BBCP/Iron Tager/Frame Data 1.0: Difference between revisions

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Line 21: Line 21:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|-
{{FrameDataNoHeader-BBCP
  |version=5A
  |version=5A
  |damage=460
  |damage=460
Line 195: Line 197:
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=6A (charged)
  |version=6A (charged)
  |damage=800
  |damage=1000
  |cancel=SOR
  |cancel=SOR
  |p1=90
  |p1=90
Line 394: Line 396:
{{ColumnList |text=
{{ColumnList |text=
*Fatal possible
*Fatal possible
}}
}}
{{FrameDataNoHeader-BBCP
|version=Counter Assault
|damage=0
|cancel=R
|p1=50
|p2=92
|smp=
|starter=VS
|guard=all
|level=4
|attribute=B
|startup=16
|active=2
|recovery=31
|frameAdv=-14
|blockstun=18
|groundHit=G19
|groundCH=G34
|airHit=G19
|airCH=G34
|invul=1-20Inv
|hitbox=
|description=
{{ColumnList |text=
*180F cooldown
}}
}}
{{FrameDataNoHeader-BBCP
|version=Crush Trigger
|damage=1000
|cancel=R
|p1=80
|p2=100
|smp=3
|starter=N
|guard=B
|level=3
|attribute=B
|startup=30~60
|active=1
|recovery=23
|frameAdv=0
|blockstun=22
|groundHit=S60
|groundCH=S120
|airHit=GD17
|airCH=GD31
|invul=
|hitbox=
|description=
{{ColumnList |text=
*Possible to charge
*180F Heat Gauge Cooldown
*Ignores character combo rate
}}
}}
}}
}}
Line 402: Line 460:
|-
|-
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
|-
{{FrameDataNoHeader-BBCP
  |version=5D (/OD)
  |version=5D (/OD)
  |damage=1100
  |damage=1100
Line 503: Line 563:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
  |version=test
|-
  |damage=
{{FrameDataNoHeader-BBCP
  |cancel=
  |version=Forward Throw
  |p1=
  |damage=0, 1500
  |p2=
  |cancel=-, SOR
|p1=100
|p2=100, 60
|smp=
|starter=S
|guard=T (140)
|level=0, 4
|attribute=T
|startup=6
|active=3
|recovery=15
|frameAdv=
|blockstun=
|groundHit=-, B100
|groundCH=
|airHit=
|airCH=
|invul=
|hitbox=
|description=
{{ColumnList |text=
*100% minimum damage (1500)
}}
}}
|-
{{FrameDataNoHeader-BBCP
|version=Back Throw
|damage=0, 1500
|cancel=-, R
  |p1=100
  |p2=100, 60
  |smp=
  |smp=
  |starter=
  |starter=S
  |guard=
  |guard=T (140)
  |startup=
|level=0, 4
  |active=
|attribute=T
  |recovery=
  |startup=7
  |active=3
  |recovery=15
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=-, B100
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
Line 525: Line 617:
  |description=
  |description=
{{ColumnList |text=
{{ColumnList |text=
*notes go in here
*100% minimum damage (1500)
*default number of columns is 2
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
}}
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=test
  |version=Air Throw
  |damage=
  |damage=0, 1500
  |cancel=
  |cancel=-, SOR
  |p1=
  |p1=100
  |p2=
  |p2=100, 60
  |smp=
  |smp=
  |starter=
  |starter=S
  |guard=
  |guard=T (160)
  |startup=
|level=0, 3
  |active=
|attribute=T
  |recovery=
  |startup=6
  |active=3
  |recovery=10+3L
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=-, BD60
  |airCH=
  |airCH=
  |invul=
  |invul=
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*100% minimum damage (1500)
}}
}}
}}
|-
|-
Line 559: Line 654:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
  |version=A Gigantic Tager Driver<div><small>360A</small></div>
|-
{{FrameDataNoHeader-BBCP
  |version=A Gigantic Tager Driver
|subtitle=360A
  |damage=0x3, 2700
  |damage=0x3, 2700
  |cancel=
  |cancel=
Line 567: Line 665:
  |smp=2
  |smp=2
  |starter=VS
  |starter=VS
  |guard=275
  |guard=c.T(275)
  |level=0x3, 4
  |level=0x3, 4
  |attribute=T
  |attribute=T
Line 575: Line 673:
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=-, 200, 12, D100
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
  |airCH=
  |airCH=
  |invul=3-11 All
  |invul=3-11Inv
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*100% minimum damage (2700)
*Possible to charge
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=B Gigantic Tager Driver<div><small>360B</small></div>
  |version=B Gigantic Tager Driver
|subtitle=360B
  |damage=0x3, 3500
  |damage=0x3, 3500
  |cancel=
  |cancel=
Line 592: Line 695:
  |smp=2
  |smp=2
  |starter=VS
  |starter=VS
  |guard=210
  |guard=c.T(210)
  |level=0x3, 4
  |level=0x3, 4
  |attribute=T
  |attribute=T
Line 600: Line 703:
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=-, 200, 12, D100
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
Line 607: Line 710:
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*100% minimum damage (3500)
*Possible to charge
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=Air Driver<div><small>j.360C</small></div>
  |version=Air Driver
|subtitle=j.360C
  |damage=0x3, 2800
  |damage=0x3, 2800
  |cancel=
  |cancel=
Line 617: Line 725:
  |smp=2
  |smp=2
  |starter=VS
  |starter=VS
  |guard=210
  |guard=c.T(210)
  |level=0x3, 4
  |level=0x3, 4
  |attribute=T
  |attribute=T
  |startup=6
  |startup=6
  |active=3
  |active=3
  |recovery=Landing+12
  |recovery=Till L+12
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=-, 200, 12, D100
  |airCH=
  |airCH=
  |invul=
  |invul=
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*100% minimum damage (2700)
*Possible to charge
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=Atomic Collider<div><small>623C</small></div>
  |version=Atomic Collider
  |damage=0, 1688
|subtitle=623C
  |cancel=R
  |damage=0, 1000
  |cancel=-, R
  |p1=100
  |p1=100
  |p2=100, 80
  |p2=100, 80
Line 652: Line 765:
  |groundHit=
  |groundHit=
  |groundCH=
  |groundCH=
  |airHit=-, 62Gb
  |airHit=-, B62
  |airCH=
  |airCH=
  |invul=1-15H
  |invul=4-15H
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
{{ColumnList |text=
*Atomic Collider can only hit airborne opponents
*Possible to charge
*Cannot hit grounded opponents
}}
}}
}}
}}
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=A Sledge Hammer<div><small>236A</small></div>
  |version=A Sledgehammer
|subtitle=236A
  |damage=980
  |damage=980
  |cancel=R
  |cancel=R
Line 672: Line 787:
  |guard=all
  |guard=all
  |level=3
  |level=3
  |attribute=HB
  |attribute=B
  |startup=20
  |startup=20
  |active=3
  |active=3
Line 682: Line 797:
  |airHit=36
  |airHit=36
  |airCH=61
  |airCH=61
  |invul=1-23P GP
  |invul=1-23GP(P)
  |hitbox=
  |hitbox=
  |description=
  |description=
Line 688: Line 803:
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=B Sledge Hammer<div><small>236B</small></div>
  |version=B Sledgehammer
  |damage=1100 (1500)
|subtitle=236B
  |damage=1100 (max : 1500)
  |cancel=R
  |cancel=R
  |p1=70
  |p1=70
Line 697: Line 813:
  |guard=all
  |guard=all
  |level=4
  |level=4
  |attribute=HB
  |attribute=B
  |startup=35
  |startup=35
  |active=6
  |active=6
Line 704: Line 820:
  |blockstun=21
  |blockstun=21
  |groundHit=26
  |groundHit=26
  |groundCH=70S
  |groundCH=S70
  |airHit=40
  |airHit=40
  |airCH=68
  |airCH=68
  |invul=GP till recovery
  |invul=1-end of activeGP(P)
  |hitbox=
  |hitbox=
  |description=
  |description=
Line 713: Line 829:
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=Follow up attack<div><small>Sledge/Voltec -> 236A</small></div>
  |version=Sledgehammer (additional attack)
|subtitle=Sledge/Voltec -> 236A
  |damage=1200
  |damage=1200
  |cancel=R
  |cancel=R
Line 722: Line 839:
  |guard=H
  |guard=H
  |level=4
  |level=4
  |attribute=HBF
  |attribute=B
  |startup=21
  |startup=21
  |active=16
  |active=16
Line 728: Line 845:
  |frameAdv=-17
  |frameAdv=-17
  |blockstun=18
  |blockstun=18
  |groundHit=
  |groundHit=B54
  |groundCH=
  |groundCH=BD95
  |airHit=54B
  |airHit=B54
  |airCH=95B
  |airCH=BD95
  |invul=1-19P GP
  |invul=1-19GP(P)
  |hitbox=
  |hitbox=
  |description=
  |description=
Line 738: Line 855:
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=Spark Bolt<div><small>41236D or 63214D</small></div>
  |version=Spark Bolt
|subtitle=41236D or 623D
  |damage=1100
  |damage=1100
  |cancel=R
  |cancel=R
Line 753: Line 871:
  |frameAdv=+1
  |frameAdv=+1
  |blockstun=18
  |blockstun=18
  |groundHit=
  |groundHit=Wb*80
  |groundCH=
  |groundCH=Wb*132
  |airHit=80Wb
  |airHit=Wb*80
  |airCH=132Wb*
  |airCH=Wb*132
  |invul=
  |invul=
  |hitbox=
  |hitbox=
Line 763: Line 881:
|-
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=Voltec Charge<div><small>214D</small></div>
  |version=Voltec Charge
|subtitle=214D
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 775: Line 894:
  |startup=
  |startup=
  |active=
  |active=
  |recovery=Total 39-113
  |recovery=23 after end of GP
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
Line 781: Line 900:
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
|airCH=
|invul=6-(16~90)GP(HBP)
|hitbox=
|description=
{{ColumnList |text=
*Possible to charge
*Super armor does not work on throws, lows and unblockable attacks
}}
}}
{{FrameDataNoHeader-BBCP
|version=Gadget Finger
|subtitle=22D
|damage=0, 100
|cancel=-, R
|p1=100
|p2=100, 60
|smp=2
|starter=N
|guard=UNB
|level=0
|attribute=T
|startup=7
|active=1
|recovery=16
|frameAdv=+3 on hit
|blockstun=
|groundHit=
|groundCH=
|airHit=12, 36
  |airCH=
  |airCH=
  |invul=
  |invul=
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*Possible to charge
*100% minimum damage (100)
*Cannot hit grounded opponents
}}
}}
{{FrameDataNoHeader-BBCP
|version=Grand Punish
|subtitle=j.63214A
|damage=600, 800
|cancel=R
|p1=90,100
|p2=92
|smp=2
|starter=N
|guard=all
|level=4
|attribute=H
|startup=19
|active=6
|recovery=Till L+18
|frameAdv=
|blockstun=18
|groundHit=GD60, -
|groundCH=GD100, -
|airHit=GD60, 19
|airCH=GD100, -
|invul=
|hitbox=
|description=
{{ColumnList |text=
*2nd attack has 50% minimum damage (400)
}}
}}
}}
|}
|}
Line 791: Line 972:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
  |version=test
|-
  |damage=
{{FrameDataNoHeader-BBCP
  |version=Magna Tech Wheel
|subtitle=236236B
|damage=40*19, 2891
|cancel=R
|p1=80
|p2=88(1)*19, 30
|smp=
|starter=S
|guard=all*19, HA
|level=4
|attribute=B
|startup=7+12
|active=4, 2*18(15)3
|recovery=72
|frameAdv=-56
|blockstun=18
|groundHit=19*19, BD200
|groundCH=24*19, BD324
|airHit=60*19, BD200
|airCH=100*19, BD324
|invul=1-51GP(A)
|hitbox=
|description=
{{ColumnList |text=
*20% minimum damage (730)
*180F cooldown
*Guard point on frames 1-24 work on everything except bursts, on frames 25-51 works only on projectiles
}}
}}
|-
{{FrameDataNoHeader-BBCP
|version=Magna Tech Wheel (OD)
|subtitle=236236B
|damage=40, 50*30, 2891
|cancel=R
|p1=80
|p2=88(1)*31, 30
|smp=
|starter=S
|guard=all*31, HA
|level=4
|attribute=B
|startup=7+12
|active=4, 2*11, 1, 2*5, 1, 2*12(15)3
|recovery=72
|frameAdv=-56
|blockstun=18
|groundHit=19*31, BD200
|groundCH=24*31, BD324
|airHit=60*31, BD200
|airCH=100*31, BD324
|invul=1-80GP(A)
|hitbox=
|description=
{{ColumnList |text=
*20% minimum damage (886)
*180F cooldown
*Guard point on frames 1-24 work on everything except bursts, on frames 25-80 works only on projectiles
}}
}}
{{FrameDataNoHeader-BBCP
|version=Terra Break
|subtitle=Magna Tech Wheel -> 236236B
|damage=3600
|cancel=
|p1=70
|p2=45
|smp=
|starter=S
|guard=all
|level=4
|attribute=B
|startup=9+25
|active=3
|recovery=43
|frameAdv=-27
|blockstun=18
|groundHit=Sd80
|groundCH=Sd132
|airHit=Sd80
|airCH=Sd132
|invul=1-13inv
|hitbox=
|description=
{{ColumnList |text=
*30% minimum damage (1080)
*180F cooldown
}}
}}
{{FrameDataNoHeader-BBCP
|version=Terra Break (OD)
|subtitle=Magna Tech Wheel -> 236236B
|damage=4200
|cancel=
|p1=70
|p2=45
|smp=
|starter=S
|guard=all
|level=4
|attribute=B
|startup=9+25
|active=3
|recovery=43
|frameAdv=-27
|blockstun=18
|groundHit=Wb*D80
|groundCH=Wb*D132
|airHit=Wb*D80
|airCH=Wb*D132
|invul=1-13inv
|hitbox=
|description=
{{ColumnList |text=
*30% minimum damage (1260)
*180F cooldown
}}
}}
{{FrameDataNoHeader-BBCP
|version=Genesic Emerald Tager Buster
|subtitle=720C
  |damage=0*3, 5020
  |cancel=
  |cancel=
  |p1=
  |p1=100
  |p2=
  |p2=100, 75, 100, 92
  |smp=
  |smp=
  |starter=
  |starter=N
  |guard=
  |guard=c.T(320)
  |startup=
|level=0*3, 4
  |active=
|attribute=T
  |recovery=
  |startup=5+0
  |active=5
  |recovery=41
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=-, 1000, 100, D100
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
  |airCH=
  |airCH=
  |invul=
  |invul=1-6inv
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
{{ColumnList |text=
*notes go in here
*Possible to charge
*default number of columns is 2
*100% minimum damage (5020)
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
*180F cooldown
}}
}}
}}
}}
|-
{{FrameDataNoHeader-BBCP
{{FrameDataNoHeader-BBCP
  |version=test
  |version=Genesic Emerald Tager Buster (OD)
  |damage=
|subtitle=720C
  |damage=0*3, 5620
  |cancel=
  |cancel=
  |p1=
  |p1=100
  |p2=
  |p2=100, 75, 100, 92
  |smp=
  |smp=
  |starter=
  |starter=N
  |guard=
  |guard=c.T(320)
  |startup=
|level=0*3, 4
  |active=
|attribute=T
  |recovery=
  |startup=5+0
  |active=5
  |recovery=41
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
  |groundHit=
  |groundHit=-, 1000, 100, D100
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
  |airCH=
  |airCH=
  |invul=
  |invul=1-6inv
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
*Possible to charge
*100% minimum damage (5620)
*180F cooldown
}}
}}
}}
|-
|-
Line 847: Line 1,159:
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameData-BBCP
{{FrameDataHeader-BBCP}}
  |version=test
|-
  |damage=
{{FrameDataNoHeader-BBCP
  |version=King of Tager
|subtitle=1080D
  |damage=death
  |cancel=
  |cancel=
  |p1=
  |p1=
Line 855: Line 1,170:
  |smp=
  |smp=
  |starter=
  |starter=
  |guard=
  |guard=UNB
  |startup=
|level=5
  |active=
|attribute=T
  |recovery=
  |startup=5+16
  |active=4
  |recovery=76
  |frameAdv=
  |frameAdv=
  |blockstun=
  |blockstun=
Line 865: Line 1,182:
  |airHit=
  |airHit=
  |airCH=
  |airCH=
  |invul=
  |invul=1-9Inv
  |hitbox=
  |hitbox=
  |description=
  |description=
{{ColumnList |text=
{{ColumnList |text=
*notes go in here
*Possible to charge
*default number of columns is 2
*180F cooldown
*number of columns can be changed to 1/2/3/4/5 by: <nowiki>{{ColumnList |col=3|text=</nowiki>
}}
}}
}}
}}
|-
|-
|}
|}
== Revolver Action Table ==
== Revolver Action Table ==
'''NOTE: 2A can only be done three times in any string of normals, even on whiff.'''
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Ground Revolver Action Table
|-
!  !! A!! B !! C !! D !! Cancels
|-
! 5A
| 2A, 6A || 5B, 2B, 6B || 5C, 2C, 6C, 3C || 5D, 2D, 4D || Throw, Jump, Special, Overdrive
|-
! 5B
| 6A ||2B, 6B || 5C, 2C, 6C, 3C || 5D, 2D, 4D || Jump, Special, Overdrive
|-
! 5C
| - 6A || 6B || 6C, 3C || 5D, 2D, 4D || Special, Overdrive
|-
! 5D
| - || - || - || - ||  Special, Overdrive
|-
! 2A
|  2A || 5B, 2B || 5C, 2C, 3C || 5D, 2D, 4D || Throw, Jump, Special, Overdrive
|-
! 2B
| - || 5B || 2C, 3C || 2D || Special, Overdrive
|-
! 2C
| - || - || 3C || - || Special, Overdrive
|-
! 2D
| - || - || - || - || -
|-
! 6A
| - || 6B || 2C, 6C, 3C || 5D, 2D, 4D || Special, Overdrive
|-
! 6B
| - || 6B(twice only) || 2C, 6C, 3C || 5D, 2D, 4D || <span style="color:red">Jump</span>, Special, Overdrive
|-
! 6C
| - || - || - || 5D, 2D, 4D || <span style="color:red">Jump</span>, Special, Overdrive
|-
! 3C
| - || - || - || - || Special, Overdrive
|-
! 4D
| - || - || - || - || -
|-
|}
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|+ Air Revolver Action Table
|-
!  !! A!! B !! C !! D !! Cancels
|-
! j.A
| <span style="color:green">j.A</span> || j.B || j.C || j.D || Throw, Special, Overdrive
|-
! j.B
| j.A || - || j.C || j.D || Special, Overdrive
|-
! j.C
| - || j.B || - || j.D || Special, Overdrive
|-
! j.2C
| - || - || - || - || -
|-
! j.D
| - || - || - || - || Special, Overdrive
|}


: '''Black''' = On Hit or Block
: '''Black''' = On Hit or Block

Latest revision as of 21:48, 17 July 2020

System Data

Health: 13,000

Combo Rate: 60%

Jump Startup: 6

Backdash Time: 23

Backdash Invincibility: 1-19

Movement Options: Magnetism, no Double Jump, Airdash or Run

Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 300F 360F 420F 480F 510F 540F 600F

Normal Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5A
460 SOJR 100 85 S - all 2 B 7 3 7 +4 13 14 18 14 26 -
5B
520 SOJR 85 89 N - L 3 F 10 3 14 0 16 17 22 20 36 -
5C
1000 SOR 100 92 N - HL 4 B 15 4 18 -3 18 19 24 26 45 -
2A
400 CSOJR 100 85 S - all 2 B 8 3 9 +2 13 14 18 14 26 -
2B
650 SOR 90 89 N - L 3 F 11 3 9 +5 16 17 22 17 31 -
2C
1200 SOR 90 82 N - HL 4 B 15 2 39 -22 18 F32 F90 32 90 11-14 H
6A
800 SOR 90 89 N - HL 3 B 19 7 37 -27 16 17 22 22 39 -
  • Possible to charge
6A (charged)
1000 SOR 90 89 N - HL 5 B 52 7 37 -23 20 21 27 22 39 16-end of active Ar(HBP)
  • Hold A to charge attack
  • Super armor does not work on throws, lows and unblockable attacks
6B
960 SO(J)R 80 92 N - H 4 B 24 2 28 -11 18 27 34 B30 B52 -
6C
1500 SO(J)R 85 92 N 2 H 4 B 28 2 33 -16 18 25 32 B33 B56 -
  • Fatal possible
3C
760 SOR 90 82 N 2 L 4 F 14 3 22 -6 18 F70 D116 70 116 -
j.A
500 CSOR 90 85 S - HA 2 H 7 3 9 - 13 14 18 17 31 -
j.B
700 SOR 90 89 N - HA 3 H 12 9 12 - 16 17 22 22 39 -
j.C
1050 SOR 90 92 N - HA 4 H 13 5 12 - 18 19 24 25 44 -
j.2C
1200 R 90 92 N - HA 4 H 15 till L+2 18 - 18 D32 B55 D32 B55 -
  • Fatal possible
Counter Assault
0 R 50 92 VS - all 4 B 16 2 31 -14 18 G19 G34 G19 G34 1-20Inv
  • 180F cooldown
Crush Trigger
1000 R 80 100 N 3 B 3 B 30~60 1 23 0 22 S60 S120 GD17 GD31 -
  • Possible to charge
  • 180F Heat Gauge Cooldown
  • Ignores character combo rate

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5D (/OD)
1100 SOR 100 72 N 2 all 4 B 23 7 20 -4 22 Sd40 (OD: Wb*40) Wb*68 Sd40 (OD: Wb*40) Wb*68 -
2D (/OD)
1200 R 100 72 N 2 all 4 B 26 10 24 -1 32 34 (OD: Sd52) 42 (OD: Sd87) Sd42 (OD: Sd52) Sd71 (OD: Sd87) -
4D (/OD)
800 R 100 72 S 2 all 4 B 13 5 20 -2 22 24 (OD: Wb*52) S32 (OD: Wb*87) Wb27 (OD: Wb*52) Wb*47 (OD: Wb*87) -
j.D (/OD)
1120 SOR 100 72 N 2 HA 4 H 21 3 18 - 18 25 (OD: Wb*52) 32 (OD: Wb*87) Wb25 (OD: Wb*52) 44 (OD: Wb*87) -

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Forward Throw
0, 1500 -, SOR 100 100, 60 S - T (140) 0, 4 T 6 3 15 - - -, B100 - - - -
  • 100% minimum damage (1500)
Back Throw
0, 1500 -, R 100 100, 60 S - T (140) 0, 4 T 7 3 15 - - -, B100 - - - -
  • 100% minimum damage (1500)
Air Throw
0, 1500 -, SOR 100 100, 60 S - T (160) 0, 3 T 6 3 10+3L - - - - -, BD60 - -
  • 100% minimum damage (1500)

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
A Gigantic Tager Driver
360A
0x3, 2700 - 100 100, 75, 100, 20 VS 2 c.T(275) 0x3, 4 T 11 1 40 - - -, 200, 12, D100 - - - 3-11Inv
  • 100% minimum damage (2700)
  • Possible to charge
B Gigantic Tager Driver
360B
0x3, 3500 - 100 100, 75, 100, 20 VS 2 c.T(210) 0x3, 4 T 6 2 29 - - -, 200, 12, D100 - - - -
  • 100% minimum damage (3500)
  • Possible to charge
Air Driver
j.360C
0x3, 2800 - 100 100, 75, 100, 20 VS 2 c.T(210) 0x3, 4 T 6 3 Till L+12 - - - - -, 200, 12, D100 - -
  • 100% minimum damage (2700)
  • Possible to charge
Atomic Collider
623C
0, 1000 -, R 100 100, 80 N 2 UNB 0, 4 T 17 4 19 - - - - -, B62 - 4-15H
  • Possible to charge
  • Cannot hit grounded opponents
A Sledgehammer
236A
980 R 70 89 N 2 all 3 B 20 3 18 -4 16 26 33 36 61 1-23GP(P)
B Sledgehammer
236B
1100 (max : 1500) R 70 92 N 2 all 4 B 35 6 15 +1 21 26 S70 40 68 1-end of activeGP(P)
Sledgehammer (additional attack)
Sledge/Voltec -> 236A
1200 R 90 85 N 2A H 4 B 21 16 20 -17 18 B54 BD95 B54 BD95 1-19GP(P)
Spark Bolt
41236D or 623D
1100 R 65 80 N - all 4 P 13 - Total 48 +1 18 Wb*80 Wb*132 Wb*80 Wb*132 -
Voltec Charge
214D
- - - - - - - - - - - 23 after end of GP - - - - - - 6-(16~90)GP(HBP)
  • Possible to charge
  • Super armor does not work on throws, lows and unblockable attacks
Gadget Finger
22D
0, 100 -, R 100 100, 60 N 2 UNB 0 T 7 1 16 +3 on hit - - - 12, 36 - -
  • Possible to charge
  • 100% minimum damage (100)
  • Cannot hit grounded opponents
Grand Punish
j.63214A
600, 800 R 90,100 92 N 2 all 4 H 19 6 Till L+18 - 18 GD60, - GD100, - GD60, 19 GD100, - -
  • 2nd attack has 50% minimum damage (400)

Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Magna Tech Wheel
236236B
40*19, 2891 R 80 88(1)*19, 30 S - all*19, HA 4 B 7+12 4, 2*18(15)3 72 -56 18 19*19, BD200 24*19, BD324 60*19, BD200 100*19, BD324 1-51GP(A)
  • 20% minimum damage (730)
  • 180F cooldown
  • Guard point on frames 1-24 work on everything except bursts, on frames 25-51 works only on projectiles
Magna Tech Wheel (OD)
236236B
40, 50*30, 2891 R 80 88(1)*31, 30 S - all*31, HA 4 B 7+12 4, 2*11, 1, 2*5, 1, 2*12(15)3 72 -56 18 19*31, BD200 24*31, BD324 60*31, BD200 100*31, BD324 1-80GP(A)
  • 20% minimum damage (886)
  • 180F cooldown
  • Guard point on frames 1-24 work on everything except bursts, on frames 25-80 works only on projectiles
Terra Break
Magna Tech Wheel -> 236236B
3600 - 70 45 S - all 4 B 9+25 3 43 -27 18 Sd80 Sd132 Sd80 Sd132 1-13inv
  • 30% minimum damage (1080)
  • 180F cooldown
Terra Break (OD)
Magna Tech Wheel -> 236236B
4200 - 70 45 S - all 4 B 9+25 3 43 -27 18 Wb*D80 Wb*D132 Wb*D80 Wb*D132 1-13inv
  • 30% minimum damage (1260)
  • 180F cooldown
Genesic Emerald Tager Buster
720C
0*3, 5020 - 100 100, 75, 100, 92 N - c.T(320) 0*3, 4 T 5+0 5 41 - - -, 1000, 100, D100 - - - 1-6inv
  • Possible to charge
  • 100% minimum damage (5020)
  • 180F cooldown
Genesic Emerald Tager Buster (OD)
720C
0*3, 5620 - 100 100, 75, 100, 92 N - c.T(320) 0*3, 4 T 5+0 5 41 - - -, 1000, 100, D100 - - - 1-6inv
  • Possible to charge
  • 100% minimum damage (5620)
  • 180F cooldown

Astral Heat

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
King of Tager
1080D
death - - - - - UNB 5 T 5+16 4 76 - - - - - - 1-9Inv
  • Possible to charge
  • 180F cooldown

Revolver Action Table

NOTE: 2A can only be done three times in any string of normals, even on whiff.

Ground Revolver Action Table
A B C D Cancels
5A 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special, Overdrive
5B 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Jump, Special, Overdrive
5C - 6A 6B 6C, 3C 5D, 2D, 4D Special, Overdrive
5D - - - - Special, Overdrive
2A 2A 5B, 2B 5C, 2C, 3C 5D, 2D, 4D Throw, Jump, Special, Overdrive
2B - 5B 2C, 3C 2D Special, Overdrive
2C - - 3C - Special, Overdrive
2D - - - - -
6A - 6B 2C, 6C, 3C 5D, 2D, 4D Special, Overdrive
6B - 6B(twice only) 2C, 6C, 3C 5D, 2D, 4D Jump, Special, Overdrive
6C - - - 5D, 2D, 4D Jump, Special, Overdrive
3C - - - - Special, Overdrive
4D - - - - -
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Special, Overdrive
j.B j.A - j.C j.D Special, Overdrive
j.C - j.B - j.D Special, Overdrive
j.2C - - - - -
j.D - - - - Special, Overdrive
Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasmae
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc