BBCP/Litchi Faye Ling/Frame Data 1.0: Difference between revisions

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(Created page with "==System Data== {{CharData-BBCP |health= |comboRate= |movementOptions= |jumpStartup= |backdashTime= |backdashInv= }} {| class="wikitable" style="text-al...")
 
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==[[System Data (BBCP)|System Data]]==
==[[System Data (BBCP)|System Data]]==
{{CharData-BBCP
{{CharData-BBCP
|health=
|health=11,000
|comboRate=
|comboRate=70% (Staff) / 60% (No Staff)
|movementOptions=
|movementOptions=Double Jump, 1 Airdash, Dash type: Run
|jumpStartup=
|jumpStartup=4
|backdashTime=
|backdashTime=21 (Normal) / 43 (Additional)
|backdashInv=
|backdashInv=1-5 (Normal) / 1-19 (Additional)
}}
}}
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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|-
|-
|}
|}
==Normal Moves==
==Normal Moves==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"

Revision as of 19:45, 4 April 2013

System Data

Health: 11,000

Combo Rate: 70% (Staff) / 60% (No Staff)

Jump Startup: 4

Backdash Time: 21 (Normal) / 43 (Additional)

Backdash Invincibility: 1-5 (Normal) / 1-19 (Additional)

Movement Options: Double Jump, 1 Airdash, Dash type: Run

Remaining Health vs. Overdrive Duration (in Frames)
100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
180 210 240 270 300 390 420 450 600 600

Normal Moves

test
- - - - - - - - - - - - - - - - - - -
test
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Drive Moves

test
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test
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Throws

test
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test
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Specials

test
- - - - - - - - - - - - - - - - - - -
test
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Distortion Drives

test
- - - - - - - - - - - - - - - - - - -
test
- - - - - - - - - - - - - - - - - - -

Astral Heat

test
- - - - - - - - - - - - - - - - - - -

Revolver Action Table

Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasmae
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc