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*Mix-up options are limited and slightly gimmicky | *Mix-up options are limited and slightly gimmicky | ||
*Anti airing can be difficult due to the angle of 2C | *Anti airing can be difficult due to the angle of 2C | ||
<br clear=all/> | |||
==Normal Moves== | |||
====== <font style="visibility:hidden" size="0">5A</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5A.png | |||
|caption= | |||
|name=5A | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=All | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/5A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5B</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5B.png | |||
|caption= | |||
|name=5B | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/5B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5BB</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5BB.png | |||
|caption= | |||
|name=5BB | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=All | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/5BB | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5C</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5C.png | |||
|caption= | |||
|name=5C | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/5C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2A</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_2A.png | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/2A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2B</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_2B.png | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/2B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2BB</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_2BB.png | |||
|caption= | |||
|name=2BB | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/2BB | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2C</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_2C.png | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/2C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">6A</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_6A.png | |||
|caption= | |||
|name=6A | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/6A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">6B</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_6B.png | |||
|caption= | |||
|name=6B | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/6B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">6BB</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_6BB.png | |||
|caption= | |||
|name=6BB | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/6BB | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">4B</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_4B.png | |||
|caption= | |||
|name=4B | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=H | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/4B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">4BB</font> ====== | |||
{{MoveData | |||
|image=BBCP_Hibiki_4BB.png | |||
|caption= | |||
|name=4BB | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/4BB | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">3C</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_3C.png | |||
|caption= | |||
|name=3C | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/3C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.A</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_jA.png | |||
|caption= | |||
|name=j.A | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/jA | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.B</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_jB.png | |||
|caption= | |||
|name=j.B | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=H | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=H | |||
|invul= | |||
|hitbox=Hibiki/jB | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.C</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_jC.png | |||
|caption= | |||
|name=j.C | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/jC | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | |||
==Drive Moves== | |||
====== <font style="visibility:hidden" size="0">5/6D</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5D.png | |||
|caption=*Click Image for Enlargement | |||
|name=5/6D | |||
|data= | |||
{{AttackData-BBCPE | |||
|version=5D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/5D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=6D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/6D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2/3D</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_2D.png | |||
|caption=*Click Image for Enlargement | |||
|name=2/3D | |||
|data= | |||
{{AttackData-BBCPE | |||
|version=2D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/2D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=3D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/3D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.D/6D</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_jD.png | |||
|name=j.D/6D | |||
|data= | |||
{{AttackData-BBCPE | |||
|version=j.D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/jD | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.6D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/j6D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5/6D</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_j2D.png | |||
|name=j.2/3D | |||
|data= | |||
{{AttackData-BBCPE | |||
|version=j.2D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/j2D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=j.3D | |||
|damage=- | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=- | |||
|invul= | |||
|hitbox=Hibiki/j3D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | |||
==Universal Mechanics== | |||
====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_ForwardThrow.png | |||
|input=5/6B+C | |||
|caption= | |||
|name=Forward Throw | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=T | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=T | |||
|invul= | |||
|hitbox=Hibiki/ForwardThrow | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_BackThrow.png | |||
|input=4B+C | |||
|caption= | |||
|name=Back Throw | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=T | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=T | |||
|invul= | |||
|hitbox=Hibiki/BackThrow | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_AirThrow.png | |||
|input=j.B+C | |||
|caption= | |||
|name=Air Throw | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=T | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=T | |||
|invul= | |||
|hitbox=Hibiki/AirThrow | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Counter Assault</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_5B.png | |||
|name=Counter Assault | |||
|input=6A+B (While Blocking) | |||
|caption= | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel=R | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard=All | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute=B | |||
|invul= | |||
|hitbox=Hibiki/5B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Crush Trigger</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_CT.png | |||
|name=Crush Trigger | |||
|input=5A+B | |||
|caption= | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/CT | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | |||
==Specials== | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=236A | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/236A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=A after ??? | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|level= | |||
|attribute= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul= | |||
|hitbox= | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=B after ??? | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|level= | |||
|attribute= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul= | |||
|hitbox= | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption=Izuna Drop! | |||
|input=C after ??? | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|level= | |||
|attribute= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul= | |||
|hitbox= | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=D after ??? | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|level= | |||
|attribute= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul= | |||
|hitbox= | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=214A/B | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|version=A | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/214A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=B | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/214B | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=214C | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/214C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=214D | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/214D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption=Reversal | |||
|input=623C | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/623C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|input=j.214A | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/j214A | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | |||
==Distortion Drives== | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_632146C.png | |||
|input=632146C | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/632146C | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image=BBCF_Hibiki_632146D.png | |||
|input=632146D | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage= | |||
|cancel= | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|attribute= | |||
|invul= | |||
|hitbox=Hibiki/632146D | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | |||
==Astral Heat== | |||
====== <font style="visibility:hidden" size="0">???</font> ====== | |||
{{MoveData | |||
|image=BBCF_Kokonoe_.png | |||
|input=??? | |||
|name=??? | |||
|data= | |||
{{AttackData-BBCPE | |||
|damage=Death | |||
|cancel=- | |||
|p1= | |||
|p2= | |||
|smp= | |||
|starter= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|frameAdv= | |||
|blockstun= | |||
|groundHit= | |||
|groundCH= | |||
|airHit= | |||
|airCH= | |||
|invul= | |||
|attribute= | |||
|hitbox= | |||
|description= | |||
*List what the move is used for | |||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | |||
Follow the [[Help:Writing_Character_Pages]] guidelines | |||
}} | |||
}} | |||
<br clear=all/> | <br clear=all/> | ||
Revision as of 01:47, 1 July 2016
Hibiki Kohaku |
---|
Health: 11,000
|
Overview
Servant of the Mutsuki Family and a captain of the Novus Orbis Librarium: Hibiki is Kagura's secretary and right hand, who is highly skilled in the art of silent assassination and stealth. In terms of strength; he is on par with the likes of Jin and Tager, being able to appear behind their backs undetected until he was too close; Jin even goes as far as to commend Hibiki's abilities.
Drive: Double Chase
Hibiki's drive allows him to summon clones of himself in various directions, or, place himself in the current location of a clone. The clones can be hit, but Hibiki will not receive any damage. 5D summons a clone directly in front of Hibiki towards the opponent, while 6D puts Hibiki in the location of that clone. 2D summons a clone underground that will perform a rising attack after traveling towards the opponent, and 3D will put him in that location. J.D summons a clone forward in the air (j.6D puts him in that location), while j.2D summons a clone diagonally downwards (and j.3D will put him in that location). Hibiki's clones can serve a multititude of purposes such as: in blockstrings, using them to travel the screen, in combos, and to zone out the opponent. These are just a few of the many applications of clones.
Overdrive: Schwarz Reis
Hibiki's Overdrive accelerates the speed of his clones, allowing access to new combo routes and enhanced zoning.
Pros/Strengths
- Easy character to pick up and play; straightforward tools
- Plentiful mobility options between clones and teleports
- Can control space with clones effectively
- Has many anti-zoner tools
Cons/Weaknesses
- Pressure can be pushed out easily with barrier
- Short ranged normals
- Mix-up options are limited and slightly gimmicky
- Anti airing can be difficult due to the angle of 2C
Normal Moves
5A
5A |
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5B
5B |
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5BB
5BB |
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5C
5C |
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2A
2A |
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2B
2B |
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2BB
2BB |
---|
2C
2C |
---|
6A
6A |
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6B
6B |
---|
6BB
6BB |
---|
4B
4B |
---|
4BB
4BB |
---|
3C
3C |
---|
j.A
j.A |
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j.B
j.B |
---|
j.C
j.C |
---|
Drive Moves
5/6D
5/6D |
---|
2/3D
2/3D |
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j.D/6D
j.D/6D |
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5/6D
j.2/3D |
---|
Universal Mechanics
Forward Throw
Forward Throw 5/6B+C |
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Back Throw
Back Throw 4B+C |
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Air Throw
Air Throw j.B+C |
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Counter Assault
Counter Assault 6A+B (While Blocking) |
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Crush Trigger
Crush Trigger 5A+B |
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Specials
???
??? 236A |
---|
???
??? A after ??? |
---|
???
??? B after ??? |
---|
???
??? C after ??? |
---|
???
??? D after ??? |
---|
???
??? 214A/B |
---|
???
??? 214C |
---|
???
??? 214D |
---|
???
??? 623C |
---|
???
??? j.214A |
---|
Distortion Drives
???
??? 632146C |
---|
???
??? 632146D |
---|
Astral Heat
???
??? ??? |
---|
External References
- Japanese Name: ヒビキ=コハク
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
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- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •