A.B.A. | |
---|---|
Normal Attacks List | Special Attacks List |
Move | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 8 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 3 | 2 | 7 | +1 | 2-4 upper body invincibility. |
K | 12 | 2.64 | 6 | 7 | 2 | HLF | CJR | 7 | 5 | 6 | +1 | - |
c.S | 26 | 2.64 | 10 | 7 | 3 | HLF | CJR | 7 | 3 | 12 | -1 | - |
f.S | 26 | 3.84 | 11 | 6 | 4 | LF | CJR | 9 | 3 | 14 | +0 | - |
H | 32 | 3.84 | 20 | 6 | 5 | HLF | CR | 13 | 7 | 27 | -15 | - |
6P | 19x2 | 2.64x2 | 10x2 | 7x2 | 3 | HLF | CR,CJR | 10 | 3(5)5 | 10 | -1 | 1-9 upper body, 10-12 above the knees invincibility. Prorates 90%. |
6H | 53 | 3.84 | 20 | 18 | 5 | HLF | CR | 18 | 9 | 25 | -15 | Forced prorate: 70%. Dizzy modifier x2.5. Wall bounces on hit (30F). CH at midscreen causes wall bounce and knockdown. CH near the corner causes wall stick (untechable for 92F, stick for 25F). |
Dust | 15 | 2.64 | 8 | 20 | 3 | HF | R | 23 | 4 | 15 | -5 | - |
DAA | 22 | 2.64 | 10 | 7 | 3 | HLF | R | 12 | 7 | 29 | -22 | 1-27 invincible. 28-41 invincible to throws. Causes knockdown on hit. Prorates 50%. |
2P | 6 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 5 | 2 | 6 | +2 | Prorates 80%. |
2K | 8 | 2.64 | 5 | 7 | 2 | LF | CR | 7 | 4 | 10 | -2 | Prorates 70%. |
2S | 22 | 2.64 | 10 | 7 | 3 | HLF | CJR | 8 | 6 | 13 | -5 | Untechable on air hit for 18F. |
2H | 22x2 | 2.64x2 | 10x2 | 7x2 | 3 | HLF | CJR | 14 | 8(3)7 | 10 | -3 | 1st floats (untechable for 19F) and causes vacuum effect. |
2D | 25 | 2.64 | 8 | 7 | 3 | LF | CJR | 10 | 3 | 15 | -4 | 10-12 low stance. |
j.P | 10 | 1.44 | 3 | 8 | 1 | HA | cCJR | 5 | 4 | 14 | - | - |
j.K | 16 | 2.64 | 10 | 7 | 3 | HA | CJR | 6 | 8 | 12 | - | Floats on hit (untechable on ground hit for 28F). |
j.S | 21 | 2.64 | 10 | 7 | 3 | HA | CJR | 7 | 8 | 11 | - | - |
j.H | 28 | 3.84 | 14 | 6 | 4 | HA | CR | 15 | till landing | 0 | - | Causes very little knockback/pushback. |
j.D | 35 | 3.84 | 10 | 9 | 4 | HA | CR | 16 | 4 | 13 | - | Causes blowback on hit (untechable for 22F). Wall bounces on CH (untechable for 52F). 5F additional recovery after landing. Prorates 90%. |
Move | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes | P | 11 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 3 | 2 | 7 | +1 | 2-4 upper body invincibility. |
---|---|---|---|---|---|---|---|---|---|---|---|---|
K | 14 | 2.64 | 6 | 7 | 2 | HLF | CJR | 7 | 5 | 6 | +1 | - |
c.S | 33 | 3.84 | 14 | 6 | 4 | HLF | CJR | 9 | 3 | 14 | +0 | 7-22 feet invincibility. |
f.S | 24x2 | 3.84x2 | 14x2 | 6x2 | 4 | HLF | CR | 9 | 2(2)2 | 16 | -1 | 1st hit causes very little knockback/pushback. |
H | 42 | 3.84 | 20 | 11 | 5 | HLF | CR | 11 | 5(6)2 | 5 | +1 | Staggers on CH (max: 61F). Can only hit once. |
6P | 23x2 | 2.64x2 | 10x2 | 7x2 | 3 | HLF | CR,CJR | 10 | 3,3 | 17 | -6 | 1-9 upper body, 10-12 above the knees invincibility. Prorates 90%. |
6H | 38x2 | 3.84x2 | 20x2 | 6x2 | 5 | HLF | CR | 15 | 7,7 | 30 | -18 | - |
Dust | 17 | 2.64 | 8 | 17 | 3 | HF | R | 22 | 4 | 15 | -5 | - |
DAA | 28 | 2.64 | 10 | 7 | 3 | HLF | R | 10 | 2(2)2 | 20 | -12 | 1-15 invincibility. 16-27 invincible to throws. Prorates 50%. Wall bounces on hit (untechable for 28F on ground hit). Can only hit once. |
2P | 9 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 5 | 2 | 6 | +2 | Prorates 80%. |
2K | 13 | 2.64 | 5 | 7 | 2 | LF | CR | 6 | 4 | 10 | -2 | Prorates 70%. |
2S | 33 | 3.84 | 14 | 8 | 4 | HLF | CJR | 12 | 6 | 18 | -7 | Floats and causes knockdown on CH. Untechable on air hit for 23F. |
2H | 28x2 | 3.84x2 | 20x2 | 6,14 | 5 | HLF | CR,CJRF | 17 | 3,11 | 6 | +2 | 13-18 invincible to throws. 1st hit forces opponent to crouch on hit. 2nd hit ground bounces (untechable for 35F). FRC timing 20-22. |
2D | 37 | 3.84 | 15 | 6 | 5 | LF | CR | 12 | 2 | 23 | -6 | - |
j.P | 13 | 1.44 | 3 | 8 | 1 | HA | cCJR | 5 | 4 | 14 | - | - |
j.K | 20 | 2.64 | 10 | 7 | 3 | HA | CJR | 5 | 8 | 12 | - | Floats on hit (untechable on ground hit for 28F). |
j.S | 33 | 3.84 | 14 | 6 | 4 | HA | CJR | 10 | 5 | 12 | - | Prorates 90%. |
j.H | 40 | 3.84 | 20 | 6 | 5 | HA | CR | 12 | 6 | 20 | - | Plummets on air hit. Causes slide effect on CH (untechable for 112F, slide for 30F). |
j.D | 42 | 3.84 | 10 | 9 | 4 | HA | CR | 13 | 4 | 13 | - | Floats on hit (untechable for 22F). Wall bounces on CH (untechable for 52F). Additional 5F of recovery after landing. Prorates 90%. |
Move | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 8 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 3 | 2 | 7 | +1 | 3-4 upper body invincibility. |
K | 11 | 2.64 | 6 | 7 | 2 | HLF | CJR | 6 | 5 | 4 | +3 | - |
c.S | 26 | 3.84 | 14 | 6 | 4 | HLF | CJR | 7 | 3 | 10 | +4 | 6-17 feet invincibility. |
f.S | 19x2 | 3.84x2 | 14x2 | 6x2 | 4 | HLF | CJR | 7 | 2(2)2 | 12 | +3 | 1st hit causes very little knockback/pushback. |
H | 33 | 3.84 | 20 | 11 | 5 | HLF | CJR | 7 | 4(4)2 | 4 | +5 | Staggers on CH (max: 61F). Can only hit once. |
6P | 18x2 | 2.64x2 | 10x2 | 7x2 | 3 | HLF | CR,CJR | 7 | 2,3 | 12 | -1 | 1-6 upper body, 7-8 above the knees invincibility. Prorates 90%. |
6H | 30x2 | 3.84x2 | 20x2 | 6x2 | 5 | HLF | CR | 11 | 7,7 | 24 | -12 | - |
Dust | 13 | 2.64 | 8 | 20 | 3 | HF | R | 20 | 4 | 15 | -5 | - |
DAA | 22 | 2.64 | 10 | 7 | 3 | HLF | R | 10 | 2(2)2 | 20 | -12 | 1-15 invincible. 16-27 invincible to throws. Wall bounces on hit (untechable on ground hit for 28F). Can only hit once. |
2P | 7 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 5 | 2 | 6 | +2 | Prorates 80%. |
2K | 10 | 2.64 | 5 | 7 | 2 | LF | CR | 5 | 4 | 10 | -2 | Prorates 70%. |
2S | 26 | 3.84 | 14 | 8 | 4 | HLF | CJR | 9 | 6 | 9 | +2 | Floats and causes knockdown on CH. Untechable on air hit for 23F. |
2H | 22x2 | 3.84x2 | 20x2 | 6,14 | 5 | HLF | CR,CJRF | 17 | 3,11 | 6 | +2 | 13-18 invincible to throws. 1st hit forces opponent to crouch on hit. 2nd hit causes ground bounce (untechable for 35F). FRC timing: 20-22 |
2D | 29 | 3.84 | 15 | 6 | 5 | LF | CJR | 9 | 2 | 23 | -6 | - |
j.P | 10 | 1.44 | 3 | 8 | 1 | HA | cCJR | 4 | 4 | 14 | - | - |
j.K | 16 | 2.64 | 10 | 7 | 3 | HA | CJR | 4 | 8 | 12 | - | Floats on hit (untechable on ground hit for 28F). |
j.S | 26 | 3.84 | 14 | 6 | 4 | HA | CJR | 10 | 4 | 6 | - | Prorates 90%. |
j.H | 32 | 3.84 | 20 | 6 | 5 | HA | CR | 9 | 6 | 20 | - | Plummets on air hit. Causes slide effect on CH (untechable for 112F, slide for 30F). |
j.D | 33 | 3.84 | 10 | 9 | 4 | HA | CJR | 9 | 4 | 13 | - | Floats on hit (untechable for 22F). Wall bounces on CH (untechable for 52F). Additional 5F of recovery after landing. Prorates 90%. |
Throw | 40 | 4.00 | - | 6 | - | 45 pixels | - | - | - | - | - | - |
Air Throw | See notes | 4.00 | - | 6 | - | 88 pixels | - | - | - | - | - | - |
Special | Command | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Masshou (normal) |
236S | 20 | 1.00/2.40 | 10 | 7 | 3 | HLF | R | 12 | 2 | 17 | -5 | |
Can cancel into follow-up from frame 21 on. | |||||||||||||
Masshou (Moroha) |
236S | 21 | 1.00/2.40 | 10 | 7 | 3 | HLF | R | 11 | 2 | 17 | -5 | |
Can cancel into follow-up from frame 20 on. | |||||||||||||
Masshou (Goku Moroha) |
236S | 16 | 1.00/2.40 | 10 | 7 | 3 | HLF | RF | 10 | 2 | 17 | -5 | |
FRC timing: 10-13. Can cancel into follow-up from frame 19 on. | |||||||||||||
->Fukumetsu (normal) |
During Masshou 46S |
26 | 1.00/2.40 | 10 | 7 | 3 | HLF | R | 6 | 3 | 19 | -8 | |
Forces opponent to crouch on hit and staggers (max: 30F). Can cancel into follow-up from frame 10 on. | |||||||||||||
->Fukumetsu (Moroha) |
During Masshou 46S |
28 | 1.00/2.40 | 10 | 7 | 3 | HLF | R | 6 | 3 | 19 | -8 | |
Staggers on hit (max: 45F). Can cancel into follow-up from frame 10 on. | |||||||||||||
->Fukumetsu (Goku Moroha) |
During Masshou 46S |
22 | 1.00/2.40 | 10 | 7 | 3 | HLF | RF | 5 | 3 | 19 | -8 | |
Staggers on hit (max: 45F). FRC timing: 5-8. Can cancel into follow-up from frame 8 on. | |||||||||||||
-->Dangoku (normal) |
During Fukumetsu 63214S |
38 | 1.50/3.60 | 20 | 6 | 5 | HLF | RF | 14 | 3 | 31 | -15 | |
Causes slide effect on hit (untechable for 50F, slide for 32F). Forced prorate: 90%. FRC timing: 14-15. Opponent's burst disabled on hit. | |||||||||||||
-->Dangoku (Moroha) |
During Fukumetsu 63214S |
42 | 1.50/3.60 | 20 | 6 | 5 | HLF | RF | 14 | 3 | 28 | -12 | |
Causes slide effect on hit (untechable for 60F, slide for 40F). Forced prorate: 90%. FRC timing: 14-15. Opponent's burst disabled on hit. | |||||||||||||
-->Dangoku (Goku Moroha) |
During Fukumetsu 63214S |
33 | 1.50/3.60 | 20 | 6 | 5 | HLF | RF | 14 | 3 | 23 | -7 | |
Causes slide effect on hit (untechable for 60F, slide for 40F). Forced prorate: 90%. FRC timing: 14-15. Opponent's burst disabled on hit. | |||||||||||||
Ketsugou | 63214H | 0,10 [1,8] | 1.50/6.00 | 3 | 8 (throw is 6) | 1 | any (throw range: 65 pixels) | R | 13 | 12 | 30 | -32 | |
Causes knockdown on hit. CH state till end of recovery. Listed Startup and Active frames is for the strike portion. The throw part has Damage 10, Startup 9F, active 1. Can only be RC'd on block. Changes ABA's mode on hit (normal changes to Moroha, Moroha and Goku Moroha change back to normal). When changing back from Moroha or Goku Moroha mode, ABA regains 80% of the self-inflicted damage generated by Moroha mode. | |||||||||||||
(air) Ketsugou | (air) 63214H | 0,30 [1,24] | 1.50/6.00 | 3 | 8 | 1 | any | R | 10 | 3 | till landing | - | |
Knockdown on hit. 1-31 CH state and air position remains constant. Can only be RC'd on block. Changes ABA's mode on hit (normal changes to Moroha, Moroha and Goku Moroha change back to normal). When changing back from Moroha or Goku Moroha mode, ABA regains 80% of the self-inflicted damage generated by Moroha mode. 1-2 above the knees, 3-25 above the feet invincibility. FRC timing: 11-13. | |||||||||||||
Ken'in (Normal only) |
236P | - | 1.50/- | - | - | - | - | F | - | - | total: 28F | - | |
1-2 above the knees, 3-25 above the feet invincibility. FRC timing: 11-13. | |||||||||||||
Shoukyaku (Normal only) |
236K | 35 | 2.00/4.80 | 15 | 6 | 5 | HF | RF | 22 | 3 | 20 | -4 | |
6-27 feet and throw invincibility. Staggers on CH (max: 69F). Prorates 90%. FRC timing: 28-30. | |||||||||||||
Kihi (Normal only) |
236H | 11 | 1.50/3.60 | 0 | 7 | 2 | any | F | 35 | 18 | total: 40 | +18 | |
7-11 above the knees, 12-19 upper body, 20-22 above the knees invincibility. FRC timing: 23-24. Past frame 23, Kihi is guaranteed to activate. | |||||||||||||
Shousei (Normal Only) |
63214P | - | - | - | - | - | - | - | - | - | total: 38 | - | |
19-22 invincible. 23 invincible to throws. Uses up a blood pack on frame 20 and changes ABA to Moroha mode. | |||||||||||||
Houshoku (Moroha only) |
421H | 48 [38] |
1.50/4.80 | 20 | 6 | 5 | HLF | R [JR] |
21 [20] |
11 | 14 [10] |
-6 [-2] |
|
12-31 [11-30] airborne. Floats on hit (untechable for 34F). CH state from frames 1-38 [1-35]. Autojump installed. | |||||||||||||
Danzai (Moroha only) |
623H | 25,35 [20,28] | 2.50/6.00 x2 | 14,20 | 6x2 | 4,5 | HLF | R [RF] |
18 [12] |
6(20)3 [4(14)2] |
25 [21] |
-9 [-4] |
|
1-20[1-13] invincible to throws. 1st hit floats on hit (untechable for 30F). 2nd hit causes ground bounce (untechable for 50F). 2nd hit forced prorate: 70%. [FRC timing: 12-14.] 1-24 [1-16] can absorb one non-super hit for half damage. 2nd hit disables the opponent's burst on hit. | |||||||||||||
Bunri (Moroha Only) |
63214P | - | - | - | - | - | - | - | - | - | total: 46 | - | |
Invincible on frame 9. 10-13 invincible to strikes. Uses up a blood pack, changes ABA back to normal mode, and restores 1.2x of the self inflicted Moroha damage on frame 10. | |||||||||||||
Kashitsu (Moroha Only) |
41236K | 50 [40] |
2.00/4.80 | 20 | 6 | 5 | HA | R [RF] |
27 | 1 | 29 [19] |
- | |
11-24 lower body, 25-30 feet invincibility. 11-30 invincible to throws. Staggers (max: 55F) when blocked high. Causes ground bounce on hit (untechable for 50F). [FRC timing: 27-29]. | |||||||||||||
Konzetsu (Moroha Only) |
41236S | 38 (rear: 58) |
1.50/3.60 | 0 | 10 (rear: 2) |
4 | any | F | 16 (rear: 12) |
6 | till landing + 12 | - | |
Untechable on air hit for (front part: 26F, back part: 36F). FRC timing: 22-23 [15-18]. Projectiles appear on frame 10 [6]. | |||||||||||||
Suka motion | - | - | - | - | - | - | - | - | - | - | Total: 52 | - | |
Happens if (Goku) Moroha gauge drops to 0. | |||||||||||||
Force Break | Command | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
Ken'in (Normal only) |
236D | 18,22 | -/1.20 | 0 | 7x2 | 2 | any | F | 51 | 3(6)3 | total: 38 | +45 | |
Invincible during the move. Can pass through opponent from frame 3 on till end of move. | |||||||||||||
Kihi (Moroha only) |
236D | 18,22 | -/1.20 | 0 | 7x2 | 2 | any | F | 51 | 3(6)3 | total: 38 | +45 | |
7-11, 20-22 above the knees, 12-19 upper body invincibility. FRC timing: 23-24. Projectile appears on frame 23. | |||||||||||||
Danzai (Moroha only) |
623D | 25,35 [20,28] | - | 14x2 | 6x2 | 4 | HLF | R | 18 [12] | 6(20)3 [4(14)2] | 25 [21] | -11 (-6) | |
1-20 [1-13] invincible to throws. 1st hit floats on hit (untechable for 30F). 2nd hit causes ground bounce on hit (untechable for 70F) and launches knock downed opponents. [FRC timing: 12-14]. 1-24 [1-16] can absorb non-super attacks for half damage. (no limit?) | |||||||||||||
Super | Command | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
Shouko: Intoku | 632146H | 68 | - | 20 | 12x2,18 | 5 | HLF | F | 9 + flash 10 | 6 | 34 | -14 | |
Invincible until 5F after the super flash. From 6-13 after the flash, above the feet and throw invincibility, 14-33 after the flash, low stance. Floats on hit (untechable for 58F). Hit stop 7. Forced prorate 50%. FRC timing: 10-13 after the flash. 24-43 can perform Shouko: Intoku (2nd hit). | |||||||||||||
Shouko: Intoku (2nd hit) |
After Shouko Intoku, 236H | 68 | - | 20 | 12 | 5 | HLF | F | 26 | 6 | 34 | -14 | |
22-29 above the feet invincibility. 30-49 low stance. Floats on hit (untechable for 58F). Hit stop 7. Forced prorate 50%. FRC timing: 26-29. 31-50 can input motion for Shouko: Intoku (3rd hit). | |||||||||||||
Shouko: Intoku (3rd hit) |
After Shouko Intoku (2nd hit), 236H | 108 | - | - | 18 | 5 | Unblockable | F | 39 | 6 | 34 | - | |
35-42 above the feet invincibility. 43-62 low stance. Floats on hit (untechable for 58F). Hit stop 7. Forced prorate: 50%. FRC timing: 39-42. | |||||||||||||
Shouko: Inmetsu (Ouro) | (air) 632146P | 35x4 | - | 14x4 | 6x4 | 4 | HA | R | 9 + flash 3 | 24 | till landing + 11 | - | |
Invincible till 2 frames after the super flash. Floats on hit (untechable for 34F). Can hit up to a maximum of 4 times. | |||||||||||||
Shouko: Inmetsu (Ouro) (Moroha) | (air) 632146P | 26x4 [20x4] | - | 20x4 | 6x4 | 5 | HLF | R | 9 + flash 3 | 24 | till landing + 11 | - | |
Invincible till 5 frames after the super flash. Floats on hit (untechable for 34F). Can perform follow-up, Shouko: Inmetsu (Fukuro) from frame 42 on till landing. Can hit up to a maximum of 4 times. | |||||||||||||
Shouko: Inmetsu (Fukuro) | During above: 214K | 26x4 [20x4] | - | 20x4 | 6x4 | 5 | HF,HAx3 | R | 2 + flash 5 | 38 | till landing + 11 | - | |
Invincible till 6 frames after the super flash. Floats on hit (untechable for 24F). Can hit up to a maximum 4 times. | |||||||||||||
Henshitsu (Moroha only) |
6321463214S | 10 | - | 20 | 10 | 5 | HLF | - | 15 + flash 2 | 3 | 26 | +5 | |
1-15 invincible. Staggers on ground hit (max: 32F). Knockdown on air hit. Cannot be interrupted. Can pass through projectiles. Can be cancelled into from anything other than jumping normals, Ketsugou (on hit), Houshoku, and Konzetsu. Changes ABA to Goku Moroha mode. | |||||||||||||
Instant Kill | Command | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
Muchi no Yami | 236236HS | Fatal | - | 14 | - | - | any | - | 6+30 | 5 | 40 | -28 | |
IK activation time: 68F. Invincible from frame 6 till 4 frames after the super flash. |
*Not listed in mook* Numbers listed in [ ] are for when A.B.A. is in Goku Moroha mode. Changed Konzetsu [ ] to specify it's for the rear projectile. Move name for Shoukou: Inmetsu Ouro and Moroha looked reversed, so I made the switch. |
P | K | S | H | D | Jump | Special | |
---|---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
2P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
6P | - | - | 2S | - | - | 2nd hit | yes |
5K | - | 5K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
2K | - | - | c.5S, f.5S, 2S | 2H, 6H | 2D | - | yes |
c.5S | - | - | f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
f.5S | - | - | - | 5H, 2H, 6H | 5D, 2D | yes | yes |
2S | - | - | - | 2H | 5D, 2D | yes | yes |
5H | - | - | - | 6H | 5D, 2D | - | yes |
2H | - | - | - | - | - | yes | yes |
6H | - | - | - | - | - | - | yes |
5D | - | - | - | - | - | homing jump on hit | - |
2D | - | - | - | - | - | yes | yes |
j.P | j.P | j.K | j.S | j.H | j.D | yes | yes |
j.K | j.P | - | j.S | j.H | j.D | yes | yes |
j.S | j.P | - | - | j.H | - | yes | yes |
j.H | - | - | - | - | - | - | yes |
j.D | - | - | - | - | - | - | yes |
P | K | S | H | D | Jump | Special | |
---|---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
2P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 6H | 5D, 2D | yes | yes |
6P | - | - | 2S | - | - | 2nd hit | yes |
5K | - | 5K | c.5S, f.5S, 2S | 5H, 6H | 5D, 2D | yes | yes |
2K | 6P | - | c.5S, f.5S, 2S | 5H, 6H | 5D, 2D | - | yes |
c.5S | 6P | - | f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
f.5S | - | - | 2S | 5H, 2H, 6H | 5D, 2D | - | yes |
2S | - | - | - | - | 5D, 2D | yes | yes |
5H | - | - | 2S | 6H | 5D, 2D | - | yes |
2H | - | - | 2S | - | - | 2nd hit | yes |
6H | - | - | - | - | - | yes | yes |
5D | - | - | - | - | - | homing jump on hit | - |
2D | - | - | - | - | - | - | yes |
j.P | j.P | j.K | j.S | j.H | j.D | yes | yes |
j.K | j.P | - | j.S | - | j.D | yes | yes |
j.S | j.P | j.K | - | j.H | j.D | yes | yes |
j.H | - | - | - | - | - | - | yes |
j.D | - | - | - | - | - | - | yes |
P | K | S | H | D | Jump | Special | |
---|---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
2P | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
6P | 5P, 2P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | 2nd hit | yes |
5K | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
2K | 5P, 2P, 6P | 5K | c.5S, f.5S, 2S | 5H, 2H, 6H | 5D, 2D | - | yes |
c.5S | 5P, 2P, 6P | 5K, 2K | f.5S, 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
f.5S | 5P, 2P, 6P | 5K, 2K | 2S | 5H, 2H, 6H | 5D, 2D | yes | yes |
f.5S | 5P, 2P, 6P | 5K, 2K | c.5S, f.5S | 5H, 2H, 6H | 5D, 2D | yes | yes |
5H | 5P, 2P, 6P | 5K, 2K | f.5S, 2S | 2H, 6H | 5D, 2D | yes | yes |
2H* | 5P, 2P, 6P | 5K, 2K | f.5S, 2S | 5H, 6H | 5D, 2D | 2nd hit | yes |
6H | 5P, 2P, 6P | 5K, 2K | f.5S, 2S | 5H, 2H | 5D, 2D | yes | yes |
5D | - | - | - | - | - | homing jump on hit | - |
2D | 5P, 2P, 6P | 5K, 2K | f.5S, 2S | 5H, 2H, 6H | 5D | yes | yes |
j.P | j.P | j.K | j.S | j.H | j.D | yes | yes |
j.K | j.P | j.K | j.S | j.H | j.D | yes | yes |
j.S | j.P | j.K | - | j.H | j.D | yes | yes |
j.H | j.P | j.K | j.S | - | j.D | - | yes |
j.D | - | - | - | - | - | yes | yes |
Translator | Author | Revision | Status |
---|---|---|---|
I Don't Play A.B.A. | Gwyrgyn Blood | v0.95 10/02/07 | Awaiting Proofing |