
|level=3
|attribute=H
|startup=17
|active=3
|recovery=19
|frameAdv=-
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=17
|airCH=31
|invul=-
|hitbox=taokaka\j2B
|description=
|description=
}}
}}
Line 420: Line 448:
|p1=90
|p1=90
|p2=89
|p2=89
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HA
|guard=HA
Line 428: Line 456:
|active=3
|active=3
|recovery=21
|recovery=21
|frameAdv=--
|frameAdv=-
|blockstun=16
|blockstun=16
|groundHit=17
|groundHit=17
Line 434: Line 462:
|airHit=20
|airHit=20
|airCH=36
|airCH=36
|invul=--
|invul=-
|hitbox=taokaka\jC
|hitbox=taokaka\jC
|description=
|description=
Line 447: Line 475:
|p1=90
|p1=90
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=HA
|guard=HA
Line 455: Line 483:
|active=3
|active=3
|recovery=21
|recovery=21
|frameAdv=--
|frameAdv=-
|blockstun=18
|blockstun=18
|groundHit=19
|groundHit=19
Line 461: Line 489:
|airHit=20
|airHit=20
|airCH=36
|airCH=36
|invul=--
|invul=-
|hitbox=taokaka\jC
|hitbox=taokaka\jC
|description=
|description=
Line 471: Line 499:
|p1=100
|p1=100
|p2=20
|p2=20
|smp=--
|smp=-
|starter=S
|starter=S
|guard=HL
|guard=HL
Line 485: Line 513:
|airHit=30, 10
|airHit=30, 10
|airCH=52, 20
|airCH=52, 20
|invul=--
|invul=-
|hitbox=taokaka\taunt
|hitbox=taokaka\taunt
|description=
|description=
Line 493: Line 521:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Crawl
|version=Crawl
|damage=--
|damage=-
|cancel=--
|cancel=-
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=--
|recovery=-
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=taokaka\crawl
|hitbox=taokaka\crawl
|description=
|description=
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
{{ColumnList |text=
*1F~ low profile hitbox
*1F~ low profile hitbox
*4F~ even lower profile hitbox
*4F~ even lower profile hitbox
}}
}}
}}
|-
|-


{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Counter Assault
|version=[[Defense_(BBCP)#Counter_Assault|Counter Assault]]
|damage=0
|damage=0
|cancel=R
|cancel=R
|p1=50
|p1=50
|p2=92
|p2=92
|smp=--
|smp=-
|starter=VS
|starter=VS
|guard=all
|guard=all
Line 540: Line 569:
|airHit=19
|airHit=19
|airCH=34
|airCH=34
|invul=1-20Inv
|invul=1-20 All
|hitbox=taokaka\CA
|hitbox=taokaka\CA
|description=
|description=
*180F cooldown
*180F Heat Gauge Cooldown
}}
}}
|-
|-


{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Crush Trigger
|version=[[Offense_(BBCP)#Crush_Trigger|Crush Trigger]]
|damage=1000
|damage=1000
|cancel=R
|cancel=R
Line 567: Line 596:
|airHit=BD60
|airHit=BD60
|airCH=BD100
|airCH=BD100
|invul=--
|invul=-
|hitbox=taokaka\CT
|hitbox=taokaka\CT
|description=
|description=
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
{{ColumnList |text=
*Possible to charge
*Possible to charge
*180F cooldown
*180F Heat Gauge Cooldown
*Cannot guard crush while in OD
*Cannot guard crush while in OD
*Ignores character combo rate
}}
}}
}}
|-
|-
Line 581: Line 612:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|-
{{FrameDataNoHeader-BBCP
|version=5D
|version=5D
|damage=600
|damage=600
Line 595: Line 628:
|active=9
|active=9
|recovery=5+25L
|recovery=5+25L
|frameAdv=--
|frameAdv=-
|blockstun=18
|blockstun=18
|groundHit=23
|groundHit=23
Line 601: Line 634:
|airHit=Sd37
|airHit=Sd37
|airCH=Sd63
|airCH=Sd63
|invul=--
|invul=-
|hitbox=taokaka\5D
|hitbox=taokaka\5D
|description=
|description=
Line 613: Line 646:
|p1=90
|p1=90
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=all
|guard=all
Line 621: Line 654:
|active=10
|active=10
|recovery=10
|recovery=10
|frameAdv=--
|frameAdv=-
|blockstun=13
|blockstun=13
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=37
|airHit=37
|airCH=63
|airCH=63
|invul=--
|invul=-
|hitbox=taokaka\2D
|hitbox=taokaka\2D
|description=
|description=
Line 648: Line 681:
|active=11
|active=11
|recovery=9
|recovery=9
|frameAdv=--
|frameAdv=-
|blockstun=15
|blockstun=15
|groundHit=Sd37
|groundHit=Sd37
Line 654: Line 687:
|airHit=Sd37
|airHit=Sd37
|airCH=Sd63
|airCH=Sd63
|invul=--
|invul=-
|hitbox=taokaka\4D
|hitbox=taokaka\4D
|description=
|description=
Line 666: Line 699:
|p1=90
|p1=90
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=all
|guard=all
Line 674: Line 707:
|active=12
|active=12
|recovery=till L+10
|recovery=till L+10
|frameAdv=--
|frameAdv=-
|blockstun=18
|blockstun=18
|groundHit=23
|groundHit=23
Line 680: Line 713:
|airHit=37
|airHit=37
|airCH=Wb*55
|airCH=Wb*55
|invul=--
|invul=-
|hitbox=taokaka\jD
|hitbox=taokaka\jD
|description=
|description=
Line 700: Line 733:
|active=till L
|active=till L
|recovery=25L
|recovery=25L
|frameAdv=--
|frameAdv=-
|blockstun=17
|blockstun=17
|groundHit=19
|groundHit=19
Line 706: Line 739:
|airHit=37
|airHit=37
|airCH=63
|airCH=63
|invul=--
|invul=-
|hitbox=taokaka\j2D
|hitbox=taokaka\j2D
|description=
|description=
Line 718: Line 751:
|p1=90
|p1=90
|p2=92
|p2=92
|smp=--
|smp=-
|starter=N
|starter=N
|guard=all
|guard=all
Line 726: Line 759:
|active=10
|active=10
|recovery=10
|recovery=10
|frameAdv=--
|frameAdv=-
|blockstun=13
|blockstun=13
|groundHit=19
|groundHit=19
Line 732: Line 765:
|airHit=37
|airHit=37
|airCH=63
|airCH=63
|invul=--
|invul=-
|hitbox=taokaka\j8D
|hitbox=taokaka\j8D
|description=
|description=
Line 753: Line 786:
|active=till L(16)9
|active=till L(16)9
|recovery=4+25L
|recovery=4+25L
|frameAdv=--
|frameAdv=-
|blockstun=13, 17
|blockstun=13, 17
|groundHit=--, 20
|groundHit=-, 20
|groundCH=--, 26
|groundCH=-, 26
|airHit=GB25, 37
|airHit=GB25, 37
|airCH=GB44, 63
|airCH=GB44, 63
|invul=--
|invul=-
|hitbox=taokaka\j4D
|hitbox=taokaka\j4D
|description=
|description=
Line 768: Line 801:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Dancing Edge > [6]
|version=Dancing Edge > [6]
|damage=--
|damage=-
|cancel=S
|cancel=S
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=18
|recovery=18
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=-
|hitbox=-
|description=
|description=
Line 797: Line 830:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Dancing Edge > [4]
|version=Dancing Edge > [4]
|damage=--
|damage=-
|cancel=SR
|cancel=SR
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=20
|recovery=20
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=-
|hitbox=-
|description=
|description=
Line 826: Line 859:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Dancing Edge > A
|version=Dancing Edge > A
|damage=--
|damage=-
|cancel=--
|cancel=-
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=18
|recovery=18
|frameAdv=-2
|frameAdv=-2
|blockstun=18T
|blockstun=18T
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=-
|hitbox=-
|description=
|description=
Line 855: Line 888:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Dancing Edge > B
|version=Dancing Edge > B
|damage=--
|damage=-
|cancel=--
|cancel=-
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=21
|recovery=21
|frameAdv=-5
|frameAdv=-5
|blockstun=--
|blockstun=-
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=-
|hitbox=-
|description=
|description=
Line 886: Line 919:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Dancing Edge > C
|version=Dancing Edge > C
|damage=--
|damage=-
|cancel=--
|cancel=-
|p1=--
|p1=-
|p2=--
|p2=-
|smp=--
|smp=-
|starter=--
|starter=-
|guard=--
|guard=-
|level=--
|level=-
|attribute=--
|attribute=-
|startup=--
|startup=-
|active=--
|active=-
|recovery=16
|recovery=16
|frameAdv=--
|frameAdv=-
|blockstun=16T
|blockstun=16T
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=-
|hitbox=-
|description=
|description=
Line 914: Line 947:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|version=Forward Throw<div><small>5B+C/6B+C</small></div>
|-
{{FrameDataNoHeader-BBCP
|version=Forward Throw
|damage=0, 1400
|damage=0, 1400
|cancel=--, SOR
|cancel=-, SOR
|p1=100
|p1=100
|p2=100, 60
|p2=100, 60
|smp=--
|smp=-
|starter=S
|starter=S
|guard=T (70)
|guard=T (70)
Line 928: Line 963:
|active=3
|active=3
|recovery=18
|recovery=18
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--, Wb60
|groundHit=-, Wb60
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=taokaka\5BC
|hitbox=taokaka\5BC
|description=
|description=
*100% minimum damage
*100% minimum damage (1400)
}}
}}
|-
|-


{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Back Throw<div><small>4B+C</small></div>
|version=Back Throw
|damage=0, 1400
|damage=0, 1400
|cancel=--, R
|cancel=-, R
|p1=100
|p1=100
|p2=100, 60
|p2=100, 60
|smp=--
|smp=-
|starter=S
|starter=S
|guard=T (70)
|guard=T (70)
Line 955: Line 990:
|active=3
|active=3
|recovery=18
|recovery=18
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--, BD60
|groundHit=-, BD60
|groundCH=--
|groundCH=-
|airHit=--
|airHit=-
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=taokaka\4BC
|hitbox=taokaka\4BC
|description=
|description=
*100% minimum damage
*100% minimum damage (1400)
}}
}}
|-
|-


{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=Air Throw<div><small>j.B+C</small></div>
|version=Air Throw
|damage=0, 1400
|damage=0, 1400
|cancel=--, R
|cancel=-, R
|p1=100
|p1=100
|p2=100, 60
|p2=100, 60
|smp=--
|smp=-
|starter=S
|starter=S
|guard=T (70)
|guard=T (70)
Line 982: Line 1,017:
|active=3
|active=3
|recovery=15+3L
|recovery=15+3L
|frameAdv=--
|frameAdv=-
|blockstun=--
|blockstun=-
|groundHit=--
|groundHit=-
|groundCH=--
|groundCH=-
|airHit=--, B60
|airHit=-, B60
|airCH=--
|airCH=-
|invul=--
|invul=-
|hitbox=taokaka\j5BC
|hitbox=taokaka\j5BC
|description=
|description=
*100% minimum damage
*100% minimum damage (1400)
}}
}}
|-
|-
Line 999: Line 1,034:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|version=test
|-
|damage=
{{FrameDataNoHeader-BBCP
|cancel=
|version=Cat Spirit One!
|p1=
|subtitle=236A
|p2=
|damage=420*N
|smp=
|cancel=RDr
|starter=
|p1=100
|guard=
|p2=85
|startup=
|smp=-
|active=
|starter=N
|recovery=
|guard=all
|frameAdv=
|level=2
|blockstun=
|attribute=B
|groundHit=
|startup=14
|groundCH=
|active=2(15)*N
|airHit=
|recovery=(18, 19)*N
|airCH=
|frameAdv=(-6, -7)*N
|invul=
|blockstun=13
|hitbox=
|groundHit=18*2, 22*N
|description=
|groundCH=23*2, 28*N
|airHit=26
|airCH=45
|invul=-
|hitbox=taokaka\236A
|description=
*Recovery and frame advantage are written that first value applies to odd-placement moves (1st, 3rd, 5th), and second value applies to even-placement (2nd, 4th, 6th)
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Spirit Two!
|subtitle=j.236B
|damage=380*N
|cancel=RDr
|p1=90
|p2=89
|smp=-
|starter=N
|guard=all
|level=1
|attribute=H
|startup=9
|active=4(3)*N
|recovery=12+9L
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=17
|airCH=31
|invul=-
|hitbox=taokaka\j.236B
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Spirit Two! (5)
|damage=1000
|cancel=R
|p1=90
|p2=20
|smp=-
|starter=N
|guard=all
|level=4
|attribute=H
|startup=37
|active=4
|recovery=12+9L
|frameAdv=-
|blockstun=18
|groundHit=F34
|groundCH=F58
|airHit=34
|airCH=58
|invul=-
|hitbox=taokaka\j.236B
|description=
*60% minimum damage (20% in OD)
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Spirit Three! (down)
|subtitle=236C
|damage=660
|cancel=RDr
|p1=90
|p2=92
|smp=2A
|starter=N
|guard=all
|level=4
|attribute=B
|startup=21
|active=2
|recovery=17
|frameAdv=±0
|blockstun=18
|groundHit=19
|groundCH=24
|airHit=GD26
|airCH=GD26
|invul=-
|hitbox=taokaka\236C_1
|description=
{{ColumnList |text=
{{ColumnList |text=
*notes go in here
*1st attack possible to charge
*default number of columns is 2
*Pressing button again performs (up) version
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
*Performing this move after 1st time changes guard properties to HA (remains as "all" in OD)
}}
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=test
|version=Cat Spirit Three! (down) (max)
|damage=
|subtitle=236C
|cancel=
|damage=660
|p1=
|cancel=RDr
|p2=
|p1=90
|smp=
|p2=92
|starter=
|smp=2A
|guard=
|starter=N
|startup=
|guard=HA
|active=
|level=4
|recovery=
|attribute=B
|frameAdv=
|startup=37
|blockstun=
|active=2
|groundHit=
|recovery=17
|groundCH=
|frameAdv=±0
|airHit=
|blockstun=18
|airCH=
|groundHit=19
|invul=
|groundCH=24
|hitbox=
|airHit=GD26
|description=
|airCH=GD26
|invul=-
|hitbox=taokaka\236C_1
|description=
*Pressing button again performs (up) version
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Spirit Three! (up)
|subtitle=&#8658; C
|damage=580
|cancel=(J)RDr
|p1=90
|p2=92
|smp=2A
|starter=N
|guard=all
|level=4
|attribute=B
|startup=35
|active=4
|recovery=22
|frameAdv=-7
|blockstun=18
|groundHit=F26
|groundCH=F26
|airHit=26
|airCH=26
|invul=-
|hitbox=taokaka\236C_2
|description=
*Pressing button again performs (down) version
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Spirit Encore!
|subtitle=236C~B
|damage=800
|cancel=R
|p1=80
|p2=92
|smp=2
|starter=N
|guard=LA
|level=4
|attribute=F
|startup=15
|active=3
|recovery=33
|frameAdv=-4
|blockstun=18
|groundHit=37
|groundCH=46
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\236CB
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Kitty Litter Special A
|subtitle=214A
|damage=-
|cancel=R
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
|level=-
|attribute=-
|startup=30
|active=-
|recovery=52T
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\214A
|description=
*Throws either an apple, a bomb, a Chibikaka, or a pillow at random
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Kitty Litter Special B
|subtitle=214B
|damage=-
|cancel=R
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
|level=-
|attribute=-
|startup=30
|active=-
|recovery=52T
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\214B
|description=
*Throws either a hammer, a baseball, or a fish at random
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Kitty Litter Special C
|subtitle=214C
|damage=-
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
|level=-
|attribute=-
|startup=67
|active=-
|recovery=56T
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\214C
|description=
*Throws a bowling ball
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Apple
|damage=150
|cancel=R
|p1=100
|p2=77
|smp=-
|starter=N
|guard=all
|level=1
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=taokaka\214A
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Bomb
|damage=150*2
|cancel=R
|p1=100
|p2=77
|smp=-
|starter=N
|guard=all
|level=1
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=11
|groundHit=F30
|groundCH=F52
|airHit=30
|airCH=52
|invul=-
|hitbox=taokaka\214A
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Chibikaka
|damage=300
|cancel=R
|p1=100
|p2=77
|smp=-
|starter=N
|guard=all
|level=1
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=taokaka\214A
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Pillow
|damage=150*2
|cancel=R
|p1=100
|p2=77
|smp=-
|starter=N
|guard=all
|level=1
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=taokaka\214A
|description=
*Pillow travels upwards on hit or block for 1st attack
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Hammer
|damage=200
|cancel=R
|p1=100
|p2=89
|smp=-
|starter=N
|guard=all
|level=3
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=17
|airCH=31
|invul=-
|hitbox=taokaka\214B
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Baseball
|damage=200
|cancel=R
|p1=100
|p2=85
|smp=-
|starter=N
|guard=all
|level=2
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=13
|groundHit=14
|groundCH=18
|airHit=14
|airCH=26
|invul=-
|hitbox=taokaka\214B
|description=
*Travels from side of screen behind Taokaka if baseball initially whiffs (disappears if Taokaka gets hit)
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Fish
|damage=200
|cancel=R
|p1=100
|p2=77
|smp=-
|starter=N
|guard=all
|level=1
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=taokaka\214B
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Bowling Ball
|damage=300*2
|cancel=-
|p1=90
|p2=89
|smp=-
|starter=N
|guard=all
|level=3
|attribute=HBFP*
|startup=-
|active=-
|recovery=-
|frameAdv=-
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=17
|airCH=31
|invul=-
|hitbox=taokaka\214C
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Cat Jump!
|subtitle=214D
|damage=-
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
|level=-
|attribute=-
|startup=-
|active=-
|recovery=15+2L
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\214D
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Sticky Kitty
|subtitle=j.214[D]
|damage=-
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
|level=-
|attribute=-
|startup=-
|active=-
|recovery=10L
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=taokaka\j.214D
|description=
{{ColumnList |text=
*Holding button prolongs move
*Unclings from wall 11F after releasing button
}}
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Trick Edge!
|subtitle=[2]8D
|damage=600
|cancel=R
|p1=90
|p2=92
|smp=2
|starter=N
|guard=all
|level=4
|attribute=H
|startup=4 after wall contact
|active=10
|recovery=till L+10
|frameAdv=-
|blockstun=20
|groundHit=30
|groundCH=38
|airHit=35
|airCH=60
|invul=-
|hitbox=taokaka\28D_1
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Trick Edge! > 2
|damage=600
|cancel=R
|p1=90
|p2=92
|smp=2
|starter=n
|guard=all
|level=4
|attribute=H
|startup=4 after wall contact
|active=till L
|recovery=25
|frameAdv=-
|blockstun=20
|groundHit=30
|groundCH=38
|airHit=33
|airCH=56
|invul=-
|hitbox=taokaka\28D_2
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Trick Edge! > 4
|damage=600
|cancel=R
|p1=90
|p2=92
|smp=-
|starter=N
|guard=all
|level=4
|attribute=H
|startup=17L
|active=9
|recovery=4+25L
|frameAdv=-
|blockstun=17
|groundHit=20
|groundCH=26
|airHit=37
|airCH=63
|invul=-
|hitbox=taokaka\28D_3
|description=
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Slashy Slashy!
|subtitle=22C
|damage=80*9
|cancel=RDr
|p1=100
|p2=89(once)
|smp=2
|starter=N
|guard=HL
|level=3
|attribute=B
|startup=11
|active=(2, 2, 6)*2
|recovery=15
|frameAdv=-4
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=20
|airCH=36
|invul=-
|hitbox=taokaka\22C
|description=
{{ColumnList |text=
*Possible to charge
*Charging lengthens active frames
}}
}}
}}
|-
|-
|}
|}
==Distortion Drives==
==Distortion Drives==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|version=test
|-
|damage=
{{FrameDataNoHeader-BBCP
|cancel=
|version=Hexa Edge
|p1=
|subtitle=236236D
|p2=
|damage=450*4, 1900
|smp=
|cancel=R
|starter=
|p1=70
|guard=
|p2=92
|startup=
|smp=-
|active=
|starter=N
|recovery=
|guard=all
|frameAdv=
|level=4
|blockstun=
|attribute=B
|groundHit=
|startup=4+3
|groundCH=
|active=2(6)2(4)2(6)2(18)2
|airHit=
|recovery=43
|airCH=
|frameAdv=-26
|invul=
|blockstun=18
|hitbox=
|groundHit=23*4, F55
|description=
|groundCH=29*4, F92
|airHit=60*4, 55
|airCH=100*4, 92
|invul=1-14 All
|hitbox=taokaka\23236D
|description=
{{ColumnList |text=
*Attacks 1~4 have 20% minimum damage (10% in OD), 5th attack has 30% minimum damage (Normal: 930 OD: 750)
*180F Heat Gauge Cooldown
}}
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=I'mma Beat the Crap Outta You!
|subtitle=214214C
|damage=0, 3300
|cancel=R
|p1=100
|p2=100, 20
|smp=-
|starter=VS
|guard=UNB
|level=0*39, 4
|attribute=T
|startup=5+11
|active=10
|recovery=5+50L
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=1000
|airCH=1000
|invul=1-15 All
|hitbox=taokaka\214214C
|description=
{{ColumnList |text=
*25% minimum damage (825)
*180F Heat Gauge Cooldown
*Cannot hit crouching opponents
}}
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=(OD) I'mma Beat the Crap Outta You!
|subtitle=214214C
|damage=0, 5500
|cancel=R
|p1=100
|p2=100, 20
|smp=-
|starter=VS
|guard=UNB
|level=0*99, 4
|attribute=T
|startup=5+11
|active=10
|recovery=5+50L
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=1000
|airCH=1000
|invul=1-15 All
|hitbox=taokaka\214214C
|description=
{{ColumnList |text=
*25% minimum damage (1375)
*180F Heat Gauge Cooldown
*Cannot hit crouching opponents
}}
}}
|-
 
{{FrameDataNoHeader-BBCP
|version=Unison Drive~nya!
|subtitle=j.236236D
|damage=500, 300*8, 500, 2000, 500*2
|cancel=R
|p1=60
|p2=92
|smp=-
|starter=N
|guard=all
|level=4
|attribute=H
|startup=4+5
|active=3
|recovery=till L
|frameAdv=-
|blockstun=18
|groundHit=F120, -
|groundCH=F196, -
|airHit=120, 60*15, Sd60
|airCH=196, -
|invul=1-32 All
|hitbox=taokaka\j.236236D
|description=
{{ColumnList |text=
{{ColumnList |text=
*notes go in here
*Attacks 1, 10~13 have 20% minimum damage, attacks 2~9 have 10% minimum damage (1040)
*default number of columns is 2
*180F Heat Gauge Cooldown
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
}}
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
|version=test
|version=(OD) Unison Drive~nya!
|damage=
|subtitle=j.236236D
|cancel=
|damage=500, 300*28, 500, 2000, 500*2
|p1=
|cancel=R
|p2=
|p1=60
|smp=
|p2=92
|starter=
|smp=-
|guard=
|starter=N
|startup=
|guard=all
|active=
|level=4
|recovery=
|attribute=H
|frameAdv=
|startup=4+5
|blockstun=
|active=3
|groundHit=
|recovery=till L
|groundCH=
|frameAdv=-
|airHit=
|blockstun=18
|airCH=
|groundHit=F120, -
|invul=
|groundCH=F196, -
|hitbox=
|airHit=120, 60*35, Sd60
|description=
|airCH=196, -
|invul=1-32 All
|hitbox=taokaka\j.236236D
|description=
{{ColumnList |text=
*Attacks 1, 30~33 have 20% minimum damage, attacks 2~29 have 10% minimum damage (1640)
*180F Heat Gauge Cooldown
}}
}}
}}
|-
|-
Line 1,110: Line 1,862:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|version=test
|-
|damage=
{{FrameDataNoHeader-BBCP
|cancel=
|version=Definitely Nyaa-mber One
|p1=
|subtitle=[4]~128D
|p2=
|damage=death
|smp=
|cancel=-
|starter=
|p1=-
|guard=
|p2=-
|startup=
|smp=-
|active=
|starter=-
|recovery=
|guard=all
|frameAdv=
|level=1
|blockstun=
|attribute=H
|groundHit=
|startup=2 after SF
|groundCH=
|active=10
|airHit=
|recovery=till L+54
|airCH=
|frameAdv=-
|invul=
|blockstun=11
|hitbox=
|groundHit=-
|description=
|groundCH=-
{{ColumnList |text=
|airHit=-
*notes go in here
|airCH=-
*default number of columns is 2
|invul=SF - 11 after SF All
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
|hitbox=taokaka\4218D
}}
|description=
*180F Heat Gauge Cooldown
}}
}}
|-
|-
|}
|}
== Revolver Action Table ==
== Revolver Action Table ==


{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Ground Revolver Action Table
|-
!  !! A!! B !! C !! D !! Cancels
|-
! 5A
| <span style="color:green">5A three times</span>, 2A, 6A || 5B, 2B, 6B || 5C, 2C, 6C, 3C || Yes || Throw, Jump, Special
|-
! 5B
| 6A || <span style="color:blue">2B</span>, 6B || 5C, 2C, 6C, 3C || Yes || Jump, Special
|-
! 5C
| - || - || <span style="color:blue">2C</span>, 6C, 3C || Yes || <span style="color:red">Jump</span>, Special
|-
! 2A
| <span style="color:green">2A two times</span>, 6A || 5B, 2B, 6B || 5C, 2C, 6C, 3C || Yes || Throw, Special
|-
! 2B
| 6A || <span style="color:blue">5B</span> || 5C, 2C, 6C || Yes || Special
|-
! 2C
| - || - || <span style="color:blue">5C</span>, 6C, 3C || Yes || Special
|-
! 6A
| - || 6B || 6C || Yes || Jump, Special
|-
! 6B
| - || - || - || Yes || Special
|-
! 6C
| - || - || - || Yes || Special
|-
! 3C
| - || - || - || - || Special
|-
|}
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Air Revolver Action Table
|-
!  !! A!! B !! C !! D !! Cancels
|-
! j.A
| <span style="color:green">j.A three times</span> || j.B, j.2B || j.C || Yes || Jump, Throw, Special
|-
! j.B
| j.A || j.2B || j.C || Yes || Jump, Special
|-
! j.C
| - || j.B, j.2B || - || Yes || Jump, Special
|-
! j.2B
| j.A || - || j.C || Yes || Jump, Special
|-
|}
: 6B puts Taokaka airborne, and can cancel in air D attacks
: '''Black''' = On Hit or Block
: '''Black''' = On Hit or Block
: <span style="color:red">'''Red''' = On Hit only</span>
: <span style="color:red">'''Red''' = On Hit only</span>

Latest revision as of 22:21, 17 July 2020

System Data

Health: 9,500

Combo Rate: 85%

Jump Startup: 4

Backdash Time: 18

Backdash Invincibility: 1-7

Movement Options: Triple Jump, 2 Airdashes, Dash type: Run

Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 270F 300F 390F 420F 450F 480F 600F

Normal Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5A
300 CSOJRDr 100 75 S - all 0 B 7 2 10 -2 9 10 14 12 23 -
5B
400 SOJRDr 100 77 S - HL 1 B 6 3 9 -1 10 12 16 14 26 -
5C
550 SO(J)RDr 100 89 N - HL 3 B 10 3 24 -10 16 17 22 17 31 -
  • Possible to charge
5C (max)
650 SO(J)RDr 100 92 N - HL 4 B 17 3 24 -10 16 19 24 19 34 -
2A
300 CSORDr 85 75 S - LA 0 F 6 3 11 -4 9 10 14 12 23 -
2B
360 SORDr 85 77 S - L 1 F 7 4 18 -10 11 12 16 14 26 -
2C
575 SORDr 100 89 N - HL 3 F 12 2 21 -6 16 17 S40 17 31 -
  • Possible to charge
2C (max)
675 SORDr 100 92 N - HL 4 F 29 2 21 +1 18 S45 S45 19 34 -
6A
320*2 SOJRDr 90 75(once) N - HL 2 B 13 2(5)3 18 -7 13 20 F36 20 36 8-14H
6B
440 SORDr 75 89 N - HA 3 H 26 3 4+13L -2 16 21 B30 G17 GB30 1-32F
6C
700 SORDr 100 92 N - HL 4 B 19 6 18 -5 18 Ws30 (F4) Wb*60 Ws30 (F4) Wb*60 -
  • Possible to charge
6C (max)
800 SORDr 100 92 N - HL 4 B 42 6 18 ±0 18 Wb*D30 Wb*D60 Wb*D30 Wb*D60 -
3C
390*2, 440 -, SOR*2 100 89 N - HL*2, L 3 F 10 2(4)2(13)3 25 -11 16 17*2, F40 22*2, D68 17*2,40 31*2, 60 -
j.A
300 CSOJRDr 90 77 S - HA 1 H 6 2 9 - 11 12 16 14 26 -
j.B
140*2 SOJRDr 90 85(once) N - HA, all 2 H 8 2(3)2 15 - 13 14 18 17, G17 31, G31 -
j.2B
385 SOJRDr 90 89 N - HA 3 H 17 3 19 - 16 17 22 17 31 -
j.C
400 SOJRDr 90 89 N - HA 3 H 9 3 21 - 16 17 22 20 36 -
  • Possible to charge
j.C (max)
500 SOJRDr 90 92 N - HA 4 H 24 3 21 - 18 19 24 20 36 -
Taunt
100*2 SOR 100 20 S - HL 0 B 11 5(10)5 15 -10 9 10 14 30, 10 52, 20 -
Crawl
- - - - - - - - - - - - - - - - - - -
  • 1F~ low profile hitbox
  • 4F~ even lower profile hitbox
Counter Assault
0 R 50 92 VS - all 4 B 13 4 30 -15 18 F19 F34 19 34 1-20 All
  • 180F Heat Gauge Cooldown
Crush Trigger
1000 R 80 100 N 3 B 3 B 30~59 1 25 +2 26 BD60 BD100 BD60 BD100 -
  • Possible to charge
  • 180F Heat Gauge Cooldown
  • Cannot guard crush while in OD
  • Ignores character combo rate

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5D
600 R 90 82 N 2 all 4 H 15 9 5+25L - 18 23 31 Sd37 Sd63 -
2D
650 R 90 92 N - all 4 H 13 10 10 - 13 - - 37 63 -
  • Cannot hit grounded opponents
4D
750 R 85 92 N 2 HA 4 H 30 11 9 - 15 Sd37 Sd63 Sd37 Sd63 -
j.D
550 R 90 92 N - all 4 H 11 12 till L+10 - 18 23 29 37 Wb*55 -
j.2D
600 R 90 92 N 2 all 4 H 12 till L 25L - 17 19 24 37 63 -
j.8D
580 R 90 92 N - all 4 H 10 10 10 - 13 19 24 37 63 -
  • Cannot hit grounded opponents
j.4D
200, 600 R 90 72, 92 N 2, -- all 4 H 6 till L(16)9 4+25L - 13, 17 -, 20 -, 26 GB25, 37 GB44, 63 -
  • 1st attack cannot hit grounded opponents
Dancing Edge > [6]
- S - - - - - - - - - 18 - - - - - - -
  • Starts up either after drive hit or 5F after drive block
  • 15F landing recovery
Dancing Edge > [4]
- SR - - - - - - - - - 20 - - - - - - -
  • Starts up either after drive hit or 5F after drive block
  • 15F landing recovery
Dancing Edge > A
- - - - - - - - - - - 18 -2 18T - - - - -
  • 13F landing recovery on landing during animation
  • Frame advantage calculated using cancel from 5D
Dancing Edge > B
- - - - - - - - - - - 21 -5 - - - - - -
  • Cancels from 5D (23T), 4D (15T), j.D (21T), or j.4D (20T) travels sideways
  • Cancels from 2D, j.8D travels upwards (16T)
  • Cancels from j.2D travels downwards (16T)
  • 16F landing recovery on landing during animation
Dancing Edge > C
- - - - - - - - - - - 16 - 16T - - - - -

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Forward Throw
0, 1400 -, SOR 100 100, 60 S - T (70) 0, 4 T 7 3 18 - - -, Wb60 - - - -
  • 100% minimum damage (1400)
Back Throw
0, 1400 -, R 100 100, 60 S - T (70) 0, 4 T 7 3 18 - - -, BD60 - - - -
  • 100% minimum damage (1400)
Air Throw
0, 1400 -, R 100 100, 60 S - T (70) 0, 4 T 7 3 15+3L - - - - -, B60 - -
  • 100% minimum damage (1400)

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Cat Spirit One!
236A
420*N RDr 100 85 N - all 2 B 14 2(15)*N (18, 19)*N (-6, -7)*N 13 18*2, 22*N 23*2, 28*N 26 45 -
  • Recovery and frame advantage are written that first value applies to odd-placement moves (1st, 3rd, 5th), and second value applies to even-placement (2nd, 4th, 6th)
Cat Spirit Two!
j.236B
380*N RDr 90 89 N - all 1 H 9 4(3)*N 12+9L - 11 12 16 17 31 -
Cat Spirit Two! (5)
1000 R 90 20 N - all 4 H 37 4 12+9L - 18 F34 F58 34 58 -
  • 60% minimum damage (20% in OD)
Cat Spirit Three! (down)
236C
660 RDr 90 92 N 2A all 4 B 21 2 17 ±0 18 19 24 GD26 GD26 -
  • 1st attack possible to charge
  • Pressing button again performs (up) version
  • Performing this move after 1st time changes guard properties to HA (remains as "all" in OD)
Cat Spirit Three! (down) (max)
236C
660 RDr 90 92 N 2A HA 4 B 37 2 17 ±0 18 19 24 GD26 GD26 -
  • Pressing button again performs (up) version
Cat Spirit Three! (up)
⇒ C
580 (J)RDr 90 92 N 2A all 4 B 35 4 22 -7 18 F26 F26 26 26 -
  • Pressing button again performs (down) version
Cat Spirit Encore!
236C~B
800 R 80 92 N 2 LA 4 F 15 3 33 -4 18 37 46 - - -
Kitty Litter Special A
214A
- R - - - - - - - 30 - 52T - - - - - - -
  • Throws either an apple, a bomb, a Chibikaka, or a pillow at random
Kitty Litter Special B
214B
- R - - - - - - - 30 - 52T - - - - - - -
  • Throws either a hammer, a baseball, or a fish at random
Kitty Litter Special C
214C
- - - - - - - - - 67 - 56T - - - - - - -
  • Throws a bowling ball
Apple
150 R 100 77 N - all 1 HBFP* - - - - 11 12 16 14 26 -
Bomb
150*2 R 100 77 N - all 1 HBFP* - - - - 11 F30 F52 30 52 -
Chibikaka
300 R 100 77 N - all 1 HBFP* - - - - 11 12 16 14 26 -
Pillow
150*2 R 100 77 N - all 1 HBFP* - - - - 11 12 16 14 26 -
  • Pillow travels upwards on hit or block for 1st attack
Hammer
200 R 100 89 N - all 3 HBFP* - - - - 16 17 22 17 31 -
Baseball
200 R 100 85 N - all 2 HBFP* - - - - 13 14 18 14 26 -
  • Travels from side of screen behind Taokaka if baseball initially whiffs (disappears if Taokaka gets hit)
Fish
200 R 100 77 N - all 1 HBFP* - - - - 11 12 16 14 26 -
Bowling Ball
300*2 - 90 89 N - all 3 HBFP* - - - - 16 17 22 17 31 -
Cat Jump!
214D
- - - - - - - - - - - 15+2L - - - - - - -
Sticky Kitty
j.214[D]
- - - - - - - - - - - 10L - - - - - - -
  • Holding button prolongs move
  • Unclings from wall 11F after releasing button
Trick Edge!
[2]8D
600 R 90 92 N 2 all 4 H 4 after wall contact 10 till L+10 - 20 30 38 35 60 -
Trick Edge! > 2
600 R 90 92 n 2 all 4 H 4 after wall contact till L 25 - 20 30 38 33 56 -
Trick Edge! > 4
600 R 90 92 N - all 4 H 17L 9 4+25L - 17 20 26 37 63 -
Slashy Slashy!
22C
80*9 RDr 100 89(once) N 2 HL 3 B 11 (2, 2, 6)*2 15 -4 16 17 22 20 36 -
  • Possible to charge
  • Charging lengthens active frames

Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Hexa Edge
236236D
450*4, 1900 R 70 92 N - all 4 B 4+3 2(6)2(4)2(6)2(18)2 43 -26 18 23*4, F55 29*4, F92 60*4, 55 100*4, 92 1-14 All
  • Attacks 1~4 have 20% minimum damage (10% in OD), 5th attack has 30% minimum damage (Normal: 930 OD: 750)
  • 180F Heat Gauge Cooldown
I'mma Beat the Crap Outta You!
214214C
0, 3300 R 100 100, 20 VS - UNB 0*39, 4 T 5+11 10 5+50L - - - - 1000 1000 1-15 All
  • 25% minimum damage (825)
  • 180F Heat Gauge Cooldown
  • Cannot hit crouching opponents
(OD) I'mma Beat the Crap Outta You!
214214C
0, 5500 R 100 100, 20 VS - UNB 0*99, 4 T 5+11 10 5+50L - - - - 1000 1000 1-15 All
  • 25% minimum damage (1375)
  • 180F Heat Gauge Cooldown
  • Cannot hit crouching opponents
Unison Drive~nya!
j.236236D
500, 300*8, 500, 2000, 500*2 R 60 92 N - all 4 H 4+5 3 till L - 18 F120, - F196, - 120, 60*15, Sd60 196, - 1-32 All
  • Attacks 1, 10~13 have 20% minimum damage, attacks 2~9 have 10% minimum damage (1040)
  • 180F Heat Gauge Cooldown
(OD) Unison Drive~nya!
j.236236D
500, 300*28, 500, 2000, 500*2 R 60 92 N - all 4 H 4+5 3 till L - 18 F120, - F196, - 120, 60*35, Sd60 196, - 1-32 All
  • Attacks 1, 30~33 have 20% minimum damage, attacks 2~29 have 10% minimum damage (1640)
  • 180F Heat Gauge Cooldown

Astral Heat

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Definitely Nyaa-mber One
[4]~128D
death - - - - - all 1 H 2 after SF 10 till L+54 - 11 - - - - SF - 11 after SF All
  • 180F Heat Gauge Cooldown

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A three times, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Jump, Special
5B 6A 2B, 6B 5C, 2C, 6C, 3C Yes Jump, Special
5C - - 2C, 6C, 3C Yes Jump, Special
2A 2A two times, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Special
2B 6A 5B 5C, 2C, 6C Yes Special
2C - - 5C, 6C, 3C Yes Special
6A - 6B 6C Yes Jump, Special
6B - - - Yes Special
6C - - - Yes Special
3C - - - - Special
Air Revolver Action Table
A B C D Cancels
j.A j.A three times j.B, j.2B j.C Yes Jump, Throw, Special
j.B j.A j.2B j.C Yes Jump, Special
j.C - j.B, j.2B - Yes Jump, Special
j.2B j.A - j.C Yes Jump, Special
6B puts Taokaka airborne, and can cancel in air D attacks
Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasmae
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc